[Mesa-dev] [PATCH] mesa: Add glSpecializeShaderARB to common_desktop_functions
Dylan Baker
dylan at pnwbakers.com
Tue Dec 12 19:50:30 UTC 2017
CC: Nicolai Hähnle <nicolai.haehnle at amd.com>
CC: Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
CC: Mark Janes <mark.a.janes at intel.com>
Fixes: 46b21b8f906 ("mesa: add GL_ARB_gl_spirv boilerplate")
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
src/mesa/main/tests/dispatch_sanity.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index b2ff35717b7..00754deb461 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1020,6 +1020,9 @@ const struct function common_desktop_functions_possible[] = {
{ "glImportMemoryFdEXT", 45, -1 },
{ "glImportSemaphoreFdEXT", 45, -1 },
+ /* GL_ARB_gl_spirv */
+ { "glSpecializeShaderARB", 45, -1 },
+
{ NULL, 0, -1 }
};
--
2.15.1
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