[Mesa-dev] [PATCH 09/13] i965/vec4: Return float from spill_cost_for_type()
Matt Turner
mattst88 at gmail.com
Thu Aug 10 22:02:40 UTC 2017
---
src/intel/compiler/brw_vec4_reg_allocate.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_vec4_reg_allocate.cpp b/src/intel/compiler/brw_vec4_reg_allocate.cpp
index a0ba77b867..bbad46ee6c 100644
--- a/src/intel/compiler/brw_vec4_reg_allocate.cpp
+++ b/src/intel/compiler/brw_vec4_reg_allocate.cpp
@@ -369,7 +369,7 @@ can_use_scratch_for_source(const vec4_instruction *inst, unsigned i,
return prev_inst_read_scratch_reg;
}
-static inline unsigned
+static inline float
spill_cost_for_type(enum brw_reg_type type)
{
/* Spilling of a 64-bit register involves emitting 2 32-bit scratch
--
2.13.0
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