[Mesa-dev] [PATCH v4 11/44] i965: Support for 16-bit base types in helper functions

Chema Casanova jmcasanova at igalia.com
Mon Dec 4 16:46:53 UTC 2017


El 01/12/17 a las 09:03, Pohjolainen, Topi escribió:
> On Thu, Nov 30, 2017 at 03:07:55AM +0100, Jose Maria Casanova Crespo wrote:
>> v2: Fixed calculation of scalar size for 16-bit types. (Jason Ekstrand)
>>
>> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
>> Signed-off-by: Eduardo Lima <elima at igalia.com>
>> Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
>> ---
>>  src/intel/compiler/brw_fs.cpp     |  4 ++++
>>  src/intel/compiler/brw_nir.c      | 16 ++++++++++++++++
>>  src/intel/compiler/brw_shader.cpp |  6 ++++++
>>  3 files changed, 26 insertions(+)
>>
>> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
>> index 6772c0d5a5..6cdd2bd9f3 100644
>> --- a/src/intel/compiler/brw_fs.cpp
>> +++ b/src/intel/compiler/brw_fs.cpp
>> @@ -454,6 +454,10 @@ type_size_scalar(const struct glsl_type *type)
>>     case GLSL_TYPE_FLOAT:
>>     case GLSL_TYPE_BOOL:
>>        return type->components();
>> +   case GLSL_TYPE_UINT16:
>> +   case GLSL_TYPE_INT16:
>> +   case GLSL_TYPE_FLOAT16:
>> +      return DIV_ROUND_UP(type->components(), 2);
>>     case GLSL_TYPE_DOUBLE:
>>     case GLSL_TYPE_UINT64:
>>     case GLSL_TYPE_INT64:
>> diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
>> index 8f3f77f89a..cca4b45ae6 100644
>> --- a/src/intel/compiler/brw_nir.c
>> +++ b/src/intel/compiler/brw_nir.c
>> @@ -843,12 +843,18 @@ brw_type_for_nir_type(const struct gen_device_info *devinfo, nir_alu_type type)
>>     case nir_type_float:
>>     case nir_type_float32:
>>        return BRW_REGISTER_TYPE_F;
>> +   case nir_type_float16:
>> +      return BRW_REGISTER_TYPE_HF;
>>     case nir_type_float64:
>>        return BRW_REGISTER_TYPE_DF;
>>     case nir_type_int64:
>>        return devinfo->gen < 8 ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_Q;
>>     case nir_type_uint64:
>>        return devinfo->gen < 8 ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_UQ;
>> +   case nir_type_int16:
>> +      return BRW_REGISTER_TYPE_W;
>> +   case nir_type_uint16:
>> +      return BRW_REGISTER_TYPE_UW;
>>     default:
>>        unreachable("unknown type");
>>     }
>> @@ -867,6 +873,9 @@ brw_glsl_base_type_for_nir_type(nir_alu_type type)
>>     case nir_type_float32:
>>        return GLSL_TYPE_FLOAT;
>>  
>> +   case nir_type_float16:
>> +      return GLSL_TYPE_FLOAT16;
>> +
>>     case nir_type_float64:
>>        return GLSL_TYPE_DOUBLE;
>>  
>> @@ -878,6 +887,13 @@ brw_glsl_base_type_for_nir_type(nir_alu_type type)
>>     case nir_type_uint32:
>>        return GLSL_TYPE_UINT;
>>  
>> +   case nir_type_int16:
>> +      return GLSL_TYPE_INT16;
>> +
>> +   case nir_type_uint16:
>> +      return GLSL_TYPE_UINT16;
>> +
>> +
> Extra newline.

Fixed locally,

Thanks for the review.

Chema

>
>>     default:
>>        unreachable("bad type");
>>     }
>> diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
>> index ba61481a0a..aa9e5f3d28 100644
>> --- a/src/intel/compiler/brw_shader.cpp
>> +++ b/src/intel/compiler/brw_shader.cpp
>> @@ -34,14 +34,20 @@ enum brw_reg_type
>>  brw_type_for_base_type(const struct glsl_type *type)
>>  {
>>     switch (type->base_type) {
>> +   case GLSL_TYPE_FLOAT16:
>> +      return BRW_REGISTER_TYPE_HF;
>>     case GLSL_TYPE_FLOAT:
>>        return BRW_REGISTER_TYPE_F;
>>     case GLSL_TYPE_INT:
>>     case GLSL_TYPE_BOOL:
>>     case GLSL_TYPE_SUBROUTINE:
>>        return BRW_REGISTER_TYPE_D;
>> +   case GLSL_TYPE_INT16:
>> +      return BRW_REGISTER_TYPE_W;
>>     case GLSL_TYPE_UINT:
>>        return BRW_REGISTER_TYPE_UD;
>> +   case GLSL_TYPE_UINT16:
>> +      return BRW_REGISTER_TYPE_UW;
>>     case GLSL_TYPE_ARRAY:
>>        return brw_type_for_base_type(type->fields.array);
>>     case GLSL_TYPE_STRUCT:
>> -- 
>> 2.14.3
>>
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