[Mesa-dev] [PATCH 3/7] gallium: add FBFETCH opcode to retrieve the current sample value
Ilia Mirkin
imirkin at alum.mit.edu
Mon Jan 2 06:01:34 UTC 2017
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/auxiliary/tgsi/tgsi_info.c | 2 +-
src/gallium/docs/source/tgsi.rst | 11 +++++++++++
src/gallium/include/pipe/p_shader_tokens.h | 2 +-
3 files changed, 13 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index 37549aa..e34b8c7 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -106,7 +106,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 1, 3, 0, 0, 0, 0, 0, COMP, "CMP", TGSI_OPCODE_CMP },
{ 1, 1, 0, 0, 0, 0, 0, CHAN, "SCS", TGSI_OPCODE_SCS },
{ 1, 2, 1, 0, 0, 0, 0, OTHR, "TXB", TGSI_OPCODE_TXB },
- { 0, 1, 0, 0, 0, 0, 1, NONE, "", 69 }, /* removed */
+ { 1, 1, 0, 0, 0, 0, 0, OTHR, "FBFETCH", TGSI_OPCODE_FBFETCH },
{ 1, 2, 0, 0, 0, 0, 0, COMP, "DIV", TGSI_OPCODE_DIV },
{ 1, 2, 0, 0, 0, 0, 0, REPL, "DP2", TGSI_OPCODE_DP2 },
{ 1, 2, 1, 0, 0, 0, 0, OTHR, "TXL", TGSI_OPCODE_TXL },
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index d2d30b4..accbe1d 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -2561,6 +2561,17 @@ Resource Access Opcodes
image, while .w will contain the number of samples for multi-sampled
images.
+.. opcode:: FBFETCH - Load data from framebuffer
+
+ Syntax: ``FBFETCH dst, output``
+
+ Example: ``FBFETCH TEMP[0], OUT[0]``
+
+ Returns the color of the current position in the framebuffer from
+ before this fragment shader invocation. Always returns the same
+ value from multiple calls for a particular output within a single
+ invocation.
+
.. _threadsyncopcodes:
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index ee59df0..328768f 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -397,7 +397,7 @@ struct tgsi_property_data {
#define TGSI_OPCODE_CMP 66
#define TGSI_OPCODE_SCS 67
#define TGSI_OPCODE_TXB 68
- /* gap */
+#define TGSI_OPCODE_FBFETCH 69
#define TGSI_OPCODE_DIV 70
#define TGSI_OPCODE_DP2 71
#define TGSI_OPCODE_TXL 72
--
2.10.2
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