[Mesa-dev] [PATCH] docs: Mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as done for i965/hsw+
Iago Toral Quiroga
itoral at igalia.com
Thu Jan 5 08:28:56 UTC 2017
---
docs/features.txt | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/features.txt b/docs/features.txt
index 63b45af..f4a67df 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -107,7 +107,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr)
-GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
+GL 4.0, GLSL 4.00 --- all DONE: i965/hsw+, nvc0, r600, radeonsi
GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr)
@@ -124,7 +124,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
- Enhanced per-sample shading DONE ()
- Interpolation functions DONE ()
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
+ GL_ARB_gpu_shader_fp64 DONE (i965/hsw+, llvmpipe, softpipe)
GL_ARB_sample_shading DONE (i965/gen6+, nv50)
GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_tessellation_shader DONE (i965/gen7+)
--
2.7.4
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