[Mesa-dev] [PATCH v4 03/11] gallium: add common pipe_screen reference counting functions
Emil Velikov
emil.l.velikov at gmail.com
Mon Jan 9 18:38:44 UTC 2017
On 28 July 2016 at 13:45, Marek Olšák <maraeo at gmail.com> wrote:
> On Fri, Jul 22, 2016 at 6:22 PM, Rob Herring <robh at kernel.org> wrote:
>> In order to prevent multiple pipe_screens being created in the same
>> process, lookup of the DRM FD and reference counting of the pipe_screen
>> are needed. Several implementations of this exist in various gallium
>> drivers/winsys already. This creates a common version which is opt-in
>> for winsys implementations.
>>
>> Signed-off-by: Rob Herring <robh at kernel.org>
>> ---
>> src/gallium/auxiliary/Makefile.sources | 2 +
>> src/gallium/auxiliary/util/u_screen.c | 114 +++++++++++++++++++++++++++++++++
>> src/gallium/auxiliary/util/u_screen.h | 32 +++++++++
>> src/gallium/include/pipe/p_screen.h | 3 +
>> 4 files changed, 151 insertions(+)
>> create mode 100644 src/gallium/auxiliary/util/u_screen.c
>> create mode 100644 src/gallium/auxiliary/util/u_screen.h
>>
>> diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources
>> index e0311bf..197ed36 100644
>> --- a/src/gallium/auxiliary/Makefile.sources
>> +++ b/src/gallium/auxiliary/Makefile.sources
>> @@ -284,6 +284,8 @@ C_SOURCES := \
>> util/u_ringbuffer.h \
>> util/u_sampler.c \
>> util/u_sampler.h \
>> + util/u_screen.c \
>> + util/u_screen.h \
>> util/u_simple_shaders.c \
>> util/u_simple_shaders.h \
>> util/u_slab.c \
>> diff --git a/src/gallium/auxiliary/util/u_screen.c b/src/gallium/auxiliary/util/u_screen.c
>> new file mode 100644
>> index 0000000..47bad11
>> --- /dev/null
>> +++ b/src/gallium/auxiliary/util/u_screen.c
>> @@ -0,0 +1,114 @@
>> +/*
>> + * Copyright 2016 Linaro, Ltd., Rob Herring <robh at kernel.org>
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the
>> + * "Software"), to deal in the Software without restriction, including
>> + * without limitation the rights to use, copy, modify, merge, publish,
>> + * distribute, sub license, and/or sell copies of the Software, and to
>> + * permit persons to whom the Software is furnished to do so, subject to
>> + * the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the
>> + * next paragraph) shall be included in all copies or substantial portions
>> + * of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
>> + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
>> + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
>> + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
>> + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
>> + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * Functions for managing pipe_screen's
>> + */
>> +
>> +#include <sys/stat.h>
>> +
>> +#include "os/os_thread.h"
>> +
>> +#include "pipe/p_screen.h"
>> +#include "util/u_hash_table.h"
>> +#include "util/u_inlines.h"
>> +#include "util/u_pointer.h"
>> +#include "util/u_screen.h"
>> +
>> +static struct util_hash_table *fd_tab = NULL;
>> +pipe_static_mutex(fd_tab_mutex);
>> +
>> +static unsigned hash_fd(void *key)
>> +{
>> + int fd = pointer_to_intptr(key);
>> + struct stat stat;
>> + fstat(fd, &stat);
>> +
>> + return stat.st_dev ^ stat.st_ino ^ stat.st_rdev;
>> +}
>> +
>> +static int compare_fd(void *key1, void *key2)
>> +{
>> + int fd1 = pointer_to_intptr(key1);
>> + int fd2 = pointer_to_intptr(key2);
>> + struct stat stat1, stat2;
>> + fstat(fd1, &stat1);
>> + fstat(fd2, &stat2);
>> +
>> + return stat1.st_dev != stat2.st_dev ||
>> + stat1.st_ino != stat2.st_ino ||
>> + stat1.st_rdev != stat2.st_rdev;
>> +}
>
> I think fstat won't work for amdgpu. We moved away from it some time
> ago, though it's not documented why. libdrm_amdgpu uses
> drmGetPrimaryDeviceNameFromFd instead, so I think Mesa should too.
>
libdrm_amdgpu uses a different scheme than others where it allows
sharing between card and renderD.
It stores a reference to both nodes (if applicable) does not nessesary
acrobatics, if needed, in order to present a single/unique
amdgpu_device_handle per actual HW device.
Whether that's possible/good idea for others is to be confirmed, so
let's keep that as follow-up work ?
Emil
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