[Mesa-dev] [PATCH 2/2] haiku/winsys: fix dt prototype args
Alexander von Gluck IV
kallisti5 at unixzen.com
Wed Feb 22 22:56:53 UTC 2017
From: Jerome Duval <jerome.duval at gmail.com>
---
src/gallium/winsys/sw/hgl/hgl_sw_winsys.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c b/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
index 89dd547..f7bc907 100644
--- a/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
+++ b/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
@@ -106,7 +106,8 @@ hgl_winsys_convert_cs(enum pipe_format format)
static struct sw_displaytarget*
hgl_winsys_displaytarget_create(struct sw_winsys* winsys,
unsigned textureUsage, enum pipe_format format, unsigned width,
- unsigned height, unsigned alignment, unsigned* stride)
+ unsigned height, unsigned alignment, const void *front_private,
+ unsigned* stride)
{
struct haiku_displaytarget* haikuDisplayTarget
= CALLOC_STRUCT(haiku_displaytarget);
--
1.8.3.1
More information about the mesa-dev
mailing list