[Mesa-dev] [PATCH 10/53] i965: stop passing gl_shader_program to brw_assign_common_binding_table_offsets()
Timothy Arceri
timothy.arceri at collabora.com
Tue Jan 3 22:09:34 UTC 2017
On Tue, 2017-01-03 at 17:39 +0000, Lionel Landwerlin wrote:
> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
>
> A tiny suggestion further down.
>
> On 03/01/17 02:43, Timothy Arceri wrote:
> > We now get eventhing we need directly from gl_program so there is
>
> Everything? :)
>
> > no need for this.
> > ---
> > src/mesa/drivers/dri/i965/brw_cs.c | 5 ++---
> > src/mesa/drivers/dri/i965/brw_gs.c | 6 ++----
> > src/mesa/drivers/dri/i965/brw_shader.cpp | 5 -----
> > src/mesa/drivers/dri/i965/brw_shader.h | 1 -
> > src/mesa/drivers/dri/i965/brw_tcs.c | 2 +-
> > src/mesa/drivers/dri/i965/brw_tes.c | 2 +-
> > src/mesa/drivers/dri/i965/brw_vs.c | 2 +-
> > src/mesa/drivers/dri/i965/brw_wm.c | 6 ++----
> > 8 files changed, 9 insertions(+), 20 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_cs.c
> > b/src/mesa/drivers/dri/i965/brw_cs.c
> > index f220846..8658406 100644
> > --- a/src/mesa/drivers/dri/i965/brw_cs.c
> > +++ b/src/mesa/drivers/dri/i965/brw_cs.c
> > @@ -36,7 +36,6 @@
> >
> > static void
> > assign_cs_binding_table_offsets(const struct gen_device_info
> > *devinfo,
> > - const struct gl_shader_program
> > *shader_prog,
> > const struct gl_program *prog,
> > struct brw_cs_prog_data
> > *prog_data)
> > {
> > @@ -47,7 +46,7 @@ assign_cs_binding_table_offsets(const struct
> > gen_device_info *devinfo,
> > next_binding_table_offset++;
> >
> > brw_assign_common_binding_table_offsets(MESA_SHADER_COMPUTE,
> > devinfo,
> > - shader_prog, prog,
> > &prog_data->base,
> > + prog, &prog_data->base,
> > next_binding_table_off
> > set);
> > }
> >
> > @@ -81,7 +80,7 @@ brw_codegen_cs_prog(struct brw_context *brw,
> > prog_data.base.total_shared = cp-
> > >program.info.cs.shared_size;
> > }
> >
> > - assign_cs_binding_table_offsets(devinfo, prog, &cp->program,
> > &prog_data);
> > + assign_cs_binding_table_offsets(devinfo, &cp->program,
> > &prog_data);
> >
> > /* Allocate the references to the uniforms that will end up in
> > the
> > * prog_data associated with the compiled program, and which
> > will be freed
> > diff --git a/src/mesa/drivers/dri/i965/brw_gs.c
> > b/src/mesa/drivers/dri/i965/brw_gs.c
> > index 7886737..5896726 100644
> > --- a/src/mesa/drivers/dri/i965/brw_gs.c
> > +++ b/src/mesa/drivers/dri/i965/brw_gs.c
> > @@ -74,7 +74,6 @@ brw_gs_debug_recompile(struct brw_context *brw,
> > struct gl_program *prog,
> >
> > static void
> > assign_gs_binding_table_offsets(const struct gen_device_info
> > *devinfo,
> > - const struct gl_shader_program
> > *shader_prog,
> > const struct gl_program *prog,
> > struct brw_gs_prog_data
> > *prog_data)
> > {
> > @@ -84,8 +83,7 @@ assign_gs_binding_table_offsets(const struct
> > gen_device_info *devinfo,
> > uint32_t reserved = devinfo->gen == 6 ? BRW_MAX_SOL_BINDINGS :
> > 0;
> >
> > brw_assign_common_binding_table_offsets(MESA_SHADER_GEOMETRY,
> > devinfo,
> > - shader_prog, prog,
> > - &prog_data->base.base,
> > + prog, &prog_data-
> > >base.base,
> > reserved);
> > }
> >
> > @@ -104,7 +102,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
> >
> > memset(&prog_data, 0, sizeof(prog_data));
> >
> > - assign_gs_binding_table_offsets(devinfo, prog, &gp->program,
> > &prog_data);
> > + assign_gs_binding_table_offsets(devinfo, &gp->program,
> > &prog_data);
> >
> > /* Allocate the references to the uniforms that will end up in
> > the
> > * prog_data associated with the compiled program, and which
> > will be freed
> > diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
> > b/src/mesa/drivers/dri/i965/brw_shader.cpp
> > index 267f5fb..1ada15d 100644
> > --- a/src/mesa/drivers/dri/i965/brw_shader.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
> > @@ -1181,17 +1181,12 @@ backend_shader::calculate_cfg()
> > uint32_t
> > brw_assign_common_binding_table_offsets(gl_shader_stage stage,
>
> Looks like you could even drop the stage argument here (in another
> patch
> possibly).
> It doesn't appear to be used and you could get it from gl_program.
Right good spotting, I'll fix in this patch since it removes the last
use of it.
Thanks a heap for the reviews :)
>
> > const struct
> > gen_device_info *devinfo,
> > - const struct
> > gl_shader_program *shader_prog,
> > const struct gl_program
> > *prog,
> > struct
> > brw_stage_prog_data *stage_prog_data,
> > uint32_t
> > next_binding_table_offset)
> > {
> > - const struct gl_linked_shader *shader = NULL;
> > int num_textures = util_last_bit(prog->SamplersUsed);
> >
> > - if (shader_prog)
> > - shader = shader_prog->_LinkedShaders[stage];
> > -
> > stage_prog_data->binding_table.texture_start =
> > next_binding_table_offset;
> > next_binding_table_offset += num_textures;
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_shader.h
> > b/src/mesa/drivers/dri/i965/brw_shader.h
> > index e8b34d5..bd03204 100644
> > --- a/src/mesa/drivers/dri/i965/brw_shader.h
> > +++ b/src/mesa/drivers/dri/i965/brw_shader.h
> > @@ -258,7 +258,6 @@ struct brw_gs_compile
> > uint32_t
> > brw_assign_common_binding_table_offsets(gl_shader_stage stage,
> > const struct
> > gen_device_info *devinfo,
> > - const struct
> > gl_shader_program *shader_prog,
> > const struct gl_program
> > *prog,
> > struct
> > brw_stage_prog_data *stage_prog_data,
> > uint32_t
> > next_binding_table_offset);
> > diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c
> > b/src/mesa/drivers/dri/i965/brw_tcs.c
> > index 3f8798a..0978776 100644
> > --- a/src/mesa/drivers/dri/i965/brw_tcs.c
> > +++ b/src/mesa/drivers/dri/i965/brw_tcs.c
> > @@ -211,7 +211,7 @@ brw_codegen_tcs_prog(struct brw_context *brw,
> >
> > if (tcp) {
> > brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_CT
> > RL, devinfo,
> > - shader_prog, &tcp-
> > >program,
> > + &tcp->program,
> > &prog_data.base.bas
> > e, 0);
> >
> > prog_data.base.base.image_param =
> > diff --git a/src/mesa/drivers/dri/i965/brw_tes.c
> > b/src/mesa/drivers/dri/i965/brw_tes.c
> > index 9adde20..520963b 100644
> > --- a/src/mesa/drivers/dri/i965/brw_tes.c
> > +++ b/src/mesa/drivers/dri/i965/brw_tes.c
> > @@ -92,7 +92,7 @@ brw_codegen_tes_prog(struct brw_context *brw,
> > memset(&prog_data, 0, sizeof(prog_data));
> >
> > brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_EVAL,
> > devinfo,
> > - shader_prog, &tep-
> > >program,
> > + &tep->program,
> > &prog_data.base.base,
> > 0);
> >
> > switch (tep->program.info.tes.spacing) {
> > diff --git a/src/mesa/drivers/dri/i965/brw_vs.c
> > b/src/mesa/drivers/dri/i965/brw_vs.c
> > index 2720f82..3961375 100644
> > --- a/src/mesa/drivers/dri/i965/brw_vs.c
> > +++ b/src/mesa/drivers/dri/i965/brw_vs.c
> > @@ -161,7 +161,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
> >
> > mem_ctx = ralloc_context(NULL);
> >
> > - brw_assign_common_binding_table_offsets(MESA_SHADER_VERTEX,
> > devinfo, prog,
> > + brw_assign_common_binding_table_offsets(MESA_SHADER_VERTEX,
> > devinfo,
> > &vp->program,
> > &prog_data.base.base,
> > 0);
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_wm.c
> > b/src/mesa/drivers/dri/i965/brw_wm.c
> > index 3a800ad..674678f 100644
> > --- a/src/mesa/drivers/dri/i965/brw_wm.c
> > +++ b/src/mesa/drivers/dri/i965/brw_wm.c
> > @@ -43,7 +43,6 @@
> >
> > static void
> > assign_fs_binding_table_offsets(const struct gen_device_info
> > *devinfo,
> > - const struct gl_shader_program
> > *shader_prog,
> > const struct gl_program *prog,
> > const struct brw_wm_prog_key
> > *key,
> > struct brw_wm_prog_data
> > *prog_data)
> > @@ -58,7 +57,7 @@ assign_fs_binding_table_offsets(const struct
> > gen_device_info *devinfo,
> >
> > next_binding_table_offset =
> > brw_assign_common_binding_table_offsets(MESA_SHADER_FRAGMEN
> > T, devinfo,
> > - shader_prog, prog,
> > &prog_data->base,
> > + prog, &prog_data-
> > >base,
> > next_binding_table_
> > offset);
> >
> > if (prog->nir->info->outputs_read && !key->coherent_fb_fetch)
> > {
> > @@ -156,8 +155,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
> > if (!prog)
> > prog_data.base.use_alt_mode = true;
> >
> > - assign_fs_binding_table_offsets(devinfo, prog, &fp->program,
> > key,
> > - &prog_data);
> > + assign_fs_binding_table_offsets(devinfo, &fp->program, key,
> > &prog_data);
> >
> > /* Allocate the references to the uniforms that will end up in
> > the
> > * prog_data associated with the compiled program, and which
> > will be freed
>
>
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