[Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back buffers(v4)

Leo Liu leo.liu at amd.com
Thu Jan 5 14:39:50 UTC 2017



On 01/05/2017 05:21 AM, Christian König wrote:
> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
>> dri3 allows us to send handle of a texture directly to X
>> so this patch allows a state tracker to directly send its
>> texture to X to be used as back buffer and avoids extra
>> copying
>>
>> v2: use clip width/height to display a portion of the surface
>> v3: remove redundant variables, fix wrapping, rename variables
>>      handle vaapi path
>> v3.1: we need clip_width/height for every frame so we don't need
>>        to maintain it for each buffer instead use a global variable
>> v4: In case of single gpu we can cache the buffers as applications
>>      use constant number of buffer and we can avoid calls to present
>>      extension for every frame
>>
>> Suggested-by: Leo Liu <leo.liu at amd.com>
>> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
>
> Acked-by: Christian König <christian.koenig at amd.com>.
>
> Andy & Leo did you guys already had a chance to test it? To me it 
> looks like this should work now.

Nayan and I worked offline for this last couple of weeks, the patch set 
has been tested.

This patch is
Reviewed-by: Leo Liu <leo.liu at amd.com>

Regards,
Leo

>
> If in need I can setup a test system as well.
>
> Regards,
> Christian.
>
>> ---
>>   configure.ac                              |   2 +-
>>   src/gallium/auxiliary/vl/vl_winsys.h      |   5 ++
>>   src/gallium/auxiliary/vl/vl_winsys_dri3.c | 126 
>> ++++++++++++++++++++++++++----
>>   3 files changed, 115 insertions(+), 18 deletions(-)
>>
>> diff --git a/configure.ac b/configure.ac
>> index 799f5eb..94aac34 100644
>> --- a/configure.ac
>> +++ b/configure.ac
>> @@ -2078,7 +2078,7 @@ if test "x$enable_xvmc" = xyes -o \
>>           "x$enable_va" = xyes; then
>>       if test x"$enable_dri3" = xyes; then
>>           PKG_CHECK_MODULES([VL], [xcb-dri3 xcb-present xcb-sync 
>> xshmfence >= $XSHMFENCE_REQUIRED
>> -                                 x11-xcb xcb xcb-dri2 >= 
>> $XCBDRI2_REQUIRED])
>> +                                 xcb-xfixes x11-xcb xcb xcb-dri2 >= 
>> $XCBDRI2_REQUIRED])
>>       else
>>           PKG_CHECK_MODULES([VL], [x11-xcb xcb xcb-dri2 >= 
>> $XCBDRI2_REQUIRED])
>>       fi
>> diff --git a/src/gallium/auxiliary/vl/vl_winsys.h 
>> b/src/gallium/auxiliary/vl/vl_winsys.h
>> index 26db9f2..e1f9b27 100644
>> --- a/src/gallium/auxiliary/vl/vl_winsys.h
>> +++ b/src/gallium/auxiliary/vl/vl_winsys.h
>> @@ -59,6 +59,11 @@ struct vl_screen
>>      void *
>>      (*get_private)(struct vl_screen *vscreen);
>>   +   void
>> +   (*set_back_texture_from_output)(struct vl_screen *vscreen,
>> +                                   struct pipe_resource *buffer,
>> +                                   uint32_t width, uint32_t height);
>> +
>>      struct pipe_screen *pscreen;
>>      struct pipe_loader_device *dev;
>>   };
>> diff --git a/src/gallium/auxiliary/vl/vl_winsys_dri3.c 
>> b/src/gallium/auxiliary/vl/vl_winsys_dri3.c
>> index 2929928..a810dea 100644
>> --- a/src/gallium/auxiliary/vl/vl_winsys_dri3.c
>> +++ b/src/gallium/auxiliary/vl/vl_winsys_dri3.c
>> @@ -31,6 +31,7 @@
>>   #include <X11/xshmfence.h>
>>   #include <xcb/dri3.h>
>>   #include <xcb/present.h>
>> +#include <xcb/xfixes.h>
>>     #include "loader.h"
>>   @@ -71,9 +72,12 @@ struct vl_dri3_screen
>>      xcb_special_event_t *special_event;
>>        struct pipe_context *pipe;
>> +   struct pipe_resource *output_texture;
>> +   uint32_t clip_width, clip_height;
>>        struct vl_dri3_buffer *back_buffers[BACK_BUFFER_NUM];
>>      int cur_back;
>> +   int next_back;
>>        struct u_rect dirty_areas[BACK_BUFFER_NUM];
>>   @@ -105,7 +109,8 @@ dri3_free_back_buffer(struct vl_dri3_screen *scrn,
>>      xcb_free_pixmap(scrn->conn, buffer->pixmap);
>>      xcb_sync_destroy_fence(scrn->conn, buffer->sync_fence);
>>      xshmfence_unmap_shm(buffer->shm_fence);
>> -   pipe_resource_reference(&buffer->texture, NULL);
>> +   if (!scrn->output_texture)
>> +      pipe_resource_reference(&buffer->texture, NULL);
>>      if (buffer->linear_texture)
>>          pipe_resource_reference(&buffer->linear_texture, NULL);
>>      FREE(buffer);
>> @@ -236,29 +241,31 @@ dri3_alloc_back_buffer(struct vl_dri3_screen 
>> *scrn)
>>      templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;
>>      templ.target = PIPE_TEXTURE_2D;
>>      templ.last_level = 0;
>> -   templ.width0 = scrn->width;
>> -   templ.height0 = scrn->height;
>> +   templ.width0 = (scrn->output_texture) ?
>> +                  scrn->output_texture->width0 : scrn->width;
>> +   templ.height0 = (scrn->output_texture) ?
>> +                   scrn->output_texture->height0 : scrn->height;
>>      templ.depth0 = 1;
>>      templ.array_size = 1;
>>        if (scrn->is_different_gpu) {
>> -      buffer->texture = 
>> scrn->base.pscreen->resource_create(scrn->base.pscreen,
>> - &templ);
>> +      buffer->texture = (scrn->output_texture) ? scrn->output_texture :
>> + scrn->base.pscreen->resource_create(scrn->base.pscreen, &templ);
>>         if (!buffer->texture)
>>            goto unmap_shm;
>>           templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED |
>>                       PIPE_BIND_LINEAR;
>> -      buffer->linear_texture = 
>> scrn->base.pscreen->resource_create(scrn->base.pscreen,
>> - &templ);
>> +      buffer->linear_texture =
>> + scrn->base.pscreen->resource_create(scrn->base.pscreen, &templ);
>>         pixmap_buffer_texture = buffer->linear_texture;
>>           if (!buffer->linear_texture)
>>            goto no_linear_texture;
>>      } else {
>>         templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED;
>> -      buffer->texture = 
>> scrn->base.pscreen->resource_create(scrn->base.pscreen,
>> - &templ);
>> +      buffer->texture = (scrn->output_texture) ? scrn->output_texture :
>> + scrn->base.pscreen->resource_create(scrn->base.pscreen, &templ);
>>         if (!buffer->texture)
>>            goto unmap_shm;
>>         pixmap_buffer_texture = buffer->texture;
>> @@ -271,11 +278,14 @@ dri3_alloc_back_buffer(struct vl_dri3_screen 
>> *scrn)
>>                                              usage);
>>      buffer_fd = whandle.handle;
>>      buffer->pitch = whandle.stride;
>> +   buffer->width = templ.width0;
>> +   buffer->height = templ.height0;
>> +
>>      xcb_dri3_pixmap_from_buffer(scrn->conn,
>>                                  (pixmap = xcb_generate_id(scrn->conn)),
>>                                  scrn->drawable,
>>                                  0,
>> -                               scrn->width, scrn->height, 
>> buffer->pitch,
>> +                               buffer->width, buffer->height, 
>> buffer->pitch,
>>                                  scrn->depth, 32,
>>                                  buffer_fd);
>>      xcb_dri3_fence_from_fd(scrn->conn,
>> @@ -287,8 +297,6 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
>>      buffer->pixmap = pixmap;
>>      buffer->sync_fence = sync_fence;
>>      buffer->shm_fence = shm_fence;
>> -   buffer->width = scrn->width;
>> -   buffer->height = scrn->height;
>>        xshmfence_trigger(buffer->shm_fence);
>>   @@ -310,6 +318,8 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn)
>>   {
>>      struct vl_dri3_buffer *buffer;
>>      struct pipe_resource *texture = NULL;
>> +   bool allocate_new_buffer = false;
>> +   int b, id;
>>        assert(scrn);
>>   @@ -318,8 +328,46 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn)
>>         return NULL;
>>      buffer = scrn->back_buffers[scrn->cur_back];
>>   -   if (!buffer || buffer->width != scrn->width ||
>> -       buffer->height != scrn->height) {
>> +   if (scrn->output_texture) {
>> +      if (!buffer || buffer->width < scrn->width ||
>> +          buffer->height < scrn->height)
>> +         allocate_new_buffer = true;
>> +      else if (scrn->is_different_gpu)
>> +         /* In case of different gpu we can reuse the linear
>> +          * texture so we only need to set the external
>> +          * texture for copying
>> +          */
>> +         buffer->texture = scrn->output_texture;
>> +      else {
>> +         /* In case of a single gpu we search if the texture is
>> +          * already present as buffer if not we get the
>> +          * handle and pixmap for the texture that is set
>> +          */
>> +         for (b = 0; b < BACK_BUFFER_NUM; b++) {
>> +            id = (b + scrn->cur_back) % BACK_BUFFER_NUM;
>> +            buffer = scrn->back_buffers[id];
>> +            if (buffer && !buffer->busy &&
>> +                buffer->texture == scrn->output_texture) {
>> +               scrn->cur_back = id;
>> +               break;
>> +            }
>> +         }
>> +
>> +         if (b == BACK_BUFFER_NUM) {
>> +            allocate_new_buffer = true;
>> +            scrn->cur_back = scrn->next_back;
>> +            scrn->next_back = (scrn->next_back + 1) % BACK_BUFFER_NUM;
>> +            buffer = scrn->back_buffers[scrn->cur_back];
>> +         }
>> +      }
>> +
>> +   } else {
>> +      if (!buffer || buffer->width != scrn->width ||
>> +          buffer->height != scrn->height)
>> +         allocate_new_buffer = true;
>> +   }
>> +
>> +   if (allocate_new_buffer) {
>>         struct vl_dri3_buffer *new_buffer;
>>           new_buffer = dri3_alloc_back_buffer(scrn);
>> @@ -329,7 +377,8 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn)
>>         if (buffer)
>>            dri3_free_back_buffer(scrn, buffer);
>>   - vl_compositor_reset_dirty_area(&scrn->dirty_areas[scrn->cur_back]);
>> +      if (!scrn->output_texture)
>> + vl_compositor_reset_dirty_area(&scrn->dirty_areas[scrn->cur_back]);
>>         buffer = new_buffer;
>>         scrn->back_buffers[scrn->cur_back] = buffer;
>>      }
>> @@ -500,6 +549,8 @@ vl_dri3_flush_frontbuffer(struct pipe_screen 
>> *screen,
>>      uint32_t options = XCB_PRESENT_OPTION_NONE;
>>      struct vl_dri3_buffer *back;
>>      struct pipe_box src_box;
>> +   xcb_xfixes_region_t region;
>> +   xcb_rectangle_t rectangle;
>>        back = scrn->back_buffers[scrn->cur_back];
>>      if (!back)
>> @@ -511,8 +562,16 @@ vl_dri3_flush_frontbuffer(struct pipe_screen 
>> *screen,
>>               return;
>>      }
>>   +   rectangle.x = 0;
>> +   rectangle.y = 0;
>> +   rectangle.width = (scrn->output_texture) ? scrn->clip_width : 
>> scrn->width;
>> +   rectangle.height = (scrn->output_texture) ? scrn->clip_height : 
>> scrn->height;
>> +
>> +   region = xcb_generate_id(scrn->conn);
>> +   xcb_xfixes_create_region(scrn->conn, region, 2, &rectangle);
>> +
>>      if (scrn->is_different_gpu) {
>> -      u_box_origin_2d(scrn->width, scrn->height, &src_box);
>> +      u_box_origin_2d(back->width, back->height, &src_box);
>>         scrn->pipe->resource_copy_region(scrn->pipe,
>> back->linear_texture,
>>                                          0, 0, 0, 0,
>> @@ -528,7 +587,7 @@ vl_dri3_flush_frontbuffer(struct pipe_screen 
>> *screen,
>>                         scrn->drawable,
>>                         back->pixmap,
>>                         (uint32_t)(++scrn->send_sbc),
>> -                      0, 0, 0, 0,
>> +                      0, region, 0, 0,
>>                         None, None,
>>                         back->sync_fence,
>>                         options,
>> @@ -627,6 +686,20 @@ vl_dri3_screen_get_private(struct vl_screen 
>> *vscreen)
>>   }
>>     static void
>> +vl_dri3_screen_set_back_texture_from_output(struct vl_screen *vscreen,
>> +                                            struct pipe_resource 
>> *buffer,
>> +                                            uint32_t width, uint32_t 
>> height)
>> +{
>> +   struct vl_dri3_screen *scrn = (struct vl_dri3_screen *)vscreen;
>> +
>> +   assert(scrn);
>> +
>> +   scrn->output_texture = buffer;
>> +   scrn->clip_width = (width) ? width : scrn->width;
>> +   scrn->clip_height = (height) ? height : scrn->height;
>> +}
>> +
>> +static void
>>   vl_dri3_screen_destroy(struct vl_screen *vscreen)
>>   {
>>      struct vl_dri3_screen *scrn = (struct vl_dri3_screen *)vscreen;
>> @@ -675,6 +748,9 @@ vl_dri3_screen_create(Display *display, int screen)
>>      xcb_dri3_open_reply_t *open_reply;
>>      xcb_get_geometry_cookie_t geom_cookie;
>>      xcb_get_geometry_reply_t *geom_reply;
>> +   xcb_xfixes_query_version_cookie_t xfixes_cookie;
>> +   xcb_xfixes_query_version_reply_t *xfixes_reply;
>> +   xcb_generic_error_t *error;
>>      int fd;
>>        assert(display);
>> @@ -689,12 +765,26 @@ vl_dri3_screen_create(Display *display, int 
>> screen)
>>        xcb_prefetch_extension_data(scrn->conn , &xcb_dri3_id);
>>      xcb_prefetch_extension_data(scrn->conn, &xcb_present_id);
>> +   xcb_prefetch_extension_data (scrn->conn, &xcb_xfixes_id);
>>      extension = xcb_get_extension_data(scrn->conn, &xcb_dri3_id);
>>      if (!(extension && extension->present))
>>         goto free_screen;
>>      extension = xcb_get_extension_data(scrn->conn, &xcb_present_id);
>>      if (!(extension && extension->present))
>>         goto free_screen;
>> +   extension = xcb_get_extension_data(scrn->conn, &xcb_xfixes_id);
>> +   if (!(extension && extension->present))
>> +      goto free_screen;
>> +
>> +   xfixes_cookie = xcb_xfixes_query_version(scrn->conn, 
>> XCB_XFIXES_MAJOR_VERSION,
>> + XCB_XFIXES_MINOR_VERSION);
>> +   xfixes_reply = xcb_xfixes_query_version_reply(scrn->conn, 
>> xfixes_cookie, &error);
>> +   if (!xfixes_reply || error || xfixes_reply->major_version < 2) {
>> +      free(error);
>> +      free(xfixes_reply);
>> +      goto free_screen;
>> +   }
>> +   free(xfixes_reply);
>>        open_cookie = xcb_dri3_open(scrn->conn, RootWindow(display, 
>> screen), None);
>>      open_reply = xcb_dri3_open_reply(scrn->conn, open_cookie, NULL);
>> @@ -744,7 +834,9 @@ vl_dri3_screen_create(Display *display, int screen)
>>      scrn->base.set_next_timestamp = vl_dri3_screen_set_next_timestamp;
>>      scrn->base.get_private = vl_dri3_screen_get_private;
>>      scrn->base.pscreen->flush_frontbuffer = vl_dri3_flush_frontbuffer;
>> +   scrn->base.set_back_texture_from_output = 
>> vl_dri3_screen_set_back_texture_from_output;
>>   +   scrn->next_back = 1;
>>      return &scrn->base;
>>     no_context:
>
>



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