[Mesa-dev] [PATCH v2 0/2] glsl: interpolateAt*() fixes
Nicolai Hähnle
nhaehnle at gmail.com
Tue Aug 8 20:03:13 UTC 2017
Ping
On 01.08.2017 12:49, Nicolai Hähnle wrote:
> Hi all,
>
> I sent a v1 of this around ~6 weeks ago. Since then, I brought some related
> issues up with the OpenGL WG, and we now have a rule clarification in
> GLSL 4.60 (which is intended to apply to earlier versions as well). This
> updated series implements that rule clarification.
>
> It passes on radeonsi with some additional piglit tests that I'm going to
> send around in a moment.
>
> Please review!
>
> Thanks,
> Nicolai
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
More information about the mesa-dev
mailing list