[Mesa-dev] [PATCH 2/3] amd/common: scan if gl_PrimitiveID is used before translating to LLVM

Marek Olšák maraeo at gmail.com
Tue Dec 26 17:41:03 UTC 2017


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Wed, Dec 20, 2017 at 8:56 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> It makes more sense to move all scan stuff in the same place.
> Also, we don't really need to duplicate the uses_primid field
> for each stages.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/amd/common/ac_nir_to_llvm.c | 4 ----
>  src/amd/common/ac_nir_to_llvm.h | 3 ---
>  src/amd/common/ac_shader_info.c | 3 +++
>  src/amd/common/ac_shader_info.h | 1 +
>  src/amd/vulkan/radv_pipeline.c  | 6 +++---
>  5 files changed, 7 insertions(+), 10 deletions(-)
>
> diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
> index dcd99a5956..788e91aeb8 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -4208,14 +4208,10 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
>                 break;
>         case nir_intrinsic_load_primitive_id:
>                 if (ctx->stage == MESA_SHADER_GEOMETRY) {
> -                       if (ctx->nctx)
> -                               ctx->nctx->shader_info->gs.uses_prim_id = true;
>                         result = ctx->abi->gs_prim_id;
>                 } else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
> -                       ctx->nctx->shader_info->tcs.uses_prim_id = true;
>                         result = ctx->nctx->tcs_patch_id;
>                 } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
> -                       ctx->nctx->shader_info->tcs.uses_prim_id = true;
>                         result = ctx->nctx->tes_patch_id;
>                 } else
>                         fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
> diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
> index 1d9ec8ce8b..6c59ab916c 100644
> --- a/src/amd/common/ac_nir_to_llvm.h
> +++ b/src/amd/common/ac_nir_to_llvm.h
> @@ -191,10 +191,8 @@ struct ac_shader_variant_info {
>                         unsigned invocations;
>                         unsigned gsvs_vertex_size;
>                         unsigned max_gsvs_emit_size;
> -                       bool uses_prim_id;
>                 } gs;
>                 struct {
> -                       bool uses_prim_id;
>                         unsigned tcs_vertices_out;
>                         /* Which outputs are actually written */
>                         uint64_t outputs_written;
> @@ -210,7 +208,6 @@ struct ac_shader_variant_info {
>                         enum gl_tess_spacing spacing;
>                         bool ccw;
>                         bool point_mode;
> -                       bool uses_prim_id;
>                 } tes;
>         };
>  };
> diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
> index 5dac1131bd..27896a26bb 100644
> --- a/src/amd/common/ac_shader_info.c
> +++ b/src/amd/common/ac_shader_info.c
> @@ -73,6 +73,9 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, struct ac_shader_info *info)
>         case nir_intrinsic_load_invocation_id:
>                 info->uses_invocation_id = true;
>                 break;
> +       case nir_intrinsic_load_primitive_id:
> +               info->uses_prim_id = true;
> +               break;
>         case nir_intrinsic_vulkan_resource_index:
>                 info->desc_set_used_mask |= (1 << nir_intrinsic_desc_set(instr));
>                 break;
> diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
> index 7c79d1a728..437859f891 100644
> --- a/src/amd/common/ac_shader_info.h
> +++ b/src/amd/common/ac_shader_info.h
> @@ -32,6 +32,7 @@ struct ac_shader_info {
>         uint32_t desc_set_used_mask;
>         bool needs_multiview_view_index;
>         bool uses_invocation_id;
> +       bool uses_prim_id;
>         struct {
>                 bool has_vertex_buffers; /* needs vertex buffers and base/start */
>                 bool needs_draw_id;
> diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
> index 3fc21bb501..d725f9b891 100644
> --- a/src/amd/vulkan/radv_pipeline.c
> +++ b/src/amd/vulkan/radv_pipeline.c
> @@ -2191,12 +2191,12 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
>         if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
>                 pipeline->graphics.ia_switch_on_eoi = true;
>         if (radv_pipeline_has_gs(pipeline) &&
> -           pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.uses_prim_id)
> +           pipeline->shaders[MESA_SHADER_GEOMETRY]->info.info.uses_prim_id)
>                 pipeline->graphics.ia_switch_on_eoi = true;
>         if (radv_pipeline_has_tess(pipeline)) {
>                 /* SWITCH_ON_EOI must be set if PrimID is used. */
> -               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.uses_prim_id ||
> -                   radv_get_tess_eval_shader(pipeline)->info.tes.uses_prim_id)
> +               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
> +                   radv_get_tess_eval_shader(pipeline)->info.info.uses_prim_id)
>                         pipeline->graphics.ia_switch_on_eoi = true;
>         }
>
> --
> 2.15.1
>
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