[Mesa-dev] [PATCH] mesa: Add glSpecializeShaderARB to common_desktop_functions

Dylan Baker dylan at pnwbakers.com
Tue Dec 12 19:50:30 UTC 2017


CC: Nicolai Hähnle <nicolai.haehnle at amd.com>
CC: Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
CC: Mark Janes <mark.a.janes at intel.com>
Fixes: 46b21b8f906 ("mesa: add GL_ARB_gl_spirv boilerplate")
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
 src/mesa/main/tests/dispatch_sanity.cpp | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index b2ff35717b7..00754deb461 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1020,6 +1020,9 @@ const struct function common_desktop_functions_possible[] = {
    { "glImportMemoryFdEXT", 45, -1 },
    { "glImportSemaphoreFdEXT", 45, -1 },
 
+   /* GL_ARB_gl_spirv */
+   { "glSpecializeShaderARB", 45, -1 },
+
    { NULL, 0, -1 }
 };
 
-- 
2.15.1



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