[Mesa-dev] [PATCH 25/25] mesa: remove unused gl_shader_info field from gl_linked_shader

Timothy Arceri timothy.arceri at collabora.com
Mon Jan 9 05:13:50 UTC 2017


---
 src/mesa/main/mtypes.h | 2 --
 1 file changed, 2 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index aff426f..e3d9e62 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2354,8 +2354,6 @@ struct gl_linked_shader
    struct exec_list *packed_varyings;
    struct exec_list *fragdata_arrays;
    struct glsl_symbol_table *symbols;
-
-   struct gl_shader_info info;
 };
 
 static inline GLbitfield gl_external_samplers(struct gl_program *prog)
-- 
2.9.3



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