[Mesa-dev] [PATCH] radv/meta: split color renderpass creation out.
Dave Airlie
airlied at gmail.com
Mon Jan 16 20:44:52 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This is just prep work for layered clears, it doesn't change
anything.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/vulkan/radv_meta_clear.c | 87 ++++++++++++++++++++++------------------
1 file changed, 49 insertions(+), 38 deletions(-)
diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
index 601c3de..ff779ea 100644
--- a/src/amd/vulkan/radv_meta_clear.c
+++ b/src/amd/vulkan/radv_meta_clear.c
@@ -205,12 +205,50 @@ create_pipeline(struct radv_device *device,
}
static VkResult
+create_color_renderpass(struct radv_device *device,
+ VkFormat vk_format,
+ uint32_t samples,
+ VkRenderPass *pass)
+{
+ return radv_CreateRenderPass(radv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .format = vk_format,
+ .samples = samples,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .preserveAttachmentCount = 1,
+ .pPreserveAttachments = (uint32_t[]) { 0 },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.alloc, pass);
+}
+
+static VkResult
create_color_pipeline(struct radv_device *device,
- VkFormat vk_format,
uint32_t samples,
uint32_t frag_output,
struct radv_pipeline **pipeline,
- VkRenderPass *pass)
+ VkRenderPass pass)
{
struct nir_shader *vs_nir;
struct nir_shader *fs_nir;
@@ -270,44 +308,11 @@ create_color_pipeline(struct radv_device *device,
.pAttachments = blend_attachment_state
};
- result = radv_CreateRenderPass(radv_device_to_handle(device),
- &(VkRenderPassCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = &(VkAttachmentDescription) {
- .format = vk_format,
- .samples = samples,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .subpassCount = 1,
- .pSubpasses = &(VkSubpassDescription) {
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .colorAttachmentCount = 1,
- .pColorAttachments = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .pResolveAttachments = NULL,
- .pDepthStencilAttachment = &(VkAttachmentReference) {
- .attachment = VK_ATTACHMENT_UNUSED,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .preserveAttachmentCount = 1,
- .pPreserveAttachments = (uint32_t[]) { 0 },
- },
- .dependencyCount = 0,
- }, &device->meta_state.alloc, pass);
- if (result != VK_SUCCESS)
- return result;
struct radv_graphics_pipeline_create_info extra = {
.use_rectlist = true,
};
- result = create_pipeline(device, radv_render_pass_from_handle(*pass),
+ result = create_pipeline(device, radv_render_pass_from_handle(pass),
samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
&extra, &device->meta_state.alloc, pipeline);
@@ -743,8 +748,14 @@ radv_device_init_meta_clear_state(struct radv_device *device)
VkFormat format = pipeline_formats[j];
unsigned fs_key = radv_format_meta_fs_key(format);
assert(!state->clear[i].color_pipelines[fs_key]);
- res = create_color_pipeline(device, format, samples, 0, &state->clear[i].color_pipelines[fs_key],
- &state->clear[i].render_pass[fs_key]);
+
+ res = create_color_renderpass(device, format, samples,
+ &state->clear[i].render_pass[fs_key]);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ res = create_color_pipeline(device, samples, 0, &state->clear[i].color_pipelines[fs_key],
+ state->clear[i].render_pass[fs_key]);
if (res != VK_SUCCESS)
goto fail;
--
2.9.3
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