January 2017 Archives by subject
Starting: Sun Jan 1 00:04:29 UTC 2017
Ending: Tue Jan 31 23:53:44 UTC 2017
Messages: 3592
- [Mesa-dev] *please ignore* (personal email test)
Karl
- [Mesa-dev] *please ignore* (personal email test)
Karl
- [Mesa-dev] *please ignore* (personal email test)
Karl
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Peter Frühberger
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Andy Furniss
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Peter Frühberger
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Mark Thompson
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Mark Thompson
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Peter Frühberger
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Andy Furniss
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Peter Frühberger
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Andy Furniss
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Andy Furniss
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Mark Thompson
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Mark Thompson
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Christian König
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Rainer Hochecker
- [Mesa-dev] 10bit HEVC decoding for RadeonSI
Andy Furniss
- [Mesa-dev] [1.5/27] i965/miptree: Tell when brw_miptree_layout() fails
Topi Pohjolainen
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Marek Olšák
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Romain Failliot
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Timothy Arceri
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Romain Failliot
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Romain Failliot
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Timothy Arceri
- [Mesa-dev] [AMD] Screen flickering with 4K and RX 480, would be glad to help debugging
Romain Failliot
- [Mesa-dev] [ANNOUNCE] mesa 12.0.5
Emil Velikov
- [Mesa-dev] [ANNOUNCE] mesa 12.0.5
Timo Aaltonen
- [Mesa-dev] [ANNOUNCE] mesa 12.0.5
Emil Velikov
- [Mesa-dev] [ANNOUNCE] mesa 12.0.5
Timo Aaltonen
- [Mesa-dev] [ANNOUNCE] mesa 12.0.6
Emil Velikov
- [Mesa-dev] [ANNOUNCE] mesa 13.0.3
Emil Velikov
- [Mesa-dev] [ANNOUNCE] mesa 17.0.0-rc1
Emil Velikov
- [Mesa-dev] [ANNOUNCE] mesa 17.0.0-rc2
Emil Velikov
- [Mesa-dev] [AppVeyor] mesa master #3015 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3055 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3056 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3174 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3177 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3186 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3186 failed
Emil Velikov
- [Mesa-dev] [AppVeyor] mesa master #3189 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3215 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3216 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3217 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3219 completed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3294 failed
AppVeyor
- [Mesa-dev] [AppVeyor] mesa master #3295 completed
AppVeyor
- [Mesa-dev] [Bug 50338]radeon: TGSI takes more than two cfiles from r600_shader.
Jaime García Villena
- [Mesa-dev] [Bug 50338]radeon: TGSI takes more than two cfiles from r600_shader.
Ilia Mirkin
- [Mesa-dev] [Bug 50338]radeon: TGSI takes more than two cfiles from r600_shader.
Jaime García Villena
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92877] Add support for libglvnd
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92954] [softpipe] piglit drawbuffer-modes regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93089] mesa fails to check for gcc atomic primitives before using them
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93103] llvm symbols leak through, cause trouble with software rendering in llvm-linked software
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93103] llvm symbols leak through, cause trouble with software rendering in llvm-linked software
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93375] unsupported call to function erf when running GROMACS with OpenCL
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93375] unsupported call to function erf when running GROMACS with OpenCL
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93760] radeonsi vaapi mpeg2 decode slightly corrupt or asserts.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 93760] radeonsi vaapi mpeg2 decode slightly corrupt or asserts.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94168] Incorrect rendering when running Populous 3 on wine using DDraw->WineD3D->OpenGL wrapper [apitrace]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94194] New Account Request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 94512] X segfaults with glx-tls enabled in a x32 environment
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 95460] Please add more drivers (freedreno, virgl) to features.txt status document
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 96872] glReadPixels returns black pixels on first display in software mode
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97067] WebGL: conformance/glsl/misc/shaders-with-invariance.html Fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97067] WebGL: conformance/glsl/misc/shaders-with-invariance.html Fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97102] [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97250] Mesa/Clover: openCV library bugs on CL_MEM_USE_HOST_PTR
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97542] mesa-12.0.1 with llvm-3.9.0_rc3 - src/gallium/state_trackers/clover/llvm/invocation.cpp:212:75: error: no matching function for call to clang::CompilerInvocation::setLangDefaults
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97542] mesa-12.0.1 with llvm-3.9.0_rc3 - src/gallium/state_trackers/clover/llvm/invocation.cpp:212:75: error: no matching function for call to clang::CompilerInvocation::setLangDefaults
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97542] mesa-12.0.1 with llvm-3.9.0_rc3 - src/gallium/state_trackers/clover/llvm/invocation.cpp:212:75: error: no matching function for call to clang::CompilerInvocation::setLangDefaults
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97542] mesa-12.0.1 with llvm-3.9.0_rc3 - src/gallium/state_trackers/clover/llvm/invocation.cpp:212:75: error: no matching function for call to clang::CompilerInvocation::setLangDefaults
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97852] Unreal Engine corrupted preview viewport
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97921] Mesa-only glBlitFrameBuffer error
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 97967] glsl/tests/cache-test regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98002] Mud rendering bug in Portal 2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98002] Mud rendering bug in Portal 2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98136] dEQP prohibits varying structs of arrays (and vice versa)?
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98223] dEQP GLES3.1 program_interface_query failures w/ error "could not find target resource"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98242] dEQP mandates preprocessor tests for #line expressions
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98263] [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98263] [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98263] [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98428] Undefined non-weak-symbol in dri-drivers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98471] [TRACKER] Mesa 13.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98471] [TRACKER] Mesa 13.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98471] [TRACKER] Mesa 13.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98604] [VDPAU, DRI3] Fullscreen flash video fails when hardware acceleration is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98604] [VDPAU, DRI3] Fullscreen flash video fails when hardware acceleration is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98604] [VDPAU, DRI3] Fullscreen flash video fails when hardware acceleration is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98604] [VDPAU, DRI3] Fullscreen flash video fails when hardware acceleration is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98604] [VDPAU, DRI3] Fullscreen flash video fails when hardware acceleration is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98604] [VDPAU, DRI3] Fullscreen flash video fails when hardware acceleration is enabled.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98783] Talos Principle rendering garbage in main menu animation when using Vulkan
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98833] [REGRESSION, bisected] Wayland revert commit breaks fullscreen frame updates
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98833] [REGRESSION, bisected] Wayland revert commit breaks fullscreen frame updates
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98833] [REGRESSION, bisected] Wayland revert commit breaks fullscreen frame updates
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98833] [REGRESSION, bisected] Wayland revert commit breaks fullscreen frame updates
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98833] [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 98974] Can't see borders/empires in Stellaris
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99010] --disable-gallium-llvm no longer recognized
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99116] Wine program showing only a blackscreen when using mesa
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99116] Wine program showing only a blackscreen when using mesa
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99116] Wine program showing only a blackscreen when using mesa
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99179] Mesa freezez the pc when running nativ games for linux
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99179] Mesa freezez the pc when running nativ games for linux
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99214] Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99237] Impossible to create transparent X11/EGL windows while respecting EGL_NATIVE_VISUAL_ID
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99240] glxinfo reports different extensions for wayland vs xorg.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99240] glxinfo reports different extensions for wayland vs xorg.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99240] glxinfo reports different extensions for wayland vs xorg.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99244] hud_context.c:874:45: error: ‘W_OK’ undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99244] hud_context.c:874:45: error: ‘W_OK’ undeclared
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99246] [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99246] [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99246] [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99246] [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99253] Radeon R7 370 / R9 270X/370X PCIe Bus Error: severity=Uncorrected (Fatal)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99253] Radeon R7 370 / R9 270X/370X PCIe Bus Error: severity=Uncorrected (Fatal)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99253] Radeon R7 370 / R9 270X/370X PCIe Bus Error: severity=Uncorrected (Fatal)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99253] Radeon R7 370 / R9 270X/370X PCIe Bus Error: severity=Uncorrected (Fatal)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99305] account creation request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99305] account creation request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99311] [regression, bisected, core] Commit 8b5749f65ac434961308ccb579fb8a816e4f29d5 breaks SDDM (white screen on launch)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99311] [regression, bisected, core] Commit 8b5749f65ac434961308ccb579fb8a816e4f29d5 breaks SDDM (white screen on launch)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99311] [regression, bisected, core] Commit 8b5749f65ac434961308ccb579fb8a816e4f29d5 breaks SDDM (white screen on launch)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99311] [regression, bisected, core] Updating to 1edc53a66b breaks SDDM (white screen on launch)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99319] godot engine poor performance
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99319] godot engine poor performance
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99319] godot engine poor performance
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99319] godot engine poor performance
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99319] godot engine poor performance
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99319] godot engine poor performance
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99388] RHEL 7.3, Matlab 2016a Segmentation fault - glEnable
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99388] RHEL 7.3, Matlab 2016a Segmentation fault - glEnable
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99413] Rust game have wrong colors
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99413] Rust game have wrong colors
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99413] Rust game have wrong colors
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99413] Rust game have wrong colors
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99413] Rust game have wrong colors
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99442] The Talos Principle hangs with Vulkan/Radeon
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99446] [anv] (and radv) Regression enabling Vulkan loader interface version 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99465] vtn_vector_construct writing out of bounds when given multiple non-zero length sources
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99465] vtn_vector_construct writing out of bounds when given multiple non-zero length sources
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99481] glsl_parser_extras.cpp:1253:18: error: expected ')' before 'PRId64'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99496] Dolphin emulator: Launching Mario Kart Wii results in a blank window/black screen and freeze.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99496] Dolphin emulator: Launching Mario Kart Wii results in a blank window/black screen and freeze.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99496] Dolphin emulator: Starting Mario Kart Wii results in a black screen/window and freezes the whole PC
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99496] Dolphin emulator: Starting Mario Kart Wii results in a black screen/window and freezes the whole PC
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99496] Dolphin emulator displays message "Failed to load Vulkan library."
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99498] Dota 2 doesn't launch with -vulkan option enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99498] Dota 2 doesn't launch with -vulkan option enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99498] Dota 2 doesn't launch with -vulkan option enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99517] [TRACKER] Mesa 17.0 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99527] Provide option for llvmpipe JIT code to run cleanly under valgrind
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99527] Provide option for llvmpipe JIT code to run cleanly under valgrind
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99527] Provide option for llvmpipe JIT code to run cleanly under valgrind
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99591] Segmentation fault when running vulkaninfo with RADV Radeon Vulkan driver
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99591] Segmentation fault when running vulkaninfo with RADV Radeon Vulkan driver
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99591] Segmentation fault when running vulkaninfo with RADV Radeon Vulkan driver
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99591] Segmentation fault when running vulkaninfo with rafv Radeon Vulkan driver
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99601] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99601] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99601] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99601] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99604] kwin_x11 disabling compositing with mesa 17
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 99618] AVX Intrinsics Run in GUI thread only
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Intel-gfx] [PATCH] i965: Share the workaround bo between all contexts
Chad Versace
- [Mesa-dev] [Intel-gfx] [PATCH] i965: Share the workaround bo between all contexts
Chad Versace
- [Mesa-dev] [Intel-gfx] [PATCH] i965: Share the workaround bo between all contexts
Emil Velikov
- [Mesa-dev] [Intel-gfx] [PATCH] i965: Share the workaround bo between all contexts
Chris Wilson
- [Mesa-dev] [Intel-gfx] [PATCH] i965: Share the workaround bo between all contexts
Emil Velikov
- [Mesa-dev] [Mesa-announce] Mesa 17.0 last second delay
Ian Romanick
- [Mesa-dev] [Mesa-dev, 1/2] i965: fix up asserts in brw_inst_set_jip()
Kenneth Graunke
- [Mesa-dev] [Mesa-dev, 10/32] dri: Add an image creation with modifiers
Jason Ekstrand
- [Mesa-dev] [Mesa-dev, 10/32] dri: Add an image creation with modifiers
Ben Widawsky
- [Mesa-dev] [Mesa-dev, 2/2] i965: add assert to while_jumps_before_offset()
Kenneth Graunke
- [Mesa-dev] [Mesa-stable] [PATCH] configure.ac: Augment error message to list vulkan drivers.
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] configure.ac: Augment error message to list vulkan drivers.
Bas Nieuwenhuizen
- [Mesa-dev] [Mesa-stable] [PATCH] dri3: Fix MakeCurrent without a default framebuffer
Marek Olšák
- [Mesa-dev] [Mesa-stable] [PATCH] glx: Add missing glproto dependency for gallium-xlib glx
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] glx: Add missing glproto dependency for gallium-xlib glx
Chuck Atkins
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Nicolai Hähnle
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Nicolai Hähnle
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Nicolai Hähnle
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Ilia Mirkin
- [Mesa-dev] [Mesa-stable] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] radv: Support loader interface version 3.
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] swr: Prune empty nodes in CalculateProcessorTopology.
Emil Velikov
- [Mesa-dev] [PATCH 0.5/5] glsl: lower constant arrays to uniform arrays before optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH 0/2] anv/spirv: Fixes for Unity3D
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/2] Reduce CCS_E-related Resolves
Nanley Chery
- [Mesa-dev] [PATCH 0/2] Spirv/Anv: Add support for KHR_shader_draw_parameters
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/2] Spirv: Set push constant base/range
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/2] Spirv: update headers to 1.1
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/3] anv: Support loader interface version 2
Chad Versace
- [Mesa-dev] [PATCH 0/3] error handling
Nayan Deshmukh
- [Mesa-dev] [PATCH 0/3] error handling
Christian König
- [Mesa-dev] [PATCH 0/3] i965: IVB/BYT fp64 fixes
Matt Turner
- [Mesa-dev] [PATCH 0/3] i965: IVB/BYT fp64 fixes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 0/3] i965: IVB/BYT fp64 fixes
Matt Turner
- [Mesa-dev] [PATCH 0/3] RadeonSI L2 prefetch for shader binaries
Marek Olšák
- [Mesa-dev] [PATCH 0/3] RadeonSI L2 prefetch for shader binaries
Edward O'Callaghan
- [Mesa-dev] [PATCH 0/3] radv: VK_KHR_shader_draw_parameters.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 0/3] radv: VK_KHR_shader_draw_parameters.
Dave Airlie
- [Mesa-dev] [PATCH 0/4] ARB_gpu_shader_int64 for radeonsi and soft/llvmpipe
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Tobias Droste
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Ilia Mirkin
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Marek Olšák
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Tobias Droste
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Tobias Droste
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Marek Olšák
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Tobias Droste
- [Mesa-dev] [PATCH 0/4] configure.ac: LLVM again!
Marek Olšák
- [Mesa-dev] [PATCH 0/4] Don't abuse the hash table that much
Thomas Helland
- [Mesa-dev] [PATCH 0/4] Micro optimizations for glUniform and glUniformMatrix
Ian Romanick
- [Mesa-dev] [PATCH 0/4] Micro optimizations for glUniform and glUniformMatrix
Jordan Justen
- [Mesa-dev] [PATCH 0/4] radeonsi: add DDIV for double division instead of RCP+MUL
Nicolai Hähnle
- [Mesa-dev] [PATCH 0/4] Vulkan: generate entry points from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/5] anv: Implement VK_KHR_get_physical_device_properties2 (v2)
Chad Versace
- [Mesa-dev] [PATCH 0/5] anv: Implement VK_KHR_get_physical_device_properties2 (v2)
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/5] anv: Implement VK_KHR_get_physical_device_properties2 (v2)
Chad Versace
- [Mesa-dev] [PATCH 0/5] nvc0: better instruction pipelining for Maxwell GPUs
Alexandre Courbot
- [Mesa-dev] [PATCH 0/5] nvc0: better instruction pipelining for Maxwell GPUs
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/5] nvc0: better instruction pipelining for Maxwell GPUs
Jan Vesely
- [Mesa-dev] [PATCH 0/5] nvc0: better instruction pipelining for Maxwell GPUs
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/5] nvc0: better instruction pipelining for Maxwell GPUs
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/5] nvc0: better instruction pipelining for Maxwell GPUs
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/6] anv: Implement VK_KHR_maintenance1
Jason Ekstrand
- [Mesa-dev] [PATCH 0/6] anv: Implement VK_KHR_maintenance1
Iago Toral
- [Mesa-dev] [PATCH 0/6] anv: Implement VK_KHR_maintenance1
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/6] Enable OpenGL 4.0 on Haswell
Iago Toral Quiroga
- [Mesa-dev] [PATCH 0/6] Enable OpenGL 4.0 on Haswell
Chris Wilson
- [Mesa-dev] [PATCH 0/6] Enable OpenGL 4.0 on Haswell
Iago Toral
- [Mesa-dev] [PATCH 0/6] Enable OpenGL 4.0 on Haswell
Kenneth Graunke
- [Mesa-dev] [PATCH 0/6] Enable OpenGL 4.0 on Haswell
Kenneth Graunke
- [Mesa-dev] [PATCH 0/6] Enable OpenGL 4.0 on Haswell
Iago Toral
- [Mesa-dev] [PATCH 0/6] update swr rasterizer
Tim Rowley
- [Mesa-dev] [PATCH 0/6] update swr rasterizer
Cherniak, Bruce
- [Mesa-dev] [PATCH 0/7] Faster GLSL compilation (for Gallium)
Marek Olšák
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Chad Versace
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Rafael Antognolli
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Chad Versace
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Chad Versace
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Ben Widawsky
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Rafael Antognolli
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Chad Versace
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Chris Wilson
- [Mesa-dev] [PATCH 0/7] i965: Implement EGL_ANDROID_native_fence_sync
Emil Velikov
- [Mesa-dev] [PATCH 0/7] intel/blorp: Be able to blit to ANYTHING!!!
Jason Ekstrand
- [Mesa-dev] [PATCH 0/7] Spirv/Anv: Add support for KHR_shader_draw_parameters
Lionel Landwerlin
- [Mesa-dev] [PATCH 0/7] Support JSON output in aubinator
Jordan Justen
- [Mesa-dev] [PATCH 0/8] enable llvmpipe on android
Wu Zhen
- [Mesa-dev] [PATCH 0/8] i965: gl_TessLevel rescrambling in NIR
Kenneth Graunke
- [Mesa-dev] [PATCH 0/8] i965: gl_TessLevel rescrambling in NIR
Eero Tamminen
- [Mesa-dev] [PATCH 0/8] i965: gl_TessLevel rescrambling in NIR
Mark Janes
- [Mesa-dev] [PATCH 0/8] i965: gl_TessLevel rescrambling in NIR
Kenneth Graunke
- [Mesa-dev] [PATCH 0/8] i965: gl_TessLevel rescrambling in NIR
Eero Tamminen
- [Mesa-dev] [PATCH 0/8] LLVM requirement for drivers using draw
Emil Velikov
- [Mesa-dev] [PATCH 0/8] LLVM requirement for drivers using draw
Marek Olšák
- [Mesa-dev] [PATCH 0/8] LLVM requirement for drivers using draw
Emil Velikov
- [Mesa-dev] [PATCH 0/8] LLVM requirement for drivers using draw
Marek Olšák
- [Mesa-dev] [PATCH 0/8] LLVM requirement for drivers using draw
Emil Velikov
- [Mesa-dev] [PATCH 0/8] LLVM requirement for drivers using draw
Matt Turner
- [Mesa-dev] [PATCH 0/8] nir: Fix and enable global code motion
Jason Ekstrand
- [Mesa-dev] [PATCH 0/9] RadeonSI cleanups and a new HUD query
Marek Olšák
- [Mesa-dev] [PATCH 00/10] radeonsi, radv: fix cube map coordinate derivatives
Nicolai Hähnle
- [Mesa-dev] [PATCH 00/11] i965 Haswell ARB_vertex_attrib_64bit / OpenGL 4.2
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 00/11] i965 Haswell ARB_vertex_attrib_64bit / OpenGL 4.2
Jordan Justen
- [Mesa-dev] [PATCH 00/11] i965 Haswell ARB_vertex_attrib_64bit / OpenGL 4.2
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 00/12] Improve GLSL preprocessor performance
Vladislav Egorov
- [Mesa-dev] [PATCH 00/12] RadeonSI: SDMA ClearBuffer support and other SDMA improvements
Marek Olšák
- [Mesa-dev] [PATCH 00/12] RadeonSI: SDMA ClearBuffer support and other SDMA improvements
Marek Olšák
- [Mesa-dev] [PATCH 00/14] [RFC] Optimizations on copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 00/14] [RFC] Optimizations on copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 00/14] [RFC] Optimizations on copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 00/14] [RFC] Optimizations on copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 00/14] [RFC] Optimizations on copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 00/22] anv: Reduce HiZ Resolves
Nanley Chery
- [Mesa-dev] [PATCH 00/22] anv: Reduce HiZ Resolves
Nanley Chery
- [Mesa-dev] [PATCH 00/22] anv: Reduce HiZ Resolves
Jason Ekstrand
- [Mesa-dev] [PATCH 00/22] anv: Reduce HiZ Resolves
Nanley Chery
- [Mesa-dev] [PATCH 00/22] i965 Ivybridge ARB_gpu_shader_fp64 / OpenGL 4.0
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 00/22] i965 Ivybridge ARB_gpu_shader_fp64 / OpenGL 4.0
Matt Turner
- [Mesa-dev] [PATCH 00/22] i965 Ivybridge ARB_gpu_shader_fp64 / OpenGL 4.0
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 00/32] [v2] Renderbuffer Decompression (and GBM modifiers)
Ben Widawsky
- [Mesa-dev] [PATCH 00/32] [v2] Renderbuffer Decompression (and GBM modifiers)
Chad Versace
- [Mesa-dev] [PATCH 00/32] [v2] Renderbuffer Decompression (and GBM modifiers)
Ben Widawsky
- [Mesa-dev] [PATCH 00/32] [v2] Renderbuffer Decompression (and GBM modifiers)
Daniel Stone
- [Mesa-dev] [PATCH 00/32] [v2] Renderbuffer Decompression (and GBM modifiers)
Rob Clark
- [Mesa-dev] [PATCH 00/32] [v2] Renderbuffer Decompression (and GBM modifiers)
Ben Widawsky
- [Mesa-dev] [PATCH 00/34] [v3] Renderbuffer Decompression (and GBM modifiers)
Ben Widawsky
- [Mesa-dev] [PATCH 01/10] gallium: add a common uploader to pipe_context
Marek Olšák
- [Mesa-dev] [PATCH 01/10] gallium: add a common uploader to pipe_context
Roland Scheidegger
- [Mesa-dev] [PATCH 01/10] gallium: add a common uploader to pipe_context
Marek Olšák
- [Mesa-dev] [PATCH 01/10] gallium: add a common uploader to pipe_context
Nicolai Hähnle
- [Mesa-dev] [PATCH 01/10] mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
- [Mesa-dev] [PATCH 01/10] nir: Convert ineg(b2i(a)) to a if it's a boolean.
Timothy Arceri
- [Mesa-dev] [PATCH 01/10] nir: Convert ineg(b2i(a)) to a if it's a boolean.
Jason Ekstrand
- [Mesa-dev] [PATCH 01/10] nir: Convert ineg(b2i(a)) to a if it's a boolean.
Matt Turner
- [Mesa-dev] [PATCH 01/10] nir: Convert ineg(b2i(a)) to a if it's a boolean.
Timothy Arceri
- [Mesa-dev] [PATCH 01/10] nir: Convert ineg(b2i(a)) to a if it's a boolean.
Timothy Arceri
- [Mesa-dev] [PATCH 01/10] radeonsi: fix the offset in cube map coordinate conversion
Nicolai Hähnle
- [Mesa-dev] [PATCH 01/10] radeonsi: fix the offset in cube map coordinate conversion
Nicolai Hähnle
- [Mesa-dev] [PATCH 01/11] gallium/radeon: adjust constraints for linear texture layout selection
Marek Olšák
- [Mesa-dev] [PATCH 01/11] gallium/radeon: adjust constraints for linear texture layout selection
Michel Dänzer
- [Mesa-dev] [PATCH 01/11] gallium/radeon: adjust constraints for linear texture layout selection
Marek Olšák
- [Mesa-dev] [PATCH 01/11] i965: return PASSTHRU surface types also on gen7
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 01/11] spirv: Handle tessellation execution modes.
Kenneth Graunke
- [Mesa-dev] [PATCH 01/11] spirv: Handle tessellation execution modes.
Dave Airlie
- [Mesa-dev] [PATCH 01/11] spirv: Handle tessellation execution modes.
Iago Toral
- [Mesa-dev] [PATCH 01/11] spirv: Handle tessellation execution modes.
Jason Ekstrand
- [Mesa-dev] [PATCH 01/12] android: st/mesa: fix building error in libmesa_st_mesa
Mauro Rossi
- [Mesa-dev] [PATCH 01/12] glcpp: Print preprocessor output to string_buffer
Vladislav Egorov
- [Mesa-dev] [PATCH 01/12] glcpp: Print preprocessor output to string_buffer
Grazvydas Ignotas
- [Mesa-dev] [PATCH 01/12] glcpp: Print preprocessor output to string_buffer
Grazvydas Ignotas
- [Mesa-dev] [PATCH 01/12] glcpp: Print preprocessor output to string_buffer
Vladislav Egorov
- [Mesa-dev] [PATCH 01/12] glcpp: Print preprocessor output to string_buffer
Ian Romanick
- [Mesa-dev] [PATCH 01/12] glcpp: Print preprocessor output to string_buffer
Vladislav Egorov
- [Mesa-dev] [PATCH 01/12] radeonsi: implement SDMA-based buffer clearing for CIK-VI
Marek Olšák
- [Mesa-dev] [PATCH 01/14] glsl: Don't rehash the values when copying to new table
Thomas Helland
- [Mesa-dev] [PATCH 01/17] radeonsi: remove si_shader_context::param_tess_offchip
Marek Olšák
- [Mesa-dev] [PATCH 01/17] radeonsi: remove si_shader_context::param_tess_offchip
Edmondo Tommasina
- [Mesa-dev] [PATCH 01/19] i965: automake: correctly set MKDIR_GEN
Emil Velikov
- [Mesa-dev] [PATCH 01/19] i965: automake: correctly set MKDIR_GEN
Kenneth Graunke
- [Mesa-dev] [PATCH 01/19] i965: automake: correctly set MKDIR_GEN
Emil Velikov
- [Mesa-dev] [PATCH 01/22] i965/disasm: also print nibctrl in IVB for execsize=8
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 01/22] i965/disasm: also print nibctrl in IVB for execsize=8
Matt Turner
- [Mesa-dev] [PATCH 01/22] i965/disasm: also print nibctrl in IVB for execsize=8
Francisco Jerez
- [Mesa-dev] [PATCH 01/22] i965/disasm: also print nibctrl in IVB for execsize=8
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 01/22] intel/blorp: Add the BDW+ optimized HZ_OP sequence to BLORP
Nanley Chery
- [Mesa-dev] [PATCH 01/25] mesa/glsl: move ProgramResourceList to gl_shader_program_data
Timothy Arceri
- [Mesa-dev] [PATCH 01/25] mesa/glsl: move ProgramResourceList to gl_shader_program_data
Lionel Landwerlin
- [Mesa-dev] [PATCH 01/27] i965/meta: Remove unused brw_get_rb_for_slice()
Topi Pohjolainen
- [Mesa-dev] [PATCH 01/27] i965/meta: Remove unused brw_get_rb_for_slice()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 01/27] i965/meta: Remove unused brw_get_rb_for_slice()
Jason Ekstrand
- [Mesa-dev] [PATCH 01/29] radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
- [Mesa-dev] [PATCH 01/31] radv: program a default point size.
Dave Airlie
- [Mesa-dev] [PATCH 01/31] radv: program a default point size.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 01/32] i965: Fix SURFACE_STATE to handle non-zero aux offsets
Ben Widawsky
- [Mesa-dev] [PATCH 01/34] gbm: Move getters to match order in header file (trivial)
Ben Widawsky
- [Mesa-dev] [PATCH 01/37] docs: add shader cache environment variables
Timothy Arceri
- [Mesa-dev] [PATCH 01/51] i965: Do not use purged bo after calling glObjectUnpurgeable
Chris Wilson
- [Mesa-dev] [PATCH 01/53] i965: pass gl_program to the brw_*_debug_recompile() functions
Timothy Arceri
- [Mesa-dev] [PATCH 01/53] i965: pass gl_program to the brw_*_debug_recompile() functions
Lionel Landwerlin
- [Mesa-dev] [PATCH 02/10] gallium/u_upload_mgr: add a helper that creates the default uploader
Marek Olšák
- [Mesa-dev] [PATCH 02/10] mesa/meta: rewrite _mesa_shader_program_use() and _mesa_program_use()
Timothy Arceri
- [Mesa-dev] [PATCH 02/10] nir: Turn bcsel of +/- 1.0 and 0.0 into b2f sequences.
Timothy Arceri
- [Mesa-dev] [PATCH 02/10] nir: Turn bcsel of +/- 1.0 and 0.0 into b2f sequences.
Jason Ekstrand
- [Mesa-dev] [PATCH 02/10] radeonsi: communicate cube map coordinates more explicitly
Nicolai Hähnle
- [Mesa-dev] [PATCH 02/11] i965: downsize *64*PASSTHRU formats to equivalent *32*FLOAT formats on gen < 8
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 02/11] i965: downsize *64*PASSTHRU formats to equivalent *32*FLOAT formats on gen < 8
Jordan Justen
- [Mesa-dev] [PATCH 02/11] i965: downsize *64*PASSTHRU formats to equivalent *32*FLOAT formats on gen < 8
Alejandro Piñeiro
- [Mesa-dev] [PATCH 02/11] i965: downsize *64*PASSTHRU formats to equivalent *32*FLOAT formats on gen < 8
Jordan Justen
- [Mesa-dev] [PATCH 02/11] radeonsi: move shader pipe context state into a separate structure
Marek Olšák
- [Mesa-dev] [PATCH 02/11] spirv: Add tessellation varying and built-in support.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/11] spirv: Add tessellation varying and built-in support.
Dave Airlie
- [Mesa-dev] [PATCH 02/11] spirv: Add tessellation varying and built-in support.
Iago Toral
- [Mesa-dev] [PATCH 02/11] spirv: Add tessellation varying and built-in support.
Jason Ekstrand
- [Mesa-dev] [PATCH 02/12] glcpp: Avoid unnecessary strcmp()
Vladislav Egorov
- [Mesa-dev] [PATCH 02/12] glcpp: Avoid unnecessary strcmp()
Ian Romanick
- [Mesa-dev] [PATCH 02/12] radeonsi: use SDMA for initial clearing of DCC/CMASK/HTILE on CIK-VI
Marek Olšák
- [Mesa-dev] [PATCH 02/12] st/dri: remove trailing whitespace
Mauro Rossi
- [Mesa-dev] [PATCH 02/12] st/dri: remove trailing whitespace
Marek Olšák
- [Mesa-dev] [PATCH 02/14] glsl: Don't compute the hash when we already have it available
Thomas Helland
- [Mesa-dev] [PATCH 02/17] radeonsi: don't set +fp64-denormals
Marek Olšák
- [Mesa-dev] [PATCH 02/19] freedreno: automake: correctly set MKDIR_GEN
Emil Velikov
- [Mesa-dev] [PATCH 02/19] freedreno: automake: correctly set MKDIR_GEN
Nicolas Dechesne
- [Mesa-dev] [PATCH 02/22] i965/fs: add helper to retrieve instruction data size
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 02/22] i965/fs: add helper to retrieve instruction data size
Francisco Jerez
- [Mesa-dev] [PATCH 02/22] i965/fs: add helper to retrieve instruction data size
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 02/22] i965/fs: add helper to retrieve instruction data size
Matt Turner
- [Mesa-dev] [PATCH 02/22] i965/fs: add helper to retrieve instruction data size
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 02/22] intel/blorp_blit: Handle ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH 02/22] intel/blorp_blit: Handle ISL_AUX_USAGE_HIZ
Jason Ekstrand
- [Mesa-dev] [PATCH 02/25] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 02/25] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 02/27] i965/miptree: Remove redundant check for null texture
Topi Pohjolainen
- [Mesa-dev] [PATCH 02/27] i965/miptree: Remove redundant check for null texture
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 02/27] i965/miptree: Remove redundant check for null texture
Jason Ekstrand
- [Mesa-dev] [PATCH 02/27] i965/miptree: Remove redundant check for null texture
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/27] i965/miptree: Remove redundant check for null texture
Jason Ekstrand
- [Mesa-dev] [PATCH 02/29] radv: add code to set gs_table_depth.
Dave Airlie
- [Mesa-dev] [PATCH 02/31] radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
- [Mesa-dev] [PATCH 02/32] gbm: Move getters to match order in header file (trivial)
Ben Widawsky
- [Mesa-dev] [PATCH 02/34] gbm: Fix width height getters return type (trivial)
Ben Widawsky
- [Mesa-dev] [PATCH 02/37] glsl: Switch to disable-by-default for the GLSL shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 02/37] glsl: Switch to disable-by-default for the GLSL shader cache
Eric Anholt
- [Mesa-dev] [PATCH 02/51] i965: Order write of query availablity with earlier writes
Chris Wilson
- [Mesa-dev] [PATCH 02/53] i965: stop depending on gl_shader_program for brw_compute_vue_map() params
Timothy Arceri
- [Mesa-dev] [PATCH 02/53] i965: stop depending on gl_shader_program for brw_compute_vue_map() params
Lionel Landwerlin
- [Mesa-dev] [PATCH 03/10] gallium: set pipe_context::stream_uploader
Marek Olšák
- [Mesa-dev] [PATCH 03/10] gallium: set pipe_context::stream_uploader
Nicolai Hähnle
- [Mesa-dev] [PATCH 03/10] gallium: set pipe_context::stream_uploader
Marek Olšák
- [Mesa-dev] [PATCH 03/10] gallium: set pipe_context::stream_uploader
Nicolai Hähnle
- [Mesa-dev] [PATCH 03/10] gallium: set pipe_context::stream_uploader
Marek Olšák
- [Mesa-dev] [PATCH 03/10] gallium: set pipe_context::stream_uploader
Nicolai Hähnle
- [Mesa-dev] [PATCH 03/10] mesa: update active relinked program
Timothy Arceri
- [Mesa-dev] [PATCH 03/10] nir: Turn -(b2f(a) + b2f(b)) >= 0 into !(a || b).
Timothy Arceri
- [Mesa-dev] [PATCH 03/10] nir: Turn -(b2f(a) + b2f(b)) >= 0 into !(a || b).
Jason Ekstrand
- [Mesa-dev] [PATCH 03/10] radeonsi: restrict cube map derivative computations to the correct plane
Nicolai Hähnle
- [Mesa-dev] [PATCH 03/11] i965/vec4: use attribute slots for first non payload GRF
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 03/11] i965/vec4: use attribute slots for first non payload GRF
Jordan Justen
- [Mesa-dev] [PATCH 03/11] i965/vec4: use attribute slots for first non payload GRF
Alejandro Piñeiro
- [Mesa-dev] [PATCH 03/11] i965/vec4: use attribute slots for first non payload GRF
Jordan Justen
- [Mesa-dev] [PATCH 03/11] radeonsi: use the correct target machine when building shader variants
Marek Olšák
- [Mesa-dev] [PATCH 03/11] spirv: Silence unsupported tessellation capability warnings.
Kenneth Graunke
- [Mesa-dev] [PATCH 03/11] spirv: Silence unsupported tessellation capability warnings.
Dave Airlie
- [Mesa-dev] [PATCH 03/11] spirv: Silence unsupported tessellation capability warnings.
Jason Ekstrand
- [Mesa-dev] [PATCH 03/12] android: define HAVE___BUILTIN_{FFS, FFSLL}
Mauro Rossi
- [Mesa-dev] [PATCH 03/12] glcpp: Use Bloom filter before identifier search
Vladislav Egorov
- [Mesa-dev] [PATCH 03/12] glcpp: Use Bloom filter before identifier search
Ian Romanick
- [Mesa-dev] [PATCH 03/12] radeonsi: use SDMA in rvid_buffer_clear on CIK-VI
Marek Olšák
- [Mesa-dev] [PATCH 03/14] nir: Remove unused include of nir_array
Thomas Helland
- [Mesa-dev] [PATCH 03/17] gallium/radeon: allow VRAM-only placements again on APUs & recent amdgpu
Marek Olšák
- [Mesa-dev] [PATCH 03/17] gallium/radeon: allow VRAM-only placements again on APUs & recent amdgpu
Ernst Sjöstrand
- [Mesa-dev] [PATCH 03/17] gallium/radeon: allow VRAM-only placements again on APUs & recent amdgpu
Marek Olšák
- [Mesa-dev] [PATCH 03/19] i965: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 03/22] anv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH 03/22] anv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
Jason Ekstrand
- [Mesa-dev] [PATCH 03/22] i965/fs: duplicate regioning parameters and execsize for DF in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 03/22] i965/fs: duplicate regioning parameters and execsize for DF in IVB/VLV
Matt Turner
- [Mesa-dev] [PATCH 03/25] mesa: change init subroutine defaults helper to work per gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 03/25] mesa: change init subroutine defaults helper to work per gl_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 03/27] gbm: Export a plane getter function
Ben Widawsky
- [Mesa-dev] [PATCH 03/27] gbm: Export a plane getter function
Jason Ekstrand
- [Mesa-dev] [PATCH 03/27] gbm: Export a plane getter function
Ben Widawsky
- [Mesa-dev] [PATCH 03/27] gbm: Export a plane getter function
Daniel Stone
- [Mesa-dev] [PATCH 03/27] gbm: Export a plane getter function
Jason Ekstrand
- [Mesa-dev] [PATCH 03/27] gbm: Export a plane getter function
Daniel Stone
- [Mesa-dev] [PATCH 03/27] i965: Remove check for hiz on earlier gens than SNB
Topi Pohjolainen
- [Mesa-dev] [PATCH 03/27] i965: Remove check for hiz on earlier gens than SNB
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 03/27] i965: Remove check for hiz on earlier gens than SNB
Jason Ekstrand
- [Mesa-dev] [PATCH 03/29] radv: fixup ia multi vgt param code to handle geom shaders.
Dave Airlie
- [Mesa-dev] [PATCH 03/31] radv: add code to set gs_table_depth.
Dave Airlie
- [Mesa-dev] [PATCH 03/32] gbm: Fix width height getters return type (trivial)
Ben Widawsky
- [Mesa-dev] [PATCH 03/34] gbm: Export a plane getter function
Ben Widawsky
- [Mesa-dev] [PATCH 03/37] glsl: add new uniform fields to be used to restore state from cache
Timothy Arceri
- [Mesa-dev] [PATCH 03/51] i965: Only flush the batchbuffer if we need to zero the SO offsets
Chris Wilson
- [Mesa-dev] [PATCH 03/53] i965: get shared_size from shader_info rather than gl_shader_program
Timothy Arceri
- [Mesa-dev] [PATCH 03/53] i965: get shared_size from shader_info rather than gl_shader_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 04/10] gallium/hud: use the common uploader
Marek Olšák
- [Mesa-dev] [PATCH 04/10] nir: Introduce a nir_opt_move_comparisons() pass.
Timothy Arceri
- [Mesa-dev] [PATCH 04/10] nir: Introduce a nir_opt_move_comparisons() pass.
Jason Ekstrand
- [Mesa-dev] [PATCH 04/10] nir: Introduce a nir_opt_move_comparisons() pass.
Timothy Arceri
- [Mesa-dev] [PATCH 04/10] radeonsi: remove unused si_llvm_cube_to_2d_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH 04/10] st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
- [Mesa-dev] [PATCH 04/11] i965/vec4/nir: vec4 also need to remap vs attributes
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 04/11] i965/vec4/nir: vec4 also need to remap vs attributes
Matt Turner
- [Mesa-dev] [PATCH 04/11] i965/vec4/nir: vec4 also need to remap vs attributes
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 04/11] nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Kenneth Graunke
- [Mesa-dev] [PATCH 04/11] nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Dave Airlie
- [Mesa-dev] [PATCH 04/11] nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Jason Ekstrand
- [Mesa-dev] [PATCH 04/11] nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Jason Ekstrand
- [Mesa-dev] [PATCH 04/11] radeonsi: add SI_CPDMA_SKIP_BO_LIST_UPDATE
Marek Olšák
- [Mesa-dev] [PATCH 04/12] android: radeon: fix LLVMInitializeAMDGPU* functions declaration
Mauro Rossi
- [Mesa-dev] [PATCH 04/12] glcpp: Use string_buffer for continuations removal
Vladislav Egorov
- [Mesa-dev] [PATCH 04/12] radeonsi: always use SDMA for big buffer clears and first buffer uses
Marek Olšák
- [Mesa-dev] [PATCH 04/13] egl/main: add support for fourth plane tokens
Ben Widawsky
- [Mesa-dev] [PATCH 04/14] nir: Move nir_array to util, and rename to dyn_array
Thomas Helland
- [Mesa-dev] [PATCH 04/17] radeonsi: update dirty_level_mask only after the first draw after FB change
Marek Olšák
- [Mesa-dev] [PATCH 04/19] i915: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 04/22] anv: Use ::anv_attachment_state for toggling HiZ per subpass
Nanley Chery
- [Mesa-dev] [PATCH 04/22] i965/fs: add lowering step to duplicate sources with stride 0.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 04/22] i965/fs: add lowering step to duplicate sources with stride 0.
Matt Turner
- [Mesa-dev] [PATCH 04/22] i965/fs: add lowering step to duplicate sources with stride 0.
Matt Turner
- [Mesa-dev] [PATCH 04/22] i965/fs: add lowering step to duplicate sources with stride 0.
Francisco Jerez
- [Mesa-dev] [PATCH 04/22] i965/fs: add lowering step to duplicate sources with stride 0.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 04/25] mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
- [Mesa-dev] [PATCH 04/27] gbm: Create a gbm_device getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 04/27] i965/gen6: Remove check for stencil format
Topi Pohjolainen
- [Mesa-dev] [PATCH 04/27] i965/gen6: Remove check for stencil format
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 04/27] i965/gen6: Remove check for stencil format
Jason Ekstrand
- [Mesa-dev] [PATCH 04/29] radv: move hw vertex shader emit to separate function
Dave Airlie
- [Mesa-dev] [PATCH 04/31] radv: fixup ia multi vgt param code to handle geom shaders.
Dave Airlie
- [Mesa-dev] [PATCH 04/32] gbm: Export a plane getter function
Ben Widawsky
- [Mesa-dev] [PATCH 04/34] gbm: Export a getter for per plane handles
Ben Widawsky
- [Mesa-dev] [PATCH 04/37] glsl: add cache to ctx and add sha1 string fields
Timothy Arceri
- [Mesa-dev] [PATCH 04/51] i965: Share the workaround bo between all contexts
Chris Wilson
- [Mesa-dev] [PATCH 04/53] i965: get InfoLog and LinkStatus via the pointer in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 04/53] i965: get InfoLog and LinkStatus via the pointer in gl_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 04/53] i965: get InfoLog and LinkStatus via the pointer in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 04/53] i965: get InfoLog and LinkStatus via the pointer in gl_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 05/10] gallium/primconvert: use the common uploader
Marek Olšák
- [Mesa-dev] [PATCH 05/10] i965: Move nir_lower_locals_to_regs a bit later.
Timothy Arceri
- [Mesa-dev] [PATCH 05/10] mesa/glsl: set {clip, cull}_distance_array_size directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 05/10] radeonsi: only touch first three coordinates in si_prepare_cube_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH 05/11] anv: Handle patch primitives.
Kenneth Graunke
- [Mesa-dev] [PATCH 05/11] anv: Handle patch primitives.
Jason Ekstrand
- [Mesa-dev] [PATCH 05/11] anv: Handle patch primitives.
Kenneth Graunke
- [Mesa-dev] [PATCH 05/11] anv: Handle patch primitives.
Jason Ekstrand
- [Mesa-dev] [PATCH 05/11] i965/vec4: take into account doubles when creating attribute mapping
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 05/11] radeonsi: si_cp_dma_prepare is a no-op for L2 prefetches
Marek Olšák
- [Mesa-dev] [PATCH 05/12] android: radeonsi: fix LLVMInitializeAMDGPU* functions declaration
Mauro Rossi
- [Mesa-dev] [PATCH 05/12] radeonsi: simplify r600_resource typecasts in si_clear_buffer
Marek Olšák
- [Mesa-dev] [PATCH 05/12] ralloc: Avoid calling vsnprintf() twice
Vladislav Egorov
- [Mesa-dev] [PATCH 05/14] glsl: Use dyn_array instead of the exec_list
Thomas Helland
- [Mesa-dev] [PATCH 05/17] radeonsi: also prefetch compute shaders
Marek Olšák
- [Mesa-dev] [PATCH 05/19] egl: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 05/22] anv: Enable HiZ support for multiple subpasses
Nanley Chery
- [Mesa-dev] [PATCH 05/22] i965/fs: consider execsize can be duplicated in lower_simd_with
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 05/22] i965/fs: consider execsize can be duplicated in lower_simd_with
Francisco Jerez
- [Mesa-dev] [PATCH 05/22] i965/fs: consider execsize can be duplicated in lower_simd_with
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 05/22] i965/fs: consider execsize can be duplicated in lower_simd_with
Francisco Jerez
- [Mesa-dev] [PATCH 05/22] i965/fs: consider execsize can be duplicated in lower_simd_with
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 05/25] mesa/meta: rewrite _mesa_shader_program_use() and _mesa_program_use()
Timothy Arceri
- [Mesa-dev] [PATCH 05/25] mesa/meta: rewrite _mesa_shader_program_use() and _mesa_program_use()
Lionel Landwerlin
- [Mesa-dev] [PATCH 05/27] i965: Replace open coded with intel_miptree_get_image_offset()
Topi Pohjolainen
- [Mesa-dev] [PATCH 05/27] i965: Replace open coded with intel_miptree_get_image_offset()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 05/27] i965: Replace open coded with intel_miptree_get_image_offset()
Jason Ekstrand
- [Mesa-dev] [PATCH 05/27] i965: Replace open coded with intel_miptree_get_image_offset()
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/27] i965: Replace open coded with intel_miptree_get_image_offset()
Jason Ekstrand
- [Mesa-dev] [PATCH 05/29] radv/ac: add some geom shader info from nir->ac shader.
Dave Airlie
- [Mesa-dev] [PATCH 05/31] radv: move hw vertex shader emit to separate function
Dave Airlie
- [Mesa-dev] [PATCH 05/32] [v2] gbm: Export a getter for per plane handles
Ben Widawsky
- [Mesa-dev] [PATCH 05/32] [v2] gbm: Export a getter for per plane handles
Jason Ekstrand
- [Mesa-dev] [PATCH 05/32] [v2] gbm: Export a getter for per plane handles
Daniel Stone
- [Mesa-dev] [PATCH 05/32] [v2] gbm: Export a getter for per plane handles
Ben Widawsky
- [Mesa-dev] [PATCH 05/32] [v2] gbm: Export a getter for per plane handles
Jason Ekstrand
- [Mesa-dev] [PATCH 05/32] [v2] gbm: Export a getter for per plane handles
Ben Widawsky
- [Mesa-dev] [PATCH 05/32] gbm: Export a getter for per plane handles
Ben Widawsky
- [Mesa-dev] [PATCH 05/34] gbm: Create a gbm_device getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 05/37] mesa: add new MESA_GLSL flag for printing shader cache debug info
Timothy Arceri
- [Mesa-dev] [PATCH 05/51] i965: Remove direct includes of intel_batchbuffer.h
Chris Wilson
- [Mesa-dev] [PATCH 05/53] st/mesa/glsl/i965: move ImageUnits and ImageAccess fields to gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 05/53] st/mesa/glsl/i965: move ImageUnits and ImageAccess fields to gl_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 06/10] amd/common: unify cube map coordinate handling between radeonsi and radv
Nicolai Hähnle
- [Mesa-dev] [PATCH 06/10] amd/common: unify cube map coordinate handling between radeonsi and radv
Grazvydas Ignotas
- [Mesa-dev] [PATCH 06/10] amd/common: unify cube map coordinate handling between radeonsi and radv
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 06/10] gallium/blitter: use the common uploader
Marek Olšák
- [Mesa-dev] [PATCH 06/10] glsl: use last_vert_prog to get last {clip, cull}_distance_array_size
Timothy Arceri
- [Mesa-dev] [PATCH 06/10] i965: Use the nir_move_comparisons pass.
Timothy Arceri
- [Mesa-dev] [PATCH 06/10] i965: Use the nir_move_comparisons pass.
Jason Ekstrand
- [Mesa-dev] [PATCH 06/11] anv: Emit 3DSTATE_HS/TE/DS packets.
Kenneth Graunke
- [Mesa-dev] [PATCH 06/11] anv: Emit 3DSTATE_HS/TE/DS packets.
Jason Ekstrand
- [Mesa-dev] [PATCH 06/11] i965/vec4: emit correctly load_inputs for 64bit data
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 06/11] radeonsi: skip an unnecessary mutex lock for L2 prefetches
Marek Olšák
- [Mesa-dev] [PATCH 06/12] android: amd/common: fix LLVMInitializeAMDGPU* functions declaration
Mauro Rossi
- [Mesa-dev] [PATCH 06/12] android: amd/common: fix LLVMInitializeAMDGPU* functions declaration
Nicolai Hähnle
- [Mesa-dev] [PATCH 06/12] radeonsi: also wait for SDMA in the clear_buffer CPU fallback
Marek Olšák
- [Mesa-dev] [PATCH 06/12] ralloc: Use strnlen() inside of strncat()
Vladislav Egorov
- [Mesa-dev] [PATCH 06/12] ralloc: Use strnlen() inside of strncat()
Ian Romanick
- [Mesa-dev] [PATCH 06/14] util: Make a copy of the existing hash table implementation
Thomas Helland
- [Mesa-dev] [PATCH 06/14] util: Make a copy of the existing hash table implementation
Vladislav Egorov
- [Mesa-dev] [PATCH 06/17] radeonsi: unbind disabled shader stages to prevent useless L2 prefetches
Marek Olšák
- [Mesa-dev] [PATCH 06/19] clover: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 06/22] i965/fs: double-precision execution does not use 2 channels per DF in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 06/22] i965/fs: double-precision execution does not use 2 channels per DF in IVB/VLV
Francisco Jerez
- [Mesa-dev] [PATCH 06/22] i965/fs: double-precision execution does not use 2 channels per DF in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 06/22] i965/fs: double-precision execution does not use 2 channels per DF in IVB/VLV
Francisco Jerez
- [Mesa-dev] [PATCH 06/22] i965/fs: double-precision execution does not use 2 channels per DF in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 06/22] intel/blorp_clear: Add gen8 HiZ clearing functions
Nanley Chery
- [Mesa-dev] [PATCH 06/25] mesa: update active relinked program
Timothy Arceri
- [Mesa-dev] [PATCH 06/27] i965/blorp/gen6: Simplify hiz surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 06/29] radv/ac: add geom shader sendmsg defines.
Dave Airlie
- [Mesa-dev] [PATCH 06/31] radv/ac: add some geom shader info from nir->ac shader.
Dave Airlie
- [Mesa-dev] [PATCH 06/32] gbm: Create a gbm_device getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 06/34] gbm: Export a per plane getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 06/34] gbm: Export a per plane getter for stride
Jason Ekstrand
- [Mesa-dev] [PATCH 06/37] util: add a disk_cache_remove() function
Timothy Arceri
- [Mesa-dev] [PATCH 06/37] util: add a disk_cache_remove() function
Timothy Arceri
- [Mesa-dev] [PATCH 06/37] util: add a disk_cache_remove() function
Eric Anholt
- [Mesa-dev] [PATCH 06/37] util: add a disk_cache_remove() function
Timothy Arceri
- [Mesa-dev] [PATCH 06/37] util: add a disk_cache_remove() function
Eric Anholt
- [Mesa-dev] [PATCH 06/37] util: add a disk_cache_remove() function
Timothy Arceri
- [Mesa-dev] [PATCH 06/51] i965: Subsitute drm_intel_bo with a local name, brw_bo
Chris Wilson
- [Mesa-dev] [PATCH 06/53] st/mesa/glsl/i965: set num_ubos directly in shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 06/53] st/mesa/glsl/i965: set num_ubos directly in shader_info
Lionel Landwerlin
- [Mesa-dev] [PATCH 07/10] gallium/vbuf: use the common uploader
Marek Olšák
- [Mesa-dev] [PATCH 07/10] mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 07/10] nir: add imprecise flrp optimisation
Timothy Arceri
- [Mesa-dev] [PATCH 07/10] nir: add imprecise flrp optimisation
Matt Turner
- [Mesa-dev] [PATCH 07/10] nir: add imprecise flrp optimisation
Timothy Arceri
- [Mesa-dev] [PATCH 07/10] nir: add imprecise flrp optimisation
Jason Ekstrand
- [Mesa-dev] [PATCH 07/10] nir: add imprecise flrp optimisation
Timothy Arceri
- [Mesa-dev] [PATCH 07/10] radeonsi: remove unused si_prepare_cube_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH 07/11] anv: Compile TCS/TES shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 07/11] anv: Compile TCS/TES shaders.
Jason Ekstrand
- [Mesa-dev] [PATCH 07/11] i965: check for dual slot attributes on any gen
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 07/11] radeonsi: use a bitmask-based loop in si_decompress_textures
Marek Olšák
- [Mesa-dev] [PATCH 07/12] android: add support for Android 7.0 with llvm 3.8
Mauro Rossi
- [Mesa-dev] [PATCH 07/12] android: add support for Android 7.0 with llvm 3.8
Mauro Rossi
- [Mesa-dev] [PATCH 07/12] glcpp: Skip unnecessary line continuations removal
Vladislav Egorov
- [Mesa-dev] [PATCH 07/12] glcpp: Skip unnecessary line continuations removal
Ian Romanick
- [Mesa-dev] [PATCH 07/12] radeonsi: inline cik_sdma_do_copy_buffer
Marek Olšák
- [Mesa-dev] [PATCH 07/14] util: Add field for pointing to next data
Thomas Helland
- [Mesa-dev] [PATCH 07/17] radeonsi: atomize L2 prefetches
Marek Olšák
- [Mesa-dev] [PATCH 07/19] clover: automake: remove -I$(srcdir)
Emil Velikov
- [Mesa-dev] [PATCH 07/19] clover: automake: remove -I$(srcdir)
Aaron Watry
- [Mesa-dev] [PATCH 07/22] anv: Use gen8 BLORP HiZ clearing functions
Nanley Chery
- [Mesa-dev] [PATCH 07/22] i965/fs: fix dst stride in IVB/VLV type conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 07/22] i965/fs: fix dst stride in IVB/VLV type conversions
Matt Turner
- [Mesa-dev] [PATCH 07/25] st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
- [Mesa-dev] [PATCH 07/27] i965/gen6: Simplify hiz surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 07/29] radv/ac: handle geom shader sgpr/vgpr inputs
Dave Airlie
- [Mesa-dev] [PATCH 07/31] radv/ac: add geom shader sendmsg defines.
Dave Airlie
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Jason Ekstrand
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Jason Ekstrand
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Daniel Stone
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Daniel Stone
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Daniel Stone
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 07/32] gbm: Export a per plane getter for stride
Ben Widawsky
- [Mesa-dev] [PATCH 07/34] gbm: Export a per plane getter for offset
Ben Widawsky
- [Mesa-dev] [PATCH 07/34] gbm: Export a per plane getter for offset
Jason Ekstrand
- [Mesa-dev] [PATCH 07/37] glsl: add param to force shader recompile
Timothy Arceri
- [Mesa-dev] [PATCH 07/51] i965: Move struct intel_batchbuffer from brw_context.h to brw_batch.h
Chris Wilson
- [Mesa-dev] [PATCH 07/53] st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 07/53] st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 08/10] ac/nir: use ac_emit_llvm_intrinsic throughout
Nicolai Hähnle
- [Mesa-dev] [PATCH 08/10] gallium/vl: use the common uploader
Marek Olšák
- [Mesa-dev] [PATCH 08/10] gallium/vl: use the common uploader
Christian König
- [Mesa-dev] [PATCH 08/10] mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 08/10] nir: add another comparison simplification
Timothy Arceri
- [Mesa-dev] [PATCH 08/10] nir: add another comparison simplification
Jason Ekstrand
- [Mesa-dev] [PATCH 08/11] anv: Use the TES output VUE map when it's the last enabled stage.
Kenneth Graunke
- [Mesa-dev] [PATCH 08/11] i965: Enable ARB_vertex_attrib_64bit for Haswell
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 08/11] radeonsi: use a global dirty mask for shader pointers
Marek Olšák
- [Mesa-dev] [PATCH 08/11] radeonsi: use a global dirty mask for shader pointers
Nicolai Hähnle
- [Mesa-dev] [PATCH 08/12] android: fix libelf include path for Android 7.0
Mauro Rossi
- [Mesa-dev] [PATCH 08/12] gallium/radeon: move unrelated code from dma_emit_wait_idle to need_dma_space
Marek Olšák
- [Mesa-dev] [PATCH 08/12] glcpp: Use strpbrk in the line continuations pass
Vladislav Egorov
- [Mesa-dev] [PATCH 08/12] glcpp: Use strpbrk in the line continuations pass
Gustaw Smolarczyk
- [Mesa-dev] [PATCH 08/12] glcpp: Use strpbrk in the line continuations pass
Vladislav Egorov
- [Mesa-dev] [PATCH 08/12] glcpp: Use strpbrk in the line continuations pass
Vladislav Egorov
- [Mesa-dev] [PATCH 08/12] glcpp: Use strpbrk in the line continuations pass
Ian Romanick
- [Mesa-dev] [PATCH 08/14] util: Implement the insertion functionality
Thomas Helland
- [Mesa-dev] [PATCH 08/17] gallium/radeon: merge dirty_fb_counter and dirty_tex_descriptor_counter
Marek Olšák
- [Mesa-dev] [PATCH 08/19] st/dri: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 08/22] anv/blorp: Add a gen8 HiZ op resolve function
Nanley Chery
- [Mesa-dev] [PATCH 08/22] i965/fs: fix lower SIMD width for IVB/VLV's MOVE_INDIRECT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 08/22] i965/fs: fix lower SIMD width for IVB/VLV's MOVE_INDIRECT
Matt Turner
- [Mesa-dev] [PATCH 08/22] i965/fs: fix lower SIMD width for IVB/VLV's MOVE_INDIRECT
Francisco Jerez
- [Mesa-dev] [PATCH 08/22] i965/fs: fix lower SIMD width for IVB/VLV's MOVE_INDIRECT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 08/25] mesa/glsl: set {clip, cull}_distance_array_size directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 08/27] dri: Add an image creation with modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 08/27] i965/blorp/gen6: Remove dead code in hiz setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 08/29] radv/ac: start setting up the geom shader rings (v2)
Dave Airlie
- [Mesa-dev] [PATCH 08/31] radv/ac: handle geom shader sgpr/vgpr inputs
Dave Airlie
- [Mesa-dev] [PATCH 08/32] gbm: Export a per plane getter for offset
Ben Widawsky
- [Mesa-dev] [PATCH 08/32] gbm: Export a per plane getter for offset
Daniel Stone
- [Mesa-dev] [PATCH 08/34] i965/dri: Store the screen associated with the image
Ben Widawsky
- [Mesa-dev] [PATCH 08/37] glsl: add initial implementation of shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 08/37] glsl: add initial implementation of shader cache
Tapani Pälli
- [Mesa-dev] [PATCH 08/37] glsl: add initial implementation of shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 08/37] glsl: add initial implementation of shader cache
Eric Anholt
- [Mesa-dev] [PATCH 08/37] glsl: add initial implementation of shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 08/51] i965: Rename intel_batchbuffer to brw_batch
Chris Wilson
- [Mesa-dev] [PATCH 08/53] st/mesa/glsl/i965: set num_ssbos directly in shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 08/53] st/mesa/glsl/i965: set num_ssbos directly in shader_info
Lionel Landwerlin
- [Mesa-dev] [PATCH 09/10] ac/nir: use ac_build_gather_values[_extended] throughout
Nicolai Hähnle
- [Mesa-dev] [PATCH 09/10] mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 09/10] nir/algebraic: Add support for declaring that a given expression is use more than once
Timothy Arceri
- [Mesa-dev] [PATCH 09/10] st/mesa: use the common uploader
Marek Olšák
- [Mesa-dev] [PATCH 09/11] anv: Clamp depth buffer dimensions to be at least 1.
Kenneth Graunke
- [Mesa-dev] [PATCH 09/11] i965: unify the code to enable of ARB_gpu_shader_fp64 and ARB_vertex_attrib_64bit for HSW+
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 09/11] radeonsi: reject invalid vertex buffer indices at state creation
Marek Olšák
- [Mesa-dev] [PATCH 09/12] android: gallium/auxiliary: fix building error in Android 7.0
Mauro Rossi
- [Mesa-dev] [PATCH 09/12] gallium/radeon: prevent SDMA stalls by detecting RAW hazards in need_dma_space
Marek Olšák
- [Mesa-dev] [PATCH 09/12] glcpp: Avoid unnecessary linear_strdup
Vladislav Egorov
- [Mesa-dev] [PATCH 09/12] glcpp: Avoid unnecessary linear_strdup
Ian Romanick
- [Mesa-dev] [PATCH 09/14] util: Implement deletion of entries
Thomas Helland
- [Mesa-dev] [PATCH 09/17] radeonsi: use a bitmask for looping over dirty PM4 states
Marek Olšák
- [Mesa-dev] [PATCH 09/19] d3dadapter9: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 09/22] anv: Use the gen8 BLORP HiZ resolving function
Nanley Chery
- [Mesa-dev] [PATCH 09/22] i965/fs: add lowering x2d step for IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 09/22] i965/fs: add lowering x2d step for IVB/VLV
Matt Turner
- [Mesa-dev] [PATCH 09/22] i965/fs: add lowering x2d step for IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 09/25] glsl: use last_vert_prog to get last {clip, cull}_distance_array_size
Timothy Arceri
- [Mesa-dev] [PATCH 09/27] i965/gen6: Remove dead code in hiz surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 09/27] i965/gen6: Remove dead code in hiz surface setup
Jason Ekstrand
- [Mesa-dev] [PATCH 09/29] radv: extend shader stage code to cover geometry shaders.
Dave Airlie
- [Mesa-dev] [PATCH 09/31] radv/ac: start setting up the geom shader rings
Dave Airlie
- [Mesa-dev] [PATCH 09/32] i965/dri: Store the screen associated with the image
Ben Widawsky
- [Mesa-dev] [PATCH 09/34] dri: Add an image creation with modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 09/37] glsl: add helper to convert pointers to uint64_t
Timothy Arceri
- [Mesa-dev] [PATCH 09/51] i965: Add a couple of utility functions to ref/unref a brw_bo
Chris Wilson
- [Mesa-dev] [PATCH 09/53] st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 09/53] st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/1] r600/sb: Fix loop optimization related hangs on eg
Marek Olšák
- [Mesa-dev] [PATCH 1/2] android: correct typo in build
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] android: correct typo in build
Emil Velikov
- [Mesa-dev] [PATCH 1/2] anv/cmd_buffer: Don't temporarily enable CCS_E within a render pass
Nanley Chery
- [Mesa-dev] [PATCH 1/2] anv/cmd_buffer: Don't temporarily enable CCS_E within a render pass
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] anv/cmd_buffer: Don't temporarily enable CCS_E within a render pass
Nanley Chery
- [Mesa-dev] [PATCH 1/2] anv/cmd_buffer: Don't temporarily enable CCS_E within a render pass
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] anv/cmd_buffer: Don't temporarily enable CCS_E within a render pass
Nanley Chery
- [Mesa-dev] [PATCH 1/2] anv/pipeline: Only call remove_dead_variables once
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] anv: bail out if using loader interface prior to v3
Emil Velikov
- [Mesa-dev] [PATCH 1/2] anv: bail out if using loader interface prior to v3
Chad Versace
- [Mesa-dev] [PATCH 1/2] anv: bail out if using loader interface prior to v3
Emil Velikov
- [Mesa-dev] [PATCH 1/2] anv: bail out if using loader interface prior to v3
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] dri/common: clear the loaderPrivate pointer in driDestroyDrawable
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/hud: increase the vertex buffer size for background quads
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/radeon: query the CPU accessible size of VRAM
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gallium/radeon: refactor the GRBM counters path
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gallium/radeon: refactor the GRBM counters path
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/radeon: refactor the GRBM counters path
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/2] gallium/radeon: refactor the GRBM counters path
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] gallium: correctly manage libsensors link flags
Emil Velikov
- [Mesa-dev] [PATCH 1/2] gallium: Moving X11 dependencies under HAVE_PLATFORM_X11
Christian König
- [Mesa-dev] [PATCH 1/2] gallium: Moving X11 dependencies under HAVE_PLATFORM_X11
Emil Velikov
- [Mesa-dev] [PATCH 1/2] gallivm: add no-signed-zeros-fp-math option to lp_create_builder
Marek Olšák
- [Mesa-dev] [PATCH 1/2] glsl: Change copy propagation to use variable -> acp_entry mapping
Thomas Helland
- [Mesa-dev] [PATCH 1/2] glsl: Don't rehash the values when copying to new table
Thomas Helland
- [Mesa-dev] [PATCH 1/2] i965: Combine some dead code elimination NOP'ing code.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Combine some dead code elimination NOP'ing code.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] i965: Combine some dead code elimination NOP'ing code.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Combine some dead code elimination NOP'ing code.
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] i965: Enable predicate support on gen >= 8.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Enable predicate support on gen >= 8.
Rafael Antognolli
- [Mesa-dev] [PATCH 1/2] i965: fix up asserts in brw_inst_set_jip()
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] i965: Replace bool aux disable with enum
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965: Replace bool aux disable with enum
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965: Select DF type for 64-bit integers on Gen < 8.
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Select DF type for 64-bit integers on Gen < 8.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] intel/blorp: Delete NIR uniform support
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] intel/blorp: Handle clearing of A4B4G4R4 on all platforms
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] intel/blorp: Handle clearing of A4B4G4R4 on all platforms
Mark Janes
- [Mesa-dev] [PATCH 1/2] intel/blorp: Handle clearing of A4B4G4R4 on all platforms
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] isl: Mark A4B4G4R4_UNORM as supported on gen8
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] isl: Mark A4B4G4R4_UNORM as supported on gen8
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] main/buffers: update error handling on DrawBuffers for 4.5
Alejandro Piñeiro
- [Mesa-dev] [PATCH 1/2] main/fboject: return if it is color_attachment on get_attachment
Alejandro Piñeiro
- [Mesa-dev] [PATCH 1/2] mesa: Bump the version to 17.0
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] mesa: Bump the version to 17.0
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] mesa: Bump the version to 17.0
Matt Turner
- [Mesa-dev] [PATCH 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nir/search: Rework conditions to be a bit simpler and more generic
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir/search: Rework conditions to be a bit simpler and more generic
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Fix searching for 32-bit signed integers.
Eric Anholt
- [Mesa-dev] [PATCH 1/2] nvc0: copy engine surface params are only relevant for tiled surfaces
Ben Skeggs
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Matteo Bruni
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Matteo Bruni
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] r600g: use ieee variants of multiplication instructions
Axel Davy
- [Mesa-dev] [PATCH 1/2] radeonsi: Use build_buffer_load helper function for geometry shaders
Tom Stellard
- [Mesa-dev] [PATCH 1/2] radv/ac: switch an if to switch
Dave Airlie
- [Mesa-dev] [PATCH 1/2] radv/ac: switch an if to switch
Edward O'Callaghan
- [Mesa-dev] [PATCH 1/2] radv/ac: switch an if to switch
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/2] radv: Don't allow any operations on non-supported depth/stencil formats.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/2] radv: Don't allow any operations on non-supported depth/stencil formats.
Andres Rodriguez
- [Mesa-dev] [PATCH 1/2] radv: use a winsys context per-queue, instead of per device
Andres Rodriguez
- [Mesa-dev] [PATCH 1/2] Revert "egl: stop claiming support for pbuffer + msaa"
Liu Zhiquan
- [Mesa-dev] [PATCH 1/2] Revert "egl: stop claiming support for pbuffer + msaa"
Emil Velikov
- [Mesa-dev] [PATCH 1/2] spirv: add SPV_KHR_shader_draw_parameters support
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/2] spirv: don't assert with location decorations on non i/o variables
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/2] spirv: don't assert with location decorations on non i/o variables
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] spirv: don't assert with location decorations on non i/o variables
Dave Airlie
- [Mesa-dev] [PATCH 1/2] spirv: don't assert with location decorations on non i/o variables
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/2] spirv: fix typos
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/2] spirv: handle OpUndef as part of the variable parsing pass
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/2] spirv: handle OpUndef as part of the variable parsing pass
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] spirv: handle OpUndef as part of the variable parsing pass
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 1/2] vdpau: call texture_get_handle while the mutex is being held
Marek Olšák
- [Mesa-dev] [PATCH 1/2] vdpau: call texture_get_handle while the mutex is being held
Christian König
- [Mesa-dev] [PATCH 1/2] vec4: use DIM instruction when loading DF immediates in HSW
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] vec4: use DIM instruction when loading DF immediates in HSW
Matt Turner
- [Mesa-dev] [PATCH 1/2] vec4: use DIM instruction when loading DF immediates in HSW
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] vec4: use DIM instruction when loading DF immediates in HSW
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] vec4: use DIM instruction when loading DF immediates in HSW
Matt Turner
- [Mesa-dev] [PATCH 1/2] vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/2] vulkan: import latest registry for 1.0.39 extensions.
Dave Airlie
- [Mesa-dev] [PATCH 1/2] vulkan: import latest registry for 1.0.39 extensions.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] vulkan: import latest registry for 1.0.39 extensions.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] winsys/amdgpu: add one likely() call in amdgpu_cs_flush()
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/2] winsys/amdgpu: add one likely() call in amdgpu_cs_flush()
Marek Olšák
- [Mesa-dev] [PATCH 1/3] [v3] drm: Add new DRM_IOCTL_MODE_GETPLANE2
Ben Widawsky
- [Mesa-dev] [PATCH 1/3] [v3] drm: Add new DRM_IOCTL_MODE_GETPLANE2
Ben Widawsky
- [Mesa-dev] [PATCH 1/3] anv/cmd_buffer: Fix arrayed depth/stencil attachments
Nanley Chery
- [Mesa-dev] [PATCH 1/3] anv/cmd_buffer: Fix arrayed depth/stencil attachments
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] blorp: remove unnecessary struct declaration
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/3] gallium/radeon: rename grbm to mmio in the gpu load path
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/3] gallium/radeon: rename grbm to mmio in the gpu load path
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
Roland Scheidegger
- [Mesa-dev] [PATCH 1/3] gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/3] gallivm: (trivial) fix ddiv cpu implementation
sroland at vmware.com
- [Mesa-dev] [PATCH 1/3] gallivm: (trivial) fix ddiv cpu implementation
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/3] gallivm: Improve debug output
Ben Crocker
- [Mesa-dev] [PATCH 1/3] gallivm: Improve debug output
Ben Crocker
- [Mesa-dev] [PATCH 1/3] glsl_parser_extra: Add utility to copy symbols between symbol tables
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/3] i965: Fix comment to include 3d textures
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] i965: Fix comment to include 3d textures
Alejandro Piñeiro
- [Mesa-dev] [PATCH 1/3] i965: Handle IVB DF differences in the validator.
Matt Turner
- [Mesa-dev] [PATCH 1/3] radeonsi: cleanly communicate whether si_shader_dump should check R600_DEBUG
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: cleanly communicate whether si_shader_dump should check R600_DEBUG
Edward O'Callaghan
- [Mesa-dev] [PATCH 1/3] radeonsi: cleanly communicate whether si_shader_dump should check R600_DEBUG
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: cleanly communicate which CP DMA packet is first
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: don't invoke DCC decompression in update_all_texture_descriptors
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: don't invoke DCC decompression in update_all_texture_descriptors
Edmondo Tommasina
- [Mesa-dev] [PATCH 1/3] radeonsi: move si_shader_context::soa::addr to si_shader_context
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/3] radv/ac: Add draw index support.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/3] radv: Only call remove_dead_variables once.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/3] radv: use a winsys context per-queue, instead of per device
Andres Rodriguez
- [Mesa-dev] [PATCH 1/3] radv: use a winsys context per-queue, instead of per device v2
Andres Rodriguez
- [Mesa-dev] [PATCH 1/3] spirv: fix typos
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/3] SQUASH/i965/opt_move_comparisons: clean up move_comparison_source
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] vc4: Make Neon inline assembly clang compatible
Rob Herring
- [Mesa-dev] [PATCH 1/3] vc4: Make Neon inline assembly clang compatible
Eric Anholt
- [Mesa-dev] [PATCH 1/3] vl/compositor: implement error handling
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Christian König
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Leo Liu
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Andy Furniss
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Andy Furniss
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Andy Furniss
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Alex Deucher
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Andy Furniss
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Alex Deucher
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Andy Furniss
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Harry Wentland
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Cheng, Tony
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Andy Furniss
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Nayan Deshmukh
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] vulkan: Add new cast macros for VkIcd types
Chad Versace
- [Mesa-dev] [PATCH 1/4] anv: make get_.*_prog_data take a const pipeline
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/4] configure.ac: Rename MESA_LLVM to FOUND_LLVM
Tobias Droste
- [Mesa-dev] [PATCH 1/4] gallium/swrast: fix software blitting with front buffers
Karl Lessard
- [Mesa-dev] [PATCH 1/4] gallium/swrast: fix software blitting with front buffers
Karl Lessard
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Roland Scheidegger
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Marek Olšák
- [Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
David Airlie
- [Mesa-dev] [PATCH 1/4] glsl: Hash separately from searching and inserting
Thomas Helland
- [Mesa-dev] [PATCH 1/4] glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/4] glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
Iago Toral
- [Mesa-dev] [PATCH 1/4] graw: provide static inline draw_create_vs_llvm() for !HAVE_LLVM
Emil Velikov
- [Mesa-dev] [PATCH 1/4] i965/blorp: Do pre-draw flush with two pipe-control writes
Topi Pohjolainen
- [Mesa-dev] [PATCH 1/4] i965/blorp: Do pre-draw flush with two pipe-control writes
Jason Ekstrand
- [Mesa-dev] [PATCH 1/4] i965/blorp: Do pre-draw flush with two pipe-control writes
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] i965: Combine the Gen6 SF and Clip viewport atoms.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965: Combine the Gen6 SF and Clip viewport atoms.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] include: update Vulkan headers
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/4] llvmpipe: (trivial) minimally simplify mask construction
Jose Fonseca
- [Mesa-dev] [PATCH 1/4] mesa: Trivial clean-ups in uniform_query.cpp
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: Trivial clean-ups in uniform_query.cpp
Manolova, Plamena
- [Mesa-dev] [PATCH 1/4] radv/amdgpu: Support a preamble CS.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/5] ac/debug: Move sid_tables.h generation to common code.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/5] anv: Define macro anv_debug()
Chad Versace
- [Mesa-dev] [PATCH 1/5] configure: forbid static EGL/GBM
Emil Velikov
- [Mesa-dev] [PATCH 1/5] gallium/hud: add an option to rename each data source
Marek Olšák
- [Mesa-dev] [PATCH 1/5] gallium/hud: add an option to rename each data source
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/5] nir: add flt comparision simplification
Timothy Arceri
- [Mesa-dev] [PATCH 1/5] st/nine: Do not map SUB and ABS to their gallium equivalent.
Marek Olšák
- [Mesa-dev] [PATCH 1/5] util/sha1: add non-typedef name for the SHA1_CTX struct
Emil Velikov
- [Mesa-dev] [PATCH 1/6] ac/nir: Add core Float64 support.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 1/6] ac/nir: Add core Float64 support.
Dave Airlie
- [Mesa-dev] [PATCH 1/6] anv: Set viewport extents correctly when height is negative
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] anv: Set viewport extents correctly when height is negative
Iago Toral
- [Mesa-dev] [PATCH 1/6] anv: Set viewport extents correctly when height is negative
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] anv: Set viewport extents correctly when height is negative
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/6] compiler: Change shader_info->tes.vertex_order into a ccw boolean.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/6] configure.ac: Rename MESA_LLVM to FOUND_LLVM
Emil Velikov
- [Mesa-dev] [PATCH 1/6] i965: Make intel_bachbuffer_reloc() take a batchbuffer argument
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/6] nir/dead_variables: Remove shader-local variables that are only written
Timothy Arceri
- [Mesa-dev] [PATCH 1/6] nir/dead_variables: Remove shader-local variables that are only written
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] radeonsi: make fix_fetch 64-bit
Marek Olšák
- [Mesa-dev] [PATCH 1/6] swr: [rasterizer core] whitespace adjustments
Tim Rowley
- [Mesa-dev] [PATCH 1/7] blorp: Handle the RGB workaround more like other workarounds
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] blorp: Handle the RGB workaround more like other workarounds
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/7] blorp: Handle the RGB workaround more like other workarounds
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] blorp: Handle the RGB workaround more like other workarounds
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/7] compiler: add missing enums for debug
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/7] gallium: add P016 format
Christian König
- [Mesa-dev] [PATCH 1/7] glsl: avoid treating fb fetches as output reads to be lowered
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] glx: remove always false ifdef GLX_NO_STATIC_EXTENSION_FUNCTIONS
Emil Velikov
- [Mesa-dev] [PATCH 1/7] i965: Add brw_disassemble_inst_str to disassemble into a string
Jordan Justen
- [Mesa-dev] [PATCH 1/7] i965: Add intel_screen::has_fence_fd
Chad Versace
- [Mesa-dev] [PATCH 1/7] i965: Make a helper for finding an existing shader variant.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] i965: Make a helper for finding an existing shader variant.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/7] radv: add trim command pool stub
Andres Rodriguez
- [Mesa-dev] [PATCH 1/7] ralloc: add a new printing helper ralloc_sprint_rewrite_tail
Marek Olšák
- [Mesa-dev] [PATCH 1/7] ralloc: add a new printing helper ralloc_sprint_rewrite_tail
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] st/nine: Don't call u_box_union_* when dirty region is empty
Axel Davy
- [Mesa-dev] [PATCH 1/7] winsys/amdgpu: report a rejected IB as a lost context
Marek Olšák
- [Mesa-dev] [PATCH 1/8] android: print debug info to logcat
Wu Zhen
- [Mesa-dev] [PATCH 1/8] android: print debug info to logcat
Emil Velikov
- [Mesa-dev] [PATCH 1/8] configure.ac: directly print the contents of HAVE_GALLIUM_LLVM
Emil Velikov
- [Mesa-dev] [PATCH 1/8] configure.ac: directly print the contents of HAVE_GALLIUM_LLVM
Tobias Droste
- [Mesa-dev] [PATCH 1/8] glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/8] glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Marek Olšák
- [Mesa-dev] [PATCH 1/8] glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/8] glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/8] mesa/program: Translate csel operation from GLSL IR.
Francisco Jerez
- [Mesa-dev] [PATCH 1/8] mesa/program: Translate csel operation from GLSL IR.
Ian Romanick
- [Mesa-dev] [PATCH 1/8] mesa/program: Translate csel operation from GLSL IR.
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 1/8] nir/dominance: Better handle unreachable blocks
Jason Ekstrand
- [Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Emil Velikov
- [Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Lionel Landwerlin
- [Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Jason Ekstrand
- [Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Ian Romanick
- [Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Matt Turner
- [Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Jason Ekstrand
- [Mesa-dev] [PATCH 1/8] virgl: remove unused draw_context.h include
Emil Velikov
- [Mesa-dev] [PATCH 1/9] android: always set __STDC_*_MACROS for C++ sources
Emil Velikov
- [Mesa-dev] [PATCH 1/9] android: always set __STDC_*_MACROS for C++ sources
Eric Engestrom
- [Mesa-dev] [PATCH 1/9] android: always set __STDC_*_MACROS for C++ sources
Jose Fonseca
- [Mesa-dev] [PATCH 1/9] gallium/radeon: clean up HAVE_LLVM #ifdefs in r600_get_llvm_processor_name
Marek Olšák
- [Mesa-dev] [PATCH 1/9] gallium/radeon: clean up HAVE_LLVM #ifdefs in r600_get_llvm_processor_name
Ilia Mirkin
- [Mesa-dev] [PATCH 1/9] gallium/radeon: clean up HAVE_LLVM #ifdefs in r600_get_llvm_processor_name
Marek Olšák
- [Mesa-dev] [PATCH 1/9] nir: tidy up swizzle handling in nir_search
Timothy Arceri
- [Mesa-dev] [PATCH 1/9] nir: tidy up swizzle handling in nir_search
Jason Ekstrand
- [Mesa-dev] [PATCH 1/9] nir: tidy up swizzle handling in nir_search
Jason Ekstrand
- [Mesa-dev] [PATCH 10/10] ac/nir: use ac_emit_fdiv throughout
Nicolai Hähnle
- [Mesa-dev] [PATCH 10/10] drm/i915: Add engine reset count in get-reset-stats ioctl
Michel Thierry
- [Mesa-dev] [PATCH 10/10] gallium/radeon: remove the internal u_upload_mgr pointer
Marek Olšák
- [Mesa-dev] [PATCH 10/10] gallium/radeon: remove the internal u_upload_mgr pointer
Edmondo Tommasina
- [Mesa-dev] [PATCH 10/10] mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
- [Mesa-dev] [PATCH 10/10] mesa: remove unused gl_shader_info field from gl_linked_shader
Nicolai Hähnle
- [Mesa-dev] [PATCH 10/10] nir: add late opt to turn inot/b2f combos back to bcsel
Timothy Arceri
- [Mesa-dev] [PATCH 10/10] nir: add late opt to turn inot/b2f combos back to bcsel
Matt Turner
- [Mesa-dev] [PATCH 10/10] nir: add late opt to turn inot/b2f combos back to bcsel
Timothy Arceri
- [Mesa-dev] [PATCH 10/11] anv: Initialize physical device limits for tessellation
Kenneth Graunke
- [Mesa-dev] [PATCH 10/11] i965: enable ARB_shader_precision to HSW+
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 10/11] radeonsi: use fewer pointer dereferences in upload_vertex_buffer_descriptors
Marek Olšák
- [Mesa-dev] [PATCH 10/12] android: gallium/targets/dri: libz static dependency for Android 7.0
Mauro Rossi
- [Mesa-dev] [PATCH 10/12] glcpp/tests: Allow different trailing whitespace
Vladislav Egorov
- [Mesa-dev] [PATCH 10/12] radeonsi: do all math in bytes in SI DMA code
Marek Olšák
- [Mesa-dev] [PATCH 10/14] util: Add a comment about ordering of entries with matching keys
Thomas Helland
- [Mesa-dev] [PATCH 10/17] radeonsi: state atom IDs don't have to be off by one
Marek Olšák
- [Mesa-dev] [PATCH 10/19] glx: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 10/22] anv: Delete anv's HiZ op emit function
Nanley Chery
- [Mesa-dev] [PATCH 10/22] i965/fs: indirect addressing with doubles is not supported in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 10/25] i965: get outputs_written from gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 10/27] i965/blorp/gen6: Drop unnecessary stencil/hiz surf dimension adjust
Topi Pohjolainen
- [Mesa-dev] [PATCH 10/27] i965/blorp/gen6: Drop unnecessary stencil/hiz surf dimension adjust
Jason Ekstrand
- [Mesa-dev] [PATCH 10/29] radv/ac: propogate as_es flag into shader info from key.
Dave Airlie
- [Mesa-dev] [PATCH 10/31] radv: extend shader stage code to cover geometry shaders.
Dave Airlie
- [Mesa-dev] [PATCH 10/32] dri: Add an image creation with modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 10/34] gbm: Introduce modifiers into surface/bo creation
Ben Widawsky
- [Mesa-dev] [PATCH 10/34] gbm: Introduce modifiers into surface/bo creation
Jason Ekstrand
- [Mesa-dev] [PATCH 10/37] glsl: make use of on disk shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 10/51] i965: Add a simple utility function to wrap drm_intel_bo_flink()
Chris Wilson
- [Mesa-dev] [PATCH 10/53] i965: stop passing gl_shader_program to brw_assign_common_binding_table_offsets()
Timothy Arceri
- [Mesa-dev] [PATCH 10/53] i965: stop passing gl_shader_program to brw_assign_common_binding_table_offsets()
Lionel Landwerlin
- [Mesa-dev] [PATCH 10/53] i965: stop passing gl_shader_program to brw_assign_common_binding_table_offsets()
Timothy Arceri
- [Mesa-dev] [PATCH 11/10] nir: add inot/fnot to move comparison list
Timothy Arceri
- [Mesa-dev] [PATCH 11/11] anv: Enable tessellation shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 11/11] anv: Enable tessellation shaders.
Jason Ekstrand
- [Mesa-dev] [PATCH 11/11] anv: Enable tessellation shaders.
Eero Tamminen
- [Mesa-dev] [PATCH 11/11] anv: Enable tessellation shaders.
Lionel Landwerlin
- [Mesa-dev] [PATCH 11/11] anv: Enable tessellation shaders.
Eero Tamminen
- [Mesa-dev] [PATCH 11/11] anv: Enable tessellation shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH 11/11] i965/gen7: expose OpenGL 4.2 on Haswell when supported
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 11/11] radeonsi: determine in advance which VBOs should be added to the buffer list
Marek Olšák
- [Mesa-dev] [PATCH 11/11] radeonsi: determine in advance which VBOs should be added to the buffer list
Marek Olšák
- [Mesa-dev] [PATCH 11/11] radeonsi: determine in advance which VBOs should be added to the buffer list
Nicolai Hähnle
- [Mesa-dev] [PATCH 11/12] android: gallium/targets/dri: remove blank static libraries definition
Mauro Rossi
- [Mesa-dev] [PATCH 11/12] glcpp: Create fast path hand-written scanner
Vladislav Egorov
- [Mesa-dev] [PATCH 11/12] glcpp: Create fast path hand-written scanner
Grazvydas Ignotas
- [Mesa-dev] [PATCH 11/12] glcpp: Create fast path hand-written scanner
Grazvydas Ignotas
- [Mesa-dev] [PATCH 11/12] glcpp: Create fast path hand-written scanner
Vladislav Egorov
- [Mesa-dev] [PATCH 11/12] radeonsi: implement SDMA-based buffer clearing for SI
Marek Olšák
- [Mesa-dev] [PATCH 11/14] util: Implement returning the last added entry on search
Thomas Helland
- [Mesa-dev] [PATCH 11/17] radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for Polaris
Marek Olšák
- [Mesa-dev] [PATCH 11/19] glx/apple: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 11/19] glx/apple: automake: include builddir prior to srcdir
Jeremy Huddleston Sequoia
- [Mesa-dev] [PATCH 11/22] anv: Add helpers to handle depth buffer layout transitions
Nanley Chery
- [Mesa-dev] [PATCH 11/22] i965/fs: lower all non-force_writemask_all DF instructions to SIMD4 on IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 11/25] mesa/glsl/i965: set and use tcs vertices_out directly
Timothy Arceri
- [Mesa-dev] [PATCH 11/27] i965/hiz/gen6: Stop setting false qpitch
Topi Pohjolainen
- [Mesa-dev] [PATCH 11/27] i965/hiz/gen6: Stop setting false qpitch
Jason Ekstrand
- [Mesa-dev] [PATCH 11/29] radv: emit vertex shader to correct hw block.
Dave Airlie
- [Mesa-dev] [PATCH 11/31] radv: fix max slice calculations for color/depth setup
Dave Airlie
- [Mesa-dev] [PATCH 11/32] gbm: Introduce modifiers into surface/bo creation
Ben Widawsky
- [Mesa-dev] [PATCH 11/32] gbm: Introduce modifiers into surface/bo creation
Ben Widawsky
- [Mesa-dev] [PATCH 11/32] gbm: Introduce modifiers into surface/bo creation
Jason Ekstrand
- [Mesa-dev] [PATCH 11/32] gbm: Introduce modifiers into surface/bo creation
Ben Widawsky
- [Mesa-dev] [PATCH 11/34] i965: Handle the linear fb modifier
Ben Widawsky
- [Mesa-dev] [PATCH 11/37] glsl: Serialize three additional hash tables with program metadata
Timothy Arceri
- [Mesa-dev] [PATCH 11/51] i965: Wrap drm_intel_bo_madvise() for brw_bo
Chris Wilson
- [Mesa-dev] [PATCH 11/53] i965: pass gl_program to brw_upload_ubo_surfaces()
Timothy Arceri
- [Mesa-dev] [PATCH 11/53] i965: pass gl_program to brw_upload_ubo_surfaces()
Lionel Landwerlin
- [Mesa-dev] [PATCH 12/10] nir/algebraic: add support for declaring that an expression is not used by an if
Timothy Arceri
- [Mesa-dev] [PATCH 12/10] nir/algebraic: add support for declaring that an expression is not used by an if
Jason Ekstrand
- [Mesa-dev] [PATCH 12/10] nir/algebraic: add support for declaring that an expression is not used by an if
Timothy Arceri
- [Mesa-dev] [PATCH 12/12] glcpp: Substitute trivial macros in the fast path
Vladislav Egorov
- [Mesa-dev] [PATCH 12/12] i915: add mock implementation of GL_OES_EGL_image_external (v2)
Mauro Rossi
- [Mesa-dev] [PATCH 12/12] radeonsi: turn SDMA IBs into de-facto preambles of GFX IBs
Marek Olšák
- [Mesa-dev] [PATCH 12/12] radeonsi: turn SDMA IBs into de-facto preambles of GFX IBs
Nicolai Hähnle
- [Mesa-dev] [PATCH 12/14] util: Rename functions and structs
Thomas Helland
- [Mesa-dev] [PATCH 12/17] radeonsi: precompute IA_MULTI_VGT_PARAM values into a table
Marek Olšák
- [Mesa-dev] [PATCH 12/19] glx/windows: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 12/22] anv: Store depth stencil layouts
Nanley Chery
- [Mesa-dev] [PATCH 12/22] i965/vec4: split DF instructions and later duplicate its execsize in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 12/22] i965/vec4: split DF instructions and later duplicate its execsize in IVB/VLV
Matt Turner
- [Mesa-dev] [PATCH 12/22] i965/vec4: split DF instructions and later duplicate its execsize in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 12/25] st/mesa/glsl: set early_fragment_tests directly in shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 12/27] i965/gen6: Calculate stencil offset on demand
Topi Pohjolainen
- [Mesa-dev] [PATCH 12/27] i965/gen6: Calculate stencil offset on demand
Jason Ekstrand
- [Mesa-dev] [PATCH 12/27] i965/gen6: Calculate stencil offset on demand
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/27] i965/gen6: Calculate stencil offset on demand
Jason Ekstrand
- [Mesa-dev] [PATCH 12/27] i965/gen6: Calculate stencil offset on demand
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/27] i965/gen6: Calculate stencil offset on demand
Jason Ekstrand
- [Mesa-dev] [PATCH 12/29] radv: pass some necessary gs info back to state handling.
Dave Airlie
- [Mesa-dev] [PATCH 12/31] radv/ac: propogate as_es flag into shader info from key.
Dave Airlie
- [Mesa-dev] [PATCH 12/32] i965: Handle Y-tile modifier
Ben Widawsky
- [Mesa-dev] [PATCH 12/34] i965: Handle Y-tile modifier
Ben Widawsky
- [Mesa-dev] [PATCH 12/34] i965: Handle Y-tile modifier
Jason Ekstrand
- [Mesa-dev] [PATCH 12/37] glsl: fix uniform remap table cache when explicit locations used
Timothy Arceri
- [Mesa-dev] [PATCH 12/51] i965: Move the render_cache dirty set from the context to the batch
Chris Wilson
- [Mesa-dev] [PATCH 12/53] i965: stop passing gl_shader_program to brw_nir_setup_glsl_uniforms()
Timothy Arceri
- [Mesa-dev] [PATCH 12/53] i965: stop passing gl_shader_program to brw_nir_setup_glsl_uniforms()
Lionel Landwerlin
- [Mesa-dev] [PATCH 13/10] nir: don't turn ieq/ine into inot if used by an if
Timothy Arceri
- [Mesa-dev] [PATCH 13/14] util: Use hashing functions from hash_table.h
Thomas Helland
- [Mesa-dev] [PATCH 13/17] gallium/radeon: clean up r600_query_init_backend_mask
Marek Olšák
- [Mesa-dev] [PATCH 13/19] loader: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 13/22] anv: Prepare for transitioning to the requested final layout
Nanley Chery
- [Mesa-dev] [PATCH 13/22] i965/vec4: keep original type when dealing with null registers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 13/25] mesa/glsl: move ARB_fragment_coord_conventions_enable field
Timothy Arceri
- [Mesa-dev] [PATCH 13/27] i965/gen6: Calculate hiz offset on demand
Topi Pohjolainen
- [Mesa-dev] [PATCH 13/29] radv/ac: setup function parameters for vs as es and copy shader.
Dave Airlie
- [Mesa-dev] [PATCH 13/31] radv: emit vertex shader to correct hw block.
Dave Airlie
- [Mesa-dev] [PATCH 13/32] i965: Handle X tiled modifier
Ben Widawsky
- [Mesa-dev] [PATCH 13/34] i965: Handle X tiled modifier
Ben Widawsky
- [Mesa-dev] [PATCH 13/37] glsl: add basic support for resource list to shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 13/51] i965: Rename render_cache dirty tracking to reduce later churn
Chris Wilson
- [Mesa-dev] [PATCH 13/53] i965: pass gl_program directly to brw_compile_tes()
Timothy Arceri
- [Mesa-dev] [PATCH 13/53] i965: pass gl_program directly to brw_compile_tes()
Lionel Landwerlin
- [Mesa-dev] [PATCH 14/14] glsl: Restructure copy propagation to use the non replacing hash table
Thomas Helland
- [Mesa-dev] [PATCH 14/17] winsys/amdgpu: fix ADDR_REGISTER_VALUE::backendDisables
Marek Olšák
- [Mesa-dev] [PATCH 14/19] mapi: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 14/22] anv: Avoid resolves incurred by fast depth clears
Nanley Chery
- [Mesa-dev] [PATCH 14/22] anv: Avoid resolves incurred by fast depth clears
Jason Ekstrand
- [Mesa-dev] [PATCH 14/22] i965/vec4: fix double_to_single() for IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 14/22] i965/vec4: fix double_to_single() for IVB/VLV
Matt Turner
- [Mesa-dev] [PATCH 14/22] i965/vec4: fix double_to_single() for IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 14/25] mesa/glsl: move redeclares_gl_fragcoord to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 14/27] i965/blorp/gen6: Use on-demand stencil/hiz offset resolvers
Topi Pohjolainen
- [Mesa-dev] [PATCH 14/29] radv/ac: add copy shader creation
Dave Airlie
- [Mesa-dev] [PATCH 14/31] radv: pass some necessary gs info back to state handling.
Dave Airlie
- [Mesa-dev] [PATCH 14/32] gbm: Get modifiers from DRI
Ben Widawsky
- [Mesa-dev] [PATCH 14/34] gbm: Get modifiers from DRI
Ben Widawsky
- [Mesa-dev] [PATCH 14/34] gbm: Get modifiers from DRI
Jason Ekstrand
- [Mesa-dev] [PATCH 14/37] glsl: add shader cache support for samplers
Timothy Arceri
- [Mesa-dev] [PATCH 14/51] i965: Extract brw_batch_busy()
Chris Wilson
- [Mesa-dev] [PATCH 14/53] st/mesa/glsl: add new is_arb_asm flag in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 15/17] gallium/radeon: remove r600_common_context::max_db
Marek Olšák
- [Mesa-dev] [PATCH 15/17] gallium/radeon: remove r600_common_context::max_db
Gustaw Smolarczyk
- [Mesa-dev] [PATCH 15/17] gallium/radeon: remove r600_common_context::max_db
Alex Deucher
- [Mesa-dev] [PATCH 15/17] gallium/radeon: remove r600_common_context::max_db
Marek Olšák
- [Mesa-dev] [PATCH 15/19] radeon, r200: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 15/22] anv: Disable HiZ for input attachments
Nanley Chery
- [Mesa-dev] [PATCH 15/22] anv: Disable HiZ for input attachments
Jason Ekstrand
- [Mesa-dev] [PATCH 15/22] anv: Disable HiZ for input attachments
Jason Ekstrand
- [Mesa-dev] [PATCH 15/22] i965/vec4: fix SIMD-width lowering for double_to_single operation in IVB/VLV
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 15/22] i965/vec4: fix SIMD-width lowering for double_to_single operation in IVB/VLV
Matt Turner
- [Mesa-dev] [PATCH 15/25] mesa/glsl: move uses_gl_fragcoord to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 15/27] i965/gen6: Drop miptrees in depth/stencil offset resolvers
Topi Pohjolainen
- [Mesa-dev] [PATCH 15/29] radv/ac: handle emitting gs epilogue
Dave Airlie
- [Mesa-dev] [PATCH 15/31] radv/ac: setup function parameters for vs as es and copy shader.
Dave Airlie
- [Mesa-dev] [PATCH 15/32] i965: Bring back always Y-tiled on SKL+
Ben Widawsky
- [Mesa-dev] [PATCH 15/34] i965: Bump the image extension version number
Ben Widawsky
- [Mesa-dev] [PATCH 15/37] glsl: skip linking when current program has been retrieved from cache
Timothy Arceri
- [Mesa-dev] [PATCH 15/51] i965: Move pipelined register access to its own file
Chris Wilson
- [Mesa-dev] [PATCH 15/53] i965: make use of new is_arb_asm flag
Timothy Arceri
- [Mesa-dev] [PATCH 16/17] radeonsi: atomize the scratch buffer state
Marek Olšák
- [Mesa-dev] [PATCH 16/17] radeonsi: atomize the scratch buffer state
Nicolai Hähnle
- [Mesa-dev] [PATCH 16/17] radeonsi: atomize the scratch buffer state
Marek Olšák
- [Mesa-dev] [PATCH 16/17] radeonsi: atomize the scratch buffer state
Marek Olšák
- [Mesa-dev] [PATCH 16/17] radeonsi: atomize the scratch buffer state
Marek Olšák
- [Mesa-dev] [PATCH 16/17] radeonsi: atomize the scratch buffer state
Nicolai Hähnle
- [Mesa-dev] [PATCH 16/19] dri/swrast: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 16/22] anv/image: Disable HiZ for storage images
Nanley Chery
- [Mesa-dev] [PATCH 16/22] anv/image: Disable HiZ for storage images
Jason Ekstrand
- [Mesa-dev] [PATCH 16/22] i965/vec4: consider subregister offset in live variables
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 16/25] mesa/glsl: move origin_upper_left to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 16/27] i965/blorp/gen6: Set aux pitch directly
Topi Pohjolainen
- [Mesa-dev] [PATCH 16/27] i965/miptree: Allocate mcs_buf for an image's CCS_E
Pohjolainen, Topi
- [Mesa-dev] [PATCH 16/27] i965/miptree: Allocate mcs_buf for an image's CCS_E
Ben Widawsky
- [Mesa-dev] [PATCH 16/29] radv/ac: handle geometry emit vertex and end prim intrinsics.
Dave Airlie
- [Mesa-dev] [PATCH 16/31] radv/ac: add copy shader creation
Dave Airlie
- [Mesa-dev] [PATCH 16/32] i965: Separate image allocation with modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 16/34] i965: Separate image allocation with modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 16/34] i965: Separate image allocation with modifiers
Jason Ekstrand
- [Mesa-dev] [PATCH 16/37] glsl: add support for caching shaders with xfb qualifiers
Timothy Arceri
- [Mesa-dev] [PATCH 16/51] i965: Replace opencoded brw_load_register_mem()
Chris Wilson
- [Mesa-dev] [PATCH 16/53] mesa/glsl: remove hack to reset sampler units to zero
Timothy Arceri
- [Mesa-dev] [PATCH 17/17] radeonsi: fold info->indirect conditionals into the last one in draw_vbo
Marek Olšák
- [Mesa-dev] [PATCH 17/17] radeonsi: fold info->indirect conditionals into the last one in draw_vbo
Nicolai Hähnle
- [Mesa-dev] [PATCH 17/17] radeonsi: fold info->indirect conditionals into the last one in draw_vbo
Marek Olšák
- [Mesa-dev] [PATCH 17/19] dri/osmesa: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 17/22] anv: Perform HiZ resolves only on layout transitions
Nanley Chery
- [Mesa-dev] [PATCH 17/22] anv: Perform HiZ resolves only on layout transitions
Jason Ekstrand
- [Mesa-dev] [PATCH 17/22] i965/vec4: fix register_coalesce() for partial writes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 17/22] i965/vec4: fix register_coalesce() for partial writes
Matt Turner
- [Mesa-dev] [PATCH 17/22] i965/vec4: fix register_coalesce() for partial writes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 17/22] i965/vec4: fix register_coalesce() for partial writes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 17/25] mesa/glsl: move pixel_center_integer to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 17/27] i965/gen6/hiz: Add direct buffer size resolver
Topi Pohjolainen
- [Mesa-dev] [PATCH 17/29] radv/ac: handle invocation and primitive id intrinsics
Dave Airlie
- [Mesa-dev] [PATCH 17/31] radv/ac: handle emitting gs epilogue
Dave Airlie
- [Mesa-dev] [PATCH 17/32] i965: Support images with offset aux buffers
Ben Widawsky
- [Mesa-dev] [PATCH 17/34] i965: Support images with offset aux buffers
Ben Widawsky
- [Mesa-dev] [PATCH 17/34] i965: Support images with offset aux buffers
Pohjolainen, Topi
- [Mesa-dev] [PATCH 17/34] i965: Support images with offset aux buffers
Pohjolainen, Topi
- [Mesa-dev] [PATCH 17/34] i965: Support images with offset aux buffers
Ben Widawsky
- [Mesa-dev] [PATCH 17/37] glsl: add support for caching subroutines
Timothy Arceri
- [Mesa-dev] [PATCH 17/51] i965: Replace opencoded brw_store_register_mem32()
Chris Wilson
- [Mesa-dev] [PATCH 17/53] i965: stop passing gl_shader_program to the precompile and codegen functions
Timothy Arceri
- [Mesa-dev] [PATCH 18/19] mesa/tests: automake: include builddir prior to srcdir
Emil Velikov
- [Mesa-dev] [PATCH 18/22] i965/vec4: adapt setup_imm_df() to allow inserting instructions before another one
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 18/22] isl/surface_state: Handle ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH 18/22] isl/surface_state: Handle ISL_AUX_USAGE_HIZ
Jason Ekstrand
- [Mesa-dev] [PATCH 18/25] glsl: tidy up PostDepthCoverage shader field
Timothy Arceri
- [Mesa-dev] [PATCH 18/27] i965/gen6: Allocate hiz directly without miptree
Topi Pohjolainen
- [Mesa-dev] [PATCH 18/27] i965/miptree: Add a return for updating of winsys
Pohjolainen, Topi
- [Mesa-dev] [PATCH 18/29] radv/ac: add geom input support to get deref offset.
Dave Airlie
- [Mesa-dev] [PATCH 18/31] radv/ac: handle geometry emit vertex and end prim intrinsics.
Dave Airlie
- [Mesa-dev] [PATCH 18/32] i965/miptree: Add a helper functions for image creation
Ben Widawsky
- [Mesa-dev] [PATCH 18/34] i965/miptree: Add a helper functions for image creation
Ben Widawsky
- [Mesa-dev] [PATCH 18/34] i965/miptree: Add a helper functions for image creation
Pohjolainen, Topi
- [Mesa-dev] [PATCH 18/34] i965/miptree: Add a helper functions for image creation
Jason Ekstrand
- [Mesa-dev] [PATCH 18/37] glsl: store subroutine remap table in shader cache
Timothy Arceri
- [Mesa-dev] [PATCH 18/51] i965: Refactor setting a register with an immediate constant
Chris Wilson
- [Mesa-dev] [PATCH 18/53] mesa: make _CurrentFragmentProgram a gl_program struct pointer
Timothy Arceri
- [Mesa-dev] [PATCH 19/19] i915, i965: automake: remove NA include directive
Emil Velikov
- [Mesa-dev] [PATCH 19/22] anv: Add a helper to determine sampling with HiZ
Nanley Chery
- [Mesa-dev] [PATCH 19/22] i965/vec4: fix SIMD-with lowering for CMP/MOV instructions with conditional modifiers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 19/22] i965/vec4: fix SIMD-with lowering for CMP/MOV instructions with conditional modifiers
Matt Turner
- [Mesa-dev] [PATCH 19/25] glsl: set InnerCoverage directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 19/27] i965/miptree: Refactor aux surface allocation
Topi Pohjolainen
- [Mesa-dev] [PATCH 19/29] radv/ac: handle gs inputs
Dave Airlie
- [Mesa-dev] [PATCH 19/31] radv/ac: handle invocation and primitive id intrinsics
Dave Airlie
- [Mesa-dev] [PATCH 19/32] i965/miptree: Allocate mcs_buf for an image's CCS_E
Ben Widawsky
- [Mesa-dev] [PATCH 19/32] i965/miptree: Allocate mcs_buf for an image's CCS_E
Pohjolainen, Topi
- [Mesa-dev] [PATCH 19/32] i965/miptree: Allocate mcs_buf for an image's CCS_E
Pohjolainen, Topi
- [Mesa-dev] [PATCH 19/32] i965/miptree: Allocate mcs_buf for an image's CCS_E
Ben Widawsky
- [Mesa-dev] [PATCH 19/34] i965/miptree: Allocate mcs_buf for an image's CCS_E
Ben Widawsky
- [Mesa-dev] [PATCH 19/34] i965/miptree: Allocate mcs_buf for an image's CCS_E
Pohjolainen, Topi
- [Mesa-dev] [PATCH 19/37] glsl: add shader cache support for buffer blocks
Timothy Arceri
- [Mesa-dev] [PATCH 19/51] i965: Simplify parameters to brw_emit_pipe_control_write()
Chris Wilson
- [Mesa-dev] [PATCH 19/53] mesa/glsl: set num_textures per stage directly in shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Emil Velikov
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Emil Velikov
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] anv/blorp: Disable partial resolves for transparent black clears
Nanley Chery
- [Mesa-dev] [PATCH 2/2] anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] anv/pipeline: Call NIR passes using NIR_PASS_V
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] anv/pipeline: Call NIR passes using NIR_PASS_V
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] anv: don't require render target isl bit for depth/stencil surfaces
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] anv: don't require render target isl bit for depth/stencil surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] anv: enable VK_KHR_shader_draw_parameters
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] anv: enable VK_KHR_shader_draw_parameters
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] anv: enable VK_KHR_shader_draw_parameters
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] anv: enable VK_KHR_shader_draw_parameters
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] blorp: Embed a wm_prog_data in blorp_prog_data
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] configure: remove unused AC_SUBST variables
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] egl: correct surface_type when add config
Liu Zhiquan
- [Mesa-dev] [PATCH 2/2] egl: correct surface_type when add config
Emil Velikov
- [Mesa-dev] [PATCH 2/2] egl: correct surface_type when add config
Tomasz Figa
- [Mesa-dev] [PATCH 2/2] gallium/hud: disable queries during HUD draw calls
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/hud: disable queries during HUD draw calls
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add HUD queries for monitoring some hw blocks
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add HUD queries for monitoring some hw blocks
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add VRAM-vis-usage HUD query
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add VRAM-vis-usage HUD query
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add VRAM-vis-usage HUD query
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add VRAM-vis-usage HUD query
Dieter Nützel
- [Mesa-dev] [PATCH 2/2] gallium/radeon: add VRAM-vis-usage HUD query
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] glsl: Make copy propagation loop through copy-chains
Thomas Helland
- [Mesa-dev] [PATCH 2/2] glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
Marek Olšák
- [Mesa-dev] [PATCH 2/2] glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
Emil Velikov
- [Mesa-dev] [PATCH 2/2] i965/disasm: remove printing hstride and width in align16 DF source regions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] i965/disasm: remove printing hstride and width in align16 DF source regions
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/miptree: Create a disable CCS flag
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/miptree: Create a disable CCS flag
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/2] i965/miptree: Create a disable CCS flag
Chad Versace
- [Mesa-dev] [PATCH 2/2] i965/miptree: Create a disable CCS flag
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/miptree: Create a disable CCS flag
Chad Versace
- [Mesa-dev] [PATCH 2/2] i965/miptree: Create a disable CCS flag
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: add assert to while_jumps_before_offset()
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] i965: Delete brw->predicate.supported.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Delete brw->predicate.supported.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Make DCE set null destinations on messages with side effects.
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell
Matt Turner
- [Mesa-dev] [PATCH 2/2] isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] main/buffers: take into account FRONT_AND_BACK on ReadBuffer
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/2] main/fbobject: throw invalid operation when get_attachment fails if needed
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/2] main/fbobject: throw invalid operation when get_attachment fails if needed
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] mesa: use same is_color_attachment trick to discern error cases
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nir/search: Allow conditions on expressions as well as variables
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] nir: Add an optimization for a common path in vc4 blending.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] nvc0: fix transfer of larger rectangles with DmaCopy on gk104 and up
Ben Skeggs
- [Mesa-dev] [PATCH 2/2] nvc0: fix transfer of larger rectangles with DmaCopy on gk104 and up
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] r600g: add support for optionally using non-IEEE mul ops
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] r600g: add support for optionally using non-IEEE mul ops
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] r600g: add support for optionally using non-IEEE mul ops
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/2] r600g: add support for optionally using non-IEEE mul ops
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] radeonsi: set no-signed-zeros-fp-math
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: Use llvm.amdgcn.s.buffer.load instead of llvm.SI.load.const
Tom Stellard
- [Mesa-dev] [PATCH 2/2] radv/ac: split part of llvm compile into a separate function
Dave Airlie
- [Mesa-dev] [PATCH 2/2] radv: bail out if using loader interface prior to v3
Emil Velikov
- [Mesa-dev] [PATCH 2/2] radv: define and implement VK_EXT_queue_global_priority
Andres Rodriguez
- [Mesa-dev] [PATCH 2/2] radv: define and implement VK_EXT_queue_global_priority
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] radv: define and implement VK_EXT_queue_global_priority
Andres Rodriguez
- [Mesa-dev] [PATCH 2/2] radv: Expose transfer format features.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] radv: Expose transfer format features.
Andres Rodriguez
- [Mesa-dev] [PATCH 2/2] radv: implement VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2
Dave Airlie
- [Mesa-dev] [PATCH 2/2] relnotes: Claim OpenGL 4.5 rather than 4.4
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] Revert "i965: Really don't emit Q or UQ moves on Gen < 8"
Matt Turner
- [Mesa-dev] [PATCH 2/2] spirv: bump headers to SPIRV 1.1
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] spirv: bump headers to SPIRV 1.1
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] spirv: bump headers to SPIRV 1.1
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] spirv: bump headers to SPIRV 1.1
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/2] spirv: bump headers to SPIRV 1.1
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] spirv: bump headers to SPIRV 1.1
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] spirv: compute push constant access offset & range
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] spirv: handle undefined components for OpVectorShuffle
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] st/va: flush pipeline after post processing
Christian König
- [Mesa-dev] [PATCH 2/2] va: call texture_get_handle while the mutex is being held
Marek Olšák
- [Mesa-dev] [PATCH 2/2] va: call texture_get_handle while the mutex is being held
Alex Deucher
- [Mesa-dev] [PATCH 2/2] va: call texture_get_handle while the mutex is being held
Marek Olšák
- [Mesa-dev] [PATCH 2/2] va: call texture_get_handle while the mutex is being held
Christian König
- [Mesa-dev] [PATCH 2/2] vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/2] winsys/amdgpu: do not iterate twice when adding fence dependencies
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/2] winsys/amdgpu: do not iterate twice when adding fence dependencies
Marek Olšák
- [Mesa-dev] [PATCH 2/3] anv/cmd_buffer: Fix programmed HiZ qpitch
Nanley Chery
- [Mesa-dev] [PATCH 2/3] anv/cmd_buffer: Fix programmed HiZ qpitch
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] gallium/radeon: add new GPU-sdma-busy HUD query
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/3] gallium/radeon: add new GPU-sdma-busy HUD query
Marek Olšák
- [Mesa-dev] [PATCH 2/3] gallivm: don't try to use fast rcp for fdiv
sroland at vmware.com
- [Mesa-dev] [PATCH 2/3] gallivm: don't try to use fast rcp for fdiv
Jose Fonseca
- [Mesa-dev] [PATCH 2/3] gallivm: Override getHostCPUName() "generic" w/ "pwr8"
Ben Crocker
- [Mesa-dev] [PATCH 2/3] gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v2)
Ben Crocker
- [Mesa-dev] [PATCH 2/3] gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v2)
Emil Velikov
- [Mesa-dev] [PATCH 2/3] gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v3)
Ben Crocker
- [Mesa-dev] [PATCH 2/3] glsl: Use the utility function to copy symbols between symbol tables
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/3] i965/vec4: Fix exec size for MOVs SET_{HIGH, LOW}_32BIT.
Matt Turner
- [Mesa-dev] [PATCH 2/3] i965: Fix indentation in brw_miptree_layout_2d()
Anuj Phogat
- [Mesa-dev] [PATCH 2/3] nv50, nvc0: add support for MUL_ZERO_WINS property
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] radeonsi: add CP DMA flags for greater control over synchronization
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: handle count_from_stream_output in a few IA_MULTI_VGT_PARAM cases
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: replace ctx->soa.outputs by ctx->outputs
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/3] radeonsi: set si_shader_context::input_decls for ranged decls correctly
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: set si_shader_context::input_decls for ranged decls correctly
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] radv: Call nir_lower_constant_initializers.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/3] radv: Call nir_lower_constant_initializers.
Timothy Arceri
- [Mesa-dev] [PATCH 2/3] radv: Pass draw index to shader.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Andres Rodriguez
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Andres Rodriguez
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Emil Velikov
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Andres Rodriguez
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Emil Velikov
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/3] radv: rename global extension properties structs
Emil Velikov
- [Mesa-dev] [PATCH 2/3] spirv: add default handler for new enums
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/3] spirv: add default handler for new enums
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/3] spirv: fix warn string typo
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/3] spirv: fix warn string typo
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] SQUASH/i965/opt_move_comparisons: get rid of the tuple
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] st/vdpau: error handling
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/3] st/vdpau: use dri3 to direclty send the buffer to X(v1.1)
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/3] st/vdpau: use dri3 to directly send the buffer to X(v2)
Nayan Deshmukh
- [Mesa-dev] [PATCH 2/3] vc4: fix arm64 build with Neon
Rob Herring
- [Mesa-dev] [PATCH 2/3] vulkan: Update vk_icd.h to interface version 3
Chad Versace
- [Mesa-dev] [PATCH 2/4] anv: add get_.*_prog_data for tesselation stages
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/4] configure.ac: Only set LLVM_LIBS if LLVM is used
Tobias Droste
- [Mesa-dev] [PATCH 2/4] gallivm: use 2 srcs for 32->16bit conversions in lp_bld_conv_auto
Jose Fonseca
- [Mesa-dev] [PATCH 2/4] graw: provide static inline draw_create_with_llvm_context()
Emil Velikov
- [Mesa-dev] [PATCH 2/4] i965: Make depth clear flushing more explicit
Topi Pohjolainen
- [Mesa-dev] [PATCH 2/4] i965: Make depth clear flushing more explicit
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] i965: Make depth clear flushing more explicit
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965: Use a better guardband calculation.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965: Use a better guardband calculation.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] i965: Use a better guardband calculation.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] i965: Use a better guardband calculation.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/4] i965: Use a better guardband calculation.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965: Use a better guardband calculation.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] llvmpipe: enable the front buffer blit fix
Karl Lessard
- [Mesa-dev] [PATCH 2/4] llvmpipe: enable the front buffer blit fix
Karl Lessard
- [Mesa-dev] [PATCH 2/4] llvmpipe: enable the front buffer blit fix
Karl Lessard
- [Mesa-dev] [PATCH 2/4] mesa: Arrange _mesa_uniform_matrix parameters to match the call sites
Ian Romanick
- [Mesa-dev] [PATCH 2/4] nir: Prehash in instr_set to avoid unnecessary hashing
Thomas Helland
- [Mesa-dev] [PATCH 2/4] radv/ac: Add compiler support for spilling.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/4] st/glsl_to_tgsi: add support for 64-bit integers
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] st/glsl_to_tgsi: add support for 64-bit integers
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] st/glsl_to_tgsi: add support for 64-bit integers
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] tgsi: add DDIV instruction
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] tgsi: add DDIV instruction
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] tgsi: add DDIV instruction
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/4] tgsi: add DDIV instruction
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] tgsi: add DDIV instruction
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] ac/debug: Move IB decode to common code.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/5] anv: Revive struct anv_common
Chad Versace
- [Mesa-dev] [PATCH 2/5] anv: Revive struct anv_common
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] anv: Revive struct anv_common
Chad Versace
- [Mesa-dev] [PATCH 2/5] gallium/hud: allow more data sources per pane
Marek Olšák
- [Mesa-dev] [PATCH 2/5] nir: shuffle constants to the top
Timothy Arceri
- [Mesa-dev] [PATCH 2/5] nir: shuffle constants to the top
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] st/nine: Remove all usage of ureg_SUB in nine_ff
Marek Olšák
- [Mesa-dev] [PATCH 2/5] st/nine: Remove all usage of ureg_SUB in nine_ff
Jose Fonseca
- [Mesa-dev] [PATCH 2/5] st/nine: Remove all usage of ureg_SUB in nine_ff
Marek Olšák
- [Mesa-dev] [PATCH 2/5] util/sha1: rework _mesa_sha1_{init,final}
Emil Velikov
- [Mesa-dev] [PATCH 2/6] ac/nir: Implement Float64 SSBO stores.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/6] anv: Add trivial support for TrimCommandPoolKHR
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] i965: make intel_batchbuffer_emit_dword() take a batchbuffer as argument
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/6] mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] mesa: Introduce a compiler enum for tessellation spacing.
Timothy Arceri
- [Mesa-dev] [PATCH 2/6] mesa: Introduce a compiler enum for tessellation spacing.
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/6] mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] nir/builder: Add a load_deref_var helper
Timothy Arceri
- [Mesa-dev] [PATCH 2/6] radeonsi: implement 32-bit SNORM/UNORM/SSCALED/USCALED vertex formats
Marek Olšák
- [Mesa-dev] [PATCH 2/6] swr: [rasterizer core] fix SIMD16 transpose functions
Tim Rowley
- [Mesa-dev] [PATCH 2/7] glsl/glcpp: use ralloc_sprint_rewrite_tail to avoid slow vsprintf
Marek Olšák
- [Mesa-dev] [PATCH 2/7] glsl/glcpp: use ralloc_sprint_rewrite_tail to avoid slow vsprintf
Kenneth Graunke
- [Mesa-dev] [PATCH 2/7] glsl/glcpp: use ralloc_sprint_rewrite_tail to avoid slow vsprintf
Vladislav Egorov
- [Mesa-dev] [PATCH 2/7] glsl/glcpp: use ralloc_sprint_rewrite_tail to avoid slow vsprintf
Marek Olšák
- [Mesa-dev] [PATCH 2/7] glsl/glcpp: use ralloc_sprint_rewrite_tail to avoid slow vsprintf
Marek Olšák
- [Mesa-dev] [PATCH 2/7] i965: Add function to disassemble a program into a string buffer
Jordan Justen
- [Mesa-dev] [PATCH 2/7] i965: Add intel_batchbuffer_flush_fence()
Chad Versace
- [Mesa-dev] [PATCH 2/7] i965: Move program cache printing to brw_program_cache.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/7] i965: Move program cache printing to brw_program_cache.c.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/7] i965: Move program cache printing to brw_program_cache.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/7] intel/blorp: Handle more exotic destination formats
Jason Ekstrand
- [Mesa-dev] [PATCH 2/7] intel/blorp: Handle more exotic destination formats
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/7] mesa: allow BlendBarrier to be used without support for full fb fetch
Ilia Mirkin
- [Mesa-dev] [PATCH 2/7] radv: vkAllocateCommandBuffers should NULL all output handles
Andres Rodriguez
- [Mesa-dev] [PATCH 2/7] spirv: add SPV_KHR_shader_draw_parameters support
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/7] spirv: add SPV_KHR_shader_draw_parameters support
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/7] st/nine: Remove duplicated checks
Axel Davy
- [Mesa-dev] [PATCH 2/7] vl/video_buffer: add support for P016
Christian König
- [Mesa-dev] [PATCH 2/7] winsys/amdgpu: drop all IBs if at least one was rejected within the context
Marek Olšák
- [Mesa-dev] [PATCH 2/8] android: fix building on lollipop
Wu Zhen
- [Mesa-dev] [PATCH 2/8] android: fix building on lollipop
Mauro Rossi
- [Mesa-dev] [PATCH 2/8] android: fix building on lollipop
Zhen Wu
- [Mesa-dev] [PATCH 2/8] android: fix building on lollipop
Emil Velikov
- [Mesa-dev] [PATCH 2/8] configure.ac: directly print the contents of USE_LLVM
Emil Velikov
- [Mesa-dev] [PATCH 2/8] configure.ac: directly print the contents of USE_LLVM
Tobias Droste
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Francisco Jerez
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Ian Romanick
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Francisco Jerez
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Ian Romanick
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Francisco Jerez
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Ian Romanick
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Francisco Jerez
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 2/8] glsl: Fix constant evaluation of the rcp op.
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 2/8] glsl: Override the # of varying slots for ClipDistance and TessLevel*.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/8] glsl: Override the # of varying slots for ClipDistance and TessLevel*.
Marek Olšák
- [Mesa-dev] [PATCH 2/8] llvmpipe: use draw_get_option_use_llvm() instead of open coding it
Emil Velikov
- [Mesa-dev] [PATCH 2/8] nir/gcm: Loop over blocks in pin_instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 2/8] nir: add extra const notation in compare_blocks()
Emil Velikov
- [Mesa-dev] [PATCH 2/8] nir: add extra const notation in compare_blocks()
Lionel Landwerlin
- [Mesa-dev] [PATCH 2/8] nir: add extra const notation in compare_blocks()
Jason Ekstrand
- [Mesa-dev] [PATCH 2/9] nir: stop passing swizzle to search condition
Timothy Arceri
- [Mesa-dev] [PATCH 2/9] radeonsi: clean up more HAVE_LLVM #ifdefs
Marek Olšák
- [Mesa-dev] [PATCH 2/9] radeonsi: clean up more HAVE_LLVM #ifdefs
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/9] radeonsi: clean up more HAVE_LLVM #ifdefs
Marek Olšák
- [Mesa-dev] [PATCH 2/9] radeonsi: clean up more HAVE_LLVM #ifdefs
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 2/9] radeonsi: clean up more HAVE_LLVM #ifdefs
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/9] radeonsi: clean up more HAVE_LLVM #ifdefs
Marek Olšák
- [Mesa-dev] [PATCH 2/9] scons: always set __STDC_*_MACROS for C++ sources
Emil Velikov
- [Mesa-dev] [PATCH 20/22] anv/blorp: Don't fast depth clear samplable HiZ buffers on BDW
Nanley Chery
- [Mesa-dev] [PATCH 20/22] anv/blorp: Don't fast depth clear samplable HiZ buffers on BDW
Jason Ekstrand
- [Mesa-dev] [PATCH 20/22] i965: enable ARB_gpu_shader_fp64 for Ivybridge/Valleyview
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 20/25] glsl: exit loop early if we find xfb layout qualifers
Timothy Arceri
- [Mesa-dev] [PATCH 20/27] i965/miptree: Refactor ISL aux usage resolver
Topi Pohjolainen
- [Mesa-dev] [PATCH 20/27] i965: Pretend that CCS modified images are two planes
Ben Widawsky
- [Mesa-dev] [PATCH 20/29] radv/ac: handle emitting vertex outputs to esgs ring.
Dave Airlie
- [Mesa-dev] [PATCH 20/31] radv/ac: add geom input support to get deref offset.
Dave Airlie
- [Mesa-dev] [PATCH 20/32] i965: Support all known modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 20/34] i965: Restructure CCS disable
Ben Widawsky
- [Mesa-dev] [PATCH 20/34] i965: Restructure CCS disable
Pohjolainen, Topi
- [Mesa-dev] [PATCH 20/37] glsl: add support for caching atomic buffers
Timothy Arceri
- [Mesa-dev] [PATCH 20/51] i965: Add dword aliases to bitfield structs
Chris Wilson
- [Mesa-dev] [PATCH 20/53] mesa: simplify sampler setting code
Timothy Arceri
- [Mesa-dev] [PATCH 21/22] anv: Enable sampling from HiZ
Nanley Chery
- [Mesa-dev] [PATCH 21/22] anv: Enable sampling from HiZ
Jason Ekstrand
- [Mesa-dev] [PATCH 21/22] anv: Enable sampling from HiZ
Chery, Nanley G
- [Mesa-dev] [PATCH 21/22] i965: enable OpenGL 4.0 to Ivybridge/Valleyview
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 21/25] mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 21/27] intel/isl/gen7: Add CCS alignment restrictions
Topi Pohjolainen
- [Mesa-dev] [PATCH 21/27] intel/isl/gen7: Add CCS alignment restrictions
Jason Ekstrand
- [Mesa-dev] [PATCH 21/29] radv/ac: handle case of swizzle with single components in get_alu_src.
Dave Airlie
- [Mesa-dev] [PATCH 21/31] radv/ac: handle gs inputs
Dave Airlie
- [Mesa-dev] [PATCH 21/32] i965: Allocate tile aligned height
Ben Widawsky
- [Mesa-dev] [PATCH 21/34] i965: Support all known modifiers
Ben Widawsky
- [Mesa-dev] [PATCH 21/37] glsl: cache some more image metadata
Timothy Arceri
- [Mesa-dev] [PATCH 21/51] i965: Refactor adding relocations into the batch buffer
Chris Wilson
- [Mesa-dev] [PATCH 21/53] mesa/glsl: set sampler units directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 22/22] anv: Avoid some resolves for samplable HiZ buffers
Nanley Chery
- [Mesa-dev] [PATCH 22/22] anv: Avoid some resolves for samplable HiZ buffers
Jason Ekstrand
- [Mesa-dev] [PATCH 22/22] docs: mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as supported by i965/gen7+
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 22/25] mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 22/25] mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 22/27] intel/isl: Apply render target alignment constraints for MCS
Topi Pohjolainen
- [Mesa-dev] [PATCH 22/27] intel/isl: Apply render target alignment constraints for MCS
Jason Ekstrand
- [Mesa-dev] [PATCH 22/29] radv/ac: handle primitive id
Dave Airlie
- [Mesa-dev] [PATCH 22/31] radv/ac: handle emitting vertex outputs to esgs ring.
Dave Airlie
- [Mesa-dev] [PATCH 22/32] i965: Create correctly sized mcs for an image
Ben Widawsky
- [Mesa-dev] [PATCH 22/32] i965: Create correctly sized mcs for an image
Pohjolainen, Topi
- [Mesa-dev] [PATCH 22/32] i965: Create correctly sized mcs for an image
Ben Widawsky
- [Mesa-dev] [PATCH 22/32] i965: Create correctly sized mcs for an image
Pohjolainen, Topi
- [Mesa-dev] [PATCH 22/34] i965: Allocate tile aligned height
Ben Widawsky
- [Mesa-dev] [PATCH 22/34] i965: Allocate tile aligned height
Jason Ekstrand
- [Mesa-dev] [PATCH 22/37] glsl: make uniform values helper available for use elsewhere
Timothy Arceri
- [Mesa-dev] [PATCH 22/51] i965: Refactor batch flush into intel_front_flush()
Chris Wilson
- [Mesa-dev] [PATCH 22/53] st/mesa/glsl: set SamplersUsed directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 23/25] mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 23/27] i965/miptree: Use ISL for MCS layouts
Topi Pohjolainen
- [Mesa-dev] [PATCH 23/29] radv: add pipeline creation support for geometry shaders (v2)
Dave Airlie
- [Mesa-dev] [PATCH 23/29] radv: add pipeline creation support for geometry shaders (v2)
Dave Airlie
- [Mesa-dev] [PATCH 23/31] radv/ac: handle case of swizzle with single components in get_alu_src.
Dave Airlie
- [Mesa-dev] [PATCH 23/31] radv/ac: handle case of swizzle with single components in get_alu_src.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 23/32] i965/miptree: Add a return for updating of winsys
Ben Widawsky
- [Mesa-dev] [PATCH 23/32] i965/miptree: Add a return for updating of winsys
Pohjolainen, Topi
- [Mesa-dev] [PATCH 23/34] i965: Add logic for allocating BO with CCS
Ben Widawsky
- [Mesa-dev] [PATCH 23/34] i965: Add logic for allocating BO with CCS
Pohjolainen, Topi
- [Mesa-dev] [PATCH 23/34] i965: Add logic for allocating BO with CCS
Jason Ekstrand
- [Mesa-dev] [PATCH 23/37] glsl: cache uniform values
Timothy Arceri
- [Mesa-dev] [PATCH 23/51] i965: Move bufmgr from brw_context to brw_batch
Chris Wilson
- [Mesa-dev] [PATCH 23/53] st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 24/25] mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 24/25] mesa/glsl: set and get cs layouts to and from shader_info
Lionel Landwerlin
- [Mesa-dev] [PATCH 24/25] mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 24/27] i965/miptree: Drop MIPTREE_LAYOUT_ACCELERATED_UPLOAD in mcs init
Topi Pohjolainen
- [Mesa-dev] [PATCH 24/29] radv: add gs ring size calculations to pipeline.
Dave Airlie
- [Mesa-dev] [PATCH 24/31] radv/ac: handle primitive id
Dave Airlie
- [Mesa-dev] [PATCH 24/32] i965/miptree: Allocate mt earlier in update winsys
Ben Widawsky
- [Mesa-dev] [PATCH 24/32] i965/miptree: Allocate mt earlier in update winsys
Pohjolainen, Topi
- [Mesa-dev] [PATCH 24/32] i965/miptree: Allocate mt earlier in update winsys
Pohjolainen, Topi
- [Mesa-dev] [PATCH 24/32] i965/miptree: Allocate mt earlier in update winsys
Ben Widawsky
- [Mesa-dev] [PATCH 24/32] i965/miptree: Allocate mt earlier in update winsys
Pohjolainen, Topi
- [Mesa-dev] [PATCH 24/34] i965/miptree: Add a return for updating of winsys
Ben Widawsky
- [Mesa-dev] [PATCH 24/34] i965/miptree: Add a return for updating of winsys
Jason Ekstrand
- [Mesa-dev] [PATCH 24/37] glsl: track mesa version shader cache items were created with
Timothy Arceri
- [Mesa-dev] [PATCH 24/51] i965: Move batch related parameters from brw_context to intel_batchbuffer
Chris Wilson
- [Mesa-dev] [PATCH 24/53] st/mesa: pass gl_program to st_bind_ssbos()
Timothy Arceri
- [Mesa-dev] [PATCH 25/25] mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
- [Mesa-dev] [PATCH 25/27] i965/miptree/gen7+: Use ISL for HIZ layouts
Topi Pohjolainen
- [Mesa-dev] [PATCH 25/27] i965: Use partial resolves for CCS buffers being scanned out
Ben Widawsky
- [Mesa-dev] [PATCH 25/29] radv: emit geometry ring size and pointers via preamble
Dave Airlie
- [Mesa-dev] [PATCH 25/29] radv: emit geometry ring size and pointers via preamble
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 25/31] radv: add pipeline creation support for geometry shaders
Dave Airlie
- [Mesa-dev] [PATCH 25/32] i965: Pretend that CCS modified images are two planes
Ben Widawsky
- [Mesa-dev] [PATCH 25/34] i965/miptree: Allocate mt earlier in update winsys
Ben Widawsky
- [Mesa-dev] [PATCH 25/34] i965/miptree: Allocate mt earlier in update winsys
Jason Ekstrand
- [Mesa-dev] [PATCH 25/37] mesa/glsl: add cache_fallback flag to gl_shader_program_data
Timothy Arceri
- [Mesa-dev] [PATCH 25/51] i965: Move HW context into brw_batch
Chris Wilson
- [Mesa-dev] [PATCH 25/53] st/mesa/glsl: set num_images directly in shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 26/27] i965/blorp: Use hiz surface instead of creating copy
Topi Pohjolainen
- [Mesa-dev] [PATCH 26/27] i965: Remove scanout restriction from lossless compression
Ben Widawsky
- [Mesa-dev] [PATCH 26/29] radv: emit geometry shaders to hardware
Dave Airlie
- [Mesa-dev] [PATCH 26/31] radv: add gs ring size calculations to pipeline.
Dave Airlie
- [Mesa-dev] [PATCH 26/32] i965: Make CCS stride match kernel's expectations
Ben Widawsky
- [Mesa-dev] [PATCH 26/32] i965: Make CCS stride match kernel's expectations
Ben Widawsky
- [Mesa-dev] [PATCH 26/32] i965: Make CCS stride match kernel's expectations
Jason Ekstrand
- [Mesa-dev] [PATCH 26/34] i965: Pretend that CCS modified images are two planes
Ben Widawsky
- [Mesa-dev] [PATCH 26/34] i965: Pretend that CCS modified images are two planes
Jason Ekstrand
- [Mesa-dev] [PATCH 26/37] glsl: make a copy of the shader source for use with cache fallback
Timothy Arceri
- [Mesa-dev] [PATCH 26/51] i965: Refactor batch buffer dumping
Chris Wilson
- [Mesa-dev] [PATCH 26/53] st/mesa: stop passing gl_linked_shader to set_affected_state_flags()
Timothy Arceri
- [Mesa-dev] [PATCH 27/27] i965: Use stored hiz surface instead of creating copy
Topi Pohjolainen
- [Mesa-dev] [PATCH 27/29] radv: handle prim id inputs to fragment shader.
Dave Airlie
- [Mesa-dev] [PATCH 27/31] radv: handle emitting ring size registers at start of cs
Dave Airlie
- [Mesa-dev] [PATCH 27/32] i965: Change resolve flags to enum
Ben Widawsky
- [Mesa-dev] [PATCH 27/32] i965: Change resolve flags to enum
Pohjolainen, Topi
- [Mesa-dev] [PATCH 27/32] i965: Change resolve flags to enum
Ben Widawsky
- [Mesa-dev] [PATCH 27/32] i965: Change resolve flags to enum
Pohjolainen, Topi
- [Mesa-dev] [PATCH 27/34] i965: Make CCS stride match kernel's expectations
Ben Widawsky
- [Mesa-dev] [PATCH 27/34] i965: Make CCS stride match kernel's expectations
Jason Ekstrand
- [Mesa-dev] [PATCH 27/37] glsl: don't reference shader prog data during cache fallback
Timothy Arceri
- [Mesa-dev] [PATCH 27/51] i965: Move brw_bo creation to brw_batch.h
Chris Wilson
- [Mesa-dev] [PATCH 27/53] st/mesa: pass gl_program to st_bind_images()
Timothy Arceri
- [Mesa-dev] [PATCH 28/29] radv: emit esgs itemsize register.
Dave Airlie
- [Mesa-dev] [PATCH 28/31] radv: emit geometry shaders to hardware
Dave Airlie
- [Mesa-dev] [PATCH 28/32] i965: Plumb resolve hints from miptrees to blorp
Ben Widawsky
- [Mesa-dev] [PATCH 28/34] i965: Change resolve flags to enum
Ben Widawsky
- [Mesa-dev] [PATCH 28/37] glsl: don't lose uniform values when falling back to full compile
Timothy Arceri
- [Mesa-dev] [PATCH 28/51] i965: Pass can-use-active flag to brw_bo_create()
Chris Wilson
- [Mesa-dev] [PATCH 28/53] st/mesa: pass gl_program to st_bind_ubos()
Timothy Arceri
- [Mesa-dev] [PATCH 29/29] radv: enable geometryShader and multiViewport capabilities.
Dave Airlie
- [Mesa-dev] [PATCH 29/31] radv: handle prim id inputs to fragment shader.
Dave Airlie
- [Mesa-dev] [PATCH 29/32] i965: Add new resolve hints full and partial
Ben Widawsky
- [Mesa-dev] [PATCH 29/32] i965: Add new resolve hints full and partial
Pohjolainen, Topi
- [Mesa-dev] [PATCH 29/34] i965: Plumb resolve hints from miptrees to blorp
Ben Widawsky
- [Mesa-dev] [PATCH 29/37] glsl: skip more uniform initialisation when doing fallback linking
Timothy Arceri
- [Mesa-dev] [PATCH 29/51] i965: Extract batch start/finish hooks
Chris Wilson
- [Mesa-dev] [PATCH 29/53] mesa/glsl: move ProgramResourceList to gl_shader_program_data
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] anv/image: Disable HiZ for depth buffer arrays
Nanley Chery
- [Mesa-dev] [PATCH 3/3] anv/image: Disable HiZ for depth buffer arrays
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] anv/image: Disable HiZ for depth buffer arrays
Nanley Chery
- [Mesa-dev] [PATCH 3/3] anv: fix comment typo
Lionel Landwerlin
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 2
Chad Versace
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 2
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 2
Emil Velikov
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 2
Chad Versace
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 2
Chad Versace
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 2
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 3 (patch v2)
Chad Versace
- [Mesa-dev] [PATCH 3/3] anv: Support loader interface version 3 (patch v2)
Emil Velikov
- [Mesa-dev] [PATCH 3/3] gallium/radeon: add new HUD queries for monitoring the CP
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/3] gallium/radeon: add new HUD queries for monitoring the CP
Marek Olšák
- [Mesa-dev] [PATCH 3/3] gallium/radeon: add new HUD queries for monitoring the CP
Alex Deucher
- [Mesa-dev] [PATCH 3/3] gallivm: Reenable PPC VSX
Ben Crocker
- [Mesa-dev] [PATCH 3/3] gallivm: Reenable PPC VSX
Matt Turner
- [Mesa-dev] [PATCH 3/3] gallivm: Reenable PPC VSX (v2)
Ben Crocker
- [Mesa-dev] [PATCH 3/3] gallivm: Reenable PPC VSX (v2)
Emil Velikov
- [Mesa-dev] [PATCH 3/3] gallivm: Reenable PPC VSX (v3)
Ben Crocker
- [Mesa-dev] [PATCH 3/3] glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 3/3] glsl/linker: Check that re-declared, inter-shader built-in blocks match
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 3/3] glsl/linker: Check that re-declared, inter-shader built-in blocks match
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 3/3] glsl/linker: Check that re-declared, inter-shader built-in blocks match
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] i965: Remove unnecessary mt->compressed checks
Anuj Phogat
- [Mesa-dev] [PATCH 3/3] i965: Use correct VertStride on align16 instructions.
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965: Use correct VertStride on align16 instructions.
Francisco Jerez
- [Mesa-dev] [PATCH 3/3] i965: Use correct VertStride on align16 instructions.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 3/3] i965: Use correct VertStride on align16 instructions.
Matt Turner
- [Mesa-dev] [PATCH 3/3] radeonsi: add a workaround for the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: add a workaround for the Witcher 2 black transitions
Edmondo Tommasina
- [Mesa-dev] [PATCH 3/3] radeonsi: add a workaround for the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: add a workaround for the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: add TC L2 prefetch for shaders and VBO descriptors
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: add TC L2 prefetch for shaders and VBO descriptors
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: replace si_shader_context::soa by bld_base
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/3] radeonsi: replace si_shader_context::soa by bld_base
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] radeonsi: replace si_shader_context::soa by bld_base
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radv: Call NIR passes using NIR_PASS_V.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/3] radv: Call NIR passes using NIR_PASS_V.
Timothy Arceri
- [Mesa-dev] [PATCH 3/3] radv: Enable VK_KHR_shader_draw_parameters.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Andres Rodriguez
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Andres Rodriguez
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Andres Rodriguez
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/3] radv: make device extension setup dynamic
Andres Rodriguez
- [Mesa-dev] [PATCH 3/3] rSQUASH/i965/opt_move_comparisons: rework phi handling
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] st/nine: always set the MUL_ZERO_WINS flag
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/va: error handling
Nayan Deshmukh
- [Mesa-dev] [PATCH 3/3] st/vdpau: remove the delayed rendering hack(v1.1)
Nayan Deshmukh
- [Mesa-dev] [PATCH 3/3] st/vdpau: remove the delayed rendering hack(v1.1)
Nayan Deshmukh
- [Mesa-dev] [PATCH 3/3] tgsi: implement ddiv opcode
sroland at vmware.com
- [Mesa-dev] [PATCH 3/3] tgsi: implement ddiv opcode
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] vc4: Enable Neon on arm builds
Rob Herring
- [Mesa-dev] [PATCH 3/3] winsys/radeon: clamp vram_vis_size to 256MB
Marek Olšák
- [Mesa-dev] [PATCH 3/3] winsys/radeon: clamp vram_vis_size to 256MB
Christian König
- [Mesa-dev] [PATCH 3/3] winsys/radeon: clamp vram_vis_size to 256MB
Michel Dänzer
- [Mesa-dev] [PATCH 3/3] winsys/radeon: clamp vram_vis_size to 256MB
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] anv: add helper to get vue map for fragment shader
Lionel Landwerlin
- [Mesa-dev] [PATCH 3/4] anv: add helper to get vue map for fragment shader
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] anv: generate entry points from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH 3/4] anv: generate entry points from vk.xml
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] configure.ac: Separate HAVE_LLVM defines for gallium and radv
Tobias Droste
- [Mesa-dev] [PATCH 3/4] configure.ac: Separate HAVE_LLVM defines for gallium and radv
Tobias Droste
- [Mesa-dev] [PATCH 3/4] gallium/swrast: rename "resource_create_front" method
Karl Lessard
- [Mesa-dev] [PATCH 3/4] gallium/swrast: rename "resource_create_front" method
Karl Lessard
- [Mesa-dev] [PATCH 3/4] gallium/swrast: rename "resource_create_front" method
Karl Lessard
- [Mesa-dev] [PATCH 3/4] gallium: add PIPE_CAP_TGSI_DDIV capability
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] gallium: add PIPE_CAP_TGSI_DDIV capability
Roland Scheidegger
- [Mesa-dev] [PATCH 3/4] gallium: add PIPE_CAP_TGSI_DDIV capability
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] gallium: add PIPE_CAP_TGSI_DDIV capability
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] gallium: add PIPE_CAP_TGSI_DDIV capability
Roland Scheidegger
- [Mesa-dev] [PATCH 3/4] gallivm: optimize lp_build_unpack_arith_rgba_aos slightly
Jose Fonseca
- [Mesa-dev] [PATCH 3/4] graw: remove unneeded forward declaration of gallivm_state
Emil Velikov
- [Mesa-dev] [PATCH 3/4] i965/gen6: Issue direct depth stall and flush after depth clear
Topi Pohjolainen
- [Mesa-dev] [PATCH 3/4] i965/gen6: Issue direct depth stall and flush after depth clear
Francisco Jerez
- [Mesa-dev] [PATCH 3/4] i965: Always scissor on Gen6-7.5 instead of disabling guardband.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965: Always scissor on Gen6-7.5 instead of disabling guardband.
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] mesa: Arrange _mesa_uniform parameters to match the call sites
Ian Romanick
- [Mesa-dev] [PATCH 3/4] radv: Track scratch usage across pipelines & command buffers.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/4] st/mesa: add support for enabling ARB_gpu_shader_int64.
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/4] util: Implement a hash table cloning function
Thomas Helland
- [Mesa-dev] [PATCH 3/4] util: Implement a hash table cloning function
Vladislav Egorov
- [Mesa-dev] [PATCH 3/4 v2] configure.ac: Separate HAVE_LLVM defines for gallium and radv
Tobias Droste
- [Mesa-dev] [PATCH 3/5] anv: Refactor anv_GetPhysicalDeviceFormatProperties()
Chad Versace
- [Mesa-dev] [PATCH 3/5] gallium/hud: add an option to reset the color counter
Marek Olšák
- [Mesa-dev] [PATCH 3/5] nir/i965: add before ffma algebraic opts
Timothy Arceri
- [Mesa-dev] [PATCH 3/5] radv: Dump command buffer on hang.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/5] radv: Dump command buffer on hang.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/5] st/nine: Remove all usage of ureg_SUB in nine_shader
Marek Olšák
- [Mesa-dev] [PATCH 3/5] util/sha1: drop _mesa_sha1_{update, format} return type
Emil Velikov
- [Mesa-dev] [PATCH 3/6] ac/nir: Implement Float64 load/store var.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 3/6] anv: Report FORMAT_FEATURE_TRANSFER_SRC/DST_BIT_KHR
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] anv: Report FORMAT_FEATURE_TRANSFER_SRC/DST_BIT_KHR
Iago Toral
- [Mesa-dev] [PATCH 3/6] anv: Report FORMAT_FEATURE_TRANSFER_SRC/DST_BIT_KHR
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] gallivm: optimize gather a bit, by using supplied destination type
Dave Airlie
- [Mesa-dev] [PATCH 3/6] gallivm: optimize gather a bit, by using supplied destination type
Roland Scheidegger
- [Mesa-dev] [PATCH 3/6] i965: Access TES shader info via NIR.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/6] i965: make intel_batchbuffer_free() take a batchbuffer as argument
Iago Toral Quiroga
- [Mesa-dev] [PATCH 3/6] nir/builder: Add a helper for getting the most recently added instruction
Timothy Arceri
- [Mesa-dev] [PATCH 3/6] radeonsi: implement GL_FIXED vertex format
Marek Olšák
- [Mesa-dev] [PATCH 3/6] swr: [rasterizer core] fix SIMD16 PackTraits pack() and unpack()
Tim Rowley
- [Mesa-dev] [PATCH 3/7] anv: limit vertex buffers to 31
Lionel Landwerlin
- [Mesa-dev] [PATCH 3/7] gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout
Marek Olšák
- [Mesa-dev] [PATCH 3/7] gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Marek Olšák
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Marek Olšák
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Erik Faye-Lund
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Erik Faye-Lund
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Marek Olšák
- [Mesa-dev] [PATCH 3/7] glsl: run do_lower_jumps properly in do_common_optimizations
Marek Olšák
- [Mesa-dev] [PATCH 3/7] i965/sync: Add brw_fence::type
Chad Versace
- [Mesa-dev] [PATCH 3/7] i965: Don't map/unmap in brw_print_program_cache on LLC platforms.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/7] i965: Don't map/unmap in brw_print_program_cache on LLC platforms.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 3/7] intel/isl: Add some helpers for working with RGBX formats
Jason Ekstrand
- [Mesa-dev] [PATCH 3/7] intel/tools: Use brw_disassemble_prog in gen_disasm_disassemble
Jordan Justen
- [Mesa-dev] [PATCH 3/7] radeon/uvd: enable 10bit HEVC decode
Christian König
- [Mesa-dev] [PATCH 3/7] radv: use new error codes for AllocateDescriptorSets
Andres Rodriguez
- [Mesa-dev] [PATCH 3/7] st/nine: Rework CreatePipeSurface
Axel Davy
- [Mesa-dev] [PATCH 3/8] android: remove static linking LLVM parts.
Wu Zhen
- [Mesa-dev] [PATCH 3/8] android: remove static linking LLVM parts.
Emil Velikov
- [Mesa-dev] [PATCH 3/8] configure.ac: remove unused LLVM variables
Emil Velikov
- [Mesa-dev] [PATCH 3/8] configure.ac: remove unused LLVM variables
Tobias Droste
- [Mesa-dev] [PATCH 3/8] glsl/ir_builder: Add rcp builder.
Francisco Jerez
- [Mesa-dev] [PATCH 3/8] glsl/ir_builder: Add rcp builder.
Ian Romanick
- [Mesa-dev] [PATCH 3/8] glsl/ir_builder: Add rcp builder.
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 3/8] glsl: Mark whole variable used for ClipDistance and TessLevel*.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/8] glsl: Mark whole variable used for ClipDistance and TessLevel*.
Marek Olšák
- [Mesa-dev] [PATCH 3/8] glsl: Mark whole variable used for ClipDistance and TessLevel*.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/8] nir/gcm: Use an array for storring the early block
Jason Ekstrand
- [Mesa-dev] [PATCH 3/8] softpipe: set softpipe_screen::use_llvm when draw is build with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 3/8] softpipe: set softpipe_screen::use_llvm when draw is build with LLVM
Roland Scheidegger
- [Mesa-dev] [PATCH 3/8] softpipe: set softpipe_screen::use_llvm when draw is build with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 3/8] softpipe: set softpipe_screen::use_llvm when draw is build with LLVM
Roland Scheidegger
- [Mesa-dev] [PATCH 3/8] svga: remove const qualifier from SVGA3D_vgpu10_GenMips() prototype
Emil Velikov
- [Mesa-dev] [PATCH 3/9] autoconf: set all __STDC_*_MACROS
Emil Velikov
- [Mesa-dev] [PATCH 3/9] nir/algebraic: add support for conditional helper functions to expressions
Timothy Arceri
- [Mesa-dev] [PATCH 3/9] nir/algebraic: add support for conditional helper functions to expressions
Jason Ekstrand
- [Mesa-dev] [PATCH 3/9] radeonsi: unduplicate VS color export code
Marek Olšák
- [Mesa-dev] [PATCH 30/31] radv: emit esgs itemsize register.
Dave Airlie
- [Mesa-dev] [PATCH 30/32] i965: Use partial resolves for CCS buffers being scanned out
Ben Widawsky
- [Mesa-dev] [PATCH 30/32] i965: Use partial resolves for CCS buffers being scanned out
Pohjolainen, Topi
- [Mesa-dev] [PATCH 30/32] i965: Use partial resolves for CCS buffers being scanned out
Ben Widawsky
- [Mesa-dev] [PATCH 30/34] i965: Add new resolve hints full and partial
Ben Widawsky
- [Mesa-dev] [PATCH 30/37] glsl: don't reprocess or clear UBOs on cache fallback
Timothy Arceri
- [Mesa-dev] [PATCH 30/51] i965: Introduce a perf_debug() hook for flushing the intel_batchbuffer
Chris Wilson
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
- [Mesa-dev] [PATCH 30/53] mesa: don't always set _NEW_PROGRAM when linking
Marek Olšák
- [Mesa-dev] [PATCH 31/31] radv: enable geometryShader and multiViewport capabilities.
Dave Airlie
- [Mesa-dev] [PATCH 31/32] i965: Remove scanout restriction from lossless compression
Ben Widawsky
- [Mesa-dev] [PATCH 31/32] i965: Remove scanout restriction from lossless compression
Pohjolainen, Topi
- [Mesa-dev] [PATCH 31/32] i965: Remove scanout restriction from lossless compression
Ben Widawsky
- [Mesa-dev] [PATCH 31/32] i965: Remove scanout restriction from lossless compression
Pohjolainen, Topi
- [Mesa-dev] [PATCH 31/32] i965: Remove scanout restriction from lossless compression
Ben Widawsky
- [Mesa-dev] [PATCH 31/34] i965: Use partial resolves for CCS buffers being scanned out
Ben Widawsky
- [Mesa-dev] [PATCH 31/34] i965: Use partial resolves for CCS buffers being scanned out
Pohjolainen, Topi
- [Mesa-dev] [PATCH 31/34] i965: Use partial resolves for CCS buffers being scanned out
Jason Ekstrand
- [Mesa-dev] [PATCH 31/37] util: make string_to_uint_map hash table public
Timothy Arceri
- [Mesa-dev] [PATCH 31/51] i965: Refactor the always_flush check
Chris Wilson
- [Mesa-dev] [PATCH 31/53] mesa: change init subroutine defaults helper to work per gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 32/32] i965: Handle compression modifier
Ben Widawsky
- [Mesa-dev] [PATCH 32/34] i965/miptree: Remove dead code assertion
Ben Widawsky
- [Mesa-dev] [PATCH 32/34] i965/miptree: Remove dead code assertion
Pohjolainen, Topi
- [Mesa-dev] [PATCH 32/37] glsl/mesa: make a copy of attribute bindings in case of cache fallback
Timothy Arceri
- [Mesa-dev] [PATCH 32/51] i965: Set buffer dirty flags for this batch
Chris Wilson
- [Mesa-dev] [PATCH 32/53] mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
- [Mesa-dev] [PATCH 33/34] i965: Remove scanout restriction from lossless compression
Ben Widawsky
- [Mesa-dev] [PATCH 33/34] i965: Remove scanout restriction from lossless compression
Pohjolainen, Topi
- [Mesa-dev] [PATCH 33/37] glsl/mesa: make a copy of FragData bindings in case of cache fallback
Timothy Arceri
- [Mesa-dev] [PATCH 33/51] i965: Move RESERVED_SPACE from intel_batchbuffer.h to brw_batch.h
Chris Wilson
- [Mesa-dev] [PATCH 33/53] mesa/meta: rewrite _mesa_shader_program_use() and _mesa_program_use()
Timothy Arceri
- [Mesa-dev] [PATCH 34/34] i965: Handle compression modifier
Ben Widawsky
- [Mesa-dev] [PATCH 34/34] i965: Handle compression modifier
Jason Ekstrand
- [Mesa-dev] [PATCH 34/37] glsl: disable on disk shader cache when running as another user
Timothy Arceri
- [Mesa-dev] [PATCH 34/51] i965: Move no_batch_wrap from brw_context to brw_batch
Chris Wilson
- [Mesa-dev] [PATCH 34/53] mesa: update active relinked program
Timothy Arceri
- [Mesa-dev] [PATCH 35/37] glsl: don't try to load/store buffer object values in the cache
Timothy Arceri
- [Mesa-dev] [PATCH 35/51] i965: Convert some intel_batchbuffer prototypes over to brw_batch
Chris Wilson
- [Mesa-dev] [PATCH 35/53] st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
- [Mesa-dev] [PATCH 36/37] glsl: reserve parameter storage on cache restore
Timothy Arceri
- [Mesa-dev] [PATCH 36/51] i965: Move a few intel_batchbuffer functions to brw_batch
Chris Wilson
- [Mesa-dev] [PATCH 36/53] mesa/glsl: set {clip, cull}_distance_array_size directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 37/37] glsl: create separate 32bit and 64bit versions of shader cache objects
Timothy Arceri
- [Mesa-dev] [PATCH 37/51] i965: Refactor aperture testing and restarting
Chris Wilson
- [Mesa-dev] [PATCH 37/53] glsl: use last_vert_prog to get last {clip, cull}_distance_array_size
Timothy Arceri
- [Mesa-dev] [PATCH 38/51] i965: Wrap all instances of batch buffer access in begin/end
Chris Wilson
- [Mesa-dev] [PATCH 38/53] i965: get outputs_written from gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 39/51] i965: Convert brw_emit_mi_flush() to use batch begin/end
Chris Wilson
- [Mesa-dev] [PATCH 39/53] mesa/glsl/i965: set and use tcs vertices_out directly
Timothy Arceri
- [Mesa-dev] [PATCH 4/4] configure.ac: Don't check LLVM version in gallium_require_llvm
Tobias Droste
- [Mesa-dev] [PATCH 4/4] gallium/swrast: avoid syncing with drawable on unmap
Karl Lessard
- [Mesa-dev] [PATCH 4/4] gallium/swrast: avoid syncing with drawable on unmap (optimisation)
Karl Lessard
- [Mesa-dev] [PATCH 4/4] gallium/swrast: avoid syncing with drawable on unmap (optimisation)
Karl Lessard
- [Mesa-dev] [PATCH 4/4] gallium: enable int64 on radeonsi, llvmpipe, softpipe
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/4] gallium: enable int64 on radeonsi, llvmpipe, softpipe
Marek Olšák
- [Mesa-dev] [PATCH 4/4] gallivm: implement aos unpack (to unorm8) for small unorm formats
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Tapani Pälli
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Vladislav Egorov
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Владислав Егоров
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Thomas Helland
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Connor Abbott
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Vladislav Egorov
- [Mesa-dev] [PATCH 4/4] glsl: Use hash table cloning in copy propagation
Tapani Pälli
- [Mesa-dev] [PATCH 4/4] graw: trivial coding style fixes
Emil Velikov
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Topi Pohjolainen
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Francisco Jerez
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/4] i965/blorp: Make post draw flush more explicit
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] llvmpipe: do transpose/untwiddle after conversion for 8bit formats
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] mesa: Arrange validate_uniform_parameters parameters to match call sites
Ian Romanick
- [Mesa-dev] [PATCH 4/4] radv: generate entrypoints from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH 4/4] radv: Handle command buffers that need scratch memory.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/4] Revert "i965: Disable guardband clipping in the smaller-than-viewport case."
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] Revert "i965: Disable guardband clipping in the smaller-than-viewport case."
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] st/glsl_to_tgsi: use DDIV if the driver requests it
Nicolai Hähnle
- [Mesa-dev] [PATCH 4/4] st/glsl_to_tgsi: use DDIV if the driver requests it
Marek Olšák
- [Mesa-dev] [PATCH 4/5] ac/debug: Dump indirect buffers.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/5] ac/debug: Dump indirect buffers.
Marek Olšák
- [Mesa-dev] [PATCH 4/5] anv: Refactor anv_GetPhysicalDeviceQueueFamilyProperties()
Chad Versace
- [Mesa-dev] [PATCH 4/5] configure: explicitly require shared glapi for enable-dri
Steven Newbury
- [Mesa-dev] [PATCH 4/5] configure: explicitly require shared glapi for enable-dri
Emil Velikov
- [Mesa-dev] [PATCH 4/5] configure: explicitly require shared glapi for enable-dri
Steven Newbury
- [Mesa-dev] [PATCH 4/5] gallium/hud: add an option to sort items below graphs
Marek Olšák
- [Mesa-dev] [PATCH 4/5] gallium: remove TGSI_OPCODE_ABS
Marek Olšák
- [Mesa-dev] [PATCH 4/5] nir: bump loop max unroll limit
Timothy Arceri
- [Mesa-dev] [PATCH 4/5] util/sha1: inline the final _mesa_sha1 wrappers inside the header
Emil Velikov
- [Mesa-dev] [PATCH 4/6] ac/nir: Imeplement Float64 UBO loads.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/6] anv: Allow selecting the slice of a 3D image
Jason Ekstrand
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Jose Fonseca
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Jose Fonseca
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Emil Velikov
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Tobias Droste
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Jose Fonseca
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Tobias Droste
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Emil Velikov
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Tobias Droste
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Emil Velikov
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Jose Fonseca
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Tobias Droste
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Roland Scheidegger
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Emil Velikov
- [Mesa-dev] [PATCH 4/6] configure.ac: Set and use HAVE_GALLIUM_LLVM define
Jose Fonseca
- [Mesa-dev] [PATCH 4/6] i965: Move TES spacing/domain/topology setup to brw_compile_tes().
Kenneth Graunke
- [Mesa-dev] [PATCH 4/6] i965: remove brw_context dependency from intel_batchbuffer_init()
Iago Toral Quiroga
- [Mesa-dev] [PATCH 4/6] nir: Add a local variable-based copy propagation pass
Jason Ekstrand
- [Mesa-dev] [PATCH 4/6] nir: Add a local variable-based copy propagation pass
Timothy Arceri
- [Mesa-dev] [PATCH 4/6] nir: Add a local variable-based copy propagation pass
Jason Ekstrand
- [Mesa-dev] [PATCH 4/6] radeonsi: show average results per frame for perf counters in HUD
Marek Olšák
- [Mesa-dev] [PATCH 4/6] swr: [rasterizer core] fix SIMD16 output merger
Tim Rowley
- [Mesa-dev] [PATCH 4/7] anv: move BaseVertexID/BaseInstanceID vertex buffer index to 31
Lionel Landwerlin
- [Mesa-dev] [PATCH 4/7] gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
Marek Olšák
- [Mesa-dev] [PATCH 4/7] gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Ilia Mirkin
- [Mesa-dev] [PATCH 4/7] gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Gustaw Smolarczyk
- [Mesa-dev] [PATCH 4/7] gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Ilia Mirkin
- [Mesa-dev] [PATCH 4/7] i965/sync: Fail sync creation when batchbuffer flush fails
Chad Versace
- [Mesa-dev] [PATCH 4/7] i965: Make brw_cache_item structure private to brw_program_cache.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/7] i965: Make brw_cache_item structure private to brw_program_cache.c.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 4/7] i965: Make brw_cache_item structure private to brw_program_cache.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/7] i965: Make brw_cache_item structure private to brw_program_cache.c.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 4/7] intel/aubinator: Print disassembly by generating a string
Jordan Justen
- [Mesa-dev] [PATCH 4/7] intel/blorp: Silently convert RGBX destination formats to RGBA
Jason Ekstrand
- [Mesa-dev] [PATCH 4/7] intel/blorp: Silently convert RGBX destination formats to RGBA
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/7] radeonsi: preload PS inputs only if KILL is used
Marek Olšák
- [Mesa-dev] [PATCH 4/7] radv: Don't allow any operations on non-supported depth/stencil formats.
Andres Rodriguez
- [Mesa-dev] [PATCH 4/7] st/nine: Flush pending commands if needed for surface9 changes
Axel Davy
- [Mesa-dev] [PATCH 4/7] st/vdpau: add support for 16bit interop
Christian König
- [Mesa-dev] [PATCH 4/8] android: fix llvmpipe build
Wu Zhen
- [Mesa-dev] [PATCH 4/8] android: fix llvmpipe build
Emil Velikov
- [Mesa-dev] [PATCH 4/8] android: fix llvmpipe build
Jose Fonseca
- [Mesa-dev] [PATCH 4/8] android: fix llvmpipe build
Emil Velikov
- [Mesa-dev] [PATCH 4/8] android: fix llvmpipe build
Jose Fonseca
- [Mesa-dev] [PATCH 4/8] configure.ac: don't use == with test
Emil Velikov
- [Mesa-dev] [PATCH 4/8] configure.ac: don't use == with test
Tobias Droste
- [Mesa-dev] [PATCH 4/8] glsl: Support gl_TessLevelInner/Outer[] as TES input variables.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/8] i965/fs: Fix nir_op_fsign of absolute value.
Francisco Jerez
- [Mesa-dev] [PATCH 4/8] i965/fs: Fix nir_op_fsign of absolute value.
Ian Romanick
- [Mesa-dev] [PATCH 4/8] i965/fs: Fix nir_op_fsign of absolute value.
Francisco Jerez
- [Mesa-dev] [PATCH 4/8] i965/fs: Fix nir_op_fsign of absolute value.
Ian Romanick
- [Mesa-dev] [PATCH 4/8] mesa: use correct return statement for a void function
Emil Velikov
- [Mesa-dev] [PATCH 4/8] nir/gcm: Move block choosing into a helper function
Jason Ekstrand
- [Mesa-dev] [PATCH 4/8] softpipe: let .get_name() append LLVM if built with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 4/9] glsl: remove explicit __STDC_FORMAT_MACROS define
Emil Velikov
- [Mesa-dev] [PATCH 4/9] nir: Introduce a nir_opt_move_comparisons() pass.
Timothy Arceri
- [Mesa-dev] [PATCH 4/9] nir: Introduce a nir_opt_move_comparisons() pass.
Jason Ekstrand
- [Mesa-dev] [PATCH 4/9] nir: Introduce a nir_opt_move_comparisons() pass.
Jason Ekstrand
- [Mesa-dev] [PATCH 4/9] radeonsi: assume that a TES without POSITION precedes GS
Marek Olšák
- [Mesa-dev] [PATCH 40/51] i965: Wrap brw_memory_barrier with begin/end
Chris Wilson
- [Mesa-dev] [PATCH 40/53] st/mesa/glsl: set early_fragment_tests directly in shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 41/51] i965: Move all the render preamble together
Chris Wilson
- [Mesa-dev] [PATCH 41/53] mesa/glsl: move ARB_fragment_coord_conventions_enable field
Timothy Arceri
- [Mesa-dev] [PATCH 42/51] i965: Pack a couple of batch booleans into a flags field
Chris Wilson
- [Mesa-dev] [PATCH 42/53] mesa/glsl: move redeclares_gl_fragcoord to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 43/51] i965: Unconditionally reset the HW binding table offsets after a batch
Chris Wilson
- [Mesa-dev] [PATCH 43/53] mesa/glsl: move uses_gl_fragcoord to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 44/51] i965: Pass the map-mode along to intel_mipmap_tree_map_raw()
Chris Wilson
- [Mesa-dev] [PATCH 44/53] mesa/glsl: move origin_upper_left to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 45/51] i965: Remove use of deprecated drm_intel_aub routines
Chris Wilson
- [Mesa-dev] [PATCH 45/53] mesa/glsl: move pixel_center_integer to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 46/51] i965: Introduce a context-local batch manager
Chris Wilson
- [Mesa-dev] [PATCH 46/53] glsl: tidy up PostDepthCoverage shader field
Timothy Arceri
- [Mesa-dev] [PATCH 46/70] st/mesa: get Version from gl_program rather than gl_shader_program
Michel Dänzer
- [Mesa-dev] [PATCH 46/70] st/mesa: get Version from gl_program rather than gl_shader_program
Timothy Arceri
- [Mesa-dev] [PATCH 46/70] st/mesa: get Version from gl_program rather than gl_shader_program
Marek Olšák
- [Mesa-dev] [PATCH 47/51] i965: Allow syncobjects to hook into the internal fence tracking
Chris Wilson
- [Mesa-dev] [PATCH 47/53] glsl: set InnerCoverage directly in gl_program
Timothy Arceri
- [Mesa-dev] [PATCH 48/51] i965: Use fences for tracking QueryCounters
Chris Wilson
- [Mesa-dev] [PATCH 48/53] glsl: exit loop early if we find xfb layout qualifers
Timothy Arceri
- [Mesa-dev] [PATCH 49/51] i965: Enable brw-batch dirty tracking
Chris Wilson
- [Mesa-dev] [PATCH 49/53] mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Timothy Arceri
- [Mesa-dev] [PATCH 5/5] anv: Implement VK_KHR_get_physical_device_properties2
Chad Versace
- [Mesa-dev] [PATCH 5/5] anv: Implement VK_KHR_get_physical_device_properties2
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] anv: Implement VK_KHR_get_physical_device_properties2
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] anv: Implement VK_KHR_get_physical_device_properties2
Chad Versace
- [Mesa-dev] [PATCH 5/5] gallium/hud: increase the vertex buffer size for text
Marek Olšák
- [Mesa-dev] [PATCH 5/5] gallium: remove TGSI_OPCODE_SUB
Marek Olšák
- [Mesa-dev] [PATCH 5/5] gallium: remove TGSI_OPCODE_SUB
Ilia Mirkin
- [Mesa-dev] [PATCH 5/5] gallium: remove TGSI_OPCODE_SUB
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/5] i965: remove GLSL IR optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH 5/5] i965: remove GLSL IR optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH 5/5] radv: Create single RADV_DEBUG env var.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/5] utils/sha1: make _mesa_sha1_final a simple define around SHA1Final
Emil Velikov
- [Mesa-dev] [PATCH 5/6] ac/nir: Implement Float64 SSBO loads.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 5/6] anv: Return better errors from AllocateDescriptorSets
Jason Ekstrand
- [Mesa-dev] [PATCH 5/6] anv: Return better errors from AllocateDescriptorSets
Ilia Mirkin
- [Mesa-dev] [PATCH 5/6] anv: Return better errors from AllocateDescriptorSets
Jason Ekstrand
- [Mesa-dev] [PATCH 5/6] gallium/radeon: make the GPU load / GRBM_STATUS monitoring extensible
Marek Olšák
- [Mesa-dev] [PATCH 5/6] i965: check if we support pipelined register writes at screen creation time
Iago Toral Quiroga
- [Mesa-dev] [PATCH 5/6] i965: Pass NULL for gl_program when compiling TES.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/6] i965: Pass NULL for gl_program when compiling TES.
Timothy Arceri
- [Mesa-dev] [PATCH 5/6] swr: [rasterizer core] fix SIMD16 Transform_16_16
Tim Rowley
- [Mesa-dev] [PATCH 5/7] anv: always allocate a vertex element with vertexid or instanceid
Lionel Landwerlin
- [Mesa-dev] [PATCH 5/7] gallium: add flags parameter to texture barrier
Ilia Mirkin
- [Mesa-dev] [PATCH 5/7] gallium: add flags parameter to texture barrier
Nicolai Hähnle
- [Mesa-dev] [PATCH 5/7] i965/sync: Rename brw_fence_insert()
Chad Versace
- [Mesa-dev] [PATCH 5/7] i965: Use a CPU mapping for the program cache BO on LLC platforms.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/7] intel/blorp: Support the RGB workaround on more formats
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] intel/tools: Support decoding SFIXED items to a float
Jordan Justen
- [Mesa-dev] [PATCH 5/7] mesa: add gl_constants::GLSLOptimizeConservatively
Marek Olšák
- [Mesa-dev] [PATCH 5/7] radeonsi: don't declare LDS in TES
Marek Olšák
- [Mesa-dev] [PATCH 5/7] radv: Expose transfer format features.
Andres Rodriguez
- [Mesa-dev] [PATCH 5/7] st/nine: Process pending commands on Reset
Axel Davy
- [Mesa-dev] [PATCH 5/7] st/vdpau: always use the prefered surface format for decode
Christian König
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Wu Zhen
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Mauro Rossi
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Emil Velikov
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Zhen Wu
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Zhen Wu
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Ilia Mirkin
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Mauro Rossi
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Emil Velikov
- [Mesa-dev] [PATCH 5/8] android: add Android.mk for llvmpipe
Emil Velikov
- [Mesa-dev] [PATCH 5/8] glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Francisco Jerez
- [Mesa-dev] [PATCH 5/8] glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Ian Romanick
- [Mesa-dev] [PATCH 5/8] glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Francisco Jerez
- [Mesa-dev] [PATCH 5/8] glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Ian Romanick
- [Mesa-dev] [PATCH 5/8] i915g: use draw_get_option_use_llvm() instead of open coding it
Emil Velikov
- [Mesa-dev] [PATCH 5/8] i965: Make unify_interfaces not spread VARYING_BIT_TESS_LEVEL_*.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/8] nir/gcm: Add a real concept of "progress"
Jason Ekstrand
- [Mesa-dev] [PATCH 5/8] Revert "configure.ac: Create correct LLVM_VERSION_INT with minor >= 10"
Emil Velikov
- [Mesa-dev] [PATCH 5/8] Revert "configure.ac: Create correct LLVM_VERSION_INT with minor >= 10"
Tobias Droste
- [Mesa-dev] [PATCH 5/8] st/mesa: use correct return statement for a void function
Emil Velikov
- [Mesa-dev] [PATCH 5/8] st/mesa: use correct return statement for a void function
Marek Olšák
- [Mesa-dev] [PATCH 5/9] gallivm: remove explicit __STDC_.*_MACROS defines
Emil Velikov
- [Mesa-dev] [PATCH 5/9] gallivm: remove explicit __STDC_.*_MACROS defines
Roland Scheidegger
- [Mesa-dev] [PATCH 5/9] i965: Move nir_lower_locals_to_regs a bit later.
Timothy Arceri
- [Mesa-dev] [PATCH 5/9] radeonsi: don't wait for compute shaders in texture_barrier
Marek Olšák
- [Mesa-dev] [PATCH 5/9] radeonsi: don't wait for compute shaders in texture_barrier
Jan Ziak
- [Mesa-dev] [PATCH 50/51] i965: Coalesce relocation read/write domains to a single integer
Chris Wilson
- [Mesa-dev] [PATCH 50/53] mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 51/51] i965: Request batch promotion when using mmio commands
Chris Wilson
- [Mesa-dev] [PATCH 51/53] mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 52/53] mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
- [Mesa-dev] [PATCH 53/53] mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
- [Mesa-dev] [PATCH 6/6] anv: Expose VK_KHR_maintenance1
Jason Ekstrand
- [Mesa-dev] [PATCH 6/6] gallium/radeon: add GPU-shaders-busy HUD query
Marek Olšák
- [Mesa-dev] [PATCH 6/6] gallium/radeon: add GPU-shaders-busy HUD query
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/6] i965/gen7: Enable OpenGL 4.0 in Haswell when supported
Iago Toral Quiroga
- [Mesa-dev] [PATCH 6/6] i965: Move TES input VUE map calculation out a layer.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/6] i965: Move TES input VUE map calculation out a layer.
Timothy Arceri
- [Mesa-dev] [PATCH 6/6] i965: Move TES input VUE map calculation out a layer.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/6] i965: Move TES input VUE map calculation out a layer.
Timothy Arceri
- [Mesa-dev] [PATCH 6/6] i965: Move TES input VUE map calculation out a layer.
Jason Ekstrand
- [Mesa-dev] [PATCH 6/6] radv: Enable Float64 support.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/6] swr: [rasterizer core] rename OutputMerger functions
Tim Rowley
- [Mesa-dev] [PATCH 6/7] anv: Allow blitting to/from any supported format
Jason Ekstrand
- [Mesa-dev] [PATCH 6/7] anv: emit DrawID if needed
Lionel Landwerlin
- [Mesa-dev] [PATCH 6/7] glsl_to_tgsi: do fewer optimizations with GLSLOptimizeConservatively
Marek Olšák
- [Mesa-dev] [PATCH 6/7] i965: Copy anv_clflush_range helper to brw_context.h.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] intel/tools: Support json format in decoder
Jordan Justen
- [Mesa-dev] [PATCH 6/7] radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
Marek Olšák
- [Mesa-dev] [PATCH 6/7] radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/7] radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
Marek Olšák
- [Mesa-dev] [PATCH 6/7] radv: Fix vkCmdCopyImage for 2d slices into 3d Images
Andres Rodriguez
- [Mesa-dev] [PATCH 6/7] st/mesa: add support for advanced blend when fb can be fetched from
Ilia Mirkin
- [Mesa-dev] [PATCH 6/7] st/mesa: add support for advanced blend when fb can be fetched from
Nicolai Hähnle
- [Mesa-dev] [PATCH 6/7] st/nine: Flush the queue at device dtor
Axel Davy
- [Mesa-dev] [PATCH 6/7] st/va: cleanup error handling in vlVaCreateSurfaces2
Christian König
- [Mesa-dev] [PATCH 6/7] WAIT: configure: Bump libdrm requirement to 2.4.XX
Chad Versace
- [Mesa-dev] [PATCH 6/8] configure.ac: set LLVM_{C, CXX, LD}FLAGS only as needed
Emil Velikov
- [Mesa-dev] [PATCH 6/8] configure.ac: set LLVM_{C, CXX, LD}FLAGS only as needed
Tobias Droste
- [Mesa-dev] [PATCH 6/8] drisw: support fence externsion and image extension
Wu Zhen
- [Mesa-dev] [PATCH 6/8] drisw: support fence externsion and image extension
Emil Velikov
- [Mesa-dev] [PATCH 6/8] i915g: let .get_name() append LLVM if built with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 6/8] mesa: move variable declaration to where its used
Emil Velikov
- [Mesa-dev] [PATCH 6/8] nir/gcm: Delete dead instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 6/8] nir/spirv/glsl450: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Francisco Jerez
- [Mesa-dev] [PATCH 6/8] nir: Make glsl_to_nir compact scalar TessLevel arrays.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/9] gallium: remove explicit __STDC_.*_MACROS defines
Emil Velikov
- [Mesa-dev] [PATCH 6/9] i965: Add support for tex upload using gpu
Pohjolainen, Topi
- [Mesa-dev] [PATCH 6/9] i965: Add support for tex upload using gpu
Anuj Phogat
- [Mesa-dev] [PATCH 6/9] i965: Use the nir_move_comparisons pass.
Timothy Arceri
- [Mesa-dev] [PATCH 6/9] radeonsi: don't count fast clears and prefetches into CP DMA stats
Marek Olšák
- [Mesa-dev] [PATCH 6/9] radeonsi: don't count fast clears and prefetches into CP DMA stats
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 6/9] radeonsi: don't count fast clears and prefetches into CP DMA stats
Marek Olšák
- [Mesa-dev] [PATCH 7/7] anv: enable VK_KHR_shader_draw_parameters
Lionel Landwerlin
- [Mesa-dev] [PATCH 7/7] i965/blorp: Remove a pile of blorp_blit restrictions
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] i965/blorp: Remove a pile of blorp_blit restrictions
Pohjolainen, Topi
- [Mesa-dev] [PATCH 7/7] i965/sync: Implement fences based on Linux sync_file
Chad Versace
- [Mesa-dev] [PATCH 7/7] i965: Use persistent CPU mappings for the program cache even on non-LLC.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/7] i965: Use persistent CPU mappings for the program cache even on non-LLC.
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 7/7] i965: Use persistent CPU mappings for the program cache even on non-LLC.
Chris Wilson
- [Mesa-dev] [PATCH 7/7] intel/aubinator: Support json output
Jordan Justen
- [Mesa-dev] [PATCH 7/7] nvc0: enable FBFETCH with a special slot for color buffer 0
Ilia Mirkin
- [Mesa-dev] [PATCH 7/7] nvc0: enable FBFETCH with a special slot for color buffer 0
Samuel Pitoiset
- [Mesa-dev] [PATCH 7/7] nvc0: enable FBFETCH with a special slot for color buffer 0
Ilia Mirkin
- [Mesa-dev] [PATCH 7/7] nvc0: enable FBFETCH with a special slot for color buffer 0
Samuel Pitoiset
- [Mesa-dev] [PATCH 7/7] radeonsi: handle first_non_void correctly in si_create_vertex_elements
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: handle first_non_void correctly in si_create_vertex_elements
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] radeonsi: handle first_non_void correctly in si_create_vertex_elements
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: handle first_non_void correctly in si_create_vertex_elements
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/7] radv: Expose VK_KHR_maintenance1
Andres Rodriguez
- [Mesa-dev] [PATCH 7/7] radv: Expose VK_KHR_maintenance1
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 7/7] radv: Expose VK_KHR_maintenance1
Edward O'Callaghan
- [Mesa-dev] [PATCH 7/7] st/mesa: enable GLSLOptimizeConservatively for drivers that want it
Marek Olšák
- [Mesa-dev] [PATCH 7/7] st/mesa: enable GLSLOptimizeConservatively for drivers that want it
Eric Anholt
- [Mesa-dev] [PATCH 7/7] st/nine: Protect dtors with mutex
Axel Davy
- [Mesa-dev] [PATCH 7/7] st/va: start of P016 support
Christian König
- [Mesa-dev] [PATCH 7/7] st/va: start of P016 support
Mark Thompson
- [Mesa-dev] [PATCH 7/8] android: support creating texture from gralloc buffer
Wu Zhen
- [Mesa-dev] [PATCH 7/8] android: support creating texture from gralloc buffer
Rob Herring
- [Mesa-dev] [PATCH 7/8] android: support creating texture from gralloc buffer
Zhen Wu
- [Mesa-dev] [PATCH 7/8] android: support creating texture from gralloc buffer
Mauro Rossi
- [Mesa-dev] [PATCH 7/8] configure.ac: disable enable_gallium_llvm in the !x86 case
Emil Velikov
- [Mesa-dev] [PATCH 7/8] configure.ac: disable enable_gallium_llvm in the !x86 case
Chuck Atkins
- [Mesa-dev] [PATCH 7/8] configure.ac: disable enable_gallium_llvm in the !x86 case
Emil Velikov
- [Mesa-dev] [PATCH 7/8] configure.ac: disable enable_gallium_llvm in the !x86 case
Marek Olšák
- [Mesa-dev] [PATCH 7/8] glsl: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Francisco Jerez
- [Mesa-dev] [PATCH 7/8] glsl: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Ian Romanick
- [Mesa-dev] [PATCH 7/8] glsl: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 7/8] i965: Inline store_output helper in quads workaround code.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/8] i965: Inline store_output helper in quads workaround code.
Jason Ekstrand
- [Mesa-dev] [PATCH 7/8] i965: Inline store_output helper in quads workaround code.
Jason Ekstrand
- [Mesa-dev] [PATCH 7/8] nir/gcm: Prefer the instruction's original block
Jason Ekstrand
- [Mesa-dev] [PATCH 7/8] r300: let .get_name() append LLVM if built with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 7/8] r300: let .get_name() append LLVM if built with LLVM
Marek Olšák
- [Mesa-dev] [PATCH 7/8] st/mesa: explicitly handle/list 64bit ops in visit_expression()
Emil Velikov
- [Mesa-dev] [PATCH 7/8] st/mesa: explicitly handle/list 64bit ops in visit_expression()
Marek Olšák
- [Mesa-dev] [PATCH 7/8] st/mesa: explicitly handle/list 64bit ops in visit_expression()
Nicolai Hähnle
- [Mesa-dev] [PATCH 7/9] nir: add imprecise flrp optimisation
Timothy Arceri
- [Mesa-dev] [PATCH 7/9] radeonsi: add HUD queries for cache flush stats
Marek Olšák
- [Mesa-dev] [PATCH 7/9] scons: swr: remove explicit __STDC_.*_MACROS defines
Emil Velikov
- [Mesa-dev] [PATCH 7/9] scons: swr: remove explicit __STDC_.*_MACROS defines
Kyriazis, George
- [Mesa-dev] [PATCH 8/8] android: egl: add support for software rasterizer
Wu Zhen
- [Mesa-dev] [PATCH 8/8] configure.ac: correctly manage llvm auto-detection
Emil Velikov
- [Mesa-dev] [PATCH 8/8] configure.ac: correctly manage llvm auto-detection
Tobias Droste
- [Mesa-dev] [PATCH 8/8] i965/nir: Use GCM and GVN in the first run of nir_optimize
Jason Ekstrand
- [Mesa-dev] [PATCH 8/8] i965: Rework gl_TessLevel*[] handling to use NIR compact arrays.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/8] i965: Rework gl_TessLevel*[] handling to use NIR compact arrays.
Jason Ekstrand
- [Mesa-dev] [PATCH 8/8] i965: Rework gl_TessLevel*[] handling to use NIR compact arrays.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/8] i965: Rework gl_TessLevel*[] handling to use NIR compact arrays.
Jason Ekstrand
- [Mesa-dev] [PATCH 8/8] nir/spirv/glsl450: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Francisco Jerez
- [Mesa-dev] [PATCH 8/8] nir/spirv/glsl450: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Ian Romanick
- [Mesa-dev] [PATCH 8/8] nir/spirv/glsl450: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Juan A. Suarez Romero
- [Mesa-dev] [PATCH 8/8] nouveau: let .get_name() append LLVM if built with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 8/8] nouveau: let .get_name() append LLVM if built with LLVM
Ilia Mirkin
- [Mesa-dev] [PATCH 8/8] nouveau: let .get_name() append LLVM if built with LLVM
Emil Velikov
- [Mesa-dev] [PATCH 8/8] nouveau: let .get_name() append LLVM if built with LLVM
Ilia Mirkin
- [Mesa-dev] [PATCH 8/8] st/xa: automake: remove duplicate -Wall
Emil Velikov
- [Mesa-dev] [PATCH 8/9] gallium/radeon: rename the num-ctx-flushes query to num-GFX-IBs
Marek Olšák
- [Mesa-dev] [PATCH 8/9] nir: add late opt to turn inot/b2f combos back to bcsel
Timothy Arceri
- [Mesa-dev] [PATCH 8/9] nouveau: remove explicit __STDC_FORMAT_MACROS define
Emil Velikov
- [Mesa-dev] [PATCH 9/9] gallium/radeon: add new HUD query num-SDMA-IBs
Marek Olšák
- [Mesa-dev] [PATCH 9/9] gallium/radeon: add new HUD query num-SDMA-IBs
Nicolai Hähnle
- [Mesa-dev] [PATCH 9/9] i965: Drop _mesa_meta_pbo_TexSubImage() even for gen < 6
Tapani Pälli
- [Mesa-dev] [PATCH 9/9] mesa: remove explicit __STDC_FORMAT_MACROS define
Emil Velikov
- [Mesa-dev] [PATCH 9/9] nir: don't turn ieq/ine into inot if used by an if
Timothy Arceri
- [Mesa-dev] [PATCH] [RFC] radv: add dcc decompression stage to fast clear eliminate path.
Dave Airlie
- [Mesa-dev] [PATCH] [RFC] radv: add dcc decompression stage to fast clear eliminate path. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] [rfc] spirv: work around doom shaders having load/store to sampler types
Ian Romanick
- [Mesa-dev] [PATCH] [rfc] spirv: work around doom shaders having load/store to sampler types
Jason Ekstrand
- [Mesa-dev] [PATCH] [swr] Align query results allocation
George Kyriazis
- [Mesa-dev] [PATCH] [swr] Align query results allocation
Cherniak, Bruce
- [Mesa-dev] [PATCH] [swr] Always defer memory free in swr_resource_destroy
George Kyriazis
- [Mesa-dev] [PATCH] [swr] Always defer memory free in swr_resource_destroy
Cherniak, Bruce
- [Mesa-dev] [PATCH] [swr] fix index buffers with non-zero indices
George Kyriazis
- [Mesa-dev] [PATCH] [swr] fix index buffers with non-zero indices
Ilia Mirkin
- [Mesa-dev] [PATCH] [swr] fix index buffers with non-zero indices
Kyriazis, George
- [Mesa-dev] [PATCH] [swr] fix index buffers with non-zero indices
Ilia Mirkin
- [Mesa-dev] [PATCH] [swr] fix index buffers with non-zero indices
Kyriazis, George
- [Mesa-dev] [PATCH] [swr] Update fs texture & sampler state logic
George Kyriazis
- [Mesa-dev] [PATCH] [swr] Update fs texture & sampler state logic
Cherniak, Bruce
- [Mesa-dev] [PATCH] ac/debug: Decrease num_dw for type 2 NOP's.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] ac/debug: Decrease num_dw for type 2 NOP's.
Nicolai Hähnle
- [Mesa-dev] [PATCH] ac/debug: move .gitignore for sid_tables.h too
Grazvydas Ignotas
- [Mesa-dev] [PATCH] ac/debug: move .gitignore for sid_tables.h too
Nicolai Hähnle
- [Mesa-dev] [PATCH] ac/debug: move .gitignore for sid_tables.h too
Grazvydas Ignotas
- [Mesa-dev] [PATCH] ac/debug: move .gitignore for sid_tables.h too
Nicolai Hähnle
- [Mesa-dev] [PATCH] Add missing copyright header to wayland-egl-priv.h
Micah Fedke
- [Mesa-dev] [PATCH] Add missing copyright header to wayland-egl-priv.h
Daniel Stone
- [Mesa-dev] [PATCH] android: ac/debug: move sid_tables.h generation and IB decode to amd/common
Mauro Rossi
- [Mesa-dev] [PATCH] android: ac/debug: move sid_tables.h generation and IB decode to amd/common
Nicolai Hähnle
- [Mesa-dev] [PATCH] android: ac/debug: move sid_tables.h generation and IB decode to amd/common
Emil Velikov
- [Mesa-dev] [PATCH] android: fix llvm, elf dependencies for M, N releases
Mauro Rossi
- [Mesa-dev] [PATCH] anv/cmd_buffer: Use the proper depth input attachment surface state
Nanley Chery
- [Mesa-dev] [PATCH] anv/cmd_buffer: Use the proper depth input attachment surface state
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/cmd_buffer: Use the proper depth input attachment surface state
Iago Toral
- [Mesa-dev] [PATCH] anv/lower_input_attachments: honor sample index parameter to subpassLoad()
Iago Toral Quiroga
- [Mesa-dev] [PATCH] anv/lower_input_attachments: honor sample index parameter to subpassLoad()
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/pipeline: Replace get_fs_input_map with get_last_vue_prog_data
Jason Ekstrand
- [Mesa-dev] [PATCH] anv/pipeline: Replace get_fs_input_map with get_last_vue_prog_data
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv/pipeline: Replace get_fs_input_map with get_last_vue_prog_data
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: add KHR_get_physical_device_properties2 support
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: add KHR_get_physical_device_properties2 support
Chad Versace
- [Mesa-dev] [PATCH] anv: Advertise API version 1.0.39
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Advertise API version 1.0.39
Iago Toral
- [Mesa-dev] [PATCH] anv: Advertise API version 1.0.39
Emil Velikov
- [Mesa-dev] [PATCH] anv: Advertise API version 1.0.39
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Default PointSize to 1.0 if not written by the shader
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Default PointSize to 1.0 if not written by the shader
Kenneth Graunke
- [Mesa-dev] [PATCH] anv: descriptors: don't update immutables samplers with anything but their immutable value
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: descriptors: don't update immutables samplers with anything but their immutable value
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: don't assert on out of memory descriptor pool in debug mode
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: don't assert on out of memory descriptor pool in debug mode
Eric Engestrom
- [Mesa-dev] [PATCH] anv: don't assert on out of memory descriptor pool in debug mode
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: don't assert on out of memory descriptor pool in debug mode
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: don't skip the VUE header if we are reading gl_Layer in a fragment shader
Iago Toral Quiroga
- [Mesa-dev] [PATCH] anv: don't skip the VUE header if we are reading gl_Layer in a fragment shader
Iago Toral
- [Mesa-dev] [PATCH] anv: don't skip the VUE header if we are reading gl_Layer in a fragment shader
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: fix descriptor pool internal size allocation
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: handle VK_ERROR_OUT_OF_POOL_MEMORY_KHR error
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] anv: handle VK_ERROR_OUT_OF_POOL_MEMORY_KHR error
Eric Engestrom
- [Mesa-dev] [PATCH] anv: handle VK_ERROR_OUT_OF_POOL_MEMORY_KHR error
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] anv: handle VK_ERROR_OUT_OF_POOL_MEMORY_KHR error
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: implement pipeline statistics queries
Ilia Mirkin
- [Mesa-dev] [PATCH] anv: implement pipeline statistics queries
Ilia Mirkin
- [Mesa-dev] [PATCH] anv: implement pipeline statistics queries
Robert Bragg
- [Mesa-dev] [PATCH] anv: implement pipeline statistics queries
Ilia Mirkin
- [Mesa-dev] [PATCH] anv: implement pipeline statistics queries
Robert Bragg
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Chad Versace
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Chad Versace
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Chad Versace
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: Improve flushing around STATE_BASE_ADDRESS
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Improve flushing around STATE_BASE_ADDRESS
Kenneth Graunke
- [Mesa-dev] [PATCH] anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 256 kB
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 256 kB
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 256 kB
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] anv: Move nir_lower_wpos_center after dead variable elimination.
Kenneth Graunke
- [Mesa-dev] [PATCH] anv: Move nir_lower_wpos_center after dead variable elimination.
Timothy Arceri
- [Mesa-dev] [PATCH] anv: Move nir_lower_wpos_center after dead variable elimination.
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: move nir_lower_wpos_center to later
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] anv: move nir_lower_wpos_center to later
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: move nir_lower_wpos_center to later
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] anv: remove some unused macros and functions
Grazvydas Ignotas
- [Mesa-dev] [PATCH] anv: remove some unused macros and functions
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: Revive struct anv_common (v2)
Chad Versace
- [Mesa-dev] [PATCH] anv: set command buffer to NULL when allocations fail
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: set command buffer to NULL when allocations fail
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: set command buffer to NULL when allocations fail
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: set command buffer to NULL when allocations fail
Chad Versace
- [Mesa-dev] [PATCH] anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
- [Mesa-dev] [PATCH] anv: set input_slots_valid on brw_wm_prog_key
Jason Ekstrand
- [Mesa-dev] [PATCH] anv: set UAV coherence required bit when needed
Iago Toral Quiroga
- [Mesa-dev] [PATCH] anv: set UAV coherence required bit when needed
Jason Ekstrand
- [Mesa-dev] [PATCH] clover: Fix build against clang SVN >= r293097
Michel Dänzer
- [Mesa-dev] [PATCH] clover: Fix build against clang SVN >= r293097
Francisco Jerez
- [Mesa-dev] [PATCH] configure.ac: Add radeon to with-vulkan-drivers help message.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] configure.ac: Add radeon to with-vulkan-drivers help message.
Lionel Landwerlin
- [Mesa-dev] [PATCH] configure.ac: Add radeon to with-vulkan-drivers help message.
Andres Rodriguez
- [Mesa-dev] [PATCH] configure.ac: Augment error message to list vulkan drivers.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] configure.ac: list radeon in --with-vulkan-drivers help string
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: list radeon in --with-vulkan-drivers help string
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] configure.ac: move require_dri_shared_libs_and_glapi() before its users
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: move require_dri_shared_libs_and_glapi() before its users
Steven Newbury
- [Mesa-dev] [PATCH] configure.ac: move require_dri_shared_libs_and_glapi() before its users
Nicolai Hähnle
- [Mesa-dev] [PATCH] configure.ac: move require_dri_shared_libs_and_glapi() before its users
Matt Turner
- [Mesa-dev] [PATCH] configure.ac: move require_dri_shared_libs_and_glapi() before its users
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: Remove redundant libglvnd stanza
Boyan Ding
- [Mesa-dev] [PATCH] configure.ac: Require LLVM for r300 only on x86 and x86_64
Andreas Boll
- [Mesa-dev] [PATCH] configure.ac: Require LLVM for r300 only on x86 and x86_64
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: Require LLVM for r300 only on x86 and x86_64
Emil Velikov
- [Mesa-dev] [PATCH] configure: Add a condition for compiling for ARM.
Eric Anholt
- [Mesa-dev] [PATCH] configure: Fix another bashism.
Eric Anholt
- [Mesa-dev] [PATCH] configure: Fix another bashism.
Matt Turner
- [Mesa-dev] [PATCH] docs/releasing: add a note about the relnotes template
Emil Velikov
- [Mesa-dev] [PATCH] docs/releasing: add a note about the relnotes template
Nicolai Hähnle
- [Mesa-dev] [PATCH] docs: add GL_ARB_gpu_shader_fp64 and OpenGL 4.0 support for Intel Haswell.
Iago Toral Quiroga
- [Mesa-dev] [PATCH] docs: add GL_ARB_gpu_shader_fp64 and OpenGL 4.0 support for Intel Haswell.
Martin Peres
- [Mesa-dev] [PATCH] docs: add GL_ARB_gpu_shader_fp64 and OpenGL 4.0 support for Intel Haswell.
Tapani Pälli
- [Mesa-dev] [PATCH] docs: add GL_ARB_gpu_shader_fp64 and OpenGL 4.0 support for Intel Haswell.
Iago Toral
- [Mesa-dev] [PATCH] docs: add Vulkan Float64 capability support for anv driver
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] docs: add Vulkan Float64 capability support for anv driver
Jason Ekstrand
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Jordan Justen
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Jason Ekstrand
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Kenneth Graunke
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Jordan Justen
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Jason Ekstrand
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Jordan Justen
- [Mesa-dev] [PATCH] docs: document INTEL_PRECISE_TRIG envvar
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] docs: Fix GLSL compiler link
Elie Tournier
- [Mesa-dev] [PATCH] docs: Fix GLSL compiler link
Alejandro Piñeiro
- [Mesa-dev] [PATCH] docs: Mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as done for i965/hsw+
Iago Toral Quiroga
- [Mesa-dev] [PATCH] docs: Mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as done for i965/hsw+
Kenneth Graunke
- [Mesa-dev] [PATCH] dri3: Fix MakeCurrent without a default framebuffer
Fredrik Höglund
- [Mesa-dev] [PATCH] dri: allow 16bit R/GR images to be exported via drm buffers
Daniel Vetter
- [Mesa-dev] [PATCH] dri: allow 16bit R/GR images to be exported via drm buffers
Rainer Hochecker
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Marek Olšák
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Axel Davy
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Kai Wasserbäch
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Axel Davy
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Marek Olšák
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Kai Wasserbäch
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Kai Wasserbäch
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Axel Davy
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Jacek Konieczny
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Michel Dänzer
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Michel Dänzer
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Marek Olšák
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Nicolai Hähnle
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Christian König
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Edmondo Tommasina
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Marek Olšák
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Edmondo Tommasina
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Michel Dänzer
- [Mesa-dev] [PATCH] dri: don't load .drirc from $HOME
Kenneth Graunke
- [Mesa-dev] [PATCH] drirc: Allow extension midshader for Divinity: Original Sin (EE)
Kai Wasserbäch
- [Mesa-dev] [PATCH] drirc: Allow extension midshader for Divinity: Original Sin (EE)
Marek Olšák
- [Mesa-dev] [PATCH] drirc: Allow extension midshader for Divinity: Original Sin (EE)
Kai Wasserbäch
- [Mesa-dev] [PATCH] drirc: Allow extension midshader for Divinity: Original Sin (EE)
Karol Herbst
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Michel Dänzer
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Christian König
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Dieter Nützel
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Deucher, Alexander
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Deucher, Alexander
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Dieter Nützel
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Emil Velikov
- [Mesa-dev] [PATCH] drm/radeon: Fix vram_size/visible values in DRM_RADEON_GEM_INFO ioctl
Alex Deucher
- [Mesa-dev] [PATCH] EGL/Android: Add EGL_EXT_buffer_age extension
Xiaosong Wei
- [Mesa-dev] [PATCH] egl/android: config id increase one by one
Liu Zhiquan
- [Mesa-dev] [PATCH] egl/android: config id increase one by one
Emil Velikov
- [Mesa-dev] [PATCH] egl/dri2: add image_loader_extension back into loader extensions for wayland
Derek Foreman
- [Mesa-dev] [PATCH] egl/dri2: add image_loader_extension back into loader extensions for wayland
Emil Velikov
- [Mesa-dev] [PATCH] egl/wayland: resolve quirky try_damage_buffer() implementation
Emil Velikov
- [Mesa-dev] [PATCH] egl/wayland: resolve quirky try_damage_buffer() implementation
Daniel Stone
- [Mesa-dev] [PATCH] egl/wayland: resolve quirky try_damage_buffer() implementation
Derek Foreman
- [Mesa-dev] [PATCH] egl/wayland: resolve quirky try_damage_buffer() implementation
Emil Velikov
- [Mesa-dev] [PATCH] EGL: Implement the libglvnd interface for EGL (v2)
Kyle Brenneman
- [Mesa-dev] [PATCH] EGL: Implement the libglvnd interface for EGL.
Kyle Brenneman
- [Mesa-dev] [PATCH] etnaviv: Avoid infinite loop in find_frame()
Rhys Kidd
- [Mesa-dev] [PATCH] etnaviv: Avoid infinite loop in find_frame()
Christian Gmeiner
- [Mesa-dev] [PATCH] etnaviv: Avoid infinite loop in find_frame()
Rhys Kidd
- [Mesa-dev] [PATCH] etnaviv: Avoid infinite loop in find_frame()
Rhys Kidd
- [Mesa-dev] [PATCH] etnaviv: Avoid infinite loop in find_frame()
Christian Gmeiner
- [Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Kyle Brenneman
- [Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Timo Aaltonen
- [Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Kyle Brenneman
- [Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Adam Jackson
- [Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Kyle Brenneman
- [Mesa-dev] [PATCH] gallium/hud: add a path separator between dump directory and filename
Edmondo Tommasina
- [Mesa-dev] [PATCH] gallium/hud: add a path separator between dump directory and filename
Marek Olšák
- [Mesa-dev] [PATCH] gallium/hud: add missing break in hud_cpufreq_graph_install()
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/hud: add missing break in hud_cpufreq_graph_install()
Emil Velikov
- [Mesa-dev] [PATCH] gallium/hud: add missing break in hud_cpufreq_graph_install()
Emil Velikov
- [Mesa-dev] [PATCH] gallium/hud: add missing break in hud_cpufreq_graph_install()
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/hud: add missing break in hud_cpufreq_graph_install()
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/hud: avoid buffer overrun
Thomas Hindoe Paaboel Andersen
- [Mesa-dev] [PATCH] gallium/hud: avoid buffer overrun
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
- [Mesa-dev] [PATCH] gallium/radeon: add a new HUD query for the number of mapped buffers
Christian König
- [Mesa-dev] [PATCH] gallium/radeon: use the internal clear_buffer callback to fix r600g
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: use the internal clear_buffer callback to fix r600g
Alex Deucher
- [Mesa-dev] [PATCH] gallium/tgsi: fix memory leak in tgsi sanity check
Li Qiang
- [Mesa-dev] [PATCH] gallium/tgsi: fix memory leak in tgsi sanity check
Marc-André Lureau
- [Mesa-dev] [PATCH] gallium/tgsi: fix oob access in parse instruction
Li Qiang
- [Mesa-dev] [PATCH] gallium/tgsi: fix oob access in parse instruction
Marc-André Lureau
- [Mesa-dev] [PATCH] gallium/tgsi: fix oob access in parse instruction
Li Qiang
- [Mesa-dev] [PATCH] gallium/tgsi: fix overflow in parse property
Li Qiang
- [Mesa-dev] [PATCH] gallium: add Tegra renderonly support
Alexandre Courbot
- [Mesa-dev] [PATCH] gallium: add Tegra renderonly support
Grazvydas Ignotas
- [Mesa-dev] [PATCH] gallium: add Tegra renderonly support
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: add Tegra renderonly support
Emil Velikov
- [Mesa-dev] [PATCH] gallium: add Tegra renderonly support
Alexandre Courbot
- [Mesa-dev] [PATCH] gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Marek Olšák
- [Mesa-dev] [PATCH] gallivm: correctly manage MCJIT at run-time
Emil Velikov
- [Mesa-dev] [PATCH] gallivm: correctly manage MCJIT at run-time
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: correctly manage MCJIT at run-time
Emil Velikov
- [Mesa-dev] [PATCH] gallivm: correctly manage MCJIT at run-time
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: correctly manage MCJIT at run-time
Emil Velikov
- [Mesa-dev] [PATCH] gallivm: correctly manage MCJIT at run-time
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: use #ifdef not #if for PIPE_ARCH_BIG_ENDIAN
Dave Airlie
- [Mesa-dev] [PATCH] gallivm: use #ifdef not #if for PIPE_ARCH_BIG_ENDIAN
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: use #ifdef not #if for PIPE_ARCH_BIG_ENDIAN
Emil Velikov
- [Mesa-dev] [PATCH] gbm-dri: Duplicate image after checking its format.
Eric Engestrom
- [Mesa-dev] [PATCH] gbm: add support for loading third-party backend
Qiang Yu
- [Mesa-dev] [PATCH] gbm: add support for loading third-party backend
Nicolai Hähnle
- [Mesa-dev] [PATCH] gbm: add support for loading third-party backend
Michel Dänzer
- [Mesa-dev] [PATCH] gbm: add support for loading third-party backend
Yu, Qiang
- [Mesa-dev] [PATCH] gbm: add support for loading third-party backend
Michel Dänzer
- [Mesa-dev] [PATCH] gbm: add support for loading third-party backend
Emil Velikov
- [Mesa-dev] [PATCH] glsl/standalone: add missing do_mat_op_to_vec() pass
Rob Clark
- [Mesa-dev] [PATCH] glsl/standalone: add missing do_mat_op_to_vec() pass
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl/standalone: add missing do_mat_op_to_vec() pass
Rob Clark
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Marek Olšák
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Roland Scheidegger
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Krzysztof Cybulski
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Marek Olšák
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Nicolai Hähnle
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Marek Olšák
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Marek Olšák
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Marek Olšák
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Erik Faye-Lund
- [Mesa-dev] [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs())
Jason Ekstrand
- [Mesa-dev] [PATCH] glsl: Do not allow scalar types in vector relational functions
Boyan Ding
- [Mesa-dev] [PATCH] glsl: Do not allow scalar types in vector relational functions
Matt Turner
- [Mesa-dev] [PATCH] glsl: fix compile errors with mingw due to missing PRIx64 definitions
sroland at vmware.com
- [Mesa-dev] [PATCH] glsl: fix compile errors with mingw due to missing PRIx64 definitions
Jose Fonseca
- [Mesa-dev] [PATCH] glsl: fix compile errors with mingw due to missing PRIx64 definitions
Roland Scheidegger
- [Mesa-dev] [PATCH] glsl: fix compile errors with mingw due to missing PRIx64 definitions
Ian Romanick
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Emil Velikov
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Emil Velikov
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix disk cache eviction issue
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: fix heap-buffer-overflow
Bartosz Tomczyk
- [Mesa-dev] [PATCH] glsl: fix heap-buffer-overflow
Eric Engestrom
- [Mesa-dev] [PATCH] glsl: fix opt_minmax redundancy checks against baserange
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix opt_minmax redundancy checks against baserange
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix opt_minmax redundancy checks against baserange
Nicolai Hähnle
- [Mesa-dev] [PATCH] glsl: fix opt_minmax redundancy checks against baserange
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix opt_minmax redundancy checks against baserange
Iago Toral
- [Mesa-dev] [PATCH] glsl: fix opt_minmax redundancy checks against baserange
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: lower constant arrays to uniform arrays before optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: lower constant arrays to uniform arrays before optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: Rename [u]int64_t tokens.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Rename [u]int64_t tokens.
Matt Turner
- [Mesa-dev] [PATCH] glsl: there is no need to check for < 0
Christian Gmeiner
- [Mesa-dev] [PATCH] glsl: there is no need to check for < 0
tournier.elie
- [Mesa-dev] [PATCH] glsl: Update ES 3.2 shader output restrictions.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Update ES 3.2 shader output restrictions.
Iago Toral
- [Mesa-dev] [PATCH] glsl: Update ES 3.2 shader output restrictions.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Use hash table cloning in copy propagation
Thomas Helland
- [Mesa-dev] [PATCH] glx: Add missing glproto dependency for gallium-xlib glx
Chuck Atkins
- [Mesa-dev] [PATCH] glx: Add missing glproto dependency for gallium-xlib glx
Cherniak, Bruce
- [Mesa-dev] [PATCH] glx: Add missing glproto dependency for gallium-xlib glx
Chuck Atkins
- [Mesa-dev] [PATCH] glx: don't expose systemTimeExtension for DRI2/DRI3/DRISW
Emil Velikov
- [Mesa-dev] [PATCH] hud: fix compilation warnings in hud_nic_graph_install()
Samuel Pitoiset
- [Mesa-dev] [PATCH] hud: fix compilation warnings in hud_nic_graph_install()
Nicolai Hähnle
- [Mesa-dev] [PATCH] hud: fix compilation warnings in hud_nic_graph_install()
Samuel Pitoiset
- [Mesa-dev] [PATCH] i915: Add XRGB8888 format to intel_screen_make_configs
Emil Velikov
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Topi Pohjolainen
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Francisco Jerez
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Francisco Jerez
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Ilia Mirkin
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Ilia Mirkin
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Chad Versace
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/blorp: Use the correct ISL format for combined depth/stencil
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/fs: don't lower different type size conversions on opt_peephole_sel()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] i965/vec4: Fix mapping attributes
Jordan Justen
- [Mesa-dev] [PATCH] i965/vec4: Fix mapping attributes
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Add RGBX8888 and RGBA8888 to EGL configure and reorder the list
Randy Xu
- [Mesa-dev] [PATCH] i965: Allow a per gen timebase scale factor
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Allow a per gen timebase scale factor
Matt Turner
- [Mesa-dev] [PATCH] i965: Allow a per gen timebase scale factor
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Allow a per gen timebase scale factor
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Always scissor on Gen7/7.5 instead of disabling guardband.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Always scissor on Gen7/7.5 instead of disabling guardband.
Chris Wilson
- [Mesa-dev] [PATCH] i965: Always scissor on Gen7/7.5 instead of disabling guardband.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: call intel_prepare_render always when reading pixels
Tapani Pälli
- [Mesa-dev] [PATCH] i965: call intel_prepare_render always when reading pixels
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: call intel_prepare_render always when reading pixels
Chad Versace
- [Mesa-dev] [PATCH] i965: check if HiZ buffer is available
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] i965: check if HiZ buffer is available
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Chad Versace
- [Mesa-dev] [PATCH] i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Chad Versace
- [Mesa-dev] [PATCH] i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Chad Versace
- [Mesa-dev] [PATCH] i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] i965: Don't set EmitNoMainReturn.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't set EmitNoMainReturn.
Timothy Arceri
- [Mesa-dev] [PATCH] i965: Enable OpenGL 4.5 on Haswell.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Enable OpenGL 4.5 on Haswell.
Matt Turner
- [Mesa-dev] [PATCH] i965: Enable OpenGL 4.5 on Haswell.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] i965: Enable OpenGL 4.5 on Haswell.
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] i965: Fix check for negative pitch in can_do_fast_copy_blit().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix check for negative pitch in can_do_fast_copy_blit().
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Fix fast depth clears for surfaces with a dimension of 16384.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix fast depth clears for surfaces with a dimension of 16384.
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Fix fast depth clears for surfaces with a dimension of 16384.
Nanley Chery
- [Mesa-dev] [PATCH] i965: Fix last slot calculations
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix last slot calculations
Timothy Arceri
- [Mesa-dev] [PATCH] i965: Fix number of slots in SSO mode when there are no user varyings.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix number of slots in SSO mode when there are no user varyings.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Fix textureGather with RG32I/UI on Gen7.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix textureGather with RG32I/UI on Gen7.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Fix texturing in the vec4 TCS and GS backends.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix texturing in the vec4 TCS and GS backends.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Fix texturing in the vec4 TCS and GS backends.
Matt Turner
- [Mesa-dev] [PATCH] i965: Implement another VF cache invalidate workaround on Gen8+.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Implement another VF cache invalidate workaround on Gen8+.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Make BLORP disable the NP Z PMA stall fix.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Make BLORP disable the NP Z PMA stall fix.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Make intelEmitCopyBlit not truncate large strides.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Make intelEmitCopyBlit not truncate large strides.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Make intelEmitCopyBlit not truncate large strides.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Make intelEmitCopyBlit not truncate large strides.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Move Gen4-5 interpolation stuff to brw_wm_prog_data.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Move Gen4-5 interpolation stuff to brw_wm_prog_data.
Timothy Arceri
- [Mesa-dev] [PATCH] i965: Prevent creation of aux surface after intel_miptree_make_shareable()
Chad Versace
- [Mesa-dev] [PATCH] i965: Prevent creation of aux surface after intel_miptree_make_shareable()
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Print VS output VUE map in Vulkan too.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Print VS output VUE map in Vulkan too.
Timothy Arceri
- [Mesa-dev] [PATCH] i965: Properly flush in hsw_pause_transform_feedback().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Properly flush in hsw_pause_transform_feedback().
Anuj Phogat
- [Mesa-dev] [PATCH] i965: remove unused brwInitVtbl declaration
Tapani Pälli
- [Mesa-dev] [PATCH] i965: remove unused brwInitVtbl declaration
Timothy Arceri
- [Mesa-dev] [PATCH] i965: Share the workaround bo between all contexts
Chris Wilson
- [Mesa-dev] [PATCH] i965: Share the workaround bo between all contexts
Chad Versace
- [Mesa-dev] [PATCH] i965: Share the workaround bo between all contexts
Chris Wilson
- [Mesa-dev] [PATCH] i965: Share the workaround bo between all contexts
Chris Wilson
- [Mesa-dev] [PATCH] i965: Support the force_glsl_version driconf option.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Support the force_glsl_version driconf option.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Timothy Arceri
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Eric Anholt
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.
Eero Tamminen
- [Mesa-dev] [PATCH] i965: Use align1 mode for TCS barrier messages.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use align1 mode for TCS barrier messages.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Use align1 mode for TCS barrier messages.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
Matt Turner
- [Mesa-dev] [PATCH] i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
Francisco Jerez
- [Mesa-dev] [PATCH] i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
Kenneth Graunke
- [Mesa-dev] [PATCH] intel/blorp/copy: Properly handle clear colors for CCS_E images
Jason Ekstrand
- [Mesa-dev] [PATCH] intel/blorp/copy: Properly handle clear colors for CCS_E images
Pohjolainen, Topi
- [Mesa-dev] [PATCH] isl: render target cube maps should be handled as 2D images, not cubes
Iago Toral Quiroga
- [Mesa-dev] [PATCH] isl: render target cube maps should be handled as 2D images, not cubes
Jason Ekstrand
- [Mesa-dev] [PATCH] isl: render target cube maps should be handled as 2D images, not cubes
Jason Ekstrand
- [Mesa-dev] [PATCH] isl: render target cube maps should be handled as 2D images, not cubes
Iago Toral
- [Mesa-dev] [PATCH] llvmpipe: separate logicop / mask / color mask from blending
sroland at vmware.com
- [Mesa-dev] [PATCH] mapi: update the asm code to support x32
Grazvydas Ignotas
- [Mesa-dev] [PATCH] mapi: update the asm code to support x32
Ilia Mirkin
- [Mesa-dev] [PATCH] mapi: update the asm code to support x32
Matt Turner
- [Mesa-dev] [PATCH] mapi: update the asm code to support x32
Edward O'Callaghan
- [Mesa-dev] [PATCH] mapi: update the asm code to support x32
Grazvydas Ignotas
- [Mesa-dev] [PATCH] mapi: update the asm code to support x32
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa/get: Remove unused extra_ARB_viewport_array
Boyan Ding
- [Mesa-dev] [PATCH] mesa/get: Remove unused extra_ARB_viewport_array
Emil Velikov
- [Mesa-dev] [PATCH] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
- [Mesa-dev] [PATCH] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Iago Toral
- [Mesa-dev] [PATCH] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
- [Mesa-dev] [PATCH] mesa/main: fix meta caller of _mesa_ClampColor
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa/main: fix meta caller of _mesa_ClampColor
Alejandro Piñeiro
- [Mesa-dev] [PATCH] mesa/main: fix meta caller of _mesa_ClampColor
Alejandro Piñeiro
- [Mesa-dev] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Mark Janes
- [Mesa-dev] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa/main: fix version/extension checks in _mesa_ClampColor
Emil Velikov
- [Mesa-dev] [PATCH] mesa: call DrawBuffer(s) driver hook in update_framebuffer for windows-system FB
Boyan Ding
- [Mesa-dev] [PATCH] mesa: call DrawBuffer(s) driver hook in update_framebuffer for windows-system FB
Manolova, Plamena
- [Mesa-dev] [PATCH] mesa: Don't advertise GL_OES_read_format in core profile
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Don't advertise GL_OES_read_format in core profile
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Plamena Manolova
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Manolova, Plamena
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Plamena Manolova
- [Mesa-dev] [PATCH] mesa: Fix copy-and-paste bug in _mesa_(Program|)Uniform[1234](i|ui)64vARB functions
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Fix copy-and-paste bug in _mesa_(Program|)Uniform[1234](i|ui)64vARB functions
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: Implement ARB_texture_filter_minmax for i965/gen9+
Plamena Manolova
- [Mesa-dev] [PATCH] mesa: Implement ARB_texture_filter_minmax for i965/gen9+
Chris Forbes
- [Mesa-dev] [PATCH] mesa: Implement ARB_texture_filter_minmax for i965/gen9+
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: load custom drirc only when specified in env variable
Edmondo Tommasina
- [Mesa-dev] [PATCH] mesa: Make CopyImage check against BaseLevel, not 0, for mipmapping.
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: Make CopyImage check against BaseLevel, not 0, for mipmapping.
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: set GLSL 1.20 for the fixed-function fragment shader
Marek Olšák
- [Mesa-dev] [PATCH] mesa: set GLSL 1.20 for the fixed-function fragment shader
Roland Scheidegger
- [Mesa-dev] [PATCH] mesa: set GLSL 1.20 for the fixed-function fragment shader
Marek Olšák
- [Mesa-dev] [PATCH] mesa: set GLSL 1.20 for the fixed-function fragment shader
Roland Scheidegger
- [Mesa-dev] [PATCH] nir/algebraic: Only include nir_search_helpers once
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/algebraic: Only include nir_search_helpers once
Iago Toral
- [Mesa-dev] [PATCH] nir/dominance: Better handle unreachable blocks
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/gcm: fix a bug with metadata handling
Connor Abbott
- [Mesa-dev] [PATCH] nir/gcm: fix a bug with metadata handling
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/gcm: Rework the schedule late loop
Matt Turner
- [Mesa-dev] [PATCH] nir/gcm: Rework the schedule late loop
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/i965: assert first is always less than 64
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] nir/i965: assert first is always less than 64
Iago Toral
- [Mesa-dev] [PATCH] nir/i965: assert first is always less than 64
Matt Turner
- [Mesa-dev] [PATCH] nir/i965: assert first is always less than 64
Kenneth Graunke
- [Mesa-dev] [PATCH] nir/search: Use the correct bit size for integer comparisons
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/search: Use the correct bit size for integer comparisons
Iago Toral
- [Mesa-dev] [PATCH] nir/search: Use the correct bit size for integer comparisons
Eric Anholt
- [Mesa-dev] [PATCH] nir/search: Use the correct bit size for integer comparisons
Matt Turner
- [Mesa-dev] [PATCH] nir/search: Use the correct bit size for integer comparisons
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Francisco Jerez
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] nir/spirv/glsl450: rewrite atan2 to deal with denorms / infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH] nir: add flt comparision simplification
Timothy Arceri
- [Mesa-dev] [PATCH] nir: add flt comparision simplification
Timothy Arceri
- [Mesa-dev] [PATCH] nir: add flt comparision simplification
Timothy Arceri
- [Mesa-dev] [PATCH] nir: add min/max optimisation
Elie Tournier
- [Mesa-dev] [PATCH] nir: add min/max optimisation
Manolova, Plamena
- [Mesa-dev] [PATCH] nir: add min/max optimisation
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: add min/max optimisation
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: bump loop max unroll limit
Timothy Arceri
- [Mesa-dev] [PATCH] nir: bump loop max unroll limit
Matt Turner
- [Mesa-dev] [PATCH] nir: change asserts to unreachable in nir_type_conversion_op
Tapani Pälli
- [Mesa-dev] [PATCH] nir: change asserts to unreachable in nir_type_conversion_op
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] nir: change asserts to unreachable in nir_type_conversion_op
Tapani Pälli
- [Mesa-dev] [PATCH] nir: evaluate if condition uses inside the if branches
Timothy Arceri
- [Mesa-dev] [PATCH] nir: Fix anonymous union initialization with older GCC.
Vinson Lee
- [Mesa-dev] [PATCH] nir: Fix anonymous union initialization with older GCC.
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: fix loop iteration count calculation for floats
Timothy Arceri
- [Mesa-dev] [PATCH] nir: fix loop iteration count calculation for floats
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: fix loop iteration count calculation for floats
Eero Tamminen
- [Mesa-dev] [PATCH] nir: fix loop iteration count calculation for floats
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: fix loop iteration count calculation for floats
Timothy Arceri
- [Mesa-dev] [PATCH] nir: optimise min/max fadd combos
Timothy Arceri
- [Mesa-dev] [PATCH] nir: optimise min/max fadd combos
Matt Turner
- [Mesa-dev] [PATCH] nir: remove duplicated foreach loop
Thomas Hindoe Paaboel Andersen
- [Mesa-dev] [PATCH] nir: remove duplicated foreach loop
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: shuffle fmuls to allow const evaluation
Timothy Arceri
- [Mesa-dev] [PATCH] nir: shuffle fmuls to allow const evaluation
Matt Turner
- [Mesa-dev] [PATCH] nir: switch fmul to increase chance of optimising it away
Timothy Arceri
- [Mesa-dev] [PATCH] nir: switch fmul to increase chance of optimising it away
Timothy Arceri
- [Mesa-dev] [PATCH] nir: switch fmul to increase chance of optimising it away
Timothy Arceri
- [Mesa-dev] [PATCH] nir: switch fmul to increase chance of optimising it away
Timothy Arceri
- [Mesa-dev] [PATCH] nouveau: remove always false argument in nouveau_fence_new()
Emil Velikov
- [Mesa-dev] [PATCH] nouveau: remove always false argument in nouveau_fence_new()
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: take extra push space into account for pushbuf_space calls
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: take extra push space into account for pushbuf_space calls
Emil Velikov
- [Mesa-dev] [PATCH] nouveau: take extra push space into account for pushbuf_space calls
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Axel Davy
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Patrick Rudolph
- [Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer
Roland Scheidegger
- [Mesa-dev] [PATCH] nv50/ir: always return 0 when trying to read thread id along unit dim
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50/ir: always return 0 when trying to read thread id along unit dim
Pierre Moreau
- [Mesa-dev] [PATCH] nv50/ir: always return 0 when trying to read thread id along unit dim
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50/ir: optimize shl + and
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: allow TK1 (NVEA) queries to work
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: allow TK1 (NVEA) queries to work
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: allow TK1 (NVEA) queries to work
Pierre Moreau
- [Mesa-dev] [PATCH] nvc0: increase number of ubo binding points
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: increase number of ubo binding points
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: true up exposing of the HW_METRIC_QUERY_GROUP for maxwell
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: true up exposing of the HW_METRIC_QUERY_GROUP for maxwell
Samuel Pitoiset
- [Mesa-dev] [PATCH] r600/sb: Fix memory leak
Bartosz Tomczyk
- [Mesa-dev] [PATCH] r600/sb: Fix memory leak
Nicolai Hähnle
- [Mesa-dev] [PATCH] r600/sb: Fix memory leak
Bartosz Tomczyk
- [Mesa-dev] [PATCH] r600: fix a compilation warning in r600_screen_create()
Samuel Pitoiset
- [Mesa-dev] [PATCH] r600: fix a compilation warning in r600_screen_create()
Nicolai Hähnle
- [Mesa-dev] [PATCH] r600: Fix stack overflow
Bartosz Tomczyk
- [Mesa-dev] [PATCH] r600: Fix stack overflow
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: capitalize VM hex addr when dumping buffer list
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: capitalize VM hex addr when dumping buffer list
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Kenneth Graunke
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: compute the absolute value before RSQ
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Edward O'Callaghan
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: don't forget to add HTILE to the buffer list for texturing
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Ilia Mirkin
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Jason Ekstrand
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Ilia Mirkin
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Ilia Mirkin
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: enable 32-bit denormals on VI+
Roland Scheidegger
- [Mesa-dev] [PATCH] radeonsi: Fix build on LLVM < 3.9
Tom Stellard
- [Mesa-dev] [PATCH] radeonsi: Fix build on LLVM < 3.9
Mark Janes
- [Mesa-dev] [PATCH] radeonsi: fix R600_DEBUG=nooptvariant
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix R600_DEBUG=nooptvariant
Vedran Miletić
- [Mesa-dev] [PATCH] radeonsi: fix R600_DEBUG=nooptvariant
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix texture gather on stencil textures
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix texture gather on stencil textures
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix texture gather on stencil textures
Edward O'Callaghan
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: fix the Witcher 2 black transitions
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+
Edward O'Callaghan
- [Mesa-dev] [PATCH] radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Grazvydas Ignotas
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: handle big number of immediates dynamically
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: make fix_fetch 64-bit
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: make fix_fetch 64-bit
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: make fix_fetch 64-bit
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: num_records is in units of stride for swizzled buffers even on VI
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: num_records is in units of stride for swizzled buffers even on VI
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: reject invalid vertex element formats
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: reject invalid vertex element formats
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi: reject invalid vertex element formats
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi: reject invalid vertex element formats
Edward O'Callaghan
- [Mesa-dev] [PATCH] radeonsi: update clip_regs if clip_disable changes to fix a hang
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: update clip_regs if clip_disable changes to fix a hang
Samuel Pitoiset
- [Mesa-dev] [PATCH] radeonsi Add disk shader cache
kdj0c
- [Mesa-dev] [PATCH] radeonsi Add disk shader cache
Nicolai Hähnle
- [Mesa-dev] [PATCH] radeonsi Add disk shader cache
Emil Velikov
- [Mesa-dev] [PATCH] radeonsi Add disk shader cache
kdj0c
- [Mesa-dev] [PATCH] radeonsi Add disk shader cache
Timothy Arceri
- [Mesa-dev] [PATCH] radeonsi Add disk shader cache
kdj0c
- [Mesa-dev] [PATCH] radv/ac: add support for multi sample image coords
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/ac: apply slice rounding to 1d arrays as well.
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: apply slice rounding to 1d arrays as well.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/ac: fix multisample subpass image.
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: fix multisample subpass image.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/ac: handle nir irem opcode.
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: handle nir irem opcode.
Andres Rodriguez
- [Mesa-dev] [PATCH] radv/ac: implement txs for buffer textures.
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: implement txs for buffer textures.
Andres Rodriguez
- [Mesa-dev] [PATCH] radv/ac: Use base in push constant loads.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/ac: Use base in push constant loads.
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: use ctx->voidt in more places.
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: use ctx->voidt in more places. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radv/ac: use ctx->voidt in more places. (v2)
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/geom: check if esgs and gsvs ring exists before filling geom rings
Dave Airlie
- [Mesa-dev] [PATCH] radv/geom: check if esgs and gsvs ring exists before filling geom rings
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/meta: consolidate the depth stencil clear renderpasses
Dave Airlie
- [Mesa-dev] [PATCH] radv/meta: consolidate the depth stencil clear renderpasses
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv/meta: split color renderpass creation out.
Dave Airlie
- [Mesa-dev] [PATCH] radv/meta: split color renderpass creation out.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add back ability to gen some entrypoints from optional headers
Dave Airlie
- [Mesa-dev] [PATCH] radv: add back ability to gen some entrypoints from optional headers (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radv: add back ability to gen some entrypoints from optional headers (v2)
Lionel Landwerlin
- [Mesa-dev] [PATCH] radv: add back ability to gen some entrypoints from optional headers (v2)
Emil Velikov
- [Mesa-dev] [PATCH] radv: add back ability to gen some entrypoints from optional headers (v3)
Dave Airlie
- [Mesa-dev] [PATCH] radv: add scratch support for spilling.
Dave Airlie
- [Mesa-dev] [PATCH] radv: add scratch support for spilling.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add support for layered clears
Dave Airlie
- [Mesa-dev] [PATCH] radv: add support for layered clears
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add support for layered clears (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radv: add support for layered clears (v2)
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add support for writing layer/viewport index
Dave Airlie
- [Mesa-dev] [PATCH] radv: add support for writing layer/viewport index
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add support for writing layer/viewport index (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radv: add support for writing layer/viewport index (v2)
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: add support for writing layer/viewport index (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radv: automake: Don't install vk_platform.h or vulkan.h.
Emil Velikov
- [Mesa-dev] [PATCH] radv: automake: Don't install vk_platform.h or vulkan.h.
Matt Turner
- [Mesa-dev] [PATCH] radv: automake: Don't install vk_platform.h or vulkan.h.
Emil Velikov
- [Mesa-dev] [PATCH] radv: disable vertex reuse when writing viewport index
Dave Airlie
- [Mesa-dev] [PATCH] radv: disable vertex reuse when writing viewport index
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: don't resubmit the same cs over and over while tracing
Grazvydas Ignotas
- [Mesa-dev] [PATCH] radv: don't resubmit the same cs over and over while tracing
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: drop support for VK_AMD_NEGATIVE_VIEWPORT_HEIGHT
Andres Rodriguez
- [Mesa-dev] [PATCH] radv: drop support for VK_AMD_NEGATIVE_VIEWPORT_HEIGHT
Fredrik Höglund
- [Mesa-dev] [PATCH] radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERS
Kai Wasserbäch
- [Mesa-dev] [PATCH] radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERS
Jason Ekstrand
- [Mesa-dev] [PATCH] radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERS
Pierre-Loup A. Griffais
- [Mesa-dev] [PATCH] radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERS
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: fix include order for installed headers
Andres Rodriguez
- [Mesa-dev] [PATCH] radv: fix include order for installed headers v2
Andres Rodriguez
- [Mesa-dev] [PATCH] radv: fix include order for installed headers v2
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: fix multi-viewport emission
Dave Airlie
- [Mesa-dev] [PATCH] radv: fix multi-viewport emission
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: handle transfer_write as a dst flag.
Dave Airlie
- [Mesa-dev] [PATCH] radv: handle transfer_write as a dst flag.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions
Dave Airlie
- [Mesa-dev] [PATCH] radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v2)
Dave Airlie
- [Mesa-dev] [PATCH] radv: remove some unused macros and functions
Grazvydas Ignotas
- [Mesa-dev] [PATCH] radv: Support loader interface version 3.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: Support multiple devices.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: Support multiple devices.
Dave Airlie
- [Mesa-dev] [PATCH] radv: Support multiple devices.
Andres Rodriguez
- [Mesa-dev] [PATCH] radv: Support multiple devices.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] radv: Support multiple devices.
Andres Rodriguez
- [Mesa-dev] [PATCH] radv: Support multiple devices.
Dave Airlie
- [Mesa-dev] [PATCH] radv: use proper maximum slice for layered view
Dave Airlie
- [Mesa-dev] [PATCH] radv: use proper maximum slice for layered view
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] Revert "i915: Always enable GL 2.0 support."
Matt Turner
- [Mesa-dev] [PATCH] Revert "i915: Always enable GL 2.0 support."
Kenneth Graunke
- [Mesa-dev] [PATCH] Revert "i915: Always enable GL 2.0 support."
Stéphane Marchesin
- [Mesa-dev] [PATCH] Revert "i915: Always enable GL 2.0 support."
Matt Turner
- [Mesa-dev] [PATCH] shader-db: Update the README
Elie Tournier
- [Mesa-dev] [PATCH] shader-db: Update the README
Matt Turner
- [Mesa-dev] [PATCH] shader-db: Update the README
Emil Velikov
- [Mesa-dev] [PATCH] spirv: acknowledge multisampled input attachments
Iago Toral Quiroga
- [Mesa-dev] [PATCH] spirv: acknowledge multisampled input attachments
Lionel Landwerlin
- [Mesa-dev] [PATCH] spirv: fix typo in warning message
Iago Toral Quiroga
- [Mesa-dev] [PATCH] spirv: fix typo in warning message
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] spirv: gl_PrimitiveID in the fragment shader is handled as an input
Iago Toral Quiroga
- [Mesa-dev] [PATCH] spirv: gl_PrimitiveID in the fragment shader is handled as an input
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: gl_PrimitiveID in the fragment shader is handled as an input
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: gl_PrimitiveID in the fragment shader is handled as an input
Dave Airlie
- [Mesa-dev] [PATCH] spirv: gl_PrimitiveID in the fragment shader is handled as an input
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: handle gl_SampleMask
Iago Toral Quiroga
- [Mesa-dev] [PATCH] spirv: handle gl_SampleMask
Lionel Landwerlin
- [Mesa-dev] [PATCH] spirv: handle gl_SampleMask
Anuj Phogat
- [Mesa-dev] [PATCH] spirv: handle gl_SampleMask
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: Handle patch decorations up-front
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: Handle patch decorations up-front
Kenneth Graunke
- [Mesa-dev] [PATCH] spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
Kenneth Graunke
- [Mesa-dev] [PATCH] spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
Jason Ekstrand
- [Mesa-dev] [PATCH] spirv: replace assert() with unreachable()
Boyan Ding
- [Mesa-dev] [PATCH] st/glsl_to_tgsi: fix compilation warnings since int64 types
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/glsl_to_tgsi: fix compilation warnings since int64 types
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: destroy pipe_context before destroying st_context
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: destroy pipe_context before destroying st_context
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: destroy pipe_context before destroying st_context (v2)
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: destroy pipe_context before destroying st_context (v2)
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: fix a segfault when prog->sh.data is NULL
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: fix a segfault when prog->sh.data is NULL
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/mesa: make st_texture_get_sampler_view() static
Samuel Pitoiset
- [Mesa-dev] [PATCH] st/mesa: make st_texture_get_sampler_view() static
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: MAX_VARYING is the max supported number of patch varyings, not min
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: MAX_VARYING is the max supported number of patch varyings, not min
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: remove ARB_color_buffer_float from core profile contexts
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: remove ARB_color_buffer_float from core profile contexts
Edward O'Callaghan
- [Mesa-dev] [PATCH] st/mesa: remove ARB_color_buffer_float from core profile contexts
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: remove ARB_color_buffer_float from core profile contexts
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: remove ARB_color_buffer_float from core profile contexts
Ilia Mirkin
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Christian König
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Christian König
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Emil Velikov
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Christian König
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Christian König
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Christian König
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: delay calling begin_frame until we have all parameters
Andy Furniss
- [Mesa-dev] [PATCH] st/va: fix incorrect argument in vl_compositor_cleanup
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/va: fix incorrect argument in vl_compositor_cleanup
Christian König
- [Mesa-dev] [PATCH] st/va: Support fractional framerate in misc parameter
Mark Thompson
- [Mesa-dev] [PATCH] st/va: Support fractional framerate in misc parameter
Andy Furniss
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Andy Furniss
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Christian König
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Mark Thompson
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Andy Furniss
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Mark Thompson
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Andy Furniss
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Andy Furniss
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Michel Dänzer
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Christian König
- [Mesa-dev] [PATCH] st/va encode handle ntsc framerate rate control
Andy Furniss
- [Mesa-dev] [PATCH] st/vdpau: avoid sending buffers with 10bit channels to X
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: avoid sending buffers with 10bit channels to X
Michel Dänzer
- [Mesa-dev] [PATCH] st/vdpau: avoid sending buffers with 10bit channels to X
Nayan Deshmukh
- [Mesa-dev] [PATCH] st/vdpau: avoid sending buffers with 10bit channels to X
Michel Dänzer
- [Mesa-dev] [PATCH] st: remove pre C99 statement block for variable declaration
Timothy Arceri
- [Mesa-dev] [PATCH] st: remove pre C99 statement block for variable declaration
Marek Olšák
- [Mesa-dev] [PATCH] swr: [rasterizer core/common/jitter] gl_double support
Tim Rowley
- [Mesa-dev] [PATCH] swr: [rasterizer core/common/jitter] gl_double support
Cherniak, Bruce
- [Mesa-dev] [PATCH] swr: fix windows build break
Ilia Mirkin
- [Mesa-dev] [PATCH] swr: fix windows build break
George Kyriazis
- [Mesa-dev] [PATCH] swr: Prune empty nodes in CalculateProcessorTopology.
Bruce Cherniak
- [Mesa-dev] [PATCH] swr: Prune empty nodes in CalculateProcessorTopology.
Kyriazis, George
- [Mesa-dev] [PATCH] swr: remove unneeded llvm version check
Tim Rowley
- [Mesa-dev] [PATCH] swr: remove unneeded llvm version check
Kyriazis, George
- [Mesa-dev] [PATCH] travis: Add the new drivers etnaviv and imx
Rhys Kidd
- [Mesa-dev] [PATCH] travis: Add the new drivers etnaviv and imx
Christian Gmeiner
- [Mesa-dev] [PATCH] travis: Add the new drivers etnaviv and imx
Rhys Kidd
- [Mesa-dev] [PATCH] travis: Add the new drivers etnaviv and imx
Emil Velikov
- [Mesa-dev] [PATCH] util: fix list_is_singular()
Timothy Arceri
- [Mesa-dev] [PATCH] util: fix list_is_singular()
Jason Ekstrand
- [Mesa-dev] [PATCH] util: Implement a hash table cloning function
Thomas Helland
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Vladislav Egorov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Dylan Baker
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Matt Turner
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Vladislav Egorov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Matt Turner
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Matt Turner
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Jason Ekstrand
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Timothy Arceri
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Vladislav Egorov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Jason Ekstrand
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Timothy Arceri
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Vladislav Egorov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Jonathan Gray
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Timothy Arceri
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Tapani Pälli
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Vladislav Egorov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Steven Newbury
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Timothy Arceri
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Steven Newbury
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Emil Velikov
- [Mesa-dev] [PATCH] util: import sha1 implementation from OpenBSD
Jason Ekstrand
- [Mesa-dev] [PATCH] various: Fix missing DumpModule with recent LLVM.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] various: Fix missing DumpModule with recent LLVM.
Roland Scheidegger
- [Mesa-dev] [PATCH] various: Fix missing DumpModule with recent LLVM.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] vulkan/wsi: clarify the severity of lack of DRI3
Andres Rodriguez
- [Mesa-dev] [PATCH] vulkan/wsi: clarify the severity of lack of DRI3
Jason Ekstrand
- [Mesa-dev] [PATCH] vulkan/wsi: clarify the severity of lack of DRI3
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] vulkan/wsi: clarify the severity of lack of DRI3 v2
Andres Rodriguez
- [Mesa-dev] [PATCH] vulkan/wsi: clarify the severity of lack of DRI3 v2
Emil Velikov
- [Mesa-dev] [PATCH] vulkan/wsi: clarify the severity of lack of DRI3 v2
Andres Rodriguez
- [Mesa-dev] [PATCH] vulkan/wsi: Lower the maximum image sizes
Jason Ekstrand
- [Mesa-dev] [PATCH] vulkan/wsi: Lower the maximum image sizes
Lionel Landwerlin
- [Mesa-dev] [PATCH] vulkan: bump vulkan.h to 1.0.39 version
Dave Airlie
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Matt Turner
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Emil Velikov
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Matt Turner
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Jason Ekstrand
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Emil Velikov
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Jason Ekstrand
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Matt Turner
- [Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.
Chad Versace
- [Mesa-dev] [PATCH] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Marek Olšák
- [Mesa-dev] [PATCH] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Jan Ziak
- [Mesa-dev] [PATCH] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Marek Olšák
- [Mesa-dev] [PATCH] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Jan Ziak
- [Mesa-dev] [PATCH] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/amdgpu: fix a race condition between fence updates and IB submissions
Marek Olšák
- [Mesa-dev] [PATCH] winsys/amdgpu: fix a race condition between fence updates and IB submissions
Edward O'Callaghan
- [Mesa-dev] [PATCH] winsys/amdgpu: fix a race condition between fence updates and IB submissions
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/amdgpu: fix a race condition between fence updates and IB submissions
Marek Olšák
- [Mesa-dev] [PATCH] winsys/radeon: Allow visible VRAM size > 256MB with kernel driver >= 2.49
Michel Dänzer
- [Mesa-dev] [PATCH] winsys/radeon: Allow visible VRAM size > 256MB with kernel driver >= 2.49
Samuel Pitoiset
- [Mesa-dev] [PATCH] winsys/radeon: Allow visible VRAM size > 256MB with kernel driver >= 2.49
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/radeon: Allow visible VRAM size > 256MB with kernel driver >= 2.49
Deucher, Alexander
- [Mesa-dev] [PATCH HACK] radeonsi: patch shader binary to use LEGACY variants of MUL/MAD
Ilia Mirkin
- [Mesa-dev] [PATCH HACK] radeonsi: patch shader binary to use LEGACY variants of MUL/MAD
Ilia Mirkin
- [Mesa-dev] [PATCH mesa 1/2] anv: add missing core errors in vk_errorf()
Eric Engestrom
- [Mesa-dev] [PATCH mesa 1/2] anv: add missing core errors in vk_errorf()
Lionel Landwerlin
- [Mesa-dev] [PATCH mesa 1/2] egl: update headers from registry
Eric Engestrom
- [Mesa-dev] [PATCH mesa 1/2] egl: update headers from registry
Emil Velikov
- [Mesa-dev] [PATCH mesa 1/2] egl: update headers from registry
Chad Versace
- [Mesa-dev] [PATCH mesa 1/2] radv: add missing core errors in vk_errorf()
Eric Engestrom
- [Mesa-dev] [PATCH mesa 2/2] anv: add missing extension errors in vk_errorf()
Eric Engestrom
- [Mesa-dev] [PATCH mesa 2/2] egl: EGL_PLATFORM_SURFACELESS_MESA is now upstream
Eric Engestrom
- [Mesa-dev] [PATCH mesa 2/2] radv: add missing extension errors in vk_errorf()
Eric Engestrom
- [Mesa-dev] [PATCH mesa 2/2] radv: add missing extension errors in vk_errorf()
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH mesa] docs/repository: fix name of main branch
Eric Engestrom
- [Mesa-dev] [PATCH mesa] docs/repository: fix name of main branch
Matt Turner
- [Mesa-dev] [PATCH mesa] drirc: remove spurious tabs
Eric Engestrom
- [Mesa-dev] [PATCH mesa] drirc: remove spurious tabs
Edward O'Callaghan
- [Mesa-dev] [PATCH mesa] drirc: remove spurious tabs
Eric Engestrom
- [Mesa-dev] [PATCH mesa] drirc: remove spurious tabs
Nicolai Hähnle
- [Mesa-dev] [PATCH mesa] gbm/dri: fix memory leaks in error path
Eric Engestrom
- [Mesa-dev] [PATCH mesa] gbm/dri: fix memory leaks in error path
Emil Velikov
- [Mesa-dev] [PATCH mesa v2] gbm/dri: fix memory leaks in error path
Eric Engestrom
- [Mesa-dev] [PATCH mesa v2] gbm/dri: fix memory leaks in error path
Emil Velikov
- [Mesa-dev] [PATCH RFC 1/3] docs: add EGL_MESA_drm_image_formats extension proposal
Nicolai Hähnle
- [Mesa-dev] [PATCH RFC 2/3] eglmesaext: add new enums for EGL_MESA_drm_image_formats
Nicolai Hähnle
- [Mesa-dev] [PATCH RFC 3/3] egl: add support for EGL_MESA_drm_image_formats
Nicolai Hähnle
- [Mesa-dev] [PATCH v1] i965: Prevent coverity warning
Robert Foss
- [Mesa-dev] [PATCH v1] i965: Prevent coverity warning
Timothy Arceri
- [Mesa-dev] [PATCH v1] i965: Prevent coverity warning
Robert Foss
- [Mesa-dev] [PATCH v1] radv: Prevent Coverity warning
Robert Foss
- [Mesa-dev] [PATCH v1] radv: Prevent Coverity warning
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 0/3] gallium driver for Vivante GPUs
Christian Gmeiner
- [Mesa-dev] [PATCH v2 0/3] gallium driver for Vivante GPUs
Emil Velikov
- [Mesa-dev] [PATCH v2 0/3] gallium driver for Vivante GPUs
Christian Gmeiner
- [Mesa-dev] [PATCH v2 0/4] Enable OpenGL 4.0 on Haswell
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 0/5] r600/radeonsi/st/mesa: use DDIV instead of DRCP + DMUL
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 0/5] r600/radeonsi/st/mesa: use DDIV instead of DRCP + DMUL
James Harvey
- [Mesa-dev] [PATCH v2 0/9] radeonsi, radv: fix cube map coordinate derivatives
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 0/9] radeonsi, radv: fix cube map coordinate derivatives
Marek Olšák
- [Mesa-dev] [PATCH v2 00/14] implement EGL_EXT_image_dma_buf_import_modifiers v2
Ben Widawsky
- [Mesa-dev] [PATCH v2 00/14] implement EGL_EXT_image_dma_buf_import_modifiers v2
Varad Gautam
- [Mesa-dev] [PATCH v2 00/14] implement EGL_EXT_image_dma_buf_import_modifiers v2
Ben Widawsky
- [Mesa-dev] [PATCH v2 00/25] Enable Float64 capability support for Intel's Vulkan driver
Jason Ekstrand
- [Mesa-dev] [PATCH v2 00/25] Enable Float64 capability support for Intel's Vulkan driver
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 00/25] Enable Float64 capability support for Intel's Vulkan driver
Jason Ekstrand
- [Mesa-dev] [PATCH v2 000/103] i965 Haswell ARB_gpu_shader_fp64 / OpenGL 4.0
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 01/14] genxml: Rename 3DSTATE_HS::Enable to "Function Enable".
Kenneth Graunke
- [Mesa-dev] [PATCH v2 01/20] i965/disasm: also print nibctrl in IVB for execsize=8
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 01/20] i965/disasm: also print nibctrl in IVB for execsize=8
Francisco Jerez
- [Mesa-dev] [PATCH v2 01/21] intel/blorp: Add the BDW+ optimized HZ_OP sequence to BLORP
Nanley Chery
- [Mesa-dev] [PATCH v2 02/14] compiler: Merge shader_info's tcs and tes structs.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 02/20] i965/fs: add helper to retrieve instruction data size
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 02/20] i965/fs: add helper to retrieve instruction data size
Francisco Jerez
- [Mesa-dev] [PATCH v2 02/21] anv/blorp: Handle ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH v2 03/10] radeonsi: restrict cube map derivative computations to the correct plane
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 03/10] radeonsi: restrict cube map derivative computations to the correct plane
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 03/14] spirv: Handle tessellation execution modes.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 03/14] spirv: Handle tessellation execution modes.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 03/14] spirv: Handle tessellation execution modes.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 03/14] spirv: Handle tessellation execution modes.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 03/20] i965/fs: double regioning parameters and execsize for DF in IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 03/20] i965/fs: double regioning parameters and execsize for DF in IVB/BYT
Francisco Jerez
- [Mesa-dev] [PATCH v2 03/20] i965/fs: double regioning parameters and execsize for DF in IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 03/21] anv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH v2 03/21] anv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
Jason Ekstrand
- [Mesa-dev] [PATCH v2 03/21] anv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH v2 03/25] spirv: add support for loading DF constants
Jason Ekstrand
- [Mesa-dev] [PATCH v2 04/14] spirv: Add tessellation varying and built-in support.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 04/20] i965/fs: clamp exec_size to 4 when an instruction has an scalar DF source
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 04/20] i965/fs: clamp exec_size to 4 when an instruction has an scalar DF source
Francisco Jerez
- [Mesa-dev] [PATCH v2 04/20] i965/fs: clamp exec_size to 4 when an instruction has an scalar DF source
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 04/21] anv: Use ::anv_attachment_state for toggling HiZ per subpass
Nanley Chery
- [Mesa-dev] [PATCH v2 05/14] spirv: Tidy some repeated if checks by using a switch statement.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 05/20] i965: Use <0, 2, 1> region for scalar DF sources on IVB/BYT.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 05/20] i965: Use <0, 2, 1> region for scalar DF sources on IVB/BYT.
Francisco Jerez
- [Mesa-dev] [PATCH v2 05/20] i965: Use <0, 2, 1> region for scalar DF sources on IVB/BYT.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 05/20] i965: Use <0, 2, 1> region for scalar DF sources on IVB/BYT.
Matt Turner
- [Mesa-dev] [PATCH v2 05/20] i965: Use <0, 2, 1> region for scalar DF sources on IVB/BYT.
Matt Turner
- [Mesa-dev] [PATCH v2 05/20] i965: Use <0, 2, 1> region for scalar DF sources on IVB/BYT.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 05/21] anv: Enable HiZ support for multiple subpasses
Nanley Chery
- [Mesa-dev] [PATCH v2 05/25] spirv: add DF support to SpvOp*ConstantComposite
Jason Ekstrand
- [Mesa-dev] [PATCH v2 06/14] spirv: Silence unsupported tessellation capability warnings.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Francisco Jerez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Francisco Jerez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Francisco Jerez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Matt Turner
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Francisco Jerez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 06/20] i965/fs: fix dst stride in IVB/BYT type conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 06/21] intel/blorp_clear: Add gen8 HiZ clearing functions
Nanley Chery
- [Mesa-dev] [PATCH v2 06/25] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Jason Ekstrand
- [Mesa-dev] [PATCH v2 06/25] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V2 06/37] util: add a disk_cache_remove() function
Timothy Arceri
- [Mesa-dev] [PATCH v2 07/14] nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 07/20] i965/fs: fix lower SIMD width for IVB/BYT's MOV_INDIRECT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 07/20] i965/fs: fix lower SIMD width for IVB/BYT's MOV_INDIRECT
Francisco Jerez
- [Mesa-dev] [PATCH v2 07/20] i965/fs: fix lower SIMD width for IVB/BYT's MOV_INDIRECT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 07/21] anv: Use gen8 BLORP HiZ clearing functions
Nanley Chery
- [Mesa-dev] [PATCH v2 07/25] spirv: add double support to SpvOpCompositeExtract
Jason Ekstrand
- [Mesa-dev] [PATCH v2 08/14] anv: Handle patch primitives.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 08/20] i965: Use source region <1, 2, 0> when converting to DF.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 08/21] anv/blorp: Add a gen8 HiZ op resolve function
Nanley Chery
- [Mesa-dev] [PATCH V2 08/37] glsl: add initial implementation of shader cache
Timothy Arceri
- [Mesa-dev] [PATCH v2 09/14] anv: Emit 3DSTATE_HS/TE/DS packets.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 09/20] i965/fs: indirect addressing with doubles is not supported in IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 09/20] i965/fs: indirect addressing with doubles is not supported in IVB/BYT
Matt Turner
- [Mesa-dev] [PATCH v2 09/20] i965/fs: indirect addressing with doubles is not supported in IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 09/21] anv: Use the gen8 BLORP HiZ resolving function
Nanley Chery
- [Mesa-dev] [PATCH v2 1/2] egl/wayland: use the destroy_window_callback for swrast
Emil Velikov
- [Mesa-dev] [PATCH v2 1/2] egl/wayland: use the destroy_window_callback for swrast
Daniel Stone
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/2] mesa: make glFramebuffer* check immutable texture level bounds
Antía Puentes
- [Mesa-dev] [PATCH v2 1/2] radv: Get physical device from radv_device instead of the instance.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 1/3] gallium: add renderonly library
Alexandre Courbot
- [Mesa-dev] [PATCH v2 1/4] i965: Move the pipelined test for SO register access to the screen
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 1/4] i965: Move the pipelined test for SO register access to the screen
Kenneth Graunke
- [Mesa-dev] [PATCH v2 1/4] i965: Move the pipelined test for SO register access to the screen
Iago Toral
- [Mesa-dev] [PATCH v2 1/5] gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/5] r600: double multiply can handle only one multiply at a time
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/7] glsl: avoid treating fb fetches as output reads to be lowered
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/9] radeonsi: communicate cube map coordinates more explicitly
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 1/9] radeonsi: communicate cube map coordinates more explicitly
Marek Olšák
- [Mesa-dev] [PATCH v2 10/14] anv: Compile TCS/TES shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 10/14] anv: Compile TCS/TES shaders.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 10/20] i965/fs: lower all non-force_writemask_all DF instructions to SIMD4 on IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 10/20] i965/fs: lower all non-force_writemask_all DF instructions to SIMD4 on IVB/BYT
Francisco Jerez
- [Mesa-dev] [PATCH v2 10/21] anv: Delete anv's HiZ op emit function
Nanley Chery
- [Mesa-dev] [PATCH v2 11/14] anv: Use the TES output VUE map when it's the last enabled stage.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 11/14] anv: Use the TES output VUE map when it's the last enabled stage.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 11/20] i965/vec4: split DF instructions and later double its execsize in IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 11/21] anv: Add helpers to handle depth buffer layout transitions
Nanley Chery
- [Mesa-dev] [PATCH v2 12/14] anv: Clamp depth buffer dimensions to be at least 1.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 12/20] i965/vec4: keep original type when dealing with null registers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 12/21] anv: Store depth stencil layouts
Nanley Chery
- [Mesa-dev] [PATCH v2 13/14] anv: Initialize physical device limits for tessellation
Kenneth Graunke
- [Mesa-dev] [PATCH v2 13/20] i965/vec4: fix VEC4_OPCODE_FROM_DOUBLE for IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 13/21] anv: Prepare for transitioning to the requested final layout
Nanley Chery
- [Mesa-dev] [PATCH v2 13/25] nir: add nir_get_nir_type_for_glsl_type()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 13/25] nir: add nir_get_nir_type_for_glsl_type()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 13/25] nir: add nir_get_nir_type_for_glsl_type()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 14/14] anv: Enable tessellation shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 14/20] i965/vec4: fix SIMD-width lowering for VEC4_OPCODE_FROM_DOUBLE in IVB/BYT
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 14/21] anv: Avoid resolves incurred by fast depth clears
Nanley Chery
- [Mesa-dev] [PATCH v2 14/25] nir: add nir_type_conversion_op()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 14/25] nir: add nir_type_conversion_op()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 14/25] nir: add nir_type_conversion_op()
Jason Ekstrand
- [Mesa-dev] [PATCH v2 15/20] i965/vec4: consider subregister offset in live variables
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 15/21] anv: Disable HiZ for input attachments
Nanley Chery
- [Mesa-dev] [PATCH v2 16/20] i965/vec4: adapt setup_imm_df() to allow inserting instructions before another one
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 16/21] anv: Perform HiZ resolves only on layout transitions
Nanley Chery
- [Mesa-dev] [PATCH v2 17/20] i965/vec4: fix SIMD-with lowering for CMP/MOV instructions with conditional modifiers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 17/21] isl/surface_state: Handle ISL_AUX_USAGE_HIZ
Nanley Chery
- [Mesa-dev] [PATCH v2 17/25] spirv: add support for doubles to OpSpecConstant
Jason Ekstrand
- [Mesa-dev] [PATCH v2 17/25] spirv: add support for doubles to OpSpecConstant
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 17/25] spirv: add support for doubles to OpSpecConstant
Jason Ekstrand
- [Mesa-dev] [PATCH v2 17/25] spirv: add support for doubles to OpSpecConstant
Erik Faye-Lund
- [Mesa-dev] [PATCH v2 17/25] spirv: add support for doubles to OpSpecConstant
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 18/20] i965: enable ARB_gpu_shader_fp64 for Ivybridge/Baytrail
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 18/21] anv: Add a helper to determine sampling with HiZ
Nanley Chery
- [Mesa-dev] [PATCH v2 19/20] i965: enable OpenGL 4.0 to Ivybridge/Baytrail
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 19/21] anv/blorp: Don't fast depth clear samplable HiZ buffers on BDW
Nanley Chery
- [Mesa-dev] [PATCH v2 19/25] isl: fix VA64 support for double and dvecN vertex attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 19/25] isl: fix VA64 support for double and dvecN vertex attributes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 2/2] anv: don't require render target isl bit for depth/stencil surfaces
Lionel Landwerlin
- [Mesa-dev] [PATCH v2 2/2] anv: don't require render target isl bit for depth/stencil surfaces
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/2] mesa: use same is_color_attachment trick to discern error cases
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/2] mesa: use same is_color_attachment trick to discern error cases
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 2/2] radv: Support multiple devices.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 2/3] etnaviv: gallium driver for Vivante GPUs
Emil Velikov
- [Mesa-dev] [PATCH v2 2/3] etnaviv: gallium driver for Vivante GPUs
Christian Gmeiner
- [Mesa-dev] [PATCH v2 2/3] gallium/radeon: add new GPU-sdma-busy HUD query
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 2/3] gallium/radeon: add new GPU-sdma-busy HUD query
Marek Olšák
- [Mesa-dev] [PATCH v2 2/4] i965: get rid of brw->can_do_pipelined_register_writes
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 2/5] gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/5] gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 2/5] r600: factor out cayman_emit_unary_double_raw
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 2/7] mesa: allow BlendBarrier to be used without support for full fb fetch
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/9] radeonsi: restrict cube map derivative computations to the correct plane
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 2/9] radeonsi: restrict cube map derivative computations to the correct plane
Marek Olšák
- [Mesa-dev] [PATCH v2 20/20] docs: mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as supported by i965/gen7+
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 20/21] anv: Enable sampling from HiZ
Nanley Chery
- [Mesa-dev] [PATCH v2 21/21] anv: Avoid some resolves for samplable HiZ buffers
Nanley Chery
- [Mesa-dev] [PATCH v2 21/21] anv: Avoid some resolves for samplable HiZ buffers
Jason Ekstrand
- [Mesa-dev] [PATCH v2 21/21] anv: Avoid some resolves for samplable HiZ buffers
Nanley Chery
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2 22/25] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v2 23/25] spirv: enable SpvCapabilityFloat64 only to supported platforms
Jason Ekstrand
- [Mesa-dev] [PATCH v2 23/25] spirv: enable SpvCapabilityFloat64 only to supported platforms
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2 3/3] gallium/radeon: add new HUD queries for monitoring the CP
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 3/3] gallium/radeon: add new HUD queries for monitoring the CP
Marek Olšák
- [Mesa-dev] [PATCH v2 3/3] imx: gallium driver for imx-drm scanout driver
Thierry Reding
- [Mesa-dev] [PATCH v2 3/3] imx: gallium driver for imx-drm scanout driver
Emil Velikov
- [Mesa-dev] [PATCH v2 3/3] imx: gallium driver for imx-drm scanout driver
Emil Velikov
- [Mesa-dev] [PATCH v2 3/3] imx: gallium driver for imx-drm scanout driver
Christian Gmeiner
- [Mesa-dev] [PATCH v2 3/3] spirv: bump headers to SPIRV 1.1
Lionel Landwerlin
- [Mesa-dev] [PATCH v2 3/4] anv: generate entry points from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH v2 3/4] anv: generate entry points from vk.xml
Emil Velikov
- [Mesa-dev] [PATCH v2 3/4] anv: generate entry points from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH v2 3/4] anv: generate entry points from vk.xml
Emil Velikov
- [Mesa-dev] [PATCH v2 3/4] anv: generate entry points from vk.xml
Jason Ekstrand
- [Mesa-dev] [PATCH v2 3/4] anv: generate entry points from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH v2 3/4] i965/gen7: Enable OpenGL 4.0 in Haswell when supported
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Roland Scheidegger
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Roland Scheidegger
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Roland Scheidegger
- [Mesa-dev] [PATCH v2 3/5] r600: implement DDIV
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 3/5] radv: Dump command buffer on hang.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 3/5] st/nine: set the MUL_ZERO_WINS flag when supported
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/5] st/nine: set the MUL_ZERO_WINS flag when supported
Axel Davy
- [Mesa-dev] [PATCH v2 3/5] st/nine: set the MUL_ZERO_WINS flag when supported
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/6] anv: Report FORMAT_FEATURE_TRANSFER_SRC/DST_BIT_KHR
Jason Ekstrand
- [Mesa-dev] [PATCH v2 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
- [Mesa-dev] [PATCH v2 3/9] radeonsi: remove unused si_llvm_cube_to_2d_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 4/4] i965: add a kernel_features bitfield to intel screen
Iago Toral Quiroga
- [Mesa-dev] [PATCH v2 4/4] i965: add a kernel_features bitfield to intel screen
Kenneth Graunke
- [Mesa-dev] [PATCH v2 4/4] i965: add a kernel_features bitfield to intel screen
Iago Toral
- [Mesa-dev] [PATCH v2 4/4] radv: generate entrypoints from vk.xml
Lionel Landwerlin
- [Mesa-dev] [PATCH v2 4/5] glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 4/5] nvc0: add support for MUL_ZERO_WINS property
Ilia Mirkin
- [Mesa-dev] [PATCH v2 4/7] gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Ilia Mirkin
- [Mesa-dev] [PATCH v2 4/7] gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 4/9] radeonsi: only touch first three coordinates in si_prepare_cube_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 5/5] nv50: add support for MUL_ZERO_WINS property
Ilia Mirkin
- [Mesa-dev] [PATCH v2 5/5] radv: Create single RADV_DEBUG env var.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 5/5] radv: Create single RADV_DEBUG env var.
Dave Airlie
- [Mesa-dev] [PATCH v2 5/5] st/glsl_to_tgsi: use DDIV instead of DRCP + DMUL
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 5/7] gallium: add flags parameter to texture barrier
Ilia Mirkin
- [Mesa-dev] [PATCHv2 5/8] glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Francisco Jerez
- [Mesa-dev] [PATCHv2 5/8] glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Ian Romanick
- [Mesa-dev] [PATCH v2 5/9] amd/common: unify cube map coordinate handling between radeonsi and radv
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 6/7] st/mesa: add support for advanced blend when fb can be fetched from
Ilia Mirkin
- [Mesa-dev] [PATCHv2 6/8] nir/spirv/glsl450: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Francisco Jerez
- [Mesa-dev] [PATCHv2 6/8] nir/spirv/glsl450: Rewrite atan2 implementation to fix accuracy and handling of zero/infinity.
Ian Romanick
- [Mesa-dev] [PATCH v2 6/9] radeonsi: remove unused si_prepare_cube_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 6/9] radeonsi: remove unused si_prepare_cube_coords
Marek Olšák
- [Mesa-dev] [PATCH v2 6/9] radeonsi: remove unused si_prepare_cube_coords
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 7/7] nvc0: enable FBFETCH with a special slot for color buffer 0
Ilia Mirkin
- [Mesa-dev] [PATCH v2 7/9] ac/nir: use ac_emit_llvm_intrinsic throughout
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 8/9] ac/nir: use ac_build_gather_values[_extended] throughout
Nicolai Hähnle
- [Mesa-dev] [PATCH v2 9/9] ac/nir: use ac_emit_fdiv throughout
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] anv: always allocate a vertex element with vertexid or instanceid
Lionel Landwerlin
- [Mesa-dev] [PATCH v2] anv: fix descriptor pool internal size allocation
Lionel Landwerlin
- [Mesa-dev] [PATCH v2] anv: fix descriptor pool internal size allocation
Jason Ekstrand
- [Mesa-dev] [PATCH v2] anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MB
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MB
Jason Ekstrand
- [Mesa-dev] [PATCH v2] anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
- [Mesa-dev] [PATCH v2] anv: set input_slots_valid on brw_wm_prog_key
Ilia Mirkin
- [Mesa-dev] [PATCH v2] anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
- [Mesa-dev] [PATCH v2] anv: set input_slots_valid on brw_wm_prog_key
Jason Ekstrand
- [Mesa-dev] [PATCH v2] docs: Fix GLSL compiler link
Elie Tournier
- [Mesa-dev] [PATCH v2] docs: Fix GLSL compiler link
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] dri: allow 16bit R/GR images to be exported via drm
Rainer Hochecker
- [Mesa-dev] [PATCH v2] dri: allow 16bit R/GR images to be exported via drm buffers
Rainer Hochecker
- [Mesa-dev] [PATCH v2] dri: allow 16bit R/GR images to be exported via drm buffers
Ben Widawsky
- [Mesa-dev] [PATCH v2] gallium/tgsi: fix memory leak in tgsi sanity check
Li Qiang
- [Mesa-dev] [PATCH v2] gallium/tgsi: fix overflow in parse property
Li Qiang
- [Mesa-dev] [PATCH v2] gbm/drm: Pick the oldest available buffer in get_back_bo
Emil Velikov
- [Mesa-dev] [PATCH v2] gbm/drm: Pick the oldest available buffer in get_back_bo
Daniel Stone
- [Mesa-dev] [PATCH v2] glsl: fix heap-buffer-overflow
Bartosz Tomczyk
- [Mesa-dev] [PATCH v2] glsl: fix heap-buffer-overflow
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] hud: fix compilation warnings in hud_nic_graph_install()
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] hud: fix compilation warnings in hud_nic_graph_install()
Marek Olšák
- [Mesa-dev] [PATCH v2] i965: check if HiZ buffer is available
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2] i965: check if HiZ buffer is available
Chad Versace
- [Mesa-dev] [PATCH v2] i965: check if HiZ buffer is available
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2] i965: Prevent coverity warning
Robert Foss
- [Mesa-dev] [PATCH v2] i965: Prevent coverity warning
Anuj Phogat
- [Mesa-dev] [PATCH v2] main/buffers: update error handling on DrawBuffers for 4.5
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] main/buffers: update error handling on DrawBuffers for 4.5
Anuj Phogat
- [Mesa-dev] [PATCH v2] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Iago Toral
- [Mesa-dev] [PATCH v2] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] nir/spirv/glsl450: rewrite atan2 to deal with infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2] nir/spirv/glsl450: rewrite atan2 to deal with infinities
Francisco Jerez
- [Mesa-dev] [PATCH v2] nir/spirv/glsl450: rewrite atan2 to deal with infinities
Juan A. Suarez Romero
- [Mesa-dev] [PATCH v2] nir/spirv/glsl450: rewrite atan2 to deal with infinities
Francisco Jerez
- [Mesa-dev] [PATCH v2] nir/spirv/glsl450: rewrite atan2 to deal with infinities
Francisco Jerez
- [Mesa-dev] [PATCH V2] nir: add imprecise flrp optimisation
Timothy Arceri
- [Mesa-dev] [PATCH v2] radeonsi: allocate the array of immediates dynamically
Samuel Pitoiset
- [Mesa-dev] [PATCH v2] radeonsi: allocate the array of immediates dynamically
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] radeonsi: allocate the array of immediates dynamically
Marek Olšák
- [Mesa-dev] [PATCH v2] radv: Handle command buffers that need scratch memory.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2] radv: Handle command buffers that need scratch memory.
Dave Airlie
- [Mesa-dev] [PATCH v2] radv: remove some unused macros and functions
Grazvydas Ignotas
- [Mesa-dev] [PATCH v2] radv: remove some unused macros and functions
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2] radv: remove some unused macros and functions
Emil Velikov
- [Mesa-dev] [PATCH v2] Rename the DEBUG macro to MESA_DEBUG
Vedran Miletić
- [Mesa-dev] [PATCH v2] Rename the DEBUG macro to MESA_DEBUG
Emil Velikov
- [Mesa-dev] [PATCH v2] Rename the DEBUG macro to MESA_DEBUG
Jan Vesely
- [Mesa-dev] [PATCH v2] Rename the DEBUG macro to MESA_DEBUG
Rob Clark
- [Mesa-dev] [PATCH v2] Rename the DEBUG macro to MESA_DEBUG
Matt Turner
- [Mesa-dev] [PATCH v2] spirv: compute push constant access offset & range
Lionel Landwerlin
- [Mesa-dev] [PATCH v2] spirv: compute push constant access offset & range
Jason Ekstrand
- [Mesa-dev] [PATCH v2] spirv: compute push constant access offset & range
Lionel Landwerlin
- [Mesa-dev] [PATCH v2] spirv: compute push constant access offset & range
Jason Ekstrand
- [Mesa-dev] [PATCH v2] spirv: compute push constant access offset & range
Jason Ekstrand
- [Mesa-dev] [PATCH v2] st/va encode handle ntsc framerate rate control
Andy Furniss
- [Mesa-dev] [PATCH v2] st/va encode handle ntsc framerate rate control
Mark Thompson
- [Mesa-dev] [PATCH v2] st/va encode handle ntsc framerate rate control
Christian König
- [Mesa-dev] [PATCH v2] st/vdpau: only send buffers with B8G8R8A8 format to X
Nayan Deshmukh
- [Mesa-dev] [PATCH v2] st/vdpau: only send buffers with B8G8R8A8 format to X
Michel Dänzer
- [Mesa-dev] [PATCH v2] st/vdpau: only send buffers with B8G8R8A8 format to X
Christian König
- [Mesa-dev] [PATCH v2] swr: fix windows build break
George Kyriazis
- [Mesa-dev] [PATCH v2] swr: fix windows build break
Ilia Mirkin
- [Mesa-dev] [PATCH v2] various: Fix missing DumpModule with recent LLVM.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2] various: Fix missing DumpModule with recent LLVM.
Roland Scheidegger
- [Mesa-dev] [PATCH v2] various: Fix missing DumpModule with recent LLVM.
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] various: Fix missing DumpModule with recent LLVM.
Marek Olšák
- [Mesa-dev] [PATCH v3 00/22] Enable Float64 capability support for Intel's Vulkan driver
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 01/22] spirv: fix typo in spec_constant_decoration_cb()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 02/22] spirv: add definition of double based data types
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 03/22] spirv: add support for loading DF constants
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 04/22] spirv: add DF support to vtn_const_ssa_value()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 05/22] spirv: add DF support to SpvOp*ConstantComposite
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 06/22] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 06/22] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Erik Faye-Lund
- [Mesa-dev] [PATCH v3 06/22] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Jason Ekstrand
- [Mesa-dev] [PATCH v3 06/22] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Jason Ekstrand
- [Mesa-dev] [PATCH v3 06/22] spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 07/22] spirv: add double support to SpvOpCompositeExtract
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 08/22] spirv: add double support to _vtn_variable_load_store
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 09/22] spirv: add double support to _vtn_block_load_store()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 1/2] egl/wayland: Avoid race conditions when on non-main thread
Jonas Ådahl
- [Mesa-dev] [PATCH v3 1/2] egl/wayland: Avoid race conditions when on non-main thread
Daniel Stone
- [Mesa-dev] [PATCH v3 10/22] spirv: Enable double floating points when copying variables in _vtn_variable_copy()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 11/22] spirv: add support for doubles on OpComposite{Insert, Extract}
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 12/22] nir: add nir_get_nir_type_for_glsl_type()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 12/22] nir: add nir_get_nir_type_for_glsl_type()
Jason Ekstrand
- [Mesa-dev] [PATCH v3 13/22] nir: add nir_type_conversion_op()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 14/22] spirv/nir: implement DF conversions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 15/22] spirv/nir: add (un)packDouble2x32() translation
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 16/22] spirv: add support for doubles to OpSpecConstant
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 17/22] anv/pipeline: get map for double input attributes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 18/22] isl: fix VA64 support for double and dvecN vertex attributes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 18/22] isl: fix VA64 support for double and dvecN vertex attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v3 19/22] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 19/22] nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Jason Ekstrand
- [Mesa-dev] [PATCH v3 2/2] egl/wayland: Cleanup private display connection when init fails
Jonas Ådahl
- [Mesa-dev] [PATCH v3 2/2] egl/wayland: Cleanup private display connection when init fails
Emil Velikov
- [Mesa-dev] [PATCH v3 2/2] egl/wayland: Cleanup private display connection when init fails
Daniel Stone
- [Mesa-dev] [PATCH v3 20/22] spirv: enable SpvCapabilityFloat64 only to supported platforms
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 21/22] anv: enable float64 feature on supported platforms
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 21/22] anv: enable float64 feature on supported platforms
Jason Ekstrand
- [Mesa-dev] [PATCH v3 21/22] anv: enable float64 feature on supported platforms
Jason Ekstrand
- [Mesa-dev] [PATCH v3 21/22] anv: enable float64 feature on supported platforms
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 22/22] anv: enable shaderFloat64 feature
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 4/4] anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
- [Mesa-dev] [PATCH v3 4/4] anv: set input_slots_valid on brw_wm_prog_key
Jason Ekstrand
- [Mesa-dev] [PATCH v3 5/7] i965: Add support for xfb overflow on query buffer objects.
Kenneth Graunke
- [Mesa-dev] [PATCH v3 5/7] i965: Add support for xfb overflow on query buffer objects.
Rafael Antognolli
- [Mesa-dev] [PATCH v3 6/6] st/mesa: ask pipe driver to recreate derived internal resources when (re-)binding external textures
Marek Olšák
- [Mesa-dev] [PATCH v3 6/7] i965: Add support for xfb overflow query on conditional render.
Kenneth Graunke
- [Mesa-dev] [PATCH v3 6/7] i965: Add support for xfb overflow query on conditional render.
Rafael Antognolli
- [Mesa-dev] [PATCH v3] gallium/tgsi: fix overflow in parse property
Li Qiang
- [Mesa-dev] [PATCH v3] gallium/tgsi: fix overflow in parse property
Marek Olšák
- [Mesa-dev] [PATCH V3] glsl: lower constant arrays to uniform arrays before optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH V3] glsl: lower constant arrays to uniform arrays before optimisation loop
Eric Anholt
- [Mesa-dev] [PATCH V3] glsl: lower constant arrays to uniform arrays before optimisation loop
Timothy Arceri
- [Mesa-dev] [PATCH v3] i965: Prevent coverity warning
Robert Foss
- [Mesa-dev] [PATCH v3] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
- [Mesa-dev] [PATCH v3] mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Iago Toral
- [Mesa-dev] [PATCH V3] nir: Introduce a nir_opt_move_comparisons() pass.
Timothy Arceri
- [Mesa-dev] [PATCH v3] st/vdpau: only send buffers with B8G8R8A8 format to X
Nayan Deshmukh
- [Mesa-dev] [PATCH v3] st/vdpau: only send buffers with B8G8R8A8 format to X
Christian König
- [Mesa-dev] [PATCH v3] swr: fix windows build break
George Kyriazis
- [Mesa-dev] [PATCH v3] swr: fix windows build break
Ilia Mirkin
- [Mesa-dev] [PATCH v3] swr: fix windows build break
Kyriazis, George
- [Mesa-dev] [PATCH v3] swr: fix windows build break
Ilia Mirkin
- [Mesa-dev] [PATCH v3] swr: fix windows build break
Kyriazis, George
- [Mesa-dev] [PATCH v4 0/6] Add support for ARB_transform_feedback_overflow_query.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 0/7] etnaviv: update derived texture resources of (re)imported buffers
Christian Gmeiner
- [Mesa-dev] [PATCH v4 00/11] Common pipe screen ref counting
Emil Velikov
- [Mesa-dev] [PATCH v4 03/11] gallium: add common pipe_screen reference counting functions
Emil Velikov
- [Mesa-dev] [PATCH v4 03/11] gallium: add common pipe_screen reference counting functions
Emil Velikov
- [Mesa-dev] [PATCH v4 03/11] gallium: add common pipe_screen reference counting functions
Marek Olšák
- [Mesa-dev] [PATCH v4 07/11] amdgpu: use common screen ref counting
Emil Velikov
- [Mesa-dev] [PATCH v4 08/11] radeon: use common screen ref counting
Emil Velikov
- [Mesa-dev] [PATCH v4 1/2] egl/wayland: Cleanup private display connection when init fails
Jonas Ådahl
- [Mesa-dev] [PATCH v4 1/2] egl/wayland: Cleanup private display connection when init fails
Emil Velikov
- [Mesa-dev] [PATCH v4 1/6] mesa: Add types for ARB_transform_feedback_oveflow_query.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 2/2] egl/wayland: Avoid race conditions when on non-main thread
Jonas Ådahl
- [Mesa-dev] [PATCH v4 2/6] mesa: Track transform feedback overflow query objects.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 2/7] st/dri: ask the driver to update its internal copies on reimport
Marek Olšák
- [Mesa-dev] [PATCH v4 3/6] i965: add plumbing for ARB_transform_feedback_overflow_query.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 3/7] etnaviv: initialize seqno of imported resources
Christian Gmeiner
- [Mesa-dev] [PATCH v4 4/6] i965: Add support for xfb overflow on query buffer objects.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 4/7] etnaviv: implement resource_changed to invalidate internal resources derived from imported buffers
Christian Gmeiner
- [Mesa-dev] [PATCH v4 5/6] i965: Add support for xfb overflow query on conditional render.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 5/7] mesa: update external textures when (re-)binding
Marek Olšák
- [Mesa-dev] [PATCH v4 6/6] i965/gen6+: Enable arb_transform_feedback_overflow_query.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 6/6] i965/gen6+: Enable arb_transform_feedback_overflow_query.
Rafael Antognolli
- [Mesa-dev] [PATCH v4 7/7] gallium: add pipe_screen::resource_changed callback wrappers
Emil Velikov
- [Mesa-dev] [PATCH v4] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH v4] android: add vulkan build for intel
Emil Velikov
- [Mesa-dev] [PATCH v4] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH v4] android: add vulkan build for intel
Jason Ekstrand
- [Mesa-dev] [PATCH v4] android: add vulkan build for intel
Tapani Pälli
- [Mesa-dev] [PATCH v4] anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
- [Mesa-dev] [PATCH v4] anv: set input_slots_valid on brw_wm_prog_key
Jason Ekstrand
- [Mesa-dev] [PATCH v4] st/vdpau: only send buffers with B8G8R8A8 format to X
Nayan Deshmukh
- [Mesa-dev] [PATCH v5 0/7] etnaviv: update derived texture resources of (re)imported buffers
Philipp Zabel
- [Mesa-dev] [PATCH v5 1/7] gallium: add pipe_screen::resource_changed
Philipp Zabel
- [Mesa-dev] [PATCH v5 2/7] st/dri: ask the driver to update its internal copies on reimport
Philipp Zabel
- [Mesa-dev] [PATCH v5 3/7] etnaviv: initialize seqno of imported resources
Philipp Zabel
- [Mesa-dev] [PATCH v5 4/7] etnaviv: implement resource_changed to invalidate internal resources derived from imported buffers
Philipp Zabel
- [Mesa-dev] [PATCH v5 5/7] mesa: update external textures when (re-)binding
Philipp Zabel
- [Mesa-dev] [PATCH v5 6/7] st/mesa: ask pipe driver to recreate derived internal resources when (re-)binding external textures
Philipp Zabel
- [Mesa-dev] [PATCH v5 7/7] gallium: add pipe_screen::resource_changed callback wrappers
Philipp Zabel
- [Mesa-dev] [PATCH v5 7/7] gallium: add pipe_screen::resource_changed callback wrappers
Marek Olšák
- [Mesa-dev] [RFC 0/5] nir/gcm: Use a more conservative block assignment algorithm
Jason Ekstrand
- [Mesa-dev] [RFC 1/5] nir/gcm: Compute the if-depth of each block
Jason Ekstrand
- [Mesa-dev] [RFC 2/5] nir/gcm: Loop over blocks in pin_instructions
Jason Ekstrand
- [Mesa-dev] [RFC 3/5] nir/gcm: Use an array for storring the early block
Jason Ekstrand
- [Mesa-dev] [RFC 3/5] nir/gcm: Use an array for storring the early block
Jason Ekstrand
- [Mesa-dev] [RFC 4/5] nir/gcm: Rework the block assignment algorithm
Jason Ekstrand
- [Mesa-dev] [RFC 5/5] nir/gcm: Add a real concept of "progress"
Jason Ekstrand
- [Mesa-dev] [RFC] EGL extension for additional DRM_BUFFER_FORMATs
Nicolai Hähnle
- [Mesa-dev] [rfc] evergreen/cayman ARB_shader_image_load_store support
Paulo Sergio
- [Mesa-dev] [RFC] loader: Automatic PRIME detection
Thierry Reding
- [Mesa-dev] [RFC] loader: Automatic PRIME detection
Axel Davy
- [Mesa-dev] [rfc] radv geometry shader support
Dave Airlie
- [Mesa-dev] [rfc] radv geometry shader support
Dave Airlie
- [Mesa-dev] [RFC] st/mesa: Add both front and back buffers for double-buffer visuals
Boyan Ding
- [Mesa-dev] [RFC] st/mesa: Add both front and back buffers for double-buffer visuals
Brian Paul
- [Mesa-dev] [RFC] st/mesa: Add both front and back buffers for double-buffer visuals
Boyan Ding
- [Mesa-dev] [RFC] st/mesa: Add both front and back buffers for double-buffer visuals
Józef Kucia
- [Mesa-dev] [RFC] st/mesa: Add both front and back buffers for double-buffer visuals
Boyan Ding
- [Mesa-dev] [RFC PATCH] gallium: add a common uploader to pipe_context
Marek Olšák
- [Mesa-dev] [RFC PATCH] gallium: add a common uploader to pipe_context
Nicolai Hähnle
- [Mesa-dev] [RFC PATCH] gallium: add a common uploader to pipe_context
Marek Olšák
- [Mesa-dev] [v2 1/4] i965/blorp: Use the render cache mechanism instead of explicit flushing
Topi Pohjolainen
- [Mesa-dev] [v2 1/4] i965/blorp: Use the render cache mechanism instead of explicit flushing
Jason Ekstrand
- [Mesa-dev] [v2 1/4] i965/blorp: Use the render cache mechanism instead of explicit flushing
Francisco Jerez
- [Mesa-dev] [v2 1/4] i965/blorp: Use the render cache mechanism instead of explicit flushing
Pohjolainen, Topi
- [Mesa-dev] [v2 2/4] i965: Make depth clear flushing more explicit
Topi Pohjolainen
- [Mesa-dev] [v2 2/4] i965: Make depth clear flushing more explicit
Jason Ekstrand
- [Mesa-dev] [v2 4/9] i965: Estimate batch space per shader stage
Topi Pohjolainen
- [Mesa-dev] [v2 4/9] i965: Estimate batch space per shader stage
Jason Ekstrand
- [Mesa-dev] [v2 4/9] i965: Estimate batch space per shader stage
Jason Ekstrand
- [Mesa-dev] [v2 6/9] i965: Add support for tex upload using gpu
Topi Pohjolainen
- [Mesa-dev] [v2 6/9] i965: Add support for tex upload using gpu
Pohjolainen, Topi
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Mauro Rossi
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Tapani Pälli
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Mauro Rossi
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Tapani Pälli
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Emil Velikov
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Emil Velikov
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Mauro Rossi
- [Mesa-dev] android: patches for upcoming mesa 17.0 release
Emil Velikov
- [Mesa-dev] Build failure of Gallium OSMesa without LLVM
Matt Turner
- [Mesa-dev] Build failure of Gallium OSMesa without LLVM
Tobias Droste
- [Mesa-dev] Can we support llvm-4.0 with mesa-13.0.x?
Matt Turner
- [Mesa-dev] Can we support llvm-4.0 with mesa-13.0.x?
Nicolai Hähnle
- [Mesa-dev] Can we support llvm-4.0 with mesa-13.0.x?
Roland Scheidegger
- [Mesa-dev] Clean-ups and bug fixes (rebased and resent again)
Timothy Arceri
- [Mesa-dev] Clean ups (fortnightly spamming)
Timothy Arceri
- [Mesa-dev] Clean ups (fortnightly spamming)
Edward O'Callaghan
- [Mesa-dev] Clean ups (hopefully last time)
Timothy Arceri
- [Mesa-dev] Clean ups (hopefully last time)
Edward O'Callaghan
- [Mesa-dev] Clean ups (hopefully last time)
Lionel Landwerlin
- [Mesa-dev] Directly using upstream headers (Was Re: [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.)
Emil Velikov
- [Mesa-dev] Directly using upstream headers (Was Re: [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.)
Eric Engestrom
- [Mesa-dev] Fwd: New Defects reported by Coverity Scan for Mesa
Matt Turner
- [Mesa-dev] Fwd: New Defects reported by Coverity Scan for Mesa
Juan A. Suarez Romero
- [Mesa-dev] Fwd: Re: [PATCH 06/14] util: Make a copy of the existing hash table implementation
Thomas Helland
- [Mesa-dev] gputool: a tool for debugging AMD GPUs
Andres Rodriguez
- [Mesa-dev] Hardware agnostic on-disk shader cache patches
Timothy Arceri
- [Mesa-dev] i965/blorp: Rework flushes to better match the spec
Topi Pohjolainen
- [Mesa-dev] i965/gen6+: Yet another blorp path - tex_(sub)image2d
Kenneth Graunke
- [Mesa-dev] i965: No relocation support for GL
Chris Wilson
- [Mesa-dev] i965: No relocation support for GL
Martin Peres
- [Mesa-dev] i965: No relocation support for GL
Chris Wilson
- [Mesa-dev] i965: Use ISL for auxiliary buffer layout
Topi Pohjolainen
- [Mesa-dev] Mesa (master): st/vdpau: use dri3 to directly send the buffer to X(v2)
Michel Dänzer
- [Mesa-dev] Mesa (master): st/vdpau: use dri3 to directly send the buffer to X(v2)
Christian König
- [Mesa-dev] Mesa (master): st/vdpau: use dri3 to directly send the buffer to X(v2)
Michel Dänzer
- [Mesa-dev] Mesa (master): st/vdpau: use dri3 to directly send the buffer to X(v2)
Nayan Deshmukh
- [Mesa-dev] Mesa (master): st/vdpau: use dri3 to directly send the buffer to X(v2)
Christian König
- [Mesa-dev] Mesa 12.0.6 release candidate
Emil Velikov
- [Mesa-dev] Mesa 13.0.4 release candidate
Emil Velikov
- [Mesa-dev] Mesa 13.1.0 release plan
Emil Velikov
- [Mesa-dev] Mesa 13.1.0 release plan
Timothy Arceri
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matteo Bruni
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Roland Scheidegger
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Axel Davy
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matteo Bruni
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matteo Bruni
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Axel Davy
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Ilia Mirkin
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matteo Bruni
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Nicolai Hähnle
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Ilia Mirkin
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Nicolai Hähnle
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Marek Olšák
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matt Turner
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Ilia Mirkin
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matt Turner
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Jason Ekstrand
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Ilia Mirkin
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Marek Olšák
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Jason Ekstrand
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Marek Olšák
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Jason Ekstrand
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Nicolai Hähnle
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Matteo Bruni
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Axel Davy
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Axel Davy
- [Mesa-dev] NaN behavior in GLSL (was Re: [PATCH] glsl: always do sqrt(abs()) and inversesqrt(abs()))
Ian Romanick
- [Mesa-dev] Patch for freedreno features
Rob Clark
- [Mesa-dev] Patch for freedreno features
Jan Vesely
- [Mesa-dev] Patch for freedreno features
Romain Failliot
- [Mesa-dev] Patch for freedreno features
Rob Clark
- [Mesa-dev] Patch for freedreno features
Romain Failliot
- [Mesa-dev] Patch for freedreno features
Jason Ekstrand
- [Mesa-dev] radv: Implement VK_KHR_maintenance1
Andres Rodriguez
- [Mesa-dev] radv: Initial implementation of VK_EXT_queue_global_priority
Andres Rodriguez
- [Mesa-dev] radv: Initial implementation of VK_EXT_queue_global_priority
Andres Rodriguez
- [Mesa-dev] radv geometry shader support take 2
Dave Airlie
- [Mesa-dev] radv vs vulkan loader
Emil Velikov
- [Mesa-dev] RFC remove brw_do_channel_expressions/brw_do_vector_splitting
Timothy Arceri
- [Mesa-dev] Seeking advice on implementing KHR_no_error
Gregory Hainaut
- [Mesa-dev] Step towards dropping more GLSL IR opts
Timothy Arceri
- [Mesa-dev] Subset of patches from wip-high-priority that can be useful
Andres Rodriguez
- [Mesa-dev] Subset of patches from wip-high-priority that can be useful v2
Andres Rodriguez
- [Mesa-dev] Subset of patches from wip-high-priority that can be useful v2
Bas Nieuwenhuizen
- [Mesa-dev] Time to update GSoC/EVoC ideas page
Rob Clark
- [Mesa-dev] Time to update GSoC/EVoC ideas page
Nicolai Hähnle
- [Mesa-dev] Time to update GSoC/EVoC ideas page
Jason Ekstrand
- [Mesa-dev] Time to update GSoC/EVoC ideas page
Daniel Vetter
- [Mesa-dev] Unify the style of function pointer calls in structs
Emil Velikov
- [Mesa-dev] Updating vk_icd.h
Chad Versace
- [Mesa-dev] Updating vk_icd.h
Dave Airlie
- [Mesa-dev] Updating vk_icd.h
Jason Ekstrand
- [Mesa-dev] Updating vk_icd.h
Chad Versace
- [Mesa-dev] V2 Step towards dropping more GLSL IR opts
Timothy Arceri
Last message date:
Tue Jan 31 23:53:44 UTC 2017
Archived on: Wed Feb 1 01:29:12 UTC 2017
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