[Mesa-dev] [PATCH] nvc0: set the render condition in the compute object
Ilia Mirkin
imirkin at alum.mit.edu
Sat Feb 11 23:38:23 UTC 2017
Fixes GL45-CTS.compute_shader.conditional-dispatching
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: mesa-stable at lists.freedesktop.org
---
src/gallium/drivers/nouveau/nvc0/nvc0_query.c | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
index 68e0a63..24aa5ed 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
@@ -142,15 +142,17 @@ nvc0_render_condition(struct pipe_context *pipe,
nvc0->cond_mode = mode;
if (!pq) {
- PUSH_SPACE(push, 1);
+ PUSH_SPACE(push, 2);
IMMED_NVC0(push, NVC0_3D(COND_MODE), cond);
+ if (nvc0->screen->compute)
+ IMMED_NVC0(push, NVC0_CP(COND_MODE), cond);
return;
}
if (wait)
nvc0_hw_query_fifo_wait(nvc0, q);
- PUSH_SPACE(push, 7);
+ PUSH_SPACE(push, 10);
PUSH_REFN (push, hq->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3);
PUSH_DATAh(push, hq->bo->offset + hq->offset);
@@ -159,6 +161,12 @@ nvc0_render_condition(struct pipe_context *pipe,
BEGIN_NVC0(push, NVC0_2D(COND_ADDRESS_HIGH), 2);
PUSH_DATAh(push, hq->bo->offset + hq->offset);
PUSH_DATA (push, hq->bo->offset + hq->offset);
+ if (nvc0->screen->compute) {
+ BEGIN_NVC0(push, NVC0_CP(COND_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, hq->bo->offset + hq->offset);
+ PUSH_DATA (push, hq->bo->offset + hq->offset);
+ PUSH_DATA (push, cond);
+ }
}
int
--
2.10.2
More information about the mesa-dev
mailing list