[Mesa-dev] [PATCH 7/8] glsl: stop adding pointers from shader_info to the cache
Timothy Arceri
tarceri at itsqueeze.com
Tue Aug 22 23:16:10 UTC 2017
On 22/08/17 03:19, Samuel Pitoiset wrote:
> Looks like you no longer encode shader_info::stage (which is the first
> field), is that expected?
Nice catch! I guess we probably don't use this field after compilation,
although we should still fix it so I've sent a 6.5 patch to reorder the
members. Thanks.
More information about the mesa-dev
mailing list