[Mesa-dev] [PATCH 08/16] meta/blit: Since _mesa_meta_bind_rb_as_tex_image has only one output, return it
Tapani Pälli
tapani.palli at intel.com
Tue Dec 19 09:06:31 UTC 2017
Nice cleanup, patches 6,7,8
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 12/19/2017 02:14 AM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/drivers/common/meta.h | 5 ++---
> src/mesa/drivers/common/meta_blit.c | 23 ++++++++++++-----------
> 2 files changed, 14 insertions(+), 14 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
> index 128c342..a41de8b 100644
> --- a/src/mesa/drivers/common/meta.h
> +++ b/src/mesa/drivers/common/meta.h
> @@ -462,10 +462,9 @@ extern void
> _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
> struct fb_tex_blit_state *blit);
>
> -extern GLboolean
> +extern struct gl_texture_object *
> _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
> - struct gl_renderbuffer *rb,
> - struct gl_texture_object **texObj);
> + struct gl_renderbuffer *rb);
>
> struct gl_sampler_object *
> _mesa_meta_setup_sampler(struct gl_context *ctx,
> diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c
> index 4e660d2..d33624d 100644
> --- a/src/mesa/drivers/common/meta_blit.c
> +++ b/src/mesa/drivers/common/meta_blit.c
> @@ -640,7 +640,8 @@ blitframebuffer_texture(struct gl_context *ctx,
> srcLevel = readAtt->TextureLevel;
> texObj = readAtt->Texture;
> } else if (!readAtt->Texture && ctx->Driver.BindRenderbufferTexImage) {
> - if (!_mesa_meta_bind_rb_as_tex_image(ctx, rb, &texObj))
> + texObj = _mesa_meta_bind_rb_as_tex_image(ctx, rb);
> + if (texObj == NULL)
> return false;
>
> fb_tex_blit.tempTex = texObj->Name;
> @@ -882,12 +883,12 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
> _mesa_DeleteTextures(1, &blit->tempTex);
> }
>
> -GLboolean
> +struct gl_texture_object *
> _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
> - struct gl_renderbuffer *rb,
> - struct gl_texture_object **texObj)
> + struct gl_renderbuffer *rb)
> {
> struct gl_texture_image *texImage;
> + struct gl_texture_object *texObj;
> GLuint tempTex;
> const GLenum target = rb->NumSamples > 1
> ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
> @@ -895,15 +896,15 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
> tempTex = 0;
> _mesa_GenTextures(1, &tempTex);
> if (tempTex == 0)
> - return false;
> + return NULL;
>
> _mesa_BindTexture(target, tempTex);
> - *texObj = _mesa_lookup_texture(ctx, tempTex);
> - texImage = _mesa_get_tex_image(ctx, *texObj, target, 0);
> + texObj = _mesa_lookup_texture(ctx, tempTex);
> + texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
>
> if (!ctx->Driver.BindRenderbufferTexImage(ctx, rb, texImage)) {
> _mesa_DeleteTextures(1, &tempTex);
> - return false;
> + return NULL;
> }
>
> if (ctx->Driver.FinishRenderTexture && !rb->NeedsFinishRenderTexture) {
> @@ -911,9 +912,9 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
> ctx->Driver.FinishRenderTexture(ctx, rb);
> }
>
> - assert(target == (*texObj)->Target);
> - assert(tempTex == (*texObj)->Name);
> - return true;
> + assert(target == texObj->Target);
> + assert(tempTex == texObj->Name);
> + return texObj;
> }
>
> struct gl_sampler_object *
>
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