[Mesa-dev] [PATCH 2/2] haiku/winsys: fix dt prototype args
Brian Paul
brianp at vmware.com
Thu Feb 23 03:57:42 UTC 2017
On 02/22/2017 03:56 PM, Alexander von Gluck IV wrote:
> From: Jerome Duval <jerome.duval at gmail.com>
>
> ---
> src/gallium/winsys/sw/hgl/hgl_sw_winsys.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c b/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
> index 89dd547..f7bc907 100644
> --- a/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
> +++ b/src/gallium/winsys/sw/hgl/hgl_sw_winsys.c
> @@ -106,7 +106,8 @@ hgl_winsys_convert_cs(enum pipe_format format)
> static struct sw_displaytarget*
> hgl_winsys_displaytarget_create(struct sw_winsys* winsys,
> unsigned textureUsage, enum pipe_format format, unsigned width,
> - unsigned height, unsigned alignment, unsigned* stride)
> + unsigned height, unsigned alignment, const void *front_private,
> + unsigned* stride)
> {
> struct haiku_displaytarget* haikuDisplayTarget
> = CALLOC_STRUCT(haiku_displaytarget);
>
For both,
Reviewed-by: Brian Paul <brianp at vmware.com>
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