[Mesa-dev] [PATCH 7/8] glsl: stop adding pointers from shader_info to the cache

Timothy Arceri tarceri at itsqueeze.com
Tue Aug 22 23:16:10 UTC 2017

On 22/08/17 03:19, Samuel Pitoiset wrote:
> Looks like you no longer encode shader_info::stage (which is the first 
> field), is that expected?

Nice catch! I guess we probably don't use this field after compilation, 
although we should still fix it so I've sent a 6.5 patch to reorder the 
members. Thanks.

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