[Mesa-dev] [PATCH] mesa: lower severity for GLSL compiler warnings

Timothy Arceri tarceri at itsqueeze.com
Mon Feb 13 21:16:16 UTC 2017

On 14/02/17 05:07, Matt Turner wrote:
> Agreed. The GL_KHR_debug spec says MEDIUM means "Severe performance
> warnings; GLSL or other shader compiler and linker warnings; use of
> currently deprecated behavior", while HIGH means "Any GL error;
> dangerous undefined behavior; any GLSL or ARB shader compiler and
> linker errors;"
> Reviewed-by: Matt Turner <mattst88 at gmail.com>
> I'll give it a day or so before I commit it, so others have an
> opportunity to comment.
Yeah make sense to me.

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

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