[Mesa-dev] [PATCH] mesa: Add EXT_frag_depth bits and enable it on all drivers
Anuj Phogat
anuj.phogat at gmail.com
Fri Feb 10 21:15:36 UTC 2017
Passes the newly added piglit test for this extension on i965.
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
A quick look at other drivers didn't show any issues with
this new extension. Let me know if you think it won't work
for any driver.
---
docs/features.txt | 3 +++
src/compiler/glsl/builtin_variables.cpp | 3 +++
src/compiler/glsl/glsl_parser_extras.cpp | 1 +
src/compiler/glsl/glsl_parser_extras.h | 2 ++
src/mesa/main/extensions_table.h | 1 +
src/mesa/main/mtypes.h | 1 +
6 files changed, 11 insertions(+)
diff --git a/docs/features.txt b/docs/features.txt
index 2f2d41d..aab35ac 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -221,6 +221,9 @@ GL 4.5, GLSL 4.50 -- all DONE: nvc0, radeonsi
GL_KHR_robustness DONE (i965)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+These are the extensions cherry-picked to make GLES 3.0
+ GL_EXT_frag_depth DONE (all drivers that support GLSL ES 1.00)
+
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, radeonsi
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 4eb275e..8f054c7 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -1193,6 +1193,9 @@ builtin_variable_generator::generate_fs_special_vars()
if (state->is_version(110, 300))
add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepth");
+ if (state->es_shader && state->language_version == 100 && state->EXT_frag_depth_enable)
+ add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepthEXT");
+
if (state->ARB_shader_stencil_export_enable) {
ir_variable *const var =
add_output(FRAG_RESULT_STENCIL, int_t, "gl_FragStencilRefARB");
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index e16d543..50b067d 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -677,6 +677,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_vertex_shader_viewport_index),
EXT(ANDROID_extension_pack_es31a),
EXT(EXT_blend_func_extended),
+ EXT(EXT_frag_depth),
EXT(EXT_draw_buffers),
EXT(EXT_clip_cull_distance),
EXT(EXT_geometry_point_size),
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 424cab5..3f3adec 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -738,6 +738,8 @@ struct _mesa_glsl_parse_state {
bool EXT_blend_func_extended_warn;
bool EXT_clip_cull_distance_enable;
bool EXT_clip_cull_distance_warn;
+ bool EXT_frag_depth_enable;
+ bool EXT_frag_depth_warn;
bool EXT_draw_buffers_enable;
bool EXT_draw_buffers_warn;
bool EXT_geometry_point_size_enable;
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index 75f432b..7ea56c8 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -211,6 +211,7 @@ EXT(EXT_draw_elements_base_vertex , ARB_draw_elements_base_vertex
EXT(EXT_draw_instanced , ARB_draw_instanced , GLL, GLC, x , x , 2006)
EXT(EXT_draw_range_elements , dummy_true , GLL, x , x , x , 1997)
EXT(EXT_fog_coord , dummy_true , GLL, x , x , x , 1999)
+EXT(EXT_frag_depth , dummy_true , x , x , x , ES2, 2010)
EXT(EXT_framebuffer_blit , dummy_true , GLL, GLC, x , x , 2005)
EXT(EXT_framebuffer_multisample , EXT_framebuffer_multisample , GLL, GLC, x , x , 2005)
EXT(EXT_framebuffer_multisample_blit_scaled , EXT_framebuffer_multisample_blit_scaled, GLL, GLC, x , x , 2011)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a845a39..770bf72 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3886,6 +3886,7 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
+ GLboolean EXT_frag_depth;
GLboolean EXT_framebuffer_multisample;
GLboolean EXT_framebuffer_multisample_blit_scaled;
GLboolean EXT_framebuffer_sRGB;
--
2.9.3
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