[Mesa-dev] [PATCH v2 12/21] anv: Store depth stencil layouts
Nanley Chery
nanleychery at gmail.com
Fri Jan 13 01:33:57 UTC 2017
Store the current and requested depth stencil layouts so that we can
perform the appropriate HiZ resolves for a given transition while
recording a render pass.
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
src/intel/vulkan/anv_pass.c | 5 +++++
src/intel/vulkan/anv_private.h | 11 +++++++++++
src/intel/vulkan/genX_cmd_buffer.c | 1 +
3 files changed, 17 insertions(+)
diff --git a/src/intel/vulkan/anv_pass.c b/src/intel/vulkan/anv_pass.c
index c1c149b48b..ea86fa9ff2 100644
--- a/src/intel/vulkan/anv_pass.c
+++ b/src/intel/vulkan/anv_pass.c
@@ -74,6 +74,8 @@ VkResult anv_CreateRenderPass(
att->load_op = pCreateInfo->pAttachments[i].loadOp;
att->store_op = pCreateInfo->pAttachments[i].storeOp;
att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
+ att->initial_layout = pCreateInfo->pAttachments[i].initialLayout;
+ att->final_layout = pCreateInfo->pAttachments[i].finalLayout;
att->subpass_usage = usages;
usages += pass->subpass_count;
}
@@ -161,6 +163,8 @@ VkResult anv_CreateRenderPass(
if (desc->pDepthStencilAttachment) {
uint32_t a = desc->pDepthStencilAttachment->attachment;
subpass->depth_stencil_attachment = a;
+ subpass->depth_stencil_layout =
+ desc->pDepthStencilAttachment->layout;
if (a != VK_ATTACHMENT_UNUSED) {
pass->attachments[a].usage |=
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
@@ -168,6 +172,7 @@ VkResult anv_CreateRenderPass(
}
} else {
subpass->depth_stencil_attachment = VK_ATTACHMENT_UNUSED;
+ subpass->depth_stencil_layout = VK_IMAGE_LAYOUT_UNDEFINED;
}
}
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 650c40c2d9..9e7e8cfe3d 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -1097,6 +1097,7 @@ struct anv_attachment_state {
struct anv_state color_rt_state;
struct anv_state input_att_state;
+ VkImageLayout current_layout;
VkImageAspectFlags pending_clear_aspects;
bool fast_clear;
VkClearValue clear_value;
@@ -1730,7 +1731,12 @@ struct anv_subpass {
uint32_t color_count;
uint32_t * color_attachments;
uint32_t * resolve_attachments;
+
+ /* TODO: Consider storing the depth/stencil VkAttachmentReference
+ * instead of its two structure members (below) individually.
+ */
uint32_t depth_stencil_attachment;
+ VkImageLayout depth_stencil_layout;
/** Subpass has a depth/stencil self-dependency */
bool has_ds_self_dep;
@@ -1747,12 +1753,17 @@ enum anv_subpass_usage {
};
struct anv_render_pass_attachment {
+ /* TODO: Consider using VkAttachmentDescription instead of storing each of
+ * its members individually.
+ */
VkFormat format;
uint32_t samples;
VkImageUsageFlags usage;
VkAttachmentLoadOp load_op;
VkAttachmentStoreOp store_op;
VkAttachmentLoadOp stencil_load_op;
+ VkImageLayout initial_layout;
+ VkImageLayout final_layout;
/* An array, indexed by subpass id, of how the attachment will be used. */
enum anv_subpass_usage * subpass_usage;
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index fff9bd37c0..95d0cfc983 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -480,6 +480,7 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
}
}
+ state->attachments[i].current_layout = att->initial_layout;
state->attachments[i].pending_clear_aspects = clear_aspects;
if (clear_aspects)
state->attachments[i].clear_value = begin->pClearValues[i];
--
2.11.0
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