[Mesa-dev] [PATCH 11/12] radeonsi: implement SDMA-based buffer clearing for SI
Marek Olšák
maraeo at gmail.com
Mon Jan 2 22:54:16 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_cp_dma.c | 2 +-
src/gallium/drivers/radeonsi/si_dma.c | 40 ++++++++++++++++++++++++++++++++
2 files changed, 41 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c b/src/gallium/drivers/radeonsi/si_cp_dma.c
index aed8bb8..f06b8dd 100644
--- a/src/gallium/drivers/radeonsi/si_cp_dma.c
+++ b/src/gallium/drivers/radeonsi/si_cp_dma.c
@@ -196,21 +196,21 @@ static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
map += offset;
for (uint64_t i = 0; i < size; i++) {
unsigned byte_within_dword = (offset + i) % 4;
*map++ = (value >> (byte_within_dword * 8)) & 0xff;
}
return;
}
/* dma_clear_buffer can use clear_buffer on failure. Make sure that
* doesn't happen. We don't want an infinite recursion: */
- if (sctx->b.chip_class >= CIK && sctx->b.dma.cs &&
+ if (sctx->b.dma.cs &&
/* CP DMA is very slow. Always use SDMA for big clears. This
* alone improves DeusEx:MD performance by 70%. */
(size > 128 * 1024 ||
/* Buffers not used by the GFX IB yet will be cleared by SDMA.
* This happens to move most buffer clears to SDMA, including
* DCC and CMASK clears, because pipe->clear clears them before
* si_emit_framebuffer_state (in a draw call) adds them.
* For example, DeusEx:MD has 21 buffer clears per frame and all
* of them are moved to SDMA thanks to this. */
!ws->cs_is_buffer_referenced(sctx->b.gfx.cs, rdst->buf,
diff --git a/src/gallium/drivers/radeonsi/si_dma.c b/src/gallium/drivers/radeonsi/si_dma.c
index b6aab00..9dbee3a 100644
--- a/src/gallium/drivers/radeonsi/si_dma.c
+++ b/src/gallium/drivers/radeonsi/si_dma.c
@@ -71,20 +71,59 @@ static void si_dma_copy_buffer(struct si_context *ctx,
radeon_emit(cs, dst_offset);
radeon_emit(cs, src_offset);
radeon_emit(cs, (dst_offset >> 32UL) & 0xff);
radeon_emit(cs, (src_offset >> 32UL) & 0xff);
dst_offset += count;
src_offset += count;
size -= count;
}
}
+static void si_dma_clear_buffer(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ uint64_t offset,
+ uint64_t size,
+ unsigned clear_value)
+{
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct radeon_winsys_cs *cs = sctx->b.dma.cs;
+ unsigned i, ncopy, csize;
+ struct r600_resource *rdst = r600_resource(dst);
+
+ if (!cs || offset % 4 != 0 || size % 4 != 0) {
+ ctx->clear_buffer(ctx, dst, offset, size, &clear_value, 4);
+ return;
+ }
+
+ /* Mark the buffer range of destination as valid (initialized),
+ * so that transfer_map knows it should wait for the GPU when mapping
+ * that range. */
+ util_range_add(&rdst->valid_buffer_range, offset, offset + size);
+
+ offset += rdst->gpu_address;
+
+ /* the same maximum size as for copying */
+ ncopy = DIV_ROUND_UP(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE);
+ r600_need_dma_space(&sctx->b, ncopy * 4, rdst, NULL);
+
+ for (i = 0; i < ncopy; i++) {
+ csize = MIN2(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE);
+ radeon_emit(cs, SI_DMA_PACKET(SI_DMA_PACKET_CONSTANT_FILL, 0,
+ csize / 4));
+ radeon_emit(cs, offset);
+ radeon_emit(cs, clear_value);
+ radeon_emit(cs, (offset >> 32) << 16);
+ offset += csize;
+ size -= csize;
+ }
+}
+
static void si_dma_copy_tile(struct si_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dst_x,
unsigned dst_y,
unsigned dst_z,
struct pipe_resource *src,
unsigned src_level,
unsigned src_x,
unsigned src_y,
@@ -278,11 +317,12 @@ static void si_dma_copy(struct pipe_context *ctx,
return;
fallback:
si_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
}
void si_init_dma_functions(struct si_context *sctx)
{
sctx->b.dma_copy = si_dma_copy;
+ sctx->b.dma_clear_buffer = si_dma_clear_buffer;
}
--
2.7.4
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