[Mesa-dev] [PATCH v2 21/21] anv: Avoid some resolves for samplable HiZ buffers
Nanley Chery
nanleychery at gmail.com
Fri Jan 13 04:56:59 UTC 2017
On Thu, Jan 12, 2017 at 06:26:44PM -0800, Jason Ekstrand wrote:
> Good work! Series is
>
> Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
>
Thanks!
-Nanley
> On Thu, Jan 12, 2017 at 5:34 PM, Nanley Chery <nanleychery at gmail.com> wrote:
>
> > v2: Simplify nested ifs (Jason Ekstrand)
> >
> > Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> > ---
> > src/intel/vulkan/genX_cmd_buffer.c | 67 ++++++++++++++++++++++++++++--
> > --------
> > 1 file changed, 49 insertions(+), 18 deletions(-)
> >
> > diff --git a/src/intel/vulkan/genX_cmd_buffer.c
> > b/src/intel/vulkan/genX_cmd_buffer.c
> > index 59041f0458..f7894a0574 100644
> > --- a/src/intel/vulkan/genX_cmd_buffer.c
> > +++ b/src/intel/vulkan/genX_cmd_buffer.c
> > @@ -311,11 +311,21 @@ need_input_attachment_state(const struct
> > anv_render_pass_attachment *att)
> > }
> >
> > static enum isl_aux_usage
> > -layout_to_hiz_usage(VkImageLayout layout)
> > +layout_to_hiz_usage(VkImageLayout layout, uint8_t samples)
> > {
> > switch (layout) {
> > case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
> > return ISL_AUX_USAGE_HIZ;
> > + case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
> > + case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
> > + if (anv_can_sample_with_hiz(GEN_GEN, samples))
> > + return ISL_AUX_USAGE_HIZ;
> > + /* Fall-through */
> > + case VK_IMAGE_LAYOUT_GENERAL:
> > + /* This buffer could be used as a source or destination in a
> > transfer
> > + * operation. Transfer operations current don't perform HiZ-enabled
> > reads
> > + * and writes.
> > + */
> > default:
> > return ISL_AUX_USAGE_NONE;
> > }
> > @@ -333,28 +343,48 @@ transition_depth_buffer(struct anv_cmd_buffer
> > *cmd_buffer,
> > {
> > assert(image);
> >
> > - if (image->aux_usage != ISL_AUX_USAGE_HIZ)
> > + if (image->aux_usage != ISL_AUX_USAGE_HIZ || final_layout ==
> > initial_layout)
> > return;
> >
> > - const bool hiz_enabled = layout_to_hiz_usage(initial_layout) ==
> > + const bool hiz_enabled = layout_to_hiz_usage(initial_layout,
> > image->samples) ==
> > ISL_AUX_USAGE_HIZ;
> > - const bool enable_hiz = layout_to_hiz_usage(final_layout) ==
> > + const bool enable_hiz = layout_to_hiz_usage(final_layout,
> > image->samples) ==
> > ISL_AUX_USAGE_HIZ;
> >
> > - /* We've already initialized the aux HiZ buffer at BindImageMemory
> > time,
> > - * so there's no need to perform a HIZ resolve or clear to avoid GPU
> > hangs.
> > - * This initial layout indicates that the user doesn't care about the
> > data
> > - * that's currently in the buffer, so no resolves are necessary.
> > - */
> > - if (initial_layout == VK_IMAGE_LAYOUT_UNDEFINED)
> > - return;
> > -
> > - if (hiz_enabled == enable_hiz) {
> > - /* The same buffer will be used, no resolves are necessary */
> > + enum blorp_hiz_op hiz_op;
> > + if (initial_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
> > + /* We've already initialized the aux HiZ buffer at BindImageMemory
> > time,
> > + * so there's no need to perform a HIZ resolve or clear to avoid
> > GPU hangs.
> > + * This initial layout indicates that the user doesn't care about
> > the data
> > + * that's currently in the buffer, so resolves are not necessary
> > except
> > + * for the special case noted below.
> > + */
> > + hiz_op = BLORP_HIZ_OP_NONE;
> > } else if (hiz_enabled && !enable_hiz) {
> > - anv_gen8_hiz_op_resolve(cmd_buffer, image,
> > BLORP_HIZ_OP_DEPTH_RESOLVE);
> > + hiz_op = BLORP_HIZ_OP_DEPTH_RESOLVE;
> > + } else if (!hiz_enabled && enable_hiz) {
> > + hiz_op = BLORP_HIZ_OP_HIZ_RESOLVE;
> > } else {
> > - assert(!hiz_enabled && enable_hiz);
> > + assert(hiz_enabled == enable_hiz);
> > + /* If the same buffer will be used, no resolves are necessary
> > except for
> > + * the special case noted below.
> > + */
> > + hiz_op = BLORP_HIZ_OP_NONE;
> > + }
> > +
> > + if (hiz_op != BLORP_HIZ_OP_NONE)
> > + anv_gen8_hiz_op_resolve(cmd_buffer, image, hiz_op);
> > +
> > + /* Images that have sampling with HiZ enabled cause all shader
> > sampling to
> > + * load data with the HiZ buffer. Therefore, in the case of
> > transitioning to
> > + * the general layout - which currently routes all writes to the depth
> > + * buffer - we must ensure that the HiZ buffer remains consistent with
> > the
> > + * depth buffer by performing an additional HIZ resolve if the
> > operation
> > + * required by this transition was not already a HiZ resolve.
> > + */
> > + if (final_layout == VK_IMAGE_LAYOUT_GENERAL &&
> > + anv_can_sample_with_hiz(GEN_GEN, image->samples) &&
> > + hiz_op != BLORP_HIZ_OP_HIZ_RESOLVE) {
> > anv_gen8_hiz_op_resolve(cmd_buffer, image,
> > BLORP_HIZ_OP_HIZ_RESOLVE);
> > }
> > }
> > @@ -512,7 +542,7 @@ genX(cmd_buffer_setup_attachments)(struct
> > anv_cmd_buffer *cmd_buffer,
> > } else {
> > if (iview->image->aux_usage == ISL_AUX_USAGE_HIZ) {
> > state->attachments[i].aux_usage =
> > - layout_to_hiz_usage(att->initial_layout);
> > + layout_to_hiz_usage(att->initial_layout,
> > iview->image->samples);
> > } else {
> > state->attachments[i].aux_usage = ISL_AUX_USAGE_NONE;
> > }
> > @@ -2312,7 +2342,8 @@ genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer
> > *cmd_buffer,
> > cmd_buffer->state.attachments[ds].current_layout =
> > cmd_buffer->state.subpass->depth_stencil_layout;
> > cmd_buffer->state.attachments[ds].aux_usage =
> > - layout_to_hiz_usage(cmd_buffer->state.subpass->depth_
> > stencil_layout);
> > + layout_to_hiz_usage(cmd_buffer->state.subpass->depth_
> > stencil_layout,
> > + iview->image->samples);
> > }
> >
> > cmd_buffer_emit_depth_stencil(cmd_buffer);
> > --
> > 2.11.0
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >
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