[Mesa-dev] [PATCH] mesa: lower severity for GLSL compiler warnings

Matt Turner mattst88 at gmail.com
Mon Feb 13 18:07:17 UTC 2017


Agreed. The GL_KHR_debug spec says MEDIUM means "Severe performance
warnings; GLSL or other shader compiler and linker warnings; use of
currently deprecated behavior", while HIGH means "Any GL error;
dangerous undefined behavior; any GLSL or ARB shader compiler and
linker errors;"

Reviewed-by: Matt Turner <mattst88 at gmail.com>

I'll give it a day or so before I commit it, so others have an
opportunity to comment.


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