[Mesa-dev] [PATCH v3 04/22] spirv: add DF support to vtn_const_ssa_value()
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Thu Jan 5 10:18:27 UTC 2017
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/compiler/spirv/spirv_to_nir.c | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 27995ba0d26..594569d8fa7 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -98,11 +98,12 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
case GLSL_TYPE_UINT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_DOUBLE: {
+ int bit_size = glsl_get_bit_size(type);
if (glsl_type_is_vector_or_scalar(type)) {
unsigned num_components = glsl_get_vector_elements(val->type);
nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, num_components, 32);
+ nir_load_const_instr_create(b->shader, num_components, bit_size);
load->value = constant->values[0];
@@ -118,7 +119,7 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value);
col_val->type = glsl_get_column_type(val->type);
nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, rows, 32);
+ nir_load_const_instr_create(b->shader, rows, bit_size);
load->value = constant->values[i];
@@ -129,6 +130,7 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
}
}
break;
+ }
case GLSL_TYPE_ARRAY: {
unsigned elems = glsl_get_length(val->type);
--
2.11.0
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