[Mesa-dev] [PATCH 4/4] graw: trivial coding style fixes

Emil Velikov emil.l.velikov at gmail.com
Mon Jan 16 16:25:44 UTC 2017


From: Emil Velikov <emil.velikov at collabora.com>

Remove trailing whitespace and properly use brackets.

Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
 src/gallium/auxiliary/draw/draw_vs.c | 47 +++++++++++++++---------------------
 1 file changed, 20 insertions(+), 27 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 48a1a34ee6..0def8462eb 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -55,20 +55,16 @@ draw_create_vertex_shader(struct draw_context *draw,
 {
    struct draw_vertex_shader *vs = NULL;
 
-   if (draw->dump_vs) {
+   if (draw->dump_vs)
       tgsi_dump(shader->tokens, 0);
-   }
 
-   if (draw->pt.middle.llvm) {
+   if (draw->pt.middle.llvm)
       vs = draw_create_vs_llvm(draw, shader);
-   }
 
-   if (!vs) {
+   if (!vs)
       vs = draw_create_vs_exec( draw, shader );
-   }
 
-   if (vs)
-   {
+   if (vs) {
       uint i;
       bool found_clipvertex = FALSE;
       vs->position_output = -1;
@@ -105,9 +101,8 @@ draw_bind_vertex_shader(struct draw_context *draw,
                         struct draw_vertex_shader *dvs)
 {
    draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
-   
-   if (dvs) 
-   {
+
+   if (dvs) {
       draw->vs.vertex_shader = dvs;
       draw->vs.num_vs_outputs = dvs->info.num_outputs;
       draw->vs.position_output = dvs->position_output;
@@ -132,7 +127,7 @@ draw_delete_vertex_shader(struct draw_context *draw,
 {
    unsigned i;
 
-   for (i = 0; i < dvs->nr_variants; i++) 
+   for (i = 0; i < dvs->nr_variants; i++)
       dvs->variant[i]->destroy( dvs->variant[i] );
 
    dvs->nr_variants = 0;
@@ -142,7 +137,7 @@ draw_delete_vertex_shader(struct draw_context *draw,
 
 
 
-boolean 
+boolean
 draw_vs_init( struct draw_context *draw )
 {
    draw->dump_vs = debug_get_option_gallium_dump_vs();
@@ -154,11 +149,11 @@ draw_vs_init( struct draw_context *draw )
    }
 
    draw->vs.emit_cache = translate_cache_create();
-   if (!draw->vs.emit_cache) 
+   if (!draw->vs.emit_cache)
       return FALSE;
-      
+
    draw->vs.fetch_cache = translate_cache_create();
-   if (!draw->vs.fetch_cache) 
+   if (!draw->vs.fetch_cache)
       return FALSE;
 
    return TRUE;
@@ -185,19 +180,19 @@ draw_vs_lookup_variant( struct draw_vertex_shader *vs,
    struct draw_vs_variant *variant;
    unsigned i;
 
-   /* Lookup existing variant: 
+   /* Lookup existing variant:
     */
    for (i = 0; i < vs->nr_variants; i++)
       if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0)
          return vs->variant[i];
-   
-   /* Else have to create a new one: 
+
+   /* Else have to create a new one:
     */
    variant = vs->create_variant( vs, key );
    if (!variant)
       return NULL;
 
-   /* Add it to our list, could be smarter: 
+   /* Add it to our list, could be smarter:
     */
    if (vs->nr_variants < ARRAY_SIZE(vs->variant)) {
       vs->variant[vs->nr_variants++] = variant;
@@ -209,7 +204,7 @@ draw_vs_lookup_variant( struct draw_vertex_shader *vs,
       vs->variant[vs->last_variant] = variant;
    }
 
-   /* Done 
+   /* Done
     */
    return variant;
 }
@@ -220,12 +215,11 @@ draw_vs_get_fetch( struct draw_context *draw,
                    struct translate_key *key )
 {
    if (!draw->vs.fetch ||
-       translate_key_compare(&draw->vs.fetch->key, key) != 0) 
-   {
+       translate_key_compare(&draw->vs.fetch->key, key) != 0) {
       translate_key_sanitize(key);
       draw->vs.fetch = translate_cache_find(draw->vs.fetch_cache, key);
    }
-   
+
    return draw->vs.fetch;
 }
 
@@ -234,12 +228,11 @@ draw_vs_get_emit( struct draw_context *draw,
                   struct translate_key *key )
 {
    if (!draw->vs.emit ||
-       translate_key_compare(&draw->vs.emit->key, key) != 0) 
-   {
+       translate_key_compare(&draw->vs.emit->key, key) != 0) {
       translate_key_sanitize(key);
       draw->vs.emit = translate_cache_find(draw->vs.emit_cache, key);
    }
-   
+
    return draw->vs.emit;
 }
 
-- 
2.11.0



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