[Mesa-dev] [PATCH 09/13] i965/vec4: Return float from spill_cost_for_type()
Iago Toral
itoral at igalia.com
Fri Aug 11 11:30:26 UTC 2017
Oops, sorry about that!
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
On Thu, 2017-08-10 at 18:02 -0400, Matt Turner wrote:
> ---
> src/intel/compiler/brw_vec4_reg_allocate.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/intel/compiler/brw_vec4_reg_allocate.cpp
> b/src/intel/compiler/brw_vec4_reg_allocate.cpp
> index a0ba77b867..bbad46ee6c 100644
> --- a/src/intel/compiler/brw_vec4_reg_allocate.cpp
> +++ b/src/intel/compiler/brw_vec4_reg_allocate.cpp
> @@ -369,7 +369,7 @@ can_use_scratch_for_source(const vec4_instruction
> *inst, unsigned i,
> return prev_inst_read_scratch_reg;
> }
>
> -static inline unsigned
> +static inline float
> spill_cost_for_type(enum brw_reg_type type)
> {
> /* Spilling of a 64-bit register involves emitting 2 32-bit
> scratch
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