[Mesa-dev] [PATCH 53/53] mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
timothy.arceri at collabora.com
Tue Jan 3 02:43:57 UTC 2017
---
src/mesa/main/mtypes.h | 2 --
1 file changed, 2 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1159ca5..1dfdb4e 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2356,8 +2356,6 @@ struct gl_linked_shader
struct exec_list *packed_varyings;
struct exec_list *fragdata_arrays;
struct glsl_symbol_table *symbols;
-
- struct gl_shader_info info;
};
static inline GLbitfield gl_external_samplers(struct gl_program *prog)
--
2.9.3
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