[Mesa-dev] [PATCH 01/11] gallium/radeon: adjust constraints for linear texture layout selection
Marek Olšák
maraeo at gmail.com
Tue Jan 17 22:47:51 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeon/r600_texture.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index cba4e7d..971e40a 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -1177,21 +1177,24 @@ r600_choose_tiling(struct r600_common_screen *rscreen,
if (rscreen->chip_class >= SI &&
(templ->bind & PIPE_BIND_CURSOR))
return RADEON_SURF_MODE_LINEAR_ALIGNED;
if (templ->bind & PIPE_BIND_LINEAR)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Textures with a very small height are recommended to be linear. */
if (templ->target == PIPE_TEXTURE_1D ||
templ->target == PIPE_TEXTURE_1D_ARRAY ||
- templ->height0 <= 4)
+ templ->height0 == 1 ||
+ /* Assume that the linear alignment has to be 64 texels. */
+ (templ->width0 > 32 &&
+ templ->height0 <= 4))
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Textures likely to be mapped often. */
if (templ->usage == PIPE_USAGE_STAGING ||
templ->usage == PIPE_USAGE_STREAM)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
}
/* Make small textures 1D tiled. */
if (templ->width0 <= 16 || templ->height0 <= 16 ||
--
2.7.4
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