[Mesa-dev] [PATCH 4/6] nir: Add a local variable-based copy propagation pass

Jason Ekstrand jason at jlekstrand.net
Wed Jan 4 17:40:56 UTC 2017


Ping?

On Dec 12, 2016 21:39, "Jason Ekstrand" <jason at jlekstrand.net> wrote:

> ---
>  src/compiler/Makefile.sources             |   1 +
>  src/compiler/nir/nir.h                    |   2 +
>  src/compiler/nir/nir_opt_copy_prop_vars.c | 799
> ++++++++++++++++++++++++++++++
>  3 files changed, 802 insertions(+)
>  create mode 100644 src/compiler/nir/nir_opt_copy_prop_vars.c
>
> diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
> index 17b15de..09b4105 100644
> --- a/src/compiler/Makefile.sources
> +++ b/src/compiler/Makefile.sources
> @@ -231,6 +231,7 @@ NIR_FILES = \
>         nir/nir_normalize_cubemap_coords.c \
>         nir/nir_opt_conditional_discard.c \
>         nir/nir_opt_constant_folding.c \
> +       nir/nir_opt_copy_prop_vars.c \
>         nir/nir_opt_copy_propagate.c \
>         nir/nir_opt_cse.c \
>         nir/nir_opt_dce.c \
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index 544d4ba..27ef633 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -2489,6 +2489,8 @@ bool nir_opt_global_to_local(nir_shader *shader);
>
>  bool nir_copy_prop(nir_shader *shader);
>
> +bool nir_opt_copy_prop_vars(nir_shader *shader);
> +
>  bool nir_opt_cse(nir_shader *shader);
>
>  bool nir_opt_dce(nir_shader *shader);
> diff --git a/src/compiler/nir/nir_opt_copy_prop_vars.c
> b/src/compiler/nir/nir_opt_copy_prop_vars.c
> new file mode 100644
> index 0000000..728e476
> --- /dev/null
> +++ b/src/compiler/nir/nir_opt_copy_prop_vars.c
> @@ -0,0 +1,799 @@
> +/*
> + * Copyright © 2016 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the
> "Software"),
> + * to deal in the Software without restriction, including without
> limitation
> + * the rights to use, copy, modify, merge, publish, distribute,
> sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the
> next
> + * paragraph) shall be included in all copies or substantial portions of
> the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT
> SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#include "nir.h"
> +#include "nir_builder.h"
> +
> +/**
> + * Variable-based copy propagation
> + *
> + * Normally, NIR trusts in SSA form for most of its copy-propagation
> needs.
> + * However, there are cases, especially when dealing with indirects,
> where SSA
> + * won't help you.  This pass is for those times.  Specifically, it
> handles
> + * the following things that the rest of NIR can't:
> + *
> + *  1) Copy-propagation on variables that have indirect access.  This
> includes
> + *     propagating from indirect stores into indirect loads.
> + *
> + *  2) Dead code elimination of store_var and copy_var intrinsics based on
> + *     killed destination values.
> + *
> + *  3) Removal of redundant load_var intrinsics.  We can't trust regular
> CSE
> + *     to do this because it isn't aware of variable writes that may
> alias the
> + *     value and make the former load invalid.
> + *
> + * Unfortunately, properly handling all of those cases makes this path
> rather
> + * complex.  In order to avoid additional complexity, this pass is
> entirely
> + * block-local.  If we tried to make it local the data-flow analysis would
> + * rapidly get out of hand.  Fortunately, for anything that is only ever
> + * accessed directly, we get SSA based copy-propagation which is extremely
> + * powerful so this isn't that great a loss.
> + */
> +
> +struct value {
> +   bool is_ssa;
> +   union {
> +      nir_ssa_def *ssa[4];
> +      nir_deref_var *deref;
> +   };
> +};
> +
> +struct copy_entry {
> +   struct list_head link;
> +
> +   nir_instr *store_instr[4];
> +
> +   unsigned comps_may_be_read;
> +   struct value src;
> +
> +   nir_deref_var *dst;
> +};
> +
> +struct copy_prop_var_state {
> +   nir_shader *shader;
> +
> +   void *mem_ctx;
> +
> +   struct list_head copies;
> +
> +   /* We're going to be allocating and deleting a lot of copy entries so
> we'll
> +    * keep a free list to avoid thrashing malloc too badly.
> +    */
> +   struct list_head copy_free_list;
> +
> +   bool progress;
> +};
> +
> +static struct copy_entry *
> +copy_entry_create(struct copy_prop_var_state *state,
> +                  nir_deref_var *dst_deref)
> +{
> +   struct copy_entry *entry;
> +   if (!list_empty(&state->copy_free_list)) {
> +      struct list_head *item = state->copy_free_list.next;
> +      list_del(item);
> +      entry = LIST_ENTRY(struct copy_entry, item, link);
> +      memset(entry, 0, sizeof(*entry));
> +   } else {
> +      entry = rzalloc(state->mem_ctx, struct copy_entry);
> +   }
> +
> +   entry->dst = dst_deref;
> +   list_add(&entry->link, &state->copies);
> +
> +   return entry;
> +}
> +
> +static void
> +copy_entry_destroy(struct copy_prop_var_state *state, struct copy_entry
> *entry)
> +{
> +   list_del(&entry->link);
> +   list_add(&entry->link, &state->copy_free_list);
> +}
> +
> +enum deref_compare_result {
> +   derefs_equal_bit = (1 << 0),
> +   derefs_may_alias_bit = (1 << 1),
> +   derefs_a_contains_b_bit = (1 << 2),
> +   derefs_b_contains_a_bit = (1 << 3),
> +};
> +
> +/** Returns true if the storage referrenced to by deref completely
> contains
> + * the storage referenced by sub.
> + *
> + * TODO: Should this go in core NIR?
> + */
> +static enum deref_compare_result
> +compare_derefs(nir_deref_var *a, nir_deref_var *b)
> +{
> +   if (a->var != b->var)
> +      return 0;
> +
> +   /* Start off assuming they fully compare.  We ignore equality for
> now.  In
> +    * the end, we'll determine that by containment.
> +    */
> +   enum deref_compare_result result = derefs_may_alias_bit |
> +                                      derefs_a_contains_b_bit |
> +                                      derefs_b_contains_a_bit;
> +
> +   nir_deref *a_tail = &a->deref;
> +   nir_deref *b_tail = &b->deref;
> +   while (a_tail->child && b_tail->child) {
> +      a_tail = a_tail->child;
> +      b_tail = b_tail->child;
> +
> +      assert(a_tail->deref_type == b_tail->deref_type);
> +      switch (a_tail->deref_type) {
> +      case nir_deref_type_array: {
> +         nir_deref_array *a_arr = nir_deref_as_array(a_tail);
> +         nir_deref_array *b_arr = nir_deref_as_array(b_tail);
> +
> +         if (a_arr->deref_array_type == nir_deref_array_type_direct &&
> +             b_arr->deref_array_type == nir_deref_array_type_direct) {
> +            /* If they're both direct and have different offsets, they
> +             * don't even alias much less anything else.
> +             */
> +            if (a_arr->base_offset != b_arr->base_offset)
> +               return 0;
> +         } else if (a_arr->deref_array_type ==
> nir_deref_array_type_wildcard) {
> +            if (b_arr->deref_array_type != nir_deref_array_type_wildcard)
> +               result &= ~derefs_b_contains_a_bit;
> +         } else if (b_arr->deref_array_type ==
> nir_deref_array_type_wildcard) {
> +            if (a_arr->deref_array_type != nir_deref_array_type_wildcard)
> +               result &= ~derefs_a_contains_b_bit;
> +         } else if (a_arr->deref_array_type ==
> nir_deref_array_type_indirect &&
> +                    b_arr->deref_array_type ==
> nir_deref_array_type_indirect) {
> +            assert(a_arr->indirect.is_ssa && b_arr->indirect.is_ssa);
> +            if (a_arr->indirect.ssa == b_arr->indirect.ssa) {
> +               /* If they're different constant offsets from the same
> indirect
> +                * then they don't alias at all.
> +                */
> +               if (a_arr->base_offset != b_arr->base_offset)
> +                  return 0;
> +               /* Otherwise the indirect and base both match */
> +            } else {
> +               /* If they're have different indirect offsets then we can't
> +                * prove anything about containment.
> +                */
> +               result &= ~(derefs_a_contains_b_bit |
> derefs_b_contains_a_bit);
> +            }
> +         } else {
> +            /* In this case, one is indirect and the other direct so we
> can't
> +             * prove anything about containment.
> +             */
> +            result &= ~(derefs_a_contains_b_bit |
> derefs_b_contains_a_bit);
> +         }
> +         break;
> +      }
> +
> +      case nir_deref_type_struct: {
> +         nir_deref_struct *a_struct = nir_deref_as_struct(a_tail);
> +         nir_deref_struct *b_struct = nir_deref_as_struct(b_tail);
> +
> +         /* If they're different struct members, they don't even alias */
> +         if (a_struct->index != b_struct->index)
> +            return 0;
> +         break;
> +      }
> +
> +      default:
> +         unreachable("Invalid deref type");
> +      }
> +   }
> +
> +   /* If a is longer than b, then it can't contain b */
> +   if (a_tail->child)
> +      result &= ~derefs_a_contains_b_bit;
> +   if (b_tail->child)
> +      result &= ~derefs_b_contains_a_bit;
> +
> +   /* If a contains b and b contains a they must be equal. */
> +   if ((result & derefs_a_contains_b_bit) && (result &
> derefs_b_contains_a_bit))
> +      result |= derefs_equal_bit;
> +
> +   return result;
> +}
> +
> +static void
> +remove_dead_writes(struct copy_prop_var_state *state,
> +                   struct copy_entry *entry, unsigned write_mask)
> +{
> +   /* We're overwriting another entry.  Some of it's components may not
> +    * have been read yet and, if that's the case, we may be able to delete
> +    * some instructions but we have to be careful.
> +    */
> +   unsigned dead_comps = write_mask & ~entry->comps_may_be_read;
> +   if (!dead_comps)
> +      return;
> +
> +   for (unsigned i = 0; i < 4; i++) {
> +      if (!(dead_comps & (1 << i)))
> +         continue;
> +
> +      nir_instr *instr = entry->store_instr[i];
> +
> +      /* We may have already deleted it on a previous iteration */
> +      if (!instr)
> +         continue;
> +
> +      /* See if this instr is used anywhere that it's not dead */
> +      bool keep = false;
> +      for (unsigned j = 0; j < 4; j++) {
> +         if (entry->store_instr[j] == instr) {
> +            if (dead_comps & (1 << j)) {
> +               entry->store_instr[j] = NULL;
> +            } else {
> +               keep = true;
> +            }
> +         }
> +      }
> +
> +      if (!keep) {
> +         nir_instr_remove(instr);
> +         state->progress = true;
> +      }
> +   }
> +}
> +
> +static struct copy_entry *
> +lookup_entry_for_deref(struct copy_prop_var_state *state,
> +                       nir_deref_var *deref,
> +                       enum deref_compare_result allowed_comparisons)
> +{
> +   list_for_each_entry(struct copy_entry, iter, &state->copies, link) {
> +      if (compare_derefs(iter->dst, deref) & allowed_comparisons)
> +         return iter;
> +   }
> +
> +   return NULL;
> +}
> +
> +static void
> +mark_aliased_entries_as_read(struct copy_prop_var_state *state,
> +                             nir_deref_var *deref, unsigned components)
> +{
> +   list_for_each_entry(struct copy_entry, iter, &state->copies, link) {
> +      if (compare_derefs(iter->dst, deref) & derefs_may_alias_bit)
> +         iter->comps_may_be_read |= components;
> +   }
> +}
> +
> +static struct copy_entry *
> +get_entry_and_kill_aliases(struct copy_prop_var_state *state,
> +                           nir_deref_var *deref,
> +                           unsigned write_mask)
> +{
> +   struct copy_entry *entry = NULL;
> +   list_for_each_entry_safe(struct copy_entry, iter, &state->copies,
> link) {
> +      if (!iter->src.is_ssa) {
> +         /* If this write aliases the source of some entry, get rid of it
> */
> +         if (compare_derefs(iter->src.deref, deref) &
> derefs_may_alias_bit) {
> +            copy_entry_destroy(state, iter);
> +            continue;
> +         }
> +      }
> +
> +      enum deref_compare_result comp = compare_derefs(iter->dst, deref);
> +      /* This is a store operation.  If we completely overwrite some
> value, we
> +       * want to delete any dead writes that may be present.
> +       */
> +      if (comp & derefs_b_contains_a_bit)
> +         remove_dead_writes(state, iter, write_mask);
> +
> +      if (comp & derefs_equal_bit) {
> +         assert(entry == NULL);
> +         entry = iter;
> +      } else if (comp & derefs_may_alias_bit) {
> +         copy_entry_destroy(state, iter);
> +      }
> +   }
> +
> +   if (entry == NULL)
> +      entry = copy_entry_create(state, deref);
> +
> +   return entry;
> +}
> +
> +static void
> +apply_barrier_for_modes(struct copy_prop_var_state *state,
> +                        nir_variable_mode modes)
> +{
> +   list_for_each_entry_safe(struct copy_entry, iter, &state->copies,
> link) {
> +      if ((iter->dst->var->data.mode & modes) ||
> +          (!(iter->src.is_ssa) && (iter->src.deref->var->data.mode &
> modes)))
> +         copy_entry_destroy(state, iter);
> +   }
> +}
> +
> +static void
> +store_to_entry(struct copy_prop_var_state *state, struct copy_entry
> *entry,
> +               const struct value *value, unsigned write_mask,
> +               nir_instr *store_instr)
> +{
> +   entry->comps_may_be_read &= ~write_mask;
> +   if (value->is_ssa) {
> +      entry->src.is_ssa = true;
> +      /* Only overwrite the written components */
> +      for (unsigned i = 0; i < 4; i++) {
> +         if (write_mask & (1 << i)) {
> +            entry->store_instr[i] = store_instr;
> +            entry->src.ssa[i] = value->ssa[i];
> +         }
> +      }
> +   } else {
> +      /* Non-ssa stores always write everything */
> +      entry->src.is_ssa = false;
> +      entry->src.deref = value->deref;
> +      for (unsigned i = 0; i < 4; i++)
> +         entry->store_instr[i] = store_instr;
> +   }
> +}
> +
> +/* Remove an instruction and return a cursor pointing to where it was */
> +static nir_cursor
> +instr_remove_cursor(nir_instr *instr)
> +{
> +   nir_cursor cursor;
> +   nir_instr *prev = nir_instr_prev(instr);
> +   if (prev) {
> +      cursor = nir_after_instr(prev);
> +   } else {
> +      cursor = nir_before_block(instr->block);
> +   }
> +   nir_instr_remove(instr);
> +   return cursor;
> +}
> +
> +static bool
> +load_from_ssa_entry_value(struct copy_prop_var_state *state,
> +                          struct copy_entry *entry,
> +                          nir_builder *b, nir_intrinsic_instr *intrin,
> +                          struct value *value)
> +{
> +   *value = entry->src;
> +   assert(value->is_ssa);
> +
> +   const struct glsl_type *type = nir_deref_tail(&entry->dst->
> deref)->type;
> +   unsigned num_components = glsl_get_vector_elements(type);
> +
> +   uint8_t available = 0;
> +   bool all_same = true;
> +   for (unsigned i = 0; i < num_components; i++) {
> +      if (value->ssa[i])
> +         available |= (1 << i);
> +
> +      if (value->ssa[i] != value->ssa[0])
> +         all_same = false;
> +   }
> +
> +   if (all_same) {
> +      /* Our work here is done */
> +      b->cursor = instr_remove_cursor(&intrin->instr);
> +      intrin->instr.block = NULL;
> +      return true;
> +   }
> +
> +   if (available != (1 << num_components) - 1 &&
> +       intrin->intrinsic == nir_intrinsic_load_var &&
> +       (available & nir_ssa_def_components_read(&intrin->dest.ssa)) ==
> 0) {
> +      /* If none of the components read are available as SSA values, then
> we
> +       * should just bail.  Otherwise, we would end up replacing the uses
> of
> +       * the load_var a vecN() that just gathers up its components.
> +       */
> +      return false;
> +   }
> +
> +   b->cursor = nir_after_instr(&intrin->instr);
> +
> +   nir_ssa_def *load_def =
> +      intrin->intrinsic == nir_intrinsic_load_var ? &intrin->dest.ssa :
> NULL;
> +
> +   bool keep_intrin = false;
> +   nir_ssa_def *comps[4];
> +   for (unsigned i = 0; i < num_components; i++) {
> +      if (value->ssa[i]) {
> +         comps[i] = nir_channel(b, value->ssa[i], i);
> +      } else {
> +         /* We don't have anything for this component in our
> +          * list.  Just re-use a channel from the load.
> +          */
> +         if (load_def == NULL)
> +            load_def = nir_load_deref_var(b, entry->dst);
> +
> +         if (load_def->parent_instr == &intrin->instr)
> +            keep_intrin = true;
> +
> +         comps[i] = nir_channel(b, load_def, i);
> +      }
> +   }
> +
> +   nir_ssa_def *vec = nir_vec(b, comps, num_components);
> +   for (unsigned i = 0; i < num_components; i++)
> +      value->ssa[i] = vec;
> +
> +   if (!keep_intrin) {
> +      /* Removing this instruction should not touch the cursor because we
> +       * created the cursor after the intrinsic and have added at least
> one
> +       * instruction (the vec) since then.
> +       */
> +      nir_instr_remove(&intrin->instr);
> +      intrin->instr.block = NULL;
> +   }
> +
> +   return true;
> +}
> +
> +/**
> + * Specialize the wildcards in a deref chain
> + *
> + * This function returns a deref chain identical to \param deref except
> that
> + * some of its wildcards are replaced with indices from \param specific.
> The
> + * process is guided by \param guide which references the same type as
> \param
> + * specific but has the same wildcard array lengths as \param deref.
> + */
> +static nir_deref_var *
> +specialize_wildcards(nir_deref_var *deref,
> +                     nir_deref_var *guide,
> +                     nir_deref_var *specific,
> +                     void *mem_ctx)
> +{
> +   nir_deref_var *ret = nir_deref_var_create(mem_ctx, deref->var);
> +
> +   nir_deref *deref_tail = deref->deref.child;
> +   nir_deref *guide_tail = guide->deref.child;
> +   nir_deref *spec_tail = specific->deref.child;
> +   nir_deref *ret_tail = &ret->deref;
> +   while (deref_tail) {
> +      switch (deref_tail->deref_type) {
> +      case nir_deref_type_array: {
> +         nir_deref_array *deref_arr = nir_deref_as_array(deref_tail);
> +
> +         nir_deref_array *ret_arr = nir_deref_array_create(ret_tail);
> +         ret_arr->deref.type = deref_arr->deref.type;
> +         ret_arr->deref_array_type = deref_arr->deref_array_type;
> +
> +         switch (deref_arr->deref_array_type) {
> +         case nir_deref_array_type_direct:
> +            ret_arr->base_offset = deref_arr->base_offset;
> +            break;
> +         case nir_deref_array_type_indirect:
> +            ret_arr->base_offset = deref_arr->base_offset;
> +            assert(deref_arr->indirect.is_ssa);
> +            ret_arr->indirect = deref_arr->indirect;
> +            break;
> +         case nir_deref_array_type_wildcard:
> +            /* This is where things get tricky.  We have to search through
> +             * the entry deref to find its corresponding wildcard and fill
> +             * this slot in with the value from the src.
> +             */
> +            while (guide_tail) {
> +               if (guide_tail->deref_type == nir_deref_type_array &&
> +                   nir_deref_as_array(guide_tail)->deref_array_type ==
> +                   nir_deref_array_type_wildcard)
> +                  break;
> +
> +               guide_tail = guide_tail->child;
> +               spec_tail = spec_tail->child;
> +            }
> +
> +            nir_deref_array *spec_arr = nir_deref_as_array(spec_tail);
> +            ret_arr->deref_array_type = spec_arr->deref_array_type;
> +            ret_arr->base_offset = spec_arr->base_offset;
> +            ret_arr->indirect = spec_arr->indirect;
> +         }
> +
> +         ret_tail->child = &ret_arr->deref;
> +         break;
> +      }
> +      case nir_deref_type_struct: {
> +         nir_deref_struct *deref_struct = nir_deref_as_struct(deref_
> tail);
> +
> +         nir_deref_struct *ret_struct =
> +            nir_deref_struct_create(ret_tail, deref_struct->index);
> +         ret_struct->deref.type = deref_struct->deref.type;
> +
> +         ret_tail->child = &ret_struct->deref;
> +         break;
> +      }
> +      case nir_deref_type_var:
> +         unreachable("Invalid deref type");
> +      }
> +
> +      deref_tail = deref_tail->child;
> +      ret_tail = ret_tail->child;
> +   }
> +
> +   return ret;
> +}
> +
> +static bool
> +load_from_deref_entry_value(struct copy_prop_var_state *state,
> +                            struct copy_entry *entry,
> +                            nir_builder *b, nir_intrinsic_instr *intrin,
> +                            nir_deref_var *src, struct value *value)
> +{
> +   *value = entry->src;
> +
> +   /* Walk the deref to get the two tails and also figure out if we need
> to
> +    * specialize any wildcards.
> +    */
> +   bool need_to_specialize_wildcards = false;
> +   nir_deref *entry_tail = &entry->dst->deref;
> +   nir_deref *src_tail = &src->deref;
> +   while (entry_tail->child && src_tail->child) {
> +      assert(src_tail->child->deref_type ==
> entry_tail->child->deref_type);
> +      if (src_tail->child->deref_type == nir_deref_type_array) {
> +         nir_deref_array *entry_arr = nir_deref_as_array(entry_tail-
> >child);
> +         nir_deref_array *src_arr = nir_deref_as_array(src_tail->child);
> +
> +         if (src_arr->deref_array_type != nir_deref_array_type_wildcard &&
> +             entry_arr->deref_array_type == nir_deref_array_type_wildcard)
> +            need_to_specialize_wildcards = true;
> +      }
> +
> +      entry_tail = entry_tail->child;
> +      src_tail = src_tail->child;
> +   }
> +
> +   /* If the entry deref is longer than the source deref then it refers
> to a
> +    * smaller type and we can't source from it.
> +    */
> +   assert(entry_tail->child == NULL);
> +
> +   if (need_to_specialize_wildcards) {
> +      /* The entry has some wildcards that are not in src.  This means we
> need
> +       * to construct a new deref based on the entry but using the
> wildcards
> +       * from the source and guided by the entry dst.  Oof.
> +       */
> +      value->deref = specialize_wildcards(entry->src.deref, entry->dst,
> src,
> +                                          state->mem_ctx);
> +   } else {
> +      /* We're going to need to make a copy anyway... */
> +      value->deref =
> +         nir_deref_as_var(nir_copy_deref(state->mem_ctx,
> &value->deref->deref));
> +   }
> +
> +   if (src_tail->child) {
> +      /* If our source deref is longer than the entry deref, that's ok
> because
> +       * it just means the entry deref needs to be extended a bit.
> +       */
> +      nir_deref *value_tail = nir_deref_tail(&value->deref->deref);
> +      value_tail->child = nir_copy_deref(value_tail, src_tail->child);
> +   }
> +
> +   b->cursor = instr_remove_cursor(&intrin->instr);
> +
> +   return true;
> +}
> +
> +static bool
> +try_load_from_entry(struct copy_prop_var_state *state, struct copy_entry
> *entry,
> +                    nir_builder *b, nir_intrinsic_instr *intrin,
> +                    nir_deref_var *src, struct value *value)
> +{
> +   if (entry == NULL)
> +      return false;
> +
> +   if (entry->src.is_ssa) {
> +      return load_from_ssa_entry_value(state, entry, b, intrin, value);
> +   } else {
> +      return load_from_deref_entry_value(state, entry, b, intrin, src,
> value);
> +   }
> +}
> +
> +static void
> +copy_prop_vars_block(struct copy_prop_var_state *state,
> +                     nir_builder *b, nir_block *block)
> +{
> +   /* Start each block with a blank slate */
> +   list_for_each_entry_safe(struct copy_entry, iter, &state->copies,
> link)
> +      copy_entry_destroy(state, iter);
> +
> +   nir_foreach_instr_safe(instr, block) {
> +      if (instr->type != nir_instr_type_intrinsic)
> +         continue;
> +
> +      nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
> +      switch (intrin->intrinsic) {
> +      case nir_intrinsic_barrier:
> +      case nir_intrinsic_memory_barrier:
> +         /* If we hit a barrier, we need to trash everything that may
> possible
> +          * be accessible to another thread.  Locals, globals, and things
> of
> +          * the like are safe, however.
> +          */
> +         apply_barrier_for_modes(state, ~(nir_var_local | nir_var_global |
> +                                          nir_var_shader_in |
> nir_var_uniform));
> +         break;
> +
> +      case nir_intrinsic_emit_vertex:
> +      case nir_intrinsic_emit_vertex_with_counter:
> +         apply_barrier_for_modes(state, nir_var_shader_out);
> +         break;
> +
> +      case nir_intrinsic_load_var: {
> +         nir_deref_var *src = intrin->variables[0];
> +
> +         uint8_t comps_read = nir_ssa_def_components_read(&
> intrin->dest.ssa);
> +         mark_aliased_entries_as_read(state, src, comps_read);
> +
> +         struct copy_entry *src_entry =
> +            lookup_entry_for_deref(state, src, derefs_a_contains_b_bit);
> +         struct value value;
> +         if (try_load_from_entry(state, src_entry, b, intrin, src,
> &value)) {
> +            if (value.is_ssa) {
> +               /* lookup_load has already ensured that we get a single SSA
> +                * value that has all of the channels.  We just have to do
> the
> +                * rewrite operation.
> +                */
> +               if (intrin->instr.block) {
> +                  /* The lookup left our instruction in-place.  This
> means it
> +                   * must have used it to vec up a bunch of different
> sources.
> +                   * We need to be careful
> +                   */
> +                  nir_ssa_def_rewrite_uses_after(&intrin->dest.ssa,
> +
>  nir_src_for_ssa(value.ssa[0]),
> +
>  value.ssa[0]->parent_instr);
> +               } else {
> +                  nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
> +                                           nir_src_for_ssa(value.ssa[0]))
> ;
> +               }
> +            } else {
> +               /* We're turning it into a load of a different variable */
> +               ralloc_steal(intrin, value.deref);
> +               intrin->variables[0] = value.deref;
> +
> +               /* Put it back in again. */
> +               nir_builder_instr_insert(b, instr);
> +
> +               value.is_ssa = true;
> +               for (unsigned i = 0; i < intrin->num_components; i++)
> +                  value.ssa[i] = &intrin->dest.ssa;
> +            }
> +            state->progress = true;
> +         } else {
> +            value.is_ssa = true;
> +            for (unsigned i = 0; i < intrin->num_components; i++)
> +               value.ssa[i] = &intrin->dest.ssa;
> +         }
> +
> +         /* Now that we have a value, we're going to store it back so
> that we
> +          * have the right value next time we come looking for it.  In
> order
> +          * to do this, we need an exact match, not just something that
> +          * contains what we're looking for.
> +          */
> +         struct copy_entry *store_entry =
> +            lookup_entry_for_deref(state, src, derefs_equal_bit);
> +         if (!store_entry)
> +            store_entry = copy_entry_create(state, src);
> +
> +         /* Set up a store to this entry with the value of the load.
> This way
> +          * we can potentially remove subsequent loads.  However, we use a
> +          * NULL instruction so we don't try and delete the load on a
> +          * subsequent store.
> +          */
> +         store_to_entry(state, store_entry, &value,
> +                        ((1 << intrin->num_components) - 1), NULL);
> +         break;
> +      }
> +
> +      case nir_intrinsic_store_var: {
> +         struct value value = {
> +            .is_ssa = true
> +         };
> +
> +         for (unsigned i = 0; i < intrin->num_components; i++)
> +            value.ssa[i] = intrin->src[0].ssa;
> +
> +         nir_deref_var *dst = intrin->variables[0];
> +         unsigned wrmask = nir_intrinsic_write_mask(intrin);
> +         struct copy_entry *entry =
> +            get_entry_and_kill_aliases(state, dst, wrmask);
> +         store_to_entry(state, entry, &value, wrmask, &intrin->instr);
> +         break;
> +      }
> +
> +      case nir_intrinsic_copy_var: {
> +         nir_deref_var *dst = intrin->variables[0];
> +         nir_deref_var *src = intrin->variables[1];
> +
> +         if (compare_derefs(src, dst) & derefs_equal_bit) {
> +            /* This is a no-op self-copy.  Get rid of it */
> +            nir_instr_remove(instr);
> +            continue;
> +         }
> +
> +         mark_aliased_entries_as_read(state, src, 0xf);
> +
> +         struct copy_entry *src_entry =
> +            lookup_entry_for_deref(state, src, derefs_a_contains_b_bit);
> +         struct value value;
> +         if (try_load_from_entry(state, src_entry, b, intrin, src,
> &value)) {
> +            if (value.is_ssa) {
> +               nir_store_deref_var(b, dst, value.ssa[0], 0xf);
> +               intrin = nir_instr_as_intrinsic(nir_
> builder_last_instr(b));
> +            } else {
> +               /* If this would be a no-op self-copy, don't bother. */
> +               if (compare_derefs(value.deref, dst) & derefs_equal_bit)
> +                  continue;
> +
> +               /* Just turn it into a copy of a different deref */
> +               ralloc_steal(intrin, value.deref);
> +               intrin->variables[1] = value.deref;
> +
> +               /* Put it back in again. */
> +               nir_builder_instr_insert(b, instr);
> +            }
> +
> +            state->progress = true;
> +         } else {
> +            value = (struct value) {
> +               .is_ssa = false,
> +               .deref = src,
> +            };
> +         }
> +
> +         struct copy_entry *dst_entry =
> +            get_entry_and_kill_aliases(state, dst, 0xf);
> +         store_to_entry(state, dst_entry, &value, 0xf, &intrin->instr);
> +         break;
> +      }
> +
> +      default:
> +         break;
> +      }
> +   }
> +}
> +
> +bool
> +nir_opt_copy_prop_vars(nir_shader *shader)
> +{
> +   struct copy_prop_var_state state;
> +
> +   state.shader = shader;
> +   state.mem_ctx = ralloc_context(NULL);
> +   list_inithead(&state.copies);
> +   list_inithead(&state.copy_free_list);
> +
> +   bool global_progress = false;
> +   nir_foreach_function(function, shader) {
> +      if (!function->impl)
> +         continue;
> +
> +      nir_builder b;
> +      nir_builder_init(&b, function->impl);
> +
> +      state.progress = false;
> +      nir_foreach_block(block, function->impl)
> +         copy_prop_vars_block(&state, &b, block);
> +
> +      if (state.progress) {
> +         nir_metadata_preserve(function->impl, nir_metadata_block_index |
> +                                               nir_metadata_dominance);
> +         global_progress = true;
> +      }
> +   }
> +
> +   ralloc_free(state.mem_ctx);
> +
> +   return global_progress;
> +}
> --
> 2.5.0.400.gff86faf
>
>
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