[Mesa-dev] [PATCH 2/3] spirv/nir: add support for int64
Dave Airlie
airlied at gmail.com
Wed Feb 15 04:54:34 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This adds the spirv->nir conversion for int64 types.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/compiler/spirv/spirv_to_nir.c | 18 +++++++++++++++++-
src/compiler/spirv/vtn_variables.c | 16 +++++++++++++++-
2 files changed, 32 insertions(+), 2 deletions(-)
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 7e7874a..7bd32ab 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -104,6 +104,8 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
switch (glsl_get_base_type(type)) {
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT64:
+ case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE: {
@@ -420,6 +422,8 @@ vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
switch (glsl_get_base_type(src->type)) {
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT64:
+ case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
@@ -715,8 +719,12 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
val->type->type = glsl_bool_type();
break;
case SpvOpTypeInt: {
+ int bit_size = w[2];
const bool signedness = w[3];
- val->type->type = (signedness ? glsl_int_type() : glsl_uint_type());
+ if (bit_size == 64)
+ val->type->type = (signedness ? glsl_int64_t_type() : glsl_uint64_t_type());
+ else
+ val->type->type = (signedness ? glsl_int_type() : glsl_uint_type());
break;
}
case SpvOpTypeFloat: {
@@ -917,6 +925,8 @@ vtn_null_constant(struct vtn_builder *b, const struct glsl_type *type)
switch (glsl_get_base_type(type)) {
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT64:
+ case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
@@ -1071,6 +1081,8 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
switch (glsl_get_base_type(val->const_type)) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_DOUBLE: {
@@ -1208,6 +1220,8 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
switch (glsl_get_base_type(type)) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
@@ -1377,6 +1391,8 @@ vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
switch (glsl_get_base_type(type)) {
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT64:
+ case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c
index 7b2dafb..f624509 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -115,6 +115,8 @@ vtn_access_chain_to_deref(struct vtn_builder *b, struct vtn_access_chain *chain)
switch (base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
@@ -347,6 +349,8 @@ vtn_access_chain_to_offset(struct vtn_builder *b,
switch (base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
@@ -395,6 +399,8 @@ vtn_type_block_size(struct vtn_type *type)
switch (base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_DOUBLE: {
@@ -403,7 +409,9 @@ vtn_type_block_size(struct vtn_type *type)
if (cols > 1) {
assert(type->stride > 0);
return type->stride * cols;
- } else if (base_type == GLSL_TYPE_DOUBLE) {
+ } else if (base_type == GLSL_TYPE_DOUBLE ||
+ base_type == GLSL_TYPE_UINT64 ||
+ base_type == GLSL_TYPE_INT64) {
return glsl_get_vector_elements(type->type) * 8;
} else {
return glsl_get_vector_elements(type->type) * 4;
@@ -526,6 +534,8 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load,
switch (base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
@@ -738,6 +748,8 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load,
switch (base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_DOUBLE:
@@ -815,6 +827,8 @@ _vtn_variable_copy(struct vtn_builder *b, struct vtn_access_chain *dest,
switch (base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
--
2.7.4
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