[Mesa-dev] [PATCH] mesa: Add glSpecializeShaderARB to common_desktop_functions
Dylan Baker
dylan at pnwbakers.com
Tue Dec 12 22:34:22 UTC 2017
I fixed the copy and pasta for idr that included the r-b tag (I copied and
pasted from the git log), and added the bugzilla entry that Vinson opened
locally.
Quoting Dylan Baker (2017-12-12 11:50:30)
> CC: Nicolai Hähnle <nicolai.haehnle at amd.com>
> CC: Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> CC: Mark Janes <mark.a.janes at intel.com>
> Fixes: 46b21b8f906 ("mesa: add GL_ARB_gl_spirv boilerplate")
> Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
> ---
> src/mesa/main/tests/dispatch_sanity.cpp | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index b2ff35717b7..00754deb461 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -1020,6 +1020,9 @@ const struct function common_desktop_functions_possible[] = {
> { "glImportMemoryFdEXT", 45, -1 },
> { "glImportSemaphoreFdEXT", 45, -1 },
>
> + /* GL_ARB_gl_spirv */
> + { "glSpecializeShaderARB", 45, -1 },
> +
> { NULL, 0, -1 }
> };
>
> --
> 2.15.1
>
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