[Mesa-dev] [PATCH 00/18] Gallium blitter optimizations

Dave Airlie airlied at gmail.com
Mon Aug 21 00:22:20 UTC 2017


Hi Gert,

Can you test this along with the fetch shader patch Marek sent?

I'm giving it a piglit run now.

Dave.

On 21 August 2017 at 09:22, Dave Airlie <airlied at gmail.com> wrote:
> On 20 August 2017 at 05:25, Marek Olšák <maraeo at gmail.com> wrote:
>> On Sat, Aug 19, 2017 at 7:24 PM, Gert Wollny <gw.fossdev at gmail.com> wrote:
>>> Am Samstag, den 19.08.2017, 18:35 +0200 schrieb Marek Olšák:
>>>> Can you try the attached patch?
>>>
>>> While if fixes the crash and lets me run glxgears and some other rathe
>>> simple OpenGL programs it completely messes up blender (menu unreadable
>>> etc) and UE4Editor Window is also flickering.
>>
>> OK, well, I might have to fork u_blitter for radeonsi. I don't think I
>> have any other choice.
>
> Seems extreme, I'm sure you own at least one evergreen card.
>
> The first patch breaks things, but when I fix that a later patch
> breaks things again,
> but I'll reply to the individual patches in a minute.
>
> Dave.
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