[Mesa-dev] [PATCH] radv: disable vertex reuse when writing viewport index

Dave Airlie airlied at gmail.com
Tue Jan 17 20:27:09 UTC 2017


From: Dave Airlie <airlied at redhat.com>

This fixes some issues we'd hit later if using viewport
indexes.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/amd/vulkan/radv_cmd_buffer.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 27fa405..c6f238b 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -511,6 +511,8 @@ radv_emit_vertex_shader(struct radv_cmd_buffer *cmd_buffer,
 			       cull_dist_mask << 8 |
 			       clip_dist_mask);
 
+	radeon_set_context_reg(cmd_buffer->cs, R_028AB4_VGT_REUSE_OFF,
+			       S_028AB4_REUSE_OFF(vs->info.vs.writes_viewport_index));
 }
 
 
-- 
2.9.3



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