[Mesa-dev] [Bug 103955] Using array in structure results in wrong GLSL compilation output
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Dec 2 16:35:30 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=103955
--- Comment #8 from Ilia Mirkin <imirkin at alum.mit.edu> ---
This patch fixes the sample case for me:
https://patchwork.freedesktop.org/patch/191532/
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