[Mesa-dev] [PATCH 2/2] haiku/winsys: fix dt prototype args

Alexander von Gluck IV kallisti5 at unixzen.com
Wed Feb 22 22:56:53 UTC 2017


From: Jerome Duval <jerome.duval at gmail.com>

---
 src/gallium/winsys/sw/hgl/hgl_sw_winsys.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c b/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
index 89dd547..f7bc907 100644
--- a/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
+++ b/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
@@ -106,7 +106,8 @@ hgl_winsys_convert_cs(enum pipe_format format)
 static struct sw_displaytarget*
 hgl_winsys_displaytarget_create(struct sw_winsys* winsys,
 	unsigned textureUsage, enum pipe_format format, unsigned width,
-	unsigned height, unsigned alignment, unsigned* stride)
+	unsigned height, unsigned alignment, const void *front_private,
+	unsigned* stride)
 {
 	struct haiku_displaytarget* haikuDisplayTarget
 		= CALLOC_STRUCT(haiku_displaytarget);
-- 
1.8.3.1



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