[Mesa-dev] [PATCH 31/53] mesa: change init subroutine defaults helper to work per gl_program
Timothy Arceri
timothy.arceri at collabora.com
Tue Jan 3 02:43:35 UTC 2017
A later patch will result in SSO programs calling this helper
per gl_program rather than per gl_shader_program.
---
src/mesa/main/pipelineobj.c | 10 ++++++++--
src/mesa/main/shaderapi.c | 30 ++++++++++--------------------
src/mesa/main/shaderapi.h | 4 ++--
3 files changed, 20 insertions(+), 24 deletions(-)
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index 9651a40..e777f99 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -468,8 +468,14 @@ _mesa_bind_pipeline(struct gl_context *ctx,
FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
- for (i = 0; i < MESA_SHADER_STAGES; i++)
- _mesa_shader_program_init_subroutine_defaults(ctx, ctx->_Shader->CurrentProgram[i]);
+ for (i = 0; i < MESA_SHADER_STAGES; i++) {
+ if (ctx->_Shader->CurrentProgram[i]) {
+ struct gl_linked_shader *sh =
+ ctx->_Shader->CurrentProgram[i]->_LinkedShaders[i];
+ if (sh)
+ _mesa_program_init_subroutine_defaults(ctx, sh->Program);
+ }
+ }
}
}
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 6c03dcb..fd4d880 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1227,8 +1227,15 @@ use_shader_program(struct gl_context *ctx, gl_shader_stage stage,
if ((shProg != NULL) && (shProg->_LinkedShaders[stage] == NULL))
shProg = NULL;
- if (shProg)
- _mesa_shader_program_init_subroutine_defaults(ctx, shProg);
+ if (shProg) {
+ for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
+ struct gl_linked_shader *sh = shProg->_LinkedShaders[i];
+ if (!sh)
+ continue;
+
+ _mesa_program_init_subroutine_defaults(ctx, sh->Program);
+ }
+ }
if (*target != shProg) {
/* Program is current, flush it */
@@ -2882,7 +2889,7 @@ _mesa_shader_write_subroutine_indices(struct gl_context *ctx,
ctx->_Shader->CurrentProgram[stage]->_LinkedShaders[stage]->Program);
}
-static void
+void
_mesa_program_init_subroutine_defaults(struct gl_context *ctx,
struct gl_program *p)
{
@@ -2904,20 +2911,3 @@ _mesa_program_init_subroutine_defaults(struct gl_context *ctx,
binding->IndexPtr[i] = find_compat_subroutine(p, uni->type);
}
}
-
-void
-_mesa_shader_program_init_subroutine_defaults(struct gl_context *ctx,
- struct gl_shader_program *shProg)
-{
- int i;
-
- if (!shProg)
- return;
-
- for (i = 0; i < MESA_SHADER_STAGES; i++) {
- if (!shProg->_LinkedShaders[i])
- continue;
-
- _mesa_program_init_subroutine_defaults(ctx, shProg->_LinkedShaders[i]->Program);
- }
-}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 50929f4..06de11f 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -288,8 +288,8 @@ _mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
/* GL_ARB_shader_subroutine */
void
-_mesa_shader_program_init_subroutine_defaults(struct gl_context *ctx,
- struct gl_shader_program *shProg);
+_mesa_program_init_subroutine_defaults(struct gl_context *ctx,
+ struct gl_program *prog);
extern GLint GLAPIENTRY
_mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
--
2.9.3
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