[Mesa-dev] [PATCH] docs: Fix GLSL compiler link
Elie Tournier
tournier.elie at gmail.com
Thu Jan 12 17:09:15 UTC 2017
The doc wasn't update since we moved the glsl compiler to src/compiler/glsl.
I also updated the description of the standalone compiler.
Signed-off-by: Elie Tournier <tournier.elie at gmail.com>
---
docs/shading.html | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/docs/shading.html b/docs/shading.html
index cf989ce902..f50f316f2d 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -180,7 +180,7 @@ Here's an example of using the compiler to compile a vertex shader and
emit GL_ARB_vertex_program-style instructions:
</p>
<pre>
- src/glsl/glsl_compiler --dump-ast myshader.vert
+ src/compiler/glsl/glsl_compiler --dump-ast myshader.vert
</pre>
Options include
@@ -188,7 +188,10 @@ Options include
<li><b>--dump-ast</b> - dump GPU code
<li><b>--dump-hir</b> - dump high-level IR code
<li><b>--dump-lir</b> - dump low-level IR code
-<li><b>--link</b> - ???
+<li><b>--dump-builder</b> - dump GLSL IR code
+<li><b>--link</b> - link shaders
+<li><b>--just-log</b> - display shader / linker info if exist
+<li><b>--version</b> - define the GLSL version to use
</ul>
@@ -196,7 +199,7 @@ Options include
<p>
The source code for Mesa's shading language compiler is in the
-<code>src/glsl/</code> directory.
+<code>src/compiler/glsl/</code> directory.
</p>
<p>
--
2.11.0
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