[Mesa-dev] [PATCH mesa] egl/android: fix include path
Eric Engestrom
eric.engestrom at imgtec.com
Fri Aug 25 10:47:09 UTC 2017
The include I added in 688d866eca isn't actually useful, as it only
declares the opaque struct ANativeWindow. <system/window.h> provides the
contents of the struct, which is what is needed by platform_android.
Fixes: 688d866eca8943f09cd8 "egl/android: add missing include"
Cc: Chih-Wei Huang <cwhuang at android-x86.org>
Cc: Rob Herring <robh at kernel.org>
Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
Chih-Wei, does this compile correctly?
---
src/egl/drivers/dri2/platform_android.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 36fc5833b4..3dc544f58e 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -27,13 +27,13 @@
* DEALINGS IN THE SOFTWARE.
*/
-#include <android/native_window.h>
#include <errno.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <xf86drm.h>
#include <stdbool.h>
#include <sync/sync.h>
+#include <system/window.h>
#include "loader.h"
#include "egl_dri2.h"
--
Cheers,
Eric
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