[Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer

Ilia Mirkin imirkin at alum.mit.edu
Sun Jan 15 20:57:45 UTC 2017


While I can find no support for this in the GL spec, this is apparently
what D3D9 wants. Also appears to fix a very long-standing bug in Tomb
Raider: Underworld and Deus Ex: Human Revolution (probably based on the
same engines).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91247
References: https://github.com/iXit/Mesa-3D/issues/224
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/gallium/drivers/nouveau/nv50/nv50_state.c          |  4 ----
 src/gallium/drivers/nouveau/nv50/nv50_state_validate.c | 17 +++++++++++++++++
 src/gallium/drivers/nouveau/nv50/nv50_stateobj.h       |  2 +-
 src/gallium/drivers/nouveau/nvc0/nvc0_state.c          |  4 ----
 src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c |  5 +++++
 src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h       |  2 +-
 6 files changed, 24 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state.c b/src/gallium/drivers/nouveau/nv50/nv50_state.c
index 99d70d1..e66257a 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state.c
@@ -301,10 +301,6 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
 
    SB_BEGIN_3D(so, POLYGON_STIPPLE_ENABLE, 1);
    SB_DATA    (so, cso->poly_stipple_enable);
-   SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
-   SB_DATA    (so, cso->offset_point);
-   SB_DATA    (so, cso->offset_line);
-   SB_DATA    (so, cso->offset_tri);
 
    if (cso->offset_point || cso->offset_line || cso->offset_tri) {
       SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
index c6f0363..0db13d9 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
@@ -347,6 +347,22 @@ nv50_validate_derived_2(struct nv50_context *nv50)
 }
 
 static void
+nv50_validate_rast_fb(struct nv50_context *nv50)
+{
+   struct nouveau_pushbuf *push = nv50->base.pushbuf;
+   struct pipe_framebuffer_state *fb = &nv50->framebuffer;
+   struct pipe_rasterizer_state *rast = &nv50->rast->pipe;
+
+   if (!rast)
+      return;
+
+   BEGIN_NV04(push, NV50_3D(POLYGON_OFFSET_POINT_ENABLE), 3);
+   PUSH_DATA (push, rast->offset_point * !!fb->zsbuf);
+   PUSH_DATA (push, rast->offset_line * !!fb->zsbuf);
+   PUSH_DATA (push, rast->offset_tri * !!fb->zsbuf);
+}
+
+static void
 nv50_validate_clip(struct nv50_context *nv50)
 {
    struct nouveau_pushbuf *push = nv50->base.pushbuf;
@@ -515,6 +531,7 @@ validate_list_3d[] = {
     { nv50_validate_derived_rs,    NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_RASTERIZER |
                                    NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
     { nv50_validate_derived_2,     NV50_NEW_3D_ZSA | NV50_NEW_3D_FRAMEBUFFER },
+    { nv50_validate_rast_fb,       NV50_NEW_3D_RASTERIZER | NV50_NEW_3D_FRAMEBUFFER },
     { nv50_validate_clip,          NV50_NEW_3D_CLIP | NV50_NEW_3D_RASTERIZER |
                                    NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
     { nv50_constbufs_validate,     NV50_NEW_3D_CONSTBUF },
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h b/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
index 579da9a..a5af115 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
+++ b/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
@@ -25,7 +25,7 @@ struct nv50_blend_stateobj {
 struct nv50_rasterizer_stateobj {
    struct pipe_rasterizer_state pipe;
    int size;
-   uint32_t state[49];
+   uint32_t state[45];
 };
 
 struct nv50_zsa_stateobj {
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
index bba35f1..1c953eb 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
@@ -285,10 +285,6 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe,
     }
 
     SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
-    SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
-    SB_DATA    (so, cso->offset_point);
-    SB_DATA    (so, cso->offset_line);
-    SB_DATA    (so, cso->offset_tri);
 
     if (cso->offset_point || cso->offset_line || cso->offset_tri) {
         SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
index d4931cb..4dbcb1c 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
@@ -689,6 +689,11 @@ nvc0_validate_rast_fb(struct nvc0_context *nvc0)
       else
          PUSH_DATAf(push, rast->offset_units * (1 << 24));
    }
+
+   BEGIN_NVC0(push, NVC0_3D(POLYGON_OFFSET_POINT_ENABLE), 3);
+   PUSH_DATA (push, rast->offset_point * !!fb->zsbuf);
+   PUSH_DATA (push, rast->offset_line * !!fb->zsbuf);
+   PUSH_DATA (push, rast->offset_tri * !!fb->zsbuf);
 }
 
 
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h b/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
index 054b1e7..e93da9d 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
@@ -23,7 +23,7 @@ struct nvc0_blend_stateobj {
 struct nvc0_rasterizer_stateobj {
    struct pipe_rasterizer_state pipe;
    int size;
-   uint32_t state[42];
+   uint32_t state[38];
 };
 
 struct nvc0_zsa_stateobj {
-- 
2.10.2



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