[Mesa-dev] [PATCH v3 22/22] anv: enable shaderFloat64 feature
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Thu Jan 5 10:18:45 UTC 2017
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
src/intel/vulkan/anv_device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 062fab6fabe..219c6114083 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -479,7 +479,7 @@ void anv_GetPhysicalDeviceFeatures(
.shaderStorageImageArrayDynamicIndexing = true,
.shaderClipDistance = true,
.shaderCullDistance = true,
- .shaderFloat64 = false,
+ .shaderFloat64 = pdevice->info.gen >= 8,
.shaderInt64 = false,
.shaderInt16 = false,
.shaderResourceMinLod = false,
--
2.11.0
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