[Mesa-dev] [PATCH 16/16] i965: drop unused brw->needs_unlit_centroid_workaround
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Wed Aug 30 10:07:23 UTC 2017
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
src/mesa/drivers/dri/i965/brw_context.c | 2 --
src/mesa/drivers/dri/i965/brw_context.h | 9 ---------
2 files changed, 11 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 730e9d82e55..6441311d47e 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -860,8 +860,6 @@ brwCreateContext(gl_api api,
brw->has_hiz = devinfo->has_hiz_and_separate_stencil;
brw->has_separate_stencil = devinfo->has_hiz_and_separate_stencil;
- brw->needs_unlit_centroid_workaround =
- devinfo->needs_unlit_centroid_workaround;
brw->has_swizzling = screen->hw_has_swizzling;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 0c2e02a7159..38f9b5fc670 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -750,15 +750,6 @@ struct brw_context
bool has_separate_stencil;
bool has_swizzling;
- /**
- * Some versions of Gen hardware don't do centroid interpolation correctly
- * on unlit pixels, causing incorrect values for derivatives near triangle
- * edges. Enabling this flag causes the fragment shader to use
- * non-centroid interpolation for unlit pixels, at the expense of two extra
- * fragment shader instructions.
- */
- bool needs_unlit_centroid_workaround;
-
/** Derived stencil states. */
bool stencil_enabled;
bool stencil_two_sided;
--
2.14.1
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