[Mesa-dev] [PATCH 00/47] WIP: fp64 support for r600g

tournier.elie tournier.elie at gmail.com
Thu Aug 24 14:48:30 UTC 2017


Hi Gert,

On 24 August 2017 at 12:27, Gert Wollny <gw.fossdev at gmail.com> wrote:
> Hello Elie,
>
> thanks for you work on this. I'd thought I'd share my test results on
> BARTS:
>
> - your tree was build with debug enabled, so some of the crashes
>   relate to assertion failures (at least one in r600/sb which also
>   fails with R600_DEBUG=nosb).
>
> - piglit results
>    * arb_gpu_shader_fp64 900/1311  passed
>    * glsl-4.00 822/1225 passed
>    * Crashes in total are 402 and 485 failures.
>
>   The complete summary is at
>   https://www.dropbox.com/s/qn283a9s0cd2uru/shaders-fp64-only.tgz?dl=0

Thanks a lot for sharing your results.
I will look at it.
>
>
> In  kern.log I got
>
> - lots of traps:
>   shader_runner[..] trap int3 ip:.. sp:.. error:0 in r600_dri.so ..
>
> - many segfaults in r600_dri.so
>
> - and some GPU lockups+reset, but no system crashes:
>>>>
> radeon 0000:01:00.0: ring 0 stalled for more than 10080msec
> radeon 0000:01:00.0: GPU lockup (current fence id 0x0000000000bb433c
>                        last fence id 0x0000000000bb439d on ring 0)
> radeon 0000:01:00.0: Saved 3095 dwords of commands on ring 0.
> radeon 0000:01:00.0: GPU softreset: 0x00000019
> ...
> <<<
>
> Best,
> Gert
>


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