[Mesa-dev] [PATCH] anv/apply_pipeline_layout: Set image.write_only to false

Jason Ekstrand jason at jlekstrand.net
Mon Feb 13 16:38:14 UTC 2017


This makes our driver robust to changes in spirv_to_nir which would set
this flag on the variable.  Right now, our driver relies on spirv_to_nir
*not* setting var->data.image.write_only for correctness.  Any patch
which implements the shaderStorageImageWriteWithoutFormat will need to
effectively revert this commit.

Cc: Alex Smith <asmith at feralinteractive.com>
---
 src/intel/vulkan/anv_nir_apply_pipeline_layout.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
index 8846c2e..d6b8561 100644
--- a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
+++ b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
@@ -398,6 +398,18 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
             unsigned binding = var->data.binding;
             unsigned image_index = state.set[set].image_offsets[binding];
 
+            /* We have a very tight coupling between back-end compiler and
+             * state setup which requires us to fill the image surface state
+             * out differently if and only if the image is declared write-only.
+             * Right now, our state setup code sets up all images as if they
+             * are read-write.  This means that the compiler needs to see
+             * read-only as well.
+             *
+             * Whenever we implement shaderStorageImageWriteWithoutFormat, we
+             * need to delete this.
+             */
+            var->data.image.write_only = false;
+
             var->data.driver_location = shader->num_uniforms +
                                         image_index * BRW_IMAGE_PARAM_SIZE * 4;
          }
-- 
2.5.0.400.gff86faf



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