[Mesa-dev] [PATCH 46/70] st/mesa: get Version from gl_program rather than gl_shader_program
Marek Olšák
maraeo at gmail.com
Thu Jan 5 12:49:23 UTC 2017
I've just sent a fix for this.
Marek
On Thu, Jan 5, 2017 at 9:58 AM, Timothy Arceri
<timothy.arceri at collabora.com> wrote:
> On Thu, 2017-01-05 at 15:30 +0900, Michel Dänzer wrote:
>> On 20/12/16 07:37 PM, Timothy Arceri wrote:
>> > Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
>> > ---
>> > src/mesa/state_tracker/st_atom_texture.c | 5 +----
>> > 1 file changed, 1 insertion(+), 4 deletions(-)
>> >
>> > diff --git a/src/mesa/state_tracker/st_atom_texture.c
>> > b/src/mesa/state_tracker/st_atom_texture.c
>> > index 5fe042b..58e753d 100644
>> > --- a/src/mesa/state_tracker/st_atom_texture.c
>> > +++ b/src/mesa/state_tracker/st_atom_texture.c
>> > @@ -111,9 +111,6 @@ update_textures(struct st_context *st,
>> > GLbitfield free_slots = ~prog->SamplersUsed;
>> > GLbitfield external_samplers_used = prog->ExternalSamplersUsed;
>> > GLuint unit;
>> > - struct gl_shader_program *shader =
>> > - st->ctx->_Shader->CurrentProgram[mesa_shader];
>> > - unsigned glsl_version = shader ? shader->data->Version : 0;
>> > enum pipe_shader_type shader_stage =
>> > st_shader_stage_to_ptarget(mesa_shader);
>> >
>> > if (samplers_used == 0x0 && old_max == 0)
>> > @@ -130,7 +127,7 @@ update_textures(struct st_context *st,
>> > GLboolean retval;
>> >
>> > retval = update_single_texture(st, &sampler_view,
>> > texUnit,
>> > - glsl_version);
>> > + prog->sh.data->Version);
>> > if (retval == GL_FALSE)
>> > continue;
>> >
>> >
>>
>> This change broke a bunch of piglit tests
>> (spec at ext_framebuffer_object@fbo-depthtex and some of the tests in
>> spec at arb_fragment_program(_shadow) with radeonsi and llvmpipe,
>> because
>> prog->sh.data == NULL.
>
> Hmm that shouldn't be able to happen. Let me take a look.
>
>>
>>
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