[Mesa-dev] [PATCH] mesa: Add glSpecializeShaderARB to common_desktop_functions

Dylan Baker dylan at pnwbakers.com
Tue Dec 12 22:34:22 UTC 2017


I fixed the copy and pasta for idr that included the r-b tag (I copied and
pasted from the git log), and added the bugzilla entry that Vinson opened
locally.

Quoting Dylan Baker (2017-12-12 11:50:30)
> CC: Nicolai Hähnle <nicolai.haehnle at amd.com>
> CC: Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> CC: Mark Janes <mark.a.janes at intel.com>
> Fixes: 46b21b8f906 ("mesa: add GL_ARB_gl_spirv boilerplate")
> Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
> ---
>  src/mesa/main/tests/dispatch_sanity.cpp | 3 +++
>  1 file changed, 3 insertions(+)
> 
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index b2ff35717b7..00754deb461 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -1020,6 +1020,9 @@ const struct function common_desktop_functions_possible[] = {
>     { "glImportMemoryFdEXT", 45, -1 },
>     { "glImportSemaphoreFdEXT", 45, -1 },
>  
> +   /* GL_ARB_gl_spirv */
> +   { "glSpecializeShaderARB", 45, -1 },
> +
>     { NULL, 0, -1 }
>  };
>  
> -- 
> 2.15.1
> 
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