[Mesa-dev] [PATCH 3/3] radeonsi: add a workaround for the Witcher 2 black transitions
Marek Olšák
maraeo at gmail.com
Tue Jan 3 19:17:04 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c | 15 +++++++++++++--
1 file changed, 13 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
index 996a458..efe28d1 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
@@ -629,20 +629,29 @@ store_value_to_array(struct lp_build_tgsi_context *bld_base,
default:
continue;
}
value = LLVMBuildExtractElement(builder, array,
lp_build_const_int32(gallivm, i), "");
LLVMBuildStore(builder, value, temp_ptr);
}
}
}
+/* If this is 1, preload FS inputs at the beginning of shaders. Otherwise,
+ * reload them at each use.
+ *
+ * This must be 1 for Witcher 2 to render correctly. The cause of the Witcher 2
+ * issue is still unknown. I only know that M0 is correct throughout the whole
+ * shader.
+ */
+#define SI_PRELOAD_FS_INPUTS 1
+
LLVMValueRef si_llvm_emit_fetch(struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
enum tgsi_opcode_type type,
unsigned swizzle)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct lp_build_tgsi_soa_context *bld = lp_soa_context(bld_base);
LLVMBuilderRef builder = bld_base->base.gallivm->builder;
LLVMValueRef result = NULL, ptr, ptr2;
@@ -681,21 +690,22 @@ LLVMValueRef si_llvm_emit_fetch(struct lp_build_tgsi_context *bld_base,
case TGSI_FILE_INPUT: {
unsigned index = reg->Register.Index;
LLVMValueRef input[4];
/* I don't think doing this for vertex shaders is beneficial.
* For those, we want to make sure the VMEM loads are executed
* only once. Fragment shaders don't care much, because
* v_interp instructions are much cheaper than VMEM loads.
*/
- if (ctx->soa.bld_base.info->processor == PIPE_SHADER_FRAGMENT)
+ if (!SI_PRELOAD_FS_INPUTS &&
+ ctx->soa.bld_base.info->processor == PIPE_SHADER_FRAGMENT)
ctx->load_input(ctx, index, &ctx->input_decls[index], input);
else
memcpy(input, &ctx->inputs[index * 4], sizeof(input));
result = input[swizzle];
if (tgsi_type_is_64bit(type)) {
ptr = result;
ptr2 = input[swizzle + 1];
return si_llvm_emit_fetch_64bit(bld_base, type, ptr, ptr2);
@@ -874,21 +884,22 @@ static void emit_declaration(struct lp_build_tgsi_context *bld_base,
{
unsigned idx;
for (idx = decl->Range.First; idx <= decl->Range.Last; idx++) {
if (ctx->load_input &&
ctx->input_decls[idx].Declaration.File != TGSI_FILE_INPUT) {
ctx->input_decls[idx] = *decl;
ctx->input_decls[idx].Range.First = idx;
ctx->input_decls[idx].Range.Last = idx;
ctx->input_decls[idx].Semantic.Index += idx - decl->Range.First;
- if (bld_base->info->processor != PIPE_SHADER_FRAGMENT)
+ if (SI_PRELOAD_FS_INPUTS ||
+ bld_base->info->processor != PIPE_SHADER_FRAGMENT)
ctx->load_input(ctx, idx, &ctx->input_decls[idx],
&ctx->inputs[idx * 4]);
}
}
}
break;
case TGSI_FILE_SYSTEM_VALUE:
{
unsigned idx;
--
2.7.4
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