[Mesa-dev] Patch for freedreno features
Jan Vesely
jan.vesely at rutgers.edu
Sun Jan 1 22:25:17 UTC 2017
On Sun, 2017-01-01 at 16:15 -0500, Rob Clark wrote:
> On Sat, Dec 31, 2016 at 1:31 PM, Romain Failliot
> <romain.failliot at foolstep.com> wrote:
> > I tried to use git send-email but it doesn't seem to work (although
> > the output says otherwise).
> >
> > So eventually it's simpler to just copy/paste the patch generated by
> > git format-patch:
>
> well, I was trying to not loose authorship/etc from the patch
> (although tbh I've lost track of who the original author was)..
just FYI
you can use git commit --author="foo bar <foo at bar>" to set arbitrary
authorship at commit time. works with git commit --amend as well.
Jan
> http://www.mesa3d.org/devinfo.html#submitting has some suggestions.
>
> BR,
> -R
>
> > ---
> > docs/features.txt | 38 +++++++++++++++++++-------------------
> > 1 file changed, 19 insertions(+), 19 deletions(-)
> >
> > diff --git a/docs/features.txt b/docs/features.txt
> > index c27d521..63b45af 100644
> > --- a/docs/features.txt
> > +++ b/docs/features.txt
> > @@ -33,7 +33,7 @@ are exposed in the 3.0 context as extensions.
> > Feature Status
> > -------------------------------------------------------
> > ------------------------
> >
> > -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi,
> > llvmpipe, softpipe, swr
> > +GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600,
> > radeonsi, llvmpipe, softpipe, swr
> >
> > glBindFragDataLocation, glGetFragDataLocation DONE
> > GL_NV_conditional_render (Conditional rendering) DONE ()
> > @@ -60,12 +60,12 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0,
> > r600, radeonsi, llvmpipe, soft
> > glVertexAttribI commands DONE
> > Depth format cube textures DONE ()
> > GLX_ARB_create_context (GLX 1.4 is required) DONE
> > - Multisample anti-aliasing DONE
> > (llvmpipe (*), softpipe (*), swr (*))
> > + Multisample anti-aliasing DONE
> > (freedreno (*), llvmpipe (*), softpipe (*), swr (*))
> >
> > -(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
> > +(*) freedreno, llvmpipe, softpipe, and swr have fake Multisample
> > anti-aliasing support
> >
> >
> > -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi,
> > llvmpipe, softpipe, swr
> > +GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600,
> > radeonsi, llvmpipe, softpipe, swr
> >
> > Forward compatible context support/deprecations DONE ()
> > GL_ARB_draw_instanced (Instanced drawing) DONE ()
> > @@ -82,34 +82,34 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0,
> > r600, radeonsi, llvmpipe, soft
> >
> > Core/compatibility profiles DONE
> > Geometry shaders DONE ()
> > - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr)
> > - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
> > - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
> > - GL_ARB_provoking_vertex (Provoking vertex) DONE (swr)
> > - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr)
> > + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, swr)
> > + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, swr)
> > + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno, swr)
> > + GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno, swr)
> > + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, swr)
> > GL_ARB_texture_multisample (Multisample textures) DONE (swr)
> > - GL_ARB_depth_clamp (Frag depth clamp) DONE (swr)
> > - GL_ARB_sync (Fence objects) DONE (swr)
> > + GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno, swr)
> > + GL_ARB_sync (Fence objects) DONE (freedreno, swr)
> > GLX_ARB_create_context_profile DONE
> >
> >
> > GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi,
> > llvmpipe, softpipe
> >
> > - GL_ARB_blend_func_extended DONE (swr)
> > + GL_ARB_blend_func_extended DONE
> > (freedreno/a3xx, swr)
> > GL_ARB_explicit_attrib_location DONE (all
> > drivers that support GLSL)
> > - GL_ARB_occlusion_query2 DONE (swr)
> > + GL_ARB_occlusion_query2 DONE (freedreno, swr)
> > GL_ARB_sampler_objects DONE (all drivers)
> > - GL_ARB_shader_bit_encoding DONE (swr)
> > - GL_ARB_texture_rgb10_a2ui DONE (swr)
> > - GL_ARB_texture_swizzle DONE (swr)
> > + GL_ARB_shader_bit_encoding DONE (freedreno, swr)
> > + GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr)
> > + GL_ARB_texture_swizzle DONE (freedreno, swr)
> > GL_ARB_timer_query DONE (swr)
> > - GL_ARB_instanced_arrays DONE (swr)
> > - GL_ARB_vertex_type_2_10_10_10_rev DONE (swr)
> > + GL_ARB_instanced_arrays DONE (freedreno, swr)
> > + GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr)
> >
> >
> > GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> >
> > - GL_ARB_draw_buffers_blend DONE
> > (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> > + GL_ARB_draw_buffers_blend DONE
> > (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
> > GL_ARB_draw_indirect DONE
> > (i965/gen7+, llvmpipe, softpipe, swr)
> > GL_ARB_gpu_shader5 DONE (i965/gen7+)
> > - 'precise' qualifier DONE
> > --
> > 2.10.1 (Apple Git-78)
> >
> >
> > 2016-12-31 12:26 GMT-05:00 Romain Failliot <romain.failliot at foolstep.com>:
> > > I'll try to do the git patch!
> > >
> > > I know features.txt isn't the official support source and it is more
> > > for the devs to follow on their work, so it's really up to up if you
> > > want to add freedreno in features.txt. I simply don't have a device
> > > for each driver, that's why I'm parsing features.txt in mesamatrix.
> > >
> > > brb with a patch!
> > >
> > > Thanks!
> > >
> > > 2016-12-31 12:08 GMT-05:00 Rob Clark <robdclark at gmail.com>:
> > > > hey, I don't suppose you could send a git patch? I can push (although
> > > > tbh glxinfo is the authoritative source when it comes to which
> > > > extensions are supported on which generations of adreno)
> > > >
> > > > BR,
> > > > -R
> >
> >
> >
> > --
> > Romain "Creak" Failliot
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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