[Mesa-dev] [PATCH] mesa/st: fix strict aliasing issue in int64 code.
Dave Airlie
airlied at gmail.com
Wed Feb 8 01:23:42 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This fixes the int64 code same as the double code.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 77a51d5..116f30c 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3363,15 +3363,13 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir)
case GLSL_TYPE_INT64:
gl_type = GL_INT64_ARB;
for (i = 0; i < ir->type->vector_elements; i++) {
- values[i * 2].i = *(uint32_t *)&ir->value.d[i];
- values[i * 2 + 1].i = *(((uint32_t *)&ir->value.d[i]) + 1);
+ memcpy(&values[i * 2], &ir->value.d[i], sizeof(int64_t));
}
break;
case GLSL_TYPE_UINT64:
gl_type = GL_UNSIGNED_INT64_ARB;
for (i = 0; i < ir->type->vector_elements; i++) {
- values[i * 2].i = *(uint32_t *)&ir->value.d[i];
- values[i * 2 + 1].i = *(((uint32_t *)&ir->value.d[i]) + 1);
+ memcpy(&values[i * 2], &ir->value.d[i], sizeof(uint64_t));
}
break;
case GLSL_TYPE_UINT:
--
2.7.4
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