[Mesa-dev] [PATCH] nv50, nvc0: disable depth offsets when there is no depth buffer

Ilia Mirkin imirkin at alum.mit.edu
Sun Jan 15 21:08:06 UTC 2017


Well, the trace in question rendered just fine on NVIDIA blob... I'm
kind of assuming that I just missed something in the spec, or all
other HW works this way, or ... .

On Sun, Jan 15, 2017 at 4:06 PM, Axel Davy <axel.davy at ens.fr> wrote:
> Shouldn't this be fixed in wine, rather than in the driver ?
>
>
> Yours,
>
> Axel
>
>
> On 15/01/2017 21:57, Ilia Mirkin wrote:
>>
>> While I can find no support for this in the GL spec, this is apparently
>> what D3D9 wants. Also appears to fix a very long-standing bug in Tomb
>> Raider: Underworld and Deus Ex: Human Revolution (probably based on the
>> same engines).
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91247
>> References: https://github.com/iXit/Mesa-3D/issues/224
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>   src/gallium/drivers/nouveau/nv50/nv50_state.c          |  4 ----
>>   src/gallium/drivers/nouveau/nv50/nv50_state_validate.c | 17
>> +++++++++++++++++
>>   src/gallium/drivers/nouveau/nv50/nv50_stateobj.h       |  2 +-
>>   src/gallium/drivers/nouveau/nvc0/nvc0_state.c          |  4 ----
>>   src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c |  5 +++++
>>   src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h       |  2 +-
>>   6 files changed, 24 insertions(+), 10 deletions(-)
>>
>> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state.c
>> b/src/gallium/drivers/nouveau/nv50/nv50_state.c
>> index 99d70d1..e66257a 100644
>> --- a/src/gallium/drivers/nouveau/nv50/nv50_state.c
>> +++ b/src/gallium/drivers/nouveau/nv50/nv50_state.c
>> @@ -301,10 +301,6 @@ nv50_rasterizer_state_create(struct pipe_context
>> *pipe,
>>        SB_BEGIN_3D(so, POLYGON_STIPPLE_ENABLE, 1);
>>      SB_DATA    (so, cso->poly_stipple_enable);
>> -   SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
>> -   SB_DATA    (so, cso->offset_point);
>> -   SB_DATA    (so, cso->offset_line);
>> -   SB_DATA    (so, cso->offset_tri);
>>        if (cso->offset_point || cso->offset_line || cso->offset_tri) {
>>         SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
>> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
>> b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
>> index c6f0363..0db13d9 100644
>> --- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
>> +++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
>> @@ -347,6 +347,22 @@ nv50_validate_derived_2(struct nv50_context *nv50)
>>   }
>>     static void
>> +nv50_validate_rast_fb(struct nv50_context *nv50)
>> +{
>> +   struct nouveau_pushbuf *push = nv50->base.pushbuf;
>> +   struct pipe_framebuffer_state *fb = &nv50->framebuffer;
>> +   struct pipe_rasterizer_state *rast = &nv50->rast->pipe;
>> +
>> +   if (!rast)
>> +      return;
>> +
>> +   BEGIN_NV04(push, NV50_3D(POLYGON_OFFSET_POINT_ENABLE), 3);
>> +   PUSH_DATA (push, rast->offset_point * !!fb->zsbuf);
>> +   PUSH_DATA (push, rast->offset_line * !!fb->zsbuf);
>> +   PUSH_DATA (push, rast->offset_tri * !!fb->zsbuf);
>> +}
>> +
>> +static void
>>   nv50_validate_clip(struct nv50_context *nv50)
>>   {
>>      struct nouveau_pushbuf *push = nv50->base.pushbuf;
>> @@ -515,6 +531,7 @@ validate_list_3d[] = {
>>       { nv50_validate_derived_rs,    NV50_NEW_3D_FRAGPROG |
>> NV50_NEW_3D_RASTERIZER |
>>                                      NV50_NEW_3D_VERTPROG |
>> NV50_NEW_3D_GMTYPROG },
>>       { nv50_validate_derived_2,     NV50_NEW_3D_ZSA |
>> NV50_NEW_3D_FRAMEBUFFER },
>> +    { nv50_validate_rast_fb,       NV50_NEW_3D_RASTERIZER |
>> NV50_NEW_3D_FRAMEBUFFER },
>>       { nv50_validate_clip,          NV50_NEW_3D_CLIP |
>> NV50_NEW_3D_RASTERIZER |
>>                                      NV50_NEW_3D_VERTPROG |
>> NV50_NEW_3D_GMTYPROG },
>>       { nv50_constbufs_validate,     NV50_NEW_3D_CONSTBUF },
>> diff --git a/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
>> b/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
>> index 579da9a..a5af115 100644
>> --- a/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
>> +++ b/src/gallium/drivers/nouveau/nv50/nv50_stateobj.h
>> @@ -25,7 +25,7 @@ struct nv50_blend_stateobj {
>>   struct nv50_rasterizer_stateobj {
>>      struct pipe_rasterizer_state pipe;
>>      int size;
>> -   uint32_t state[49];
>> +   uint32_t state[45];
>>   };
>>     struct nv50_zsa_stateobj {
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
>> b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
>> index bba35f1..1c953eb 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
>> @@ -285,10 +285,6 @@ nvc0_rasterizer_state_create(struct pipe_context
>> *pipe,
>>       }
>>         SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
>> -    SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
>> -    SB_DATA    (so, cso->offset_point);
>> -    SB_DATA    (so, cso->offset_line);
>> -    SB_DATA    (so, cso->offset_tri);
>>         if (cso->offset_point || cso->offset_line || cso->offset_tri) {
>>           SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
>> b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
>> index d4931cb..4dbcb1c 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
>> @@ -689,6 +689,11 @@ nvc0_validate_rast_fb(struct nvc0_context *nvc0)
>>         else
>>            PUSH_DATAf(push, rast->offset_units * (1 << 24));
>>      }
>> +
>> +   BEGIN_NVC0(push, NVC0_3D(POLYGON_OFFSET_POINT_ENABLE), 3);
>> +   PUSH_DATA (push, rast->offset_point * !!fb->zsbuf);
>> +   PUSH_DATA (push, rast->offset_line * !!fb->zsbuf);
>> +   PUSH_DATA (push, rast->offset_tri * !!fb->zsbuf);
>>   }
>>     diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
>> b/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
>> index 054b1e7..e93da9d 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_stateobj.h
>> @@ -23,7 +23,7 @@ struct nvc0_blend_stateobj {
>>   struct nvc0_rasterizer_stateobj {
>>      struct pipe_rasterizer_state pipe;
>>      int size;
>> -   uint32_t state[42];
>> +   uint32_t state[38];
>>   };
>>     struct nvc0_zsa_stateobj {
>
>
>


More information about the mesa-dev mailing list