[Mesa-dev] [PATCH 09/13] i965/vec4: Return float from spill_cost_for_type()

Matt Turner mattst88 at gmail.com
Thu Aug 10 22:02:40 UTC 2017


---
 src/intel/compiler/brw_vec4_reg_allocate.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/intel/compiler/brw_vec4_reg_allocate.cpp b/src/intel/compiler/brw_vec4_reg_allocate.cpp
index a0ba77b867..bbad46ee6c 100644
--- a/src/intel/compiler/brw_vec4_reg_allocate.cpp
+++ b/src/intel/compiler/brw_vec4_reg_allocate.cpp
@@ -369,7 +369,7 @@ can_use_scratch_for_source(const vec4_instruction *inst, unsigned i,
    return prev_inst_read_scratch_reg;
 }
 
-static inline unsigned
+static inline float
 spill_cost_for_type(enum brw_reg_type type)
 {
    /* Spilling of a 64-bit register involves emitting 2 32-bit scratch
-- 
2.13.0



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