[Mesa-dev] [Bug 99849] Dashed lines (drawn via GLAMOR) are not rendered correctly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 20 17:54:56 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99849
--- Comment #2 from Max Staudt <mstaudt at suse.de> ---
(In reply to Brian Paul from comment #1)
> Which software renderer? swrast, softpipe, llvmpipe, swr? I just did a
> quick test of softpipe and llvmpipe and stippled lines look OK here.
>
> Which version of Mesa are you using?
I am running stock components included in openSUSE Leap 42.2:
Xephyr 1.18.3
Mesa 11.2.2
>From glxinfo when run in Xephyr:
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.8, 256 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.2
OpenGL core profile shading language version string: 3.30
To reproduce this, start Xephyr like this:
Xephyr -glamor :99
Then, run the program like this:
DISPLAY=:99 ./x11dash
When you omit the -glamor parameter to Xephyr, or run on a system that does not
use GLAMOR (such as with stock xf86-video-intel DDX), X will use its internal
fallback software renderer for 2D drawing commands. It's important to involve
the GLAMOR subsystem to reproduce this bug.
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