[Mesa-dev] [PATCH] st/va: remove assert for single slice
Andy Furniss
adf.lists at gmail.com
Fri Feb 10 17:45:06 UTC 2017
Nayan Deshmukh wrote:
>>> Any ideas why? I am attaching the diff for reference.
>>
>>
>> Could be that the shader based decoder has a bug with multiple slices as
>> well.
>>
> It could be. Andy can you test it with your hardware decoder to see if
> its specific
> to shader decoder.
Can you re-send or attach anything you want me to try to the bug.
The diff in here is too corrupt to apply.
It's a long time since I used shader decode (on rv790 before it got uvd).
IIRC there were samples that were a bit wrong - but then that was
testing with vdpau.
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